diff options
author | Sven Gothel <[email protected]> | 2012-11-25 13:50:40 +0100 |
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committer | Sven Gothel <[email protected]> | 2012-11-25 13:50:40 +0100 |
commit | cc5fb8d9f807089c5d119f3b56eed7d018a1dba2 (patch) | |
tree | b6142975318c3e20d3c219c2cede158fd310d017 /src/jogl/classes/com/jogamp/opengl/util/Animator.java | |
parent | f24844c5e6c57a43df79224f2d3a89e9720726f7 (diff) |
FPSAnimator: Add note on deamon-thread and JVM shutdown behavior.
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util/Animator.java')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/Animator.java | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/Animator.java b/src/jogl/classes/com/jogamp/opengl/util/Animator.java index 20ba27c16..ddbc66fa3 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/Animator.java +++ b/src/jogl/classes/com/jogamp/opengl/util/Animator.java @@ -56,8 +56,7 @@ import javax.media.opengl.GLAutoDrawable; * so it is able to keep an application from terminating.<br> * Call {@link #stop() } to terminate the animation and it's execution thread. * </p> -*/ - + */ public class Animator extends AnimatorBase { /** timeout in milliseconds, 15 frames @ 60Hz = 240ms, limiting {@link #finishLifecycleAction(Condition)} */ private static final long TO_WAIT_FOR_FINISH_LIFECYCLE_ACTION = 15*16; |