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authorSven Gothel <[email protected]>2001-11-06 08:13:11 +0000
committerSven Gothel <[email protected]>2001-11-06 08:13:11 +0000
commit29a4ca7a93fc2547466a732441b8374a5c99019b (patch)
tree1cf028bfae15c5aef0a7024b78e53ca313aff245 /gl4java
parent1f5dea284e7202cce1fe1bcde5138ba5e5a7b4bd (diff)
java.nio, mesa-4.0 (gl1.3)
Diffstat (limited to 'gl4java')
-rwxr-xr-xgl4java/GLCapabilities.java10
-rw-r--r--gl4java/GLContext.java.skel35
-rw-r--r--gl4java/GLEnum.java1160
-rw-r--r--gl4java/GLFunc.java10322
-rw-r--r--gl4java/GLFuncJauJNI.java9695
-rw-r--r--gl4java/GLFuncJauJNInf.java9695
-rw-r--r--gl4java/GLUEnum.java58
-rw-r--r--gl4java/GLUFunc.java1012
-rw-r--r--gl4java/GLUFuncJauJNI.java1028
-rw-r--r--gl4java/GLUFuncJauJNInf.java1028
-rw-r--r--gl4java/drawable/GLDrawable.java6
-rwxr-xr-xgl4java/utils/glf/GLFEnum.java4
-rwxr-xr-xgl4java/utils/glf/GLFFuncJNI.java4
13 files changed, 32564 insertions, 1493 deletions
diff --git a/gl4java/GLCapabilities.java b/gl4java/GLCapabilities.java
index b65ba01..f8bc452 100755
--- a/gl4java/GLCapabilities.java
+++ b/gl4java/GLCapabilities.java
@@ -18,6 +18,9 @@ public class GLCapabilities
private static final int STEREO_OFF = 0;
private static final int STEREO_ON = 1;
+ private static final int FULLSCREEN_OFF = 0;
+ private static final int FULLSCREEN_ON = 1;
+
// Boolean attributes
// NOTE that we do not specify on- or off-screen visuals here --
// that will be taken care of by the factory.
@@ -37,6 +40,13 @@ public class GLCapabilities
*/
private int stereo = STEREO_OFF;
+ /* x11: exact value
+ w32: exact value
+
+ since JDK 1.4
+ */
+ private int fullscreen = FULLSCREEN_OFF;
+
/* x11: getting the largest regardless the value if >0, set to max
w32: getting the best from it's max
*/
diff --git a/gl4java/GLContext.java.skel b/gl4java/GLContext.java.skel
index 8390bd0..0bf5461 100644
--- a/gl4java/GLContext.java.skel
+++ b/gl4java/GLContext.java.skel
@@ -67,7 +67,8 @@ import java.security.*;
<p>
GL4JavaJauGljJNI (jdk ==1.1),
GL4JavaJauGljJNI12 (jdk ==1.2),
- GL4JavaJauGljJNI13 (jdk >=1.3)
+ GL4JavaJauGljJNI13 (jdk ==1.3)
+ GL4JavaJauGljJNI14 (jdk >=1.4)
<p>
To check wich version and vendors are currently used,
just call while a GLContext is created :
@@ -194,12 +195,14 @@ public class GLContext extends Object
*
*/
public static final String defGLFuncClass = "GLFuncJauJNI" ;
+ public static final String defGLFunc14Class = "GLFunc14JauJNI" ;
/**
* The default GLUFunc implementation
*
*/
public static final String defGLUFuncClass = "GLUFuncJauJNI" ;
+ public static final String defGLUFunc14Class = "GLUFunc14JauJNI" ;
/**
* The default native GL library ... for X11
@@ -705,7 +708,7 @@ public class GLContext extends Object
