| Commit message (Expand) | Author | Age | Files | Lines |
* | Shader: Add '#define texture2D texture' for GLSL >= 130 ; TestGearsES2AWT add... | Sven Gothel | 2012-10-31 | 1 | -0/+1 |
* | FixedFuncPipeline: Use proper shader version and make GLSL code compatible w/... | Sven Gothel | 2012-10-29 | 6 | -10/+52 |
* | FixedFuncPipeline GL_POINTS: Fix gl_PointSize (attribute data format), Add GL... | Sven Gothel | 2012-10-22 | 3 | -13/+56 |
* | FFP-Emu: Adding simple POINTS shader ; Adding GLRunnable2 interface, allowing... | Sven Gothel | 2012-10-20 | 3 | -1/+43 |
* | FixedFuncPipeline: Add GL_POINT* state tracking; Fix glDrawArrays(): Issued t... | Sven Gothel | 2012-10-19 | 1 | -0/+2 |
* | FixedFuncPipeline: Don't handle CullFace, ES2 impl. already takes care of dis... | Sven Gothel | 2012-10-18 | 3 | -5/+7 |
* | FixedFuncColorTexture.fp: Remove unused local var | Sven Gothel | 2012-10-15 | 1 | -2/+0 |
* | FixedFuncPipeline: Use ES2/GL2 prelude and set default precision. Shader code... | Sven Gothel | 2012-10-14 | 5 | -21/+21 |
* | FixedFuncPipeline: Optimize shader resource, if preset != ShaderSelectionMode... | Sven Gothel | 2012-10-13 | 6 | -2/+29 |
* | Enhance FixedFuncPipeline: Multi-Texture, Tex-Env, Alpha-Test, Lighting (fix,... | Sven Gothel | 2012-10-12 | 8 | -43/+186 |
* | Misc Rename/Reloc; GLArrayData*/PMVMatrix enhancments; Test fixes/adds (Gears... | Sven Gothel | 2011-08-22 | 3 | -5/+4 |
* | Move implementation private files from com.jogamp.<module>.impl. to jogamp.<m... | Sven Gothel | 2011-02-08 | 18 | -0/+322 |