From cc5fb8d9f807089c5d119f3b56eed7d018a1dba2 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sun, 25 Nov 2012 13:50:40 +0100 Subject: FPSAnimator: Add note on deamon-thread and JVM shutdown behavior. --- src/jogl/classes/com/jogamp/opengl/util/Animator.java | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/jogl/classes/com/jogamp/opengl/util/Animator.java') diff --git a/src/jogl/classes/com/jogamp/opengl/util/Animator.java b/src/jogl/classes/com/jogamp/opengl/util/Animator.java index 20ba27c16..ddbc66fa3 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/Animator.java +++ b/src/jogl/classes/com/jogamp/opengl/util/Animator.java @@ -56,8 +56,7 @@ import javax.media.opengl.GLAutoDrawable; * so it is able to keep an application from terminating.
* Call {@link #stop() } to terminate the animation and it's execution thread. *

-*/ - + */ public class Animator extends AnimatorBase { /** timeout in milliseconds, 15 frames @ 60Hz = 240ms, limiting {@link #finishLifecycleAction(Condition)} */ private static final long TO_WAIT_FOR_FINISH_LIFECYCLE_ACTION = 15*16; -- cgit v1.2.3