( jvmVersionMajor==1 && jvmVersionMinor>=4 )
)
{
- jniEXTsuff = "13";
+ jniEXTsuff = "14";
}
else
@@ -930,8 +933,8 @@ public class GLContext extends Object
String nativeGLLib = null;
String nativeGLULib = null;
String gljLibName = null;
- String glName = defGLFuncClass;
- String gluName = defGLUFuncClass;
+ String glName = null;
+ String gluName = null;
boolean info=false;
boolean exitImmediatly=false;
boolean noFactory=false;
@@ -995,13 +998,13 @@ public class GLContext extends Object
}
if( (gl=GLContext.createGLFunc(glName)) !=null)
- System.out.println("GLFunc implementation "+glName+" created succesfull");
+ System.out.println("GLFunc implementation "+gl.getClass().getName()+" created succesfull");
else {
System.out.println("GLFunc implementation "+glName+" not created");
ok=false;
}
if( (glu=GLContext.createGLUFunc(gluName)) !=null)
- System.out.println("GLUFunc implementation "+gluName+" created succesfull");
+ System.out.println("GLUFunc implementation "+glu.getClass().getName()+" created succesfull");
else {
System.out.println("GLUFunc implementation "+gluName+" not created");
ok=false;
@@ -1674,7 +1677,12 @@ public class GLContext extends Object
if(vendorClass==null)
{
- vendorClass = defGLFuncClass ;
+ if (jvmVersionMajor>=2 ||
+ (jvmVersionMajor==1 && jvmVersionMinor>=4)) {
+ vendorClass = defGLFunc14Class;
+ } else {
+ vendorClass = defGLFuncClass;
+ }
}
String clazzName = access_name + vendorClass ;
@@ -1719,7 +1727,12 @@ public class GLContext extends Object
if(vendorClass==null)
{
+ if (jvmVersionMajor>=2 ||
+ (jvmVersionMajor==1 && jvmVersionMinor>=4)) {
+ vendorClass = defGLUFunc14Class ;
+ } else {
vendorClass = defGLUFuncClass ;
+ }
}
@@ -2891,6 +2904,7 @@ public class GLContext extends Object
String h;
String tmp;
+ int okNum=0;
for(int i=0; i<GLFunc.GL_PROC_NAMES.length; i++)
{
@@ -2898,12 +2912,17 @@ public class GLContext extends Object
if(h==null) break;
if(gljTestGLProc (h, verbose))
+ {
tmp= "#"+i+" OK : "+h+"\n";
- else
+ okNum++;
+ } else
tmp= "#"+i+" NOPE : "+h+"\n";
info3 += tmp;
}
+ info3 += "-----------------------------------------------\n";
+ info3 += "Got "+okNum+" / "+GLFunc.GL_PROC_NAMES.length+" Functions \n";
+ info3 += "===============================================\n";
return info1+"\n"+info2+"\n"+info3;
}
diff --git a/gl4java/GLEnum.java b/gl4java/GLEnum.java
index 02619fc..db05d8d 100644
--- a/gl4java/GLEnum.java
+++ b/gl4java/GLEnum.java
@@ -25,21 +25,25 @@ public interface GLEnum
public static final boolean GL_TRUE = true;
/**
- * C2J Parser Version 2.2
+ * C2J Parser Version 3.0
* Jausoft - Sven Goethel Software Development
* Reading from file: gl-enum-auto.orig.h . . .
* Destination-Class: gl4java_GLEnum !
