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author | Sven Gothel <[email protected]> | 2023-10-15 07:10:15 +0200 |
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committer | Sven Gothel <[email protected]> | 2023-10-15 07:10:15 +0200 |
commit | 2c80bb2e6eb12e155d747daf8a08362396d5e0fc (patch) | |
tree | d7c2d4854b281ef6b412490e46f6ae8c5956ee78 /src/jogl/classes/com/jogamp/opengl/awt/GLJPanel.java | |
parent | b1956113f5601b0cc6ac525d3918a0dfa8d240af (diff) |
Bug 1472: Enhance GLMediaPlayer AV Sync: Fix FFMPEGMediaPlayer's audio resample: Use swr_get_out_samples(..) to calculate the required output sample count
Notable when playing audio with e.g. 24k sample rate on a 48k OpenAL ALAudioSink,
the sample duration was cut in half due to erroneous resampling missing half the required samples.
Using swr_get_out_samples(..) resolves this issue pre swr_convert(..), the resampling.
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/awt/GLJPanel.java')
0 files changed, 0 insertions, 0 deletions