*/
- public static final int GL_1PASS_ARB = 0x80A1;
+ public static final int GL_1PASS_EXT = 0x80A1;
public static final int GL_1PASS_SGIS = 0x80A1;
public static final int GL_2D = 0x0600;
- public static final int GL_2PASS_0_ARB = 0x80A2;
+ public static final int GL_2PASS_0_EXT = 0x80A2;
public static final int GL_2PASS_0_SGIS = 0x80A2;
- public static final int GL_2PASS_1_ARB = 0x80A3;
+ public static final int GL_2PASS_1_EXT = 0x80A3;
public static final int GL_2PASS_1_SGIS = 0x80A3;
+ public static final int GL_2X_BIT_ATI = 0x00000001;
public static final int GL_2_BYTES = 0x1407;
public static final int GL_3D = 0x0601;
+ public static final int GL_3DFX_multisample = 1;
+ public static final int GL_3DFX_tbuffer = 1;
+ public static final int GL_3DFX_texture_compression_FXT1 = 1;
public static final int GL_3D_COLOR = 0x0602;
public static final int GL_3D_COLOR_TEXTURE = 0x0603;
public static final int GL_3_BYTES = 0x1408;
@@ -48,15 +52,17 @@ public interface GLEnum
public static final int GL_422_REV_AVERAGE_EXT = 0x80CF;
public static final int GL_422_REV_EXT = 0x80CD;
public static final int GL_4D_COLOR_TEXTURE = 0x0604;
- public static final int GL_4PASS_0_ARB = 0x80A4;
+ public static final int GL_4PASS_0_EXT = 0x80A4;
public static final int GL_4PASS_0_SGIS = 0x80A4;
- public static final int GL_4PASS_1_ARB = 0x80A5;
+ public static final int GL_4PASS_1_EXT = 0x80A5;
public static final int GL_4PASS_1_SGIS = 0x80A5;
- public static final int GL_4PASS_2_ARB = 0x80A6;
+ public static final int GL_4PASS_2_EXT = 0x80A6;
public static final int GL_4PASS_2_SGIS = 0x80A6;
- public static final int GL_4PASS_3_ARB = 0x80A7;
+ public static final int GL_4PASS_3_EXT = 0x80A7;
public static final int GL_4PASS_3_SGIS = 0x80A7;
+ public static final int GL_4X_BIT_ATI = 0x00000002;
public static final int GL_4_BYTES = 0x1409;
+ public static final int GL_8X_BIT_ATI = 0x00000004;
public static final int GL_ABGR_EXT = 0x8000;
public static final int GL_ACCUM = 0x0100;
public static final int GL_ACCUM_ALPHA_BITS = 0x0D5B;
@@ -65,17 +71,23 @@ public interface GLEnum
public static final int GL_ACCUM_CLEAR_VALUE = 0x0B80;
public static final int GL_ACCUM_GREEN_BITS = 0x0D59;
public static final int GL_ACCUM_RED_BITS = 0x0D58;
+ public static final int GL_ACTIVE_TEXTURE = 0x84E0;
public static final int GL_ACTIVE_TEXTURE_ARB = 0x84E0;
+ public static final int GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5;
public static final int GL_ADD = 0x0104;
+ public static final int GL_ADD_ATI = 0x8963;
+ public static final int GL_ADD_SIGNED = 0x8574;
+ public static final int GL_ADD_SIGNED_ARB = 0x8574;
public static final int GL_ADD_SIGNED_EXT = 0x8574;
public static final int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E;
public static final int GL_ALIASED_POINT_SIZE_RANGE = 0x846D;
- public static final int GL_ALLOW_DRAW_FRG_HINT_PGI = 107024;
- public static final int GL_ALLOW_DRAW_MEM_HINT_PGI = 107025;
- public static final int GL_ALLOW_DRAW_OBJ_HINT_PGI = 107022;
- public static final int GL_ALLOW_DRAW_WIN_HINT_PGI = 107023;
+ public static final int GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210;
+ public static final int GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211;
+ public static final int GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E;
+ public static final int GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F;
public static final int GL_ALL_ATTRIB_BITS = 0x000FFFFF;
- public static final int GL_ALL_STATIC_DATA_IBM = 0x19294;
+ public static final int GL_ALL_CLIENT_ATTRIB_BITS = 0xFFFFFFFF;
+ public static final int GL_ALL_COMPLETED_NV = 0x84F2;
public static final int GL_ALPHA = 0x1906;
public static final int GL_ALPHA12 = 0x803D;
public static final int GL_ALPHA12_EXT = 0x803D;
@@ -88,22 +100,56 @@ public interface GLEnum
public static final int GL_ALPHA_BIAS = 0x0D1D;
public static final int GL_ALPHA_BITS = 0x0D55;
public static final int GL_ALPHA_MAX_CLAMP_INGR = 0x8567;
+ public static final int GL_ALPHA_MAX_SGIX = 0x8321;
public static final int GL_ALPHA_MIN_CLAMP_INGR = 0x8563;
+ public static final int GL_ALPHA_MIN_SGIX = 0x8320;
public static final int GL_ALPHA_SCALE = 0x0D1C;
public static final int GL_ALPHA_TEST = 0x0BC0;
public static final int GL_ALPHA_TEST_FUNC = 0x0BC1;
public static final int GL_ALPHA_TEST_REF = 0x0BC2;
public static final int GL_ALWAYS = 0x0207;
- public static final int GL_ALWAYS_FAST_HINT_PGI = 107020;
- public static final int GL_ALWAYS_SOFT_HINT_PGI = 107021;
+ public static final int GL_ALWAYS_FAST_HINT_PGI = 0x1A20C;
+ public static final int GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D;
public static final int GL_AMBIENT = 0x1200;
public static final int GL_AMBIENT_AND_DIFFUSE = 0x1602;
public static final int GL_AND = 0x1501;
public static final int GL_AND_INVERTED = 0x1504;
public static final int GL_AND_REVERSE = 0x1502;
+ public static final int GL_APPLE_specular_vector = 1;
+ public static final int GL_APPLE_transform_hint = 1;
+ public static final int GL_ARB_imaging = 1;
+ public static final int GL_ARB_matrix_palette = 1;
+ public static final int GL_ARB_multisample = 1;
+ public static final int GL_ARB_multitexture = 1;
+ public static final int GL_ARB_point_parameters = 1;
+ public static final int GL_ARB_texture_border_clamp = 1;
+ public static final int GL_ARB_texture_compression = 1;
+ public static final int GL_ARB_texture_cube_map = 1;
+ public static final int GL_ARB_texture_env_add = 1;
+ public static final int GL_ARB_texture_env_combine = 1;
+ public static final int GL_ARB_texture_env_crossbar = 1;
+ public static final int GL_ARB_texture_env_dot3 = 1;
+ public static final int GL_ARB_transpose_matrix = 1;
+ public static final int GL_ARB_vertex_blend = 1;
public static final int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9;
public static final int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8;
+ public static final int GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766;
+ public static final int GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767;
+ public static final int GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D;
+ public static final int GL_ASYNC_HISTOGRAM_SGIX = 0x832C;
+ public static final int GL_ASYNC_MARKER_SGIX = 0x8329;
+ public static final int GL_ASYNC_READ_PIXELS_SGIX = 0x835E;
+ public static final int GL_ASYNC_TEX_IMAGE_SGIX = 0x835C;
+ public static final int GL_ATI_envmap_bumpmap = 1;
+ public static final int GL_ATI_fragment_shader = 1;
+ public static final int GL_ATI_pn_triangles = 1;
+ public static final int GL_ATI_vertex_array_object = 1;
+ public static final int GL_ATI_vertex_streams = 1;
public static final int GL_ATTENUATION_EXT = 0x834D;
+ public static final int GL_ATTRIB_ARRAY_POINTER_NV = 0x8645;
+ public static final int GL_ATTRIB_ARRAY_SIZE_NV = 0x8623;
+ public static final int GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624;
+ public static final int GL_ATTRIB_ARRAY_TYPE_NV = 0x8625;
public static final int GL_ATTRIB_STACK_DEPTH = 0x0BB0;
public static final int GL_AUTO_NORMAL = 0x0D80;
public static final int GL_AUX0 = 0x0409;
@@ -112,14 +158,16 @@ public interface GLEnum
public static final int GL_AUX3 = 0x040C;
public static final int GL_AUX_BUFFERS = 0x0C00;
public static final int GL_AVERAGE_EXT = 0x8335;
+ public static final int GL_AVERAGE_HP = 0x8160;
public static final int GL_BACK = 0x0405;
public static final int GL_BACK_LEFT = 0x0402;
- public static final int GL_BACK_NORMALS_HINT_PGI = 107043;
+ public static final int GL_BACK_NORMALS_HINT_PGI = 0x1A223;
public static final int GL_BACK_RIGHT = 0x0403;
public static final int GL_BGR = 0x80E0;
public static final int GL_BGRA = 0x80E1;
public static final int GL_BGRA_EXT = 0x80E1;
public static final int GL_BGR_EXT = 0x80E0;
+ public static final int GL_BIAS_BIT_ATI = 0x00000008;
public static final int GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541;
public static final int GL_BINORMAL_ARRAY_EXT = 0x843A;
public static final int GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443;
@@ -128,57 +176,73 @@ public interface GLEnum
public static final int GL_BITMAP = 0x1A00;
public static final int GL_BITMAP_TOKEN = 0x0704;
public static final int GL_BLEND = 0x0BE2;
+ public static final int GL_BLEND_COLOR = 0x8005;
public static final int GL_BLEND_COLOR_EXT = 0x8005;
public static final int GL_BLEND_DST = 0x0BE0;
public static final int GL_BLEND_DST_ALPHA_EXT = 0x80CA;
- public static final int GL_BLEND_DST_ALPHA_INGR = 0x80CA;
public static final int GL_BLEND_DST_RGB_EXT = 0x80C8;
- public static final int GL_BLEND_DST_RGB_INGR = 0x80C8;
public static final int GL_BLEND_EQUATION = 0x8009;
public static final int GL_BLEND_EQUATION_EXT = 0x8009;
public static final int GL_BLEND_SRC = 0x0BE1;
public static final int GL_BLEND_SRC_ALPHA_EXT = 0x80CB;
- public static final int GL_BLEND_SRC_ALPHA_INGR = 0x80CB;
public static final int GL_BLEND_SRC_RGB_EXT = 0x80C9;
- public static final int GL_BLEND_SRC_RGB_INGR = 0x80C9;
public static final int GL_BLUE = 0x1905;
public static final int GL_BLUE_BIAS = 0x0D1B;
public static final int GL_BLUE_BITS = 0x0D54;
+ public static final int GL_BLUE_BIT_ATI = 0x00000004;
public static final int GL_BLUE_MAX_CLAMP_INGR = 0x8566;
public static final int GL_BLUE_MIN_CLAMP_INGR = 0x8562;
public static final int GL_BLUE_SCALE = 0x0D1A;
+ public static final int GL_BUMP_ENVMAP_ATI = 0x877B;
+ public static final int GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777;
+ public static final int GL_BUMP_ROT_MATRIX_ATI = 0x8775;
+ public static final int GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776;
+ public static final int GL_BUMP_TARGET_ATI = 0x877C;
+ public static final int GL_BUMP_TEX_UNITS_ATI = 0x8778;
public static final int GL_BYTE = 0x1400;
public static final int GL_C3F_V3F = 0x2A24;
public static final int GL_C4F_N3F_V3F = 0x2A26;
public static final int GL_C4UB_V2F = 0x2A22;
public static final int GL_C4UB_V3F = 0x2A23;
+ public static final int GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183;
public static final int GL_CCW = 0x0901;
public static final int GL_CLAMP = 0x2900;
+ public static final int GL_CLAMP_TO_BORDER = 0x812D;
+ public static final int GL_CLAMP_TO_BORDER_ARB = 0x812D;
public static final int GL_CLAMP_TO_BORDER_SGIS = 0x812D;
public static final int GL_CLAMP_TO_EDGE = 0x812F;
public static final int GL_CLAMP_TO_EDGE_SGIS = 0x812F;
public static final int GL_CLEAR = 0x1500;
+ public static final int GL_CLIENT_ACTIVE_TEXTURE = 0x84E1;
public static final int GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1;
public static final int GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF;
public static final int GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1;
public static final int GL_CLIENT_PIXEL_STORE_BIT = 0x00000001;
public static final int GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002;
- public static final int GL_CLIP_FAR_HINT_PGI = 107041;
- public static final int GL_CLIP_NEAR_HINT_PGI = 107040;
+ public static final int GL_CLIP_FAR_HINT_PGI = 0x1A221;
+ public static final int GL_CLIP_NEAR_HINT_PGI = 0x1A220;
public static final int GL_CLIP_PLANE0 = 0x3000;
public static final int GL_CLIP_PLANE1 = 0x3001;
public static final int GL_CLIP_PLANE2 = 0x3002;
public static final int GL_CLIP_PLANE3 = 0x3003;
public static final int GL_CLIP_PLANE4 = 0x3004;
public static final int GL_CLIP_PLANE5 = 0x3005;
- public static final int GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F;
+ public static final int GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0;
public static final int GL_CMYKA_EXT = 0x800D;
public static final int GL_CMYK_EXT = 0x800C;
+ public static final int GL_CND0_ATI = 0x896B;
+ public static final int GL_CND_ATI = 0x896A;
public static final int GL_COEFF = 0x0A00;
public static final int GL_COLOR = 0x1800;
+ public static final int GL_COLOR3_BIT_PGI = 0x00010000;
+ public static final int GL_COLOR4_BIT_PGI = 0x00020000;
+ public static final int GL_COLOR_ALPHA_PAIRING_ATI = 0x8975;
public static final int GL_COLOR_ARRAY = 0x8076;
public static final int GL_COLOR_ARRAY_COUNT_EXT = 0x8084;
public static final int GL_COLOR_ARRAY_EXT = 0x8076;
+ public static final int GL_COLOR_ARRAY_LIST_IBM = 103072;
+ public static final int GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082;
+ public static final int GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7;
public static final int GL_COLOR_ARRAY_POINTER = 0x8090;
public static final int GL_COLOR_ARRAY_POINTER_EXT = 0x8090;
public static final int GL_COLOR_ARRAY_SIZE = 0x8081;
@@ -234,11 +298,11 @@ public interface GLEnum
public static final int GL_COLOR_TABLE_SCALE = 0x80D6;
public static final int GL_COLOR_TABLE_SCALE_SGI = 0x80D6;
public static final int GL_COLOR_TABLE_SGI = 0x80D0;
- public static final int GL_COLOR_TABLE_SGI_80BC = 0x80BC;
public static final int GL_COLOR_TABLE_WIDTH = 0x80D9;
public static final int GL_COLOR_TABLE_WIDTH_EXT = 0x80D9;
public static final int GL_COLOR_TABLE_WIDTH_SGI = 0x80D9;
public static final int GL_COLOR_WRITEMASK = 0x0C23;
+ public static final int GL_COMBINE = 0x8570;
public static final int GL_COMBINE4_NV = 0x8503;
public static final int GL_COMBINER0_NV = 0x8550;
public static final int GL_COMBINER1_NV = 0x8551;
@@ -259,33 +323,57 @@ public interface GLEnum
public static final int GL_COMBINER_MUX_SUM_NV = 0x8547;
public static final int GL_COMBINER_SCALE_NV = 0x8548;
public static final int GL_COMBINER_SUM_OUTPUT_NV = 0x854C;
+ public static final int GL_COMBINE_ALPHA = 0x8572;
+ public static final int GL_COMBINE_ALPHA_ARB = 0x8572;
public static final int GL_COMBINE_ALPHA_EXT = 0x8572;
+ public static final int GL_COMBINE_ARB = 0x8570;
public static final int GL_COMBINE_EXT = 0x8570;
+ public static final int GL_COMBINE_RGB = 0x8571;
+ public static final int GL_COMBINE_RGB_ARB = 0x8571;
public static final int GL_COMBINE_RGB_EXT = 0x8571;
public static final int GL_COMPILE = 0x1300;
public static final int GL_COMPILE_AND_EXECUTE = 0x1301;
+ public static final int GL_COMPRESSED_ALPHA = 0x84E9;
public static final int GL_COMPRESSED_ALPHA_ARB = 0x84E9;
+ public static final int GL_COMPRESSED_INTENSITY = 0x84EC;
public static final int GL_COMPRESSED_INTENSITY_ARB = 0x84EC;
+ public static final int GL_COMPRESSED_LUMINANCE = 0x84EA;
+ public static final int GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB;
public static final int GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB;
public static final int GL_COMPRESSED_LUMINANCE_ARB = 0x84EA;
+ public static final int GL_COMPRESSED_RGB = 0x84ED;
+ public static final int GL_COMPRESSED_RGBA = 0x84EE;
public static final int GL_COMPRESSED_RGBA_ARB = 0x84EE;
+ public static final int GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1;
+ public static final int GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1;
+ public static final int GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2;
+ public static final int GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3;
public static final int GL_COMPRESSED_RGB_ARB = 0x84ED;
+ public static final int GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0;
+ public static final int GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0;
+ public static final int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3;
public static final int GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3;
- public static final int GL_CONSERVE_MEMORY_HINT_PGI = 107005;
+ public static final int GL_COMP_BIT_ATI = 0x00000002;
+ public static final int GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD;
+ public static final int GL_CONSTANT = 0x8576;
public static final int GL_CONSTANT_ALPHA = 0x8003;
public static final int GL_CONSTANT_ALPHA_EXT = 0x8003;
+ public static final int GL_CONSTANT_ARB = 0x8576;
public static final int GL_CONSTANT_ATTENUATION = 0x1207;
public static final int GL_CONSTANT_BORDER = 0x8151;
+ public static final int GL_CONSTANT_BORDER_HP = 0x8151;
public static final int GL_CONSTANT_COLOR = 0x8001;
public static final int GL_CONSTANT_COLOR0_NV = 0x852A;
public static final int GL_CONSTANT_COLOR1_NV = 0x852B;
public static final int GL_CONSTANT_COLOR_EXT = 0x8001;
public static final int GL_CONSTANT_EXT = 0x8576;
+ public static final int GL_CONST_EYE_NV = 0x86E5;
public static final int GL_CONVOLUTION_1D = 0x8010;
public static final int GL_CONVOLUTION_1D_EXT = 0x8010;
public static final int GL_CONVOLUTION_2D = 0x8011;
public static final int GL_CONVOLUTION_2D_EXT = 0x8011;
public static final int GL_CONVOLUTION_BORDER_COLOR = 0x8154;
+ public static final int GL_CONVOLUTION_BORDER_COLOR_HP = 0x8154;
public static final int GL_CONVOLUTION_BORDER_MODE = 0x8013;
public static final int GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013;
public static final int GL_CONVOLUTION_FILTER_BIAS = 0x8015;
@@ -296,38 +384,85 @@ public interface GLEnum
public static final int GL_CONVOLUTION_FORMAT_EXT = 0x8017;
public static final int GL_CONVOLUTION_HEIGHT = 0x8019;
public static final int GL_CONVOLUTION_HEIGHT_EXT = 0x8019;
+ public static final int GL_CONVOLUTION_HINT_SGIX = 0x8316;
public static final int GL_CONVOLUTION_WIDTH = 0x8018;
public static final int GL_CONVOLUTION_WIDTH_EXT = 0x8018;
+ public static final int GL_CON_0_ATI = 0x8941;
+ public static final int GL_CON_10_ATI = 0x894B;
+ public static final int GL_CON_11_ATI = 0x894C;
+ public static final int GL_CON_12_ATI = 0x894D;
+ public static final int GL_CON_13_ATI = 0x894E;
+ public static final int GL_CON_14_ATI = 0x894F;
+ public static final int GL_CON_15_ATI = 0x8950;
+ public static final int GL_CON_16_ATI = 0x8951;
+ public static final int GL_CON_17_ATI = 0x8952;
+ public static final int GL_CON_18_ATI = 0x8953;
+ public static final int GL_CON_19_ATI = 0x8954;
+ public static final int GL_CON_1_ATI = 0x8942;
+ public static final int GL_CON_20_ATI = 0x8955;
+ public static final int GL_CON_21_ATI = 0x8956;
+ public static final int GL_CON_22_ATI = 0x8957;
+ public static final int GL_CON_23_ATI = 0x8958;
+ public static final int GL_CON_24_ATI = 0x8959;
+ public static final int GL_CON_25_ATI = 0x895A;
+ public static final int GL_CON_26_ATI = 0x895B;
+ public static final int GL_CON_27_ATI = 0x895C;
+ public static final int GL_CON_28_ATI = 0x895D;
+ public static final int GL_CON_29_ATI = 0x895E;
+ public static final int GL_CON_2_ATI = 0x8943;
+ public static final int GL_CON_30_ATI = 0x895F;
+ public static final int GL_CON_31_ATI = 0x8960;
+ public static final int GL_CON_3_ATI = 0x8944;
+ public static final int GL_CON_4_ATI = 0x8945;
+ public static final int GL_CON_5_ATI = 0x8946;
+ public static final int GL_CON_6_ATI = 0x8947;
+ public static final int GL_CON_7_ATI = 0x8948;
+ public static final int GL_CON_8_ATI = 0x8949;
+ public static final int GL_CON_9_ATI = 0x894A;
public static final int GL_COPY = 0x1503;
public static final int GL_COPY_INVERTED = 0x150C;
public static final int GL_COPY_PIXEL_TOKEN = 0x0706;
public static final int GL_CUBIC_EXT = 0x8334;
+ public static final int GL_CUBIC_HP = 0x815F;
public static final int GL_CULL_FACE = 0x0B44;
public static final int GL_CULL_FACE_MODE = 0x0B45;
+ public static final int GL_CULL_FRAGMENT_NV = 0x86E7;
+ public static final int GL_CULL_MODES_NV = 0x86E0;
public static final int GL_CULL_VERTEX_EXT = 0x81AA;
public static final int GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB;
- public static final int GL_CULL_VERTEX_IBM = 0x1928A;
+ public static final int GL_CULL_VERTEX_IBM = 103050;
public static final int GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC;
+ public static final int GL_CURRENT_ATTRIB_NV = 0x8626;
public static final int GL_CURRENT_BINORMAL_EXT = 0x843C;
public static final int GL_CURRENT_BIT = 0x00000001;
public static final int GL_CURRENT_COLOR = 0x0B00;
public static final int GL_CURRENT_FOG_COORDINATE_EXT = 0x8453;
public static final int GL_CURRENT_INDEX = 0x0B01;
+ public static final int GL_CURRENT_MATRIX_INDEX_ARB = 0x8845;
+ public static final int GL_CURRENT_MATRIX_NV = 0x8641;
+ public static final int GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640;
public static final int GL_CURRENT_NORMAL = 0x0B02;
+ public static final int GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843;
public static final int GL_CURRENT_RASTER_COLOR = 0x0B04;
public static final int GL_CURRENT_RASTER_DISTANCE = 0x0B09;
public static final int GL_CURRENT_RASTER_INDEX = 0x0B05;
+ public static final int GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406;
public static final int GL_CURRENT_RASTER_POSITION = 0x0B07;
public static final int GL_CURRENT_RASTER_POSITION_VALID = 0x0B08;
public static final int GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06;
public static final int GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459;
public static final int GL_CURRENT_TANGENT_EXT = 0x843B;
public static final int GL_CURRENT_TEXTURE_COORDS = 0x0B03;
+ public static final int GL_CURRENT_VERTEX_EXT = 0x87E2;
public static final int GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B;
+ public static final int GL_CURRENT_WEIGHT_ARB = 0x86A8;
public static final int GL_CW = 0x0900;
public static final int GL_DECAL = 0x2101;
public static final int GL_DECR = 0x1E03;
public static final int GL_DECR_WRAP_EXT = 0x8508;
+ public static final int GL_DEFORMATIONS_MASK_SGIX = 0x8196;
+ public static final int GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9;
+ public static final int GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA;
public static final int GL_DEPTH = 0x1801;
public static final int GL_DEPTH_BIAS = 0x0D1F;
public static final int GL_DEPTH_BITS = 0x0D56;
@@ -338,26 +473,66 @@ public interface GLEnum
public static final int GL_DEPTH_COMPONENT24_SGIX = 0x81A6;
public static final int GL_DEPTH_COMPONENT32_SGIX = 0x81A7;
public static final int GL_DEPTH_FUNC = 0x0B74;
+ public static final int GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311;
+ public static final int GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312;
+ public static final int GL_DEPTH_PASS_INSTRUMENT_SGIX = 0x8310;
public static final int GL_DEPTH_RANGE = 0x0B70;
public static final int GL_DEPTH_SCALE = 0x0D1E;
+ public static final int GL_DEPTH_STENCIL_MESA = 0x8750;
+ public static final int GL_DEPTH_STENCIL_NV = 0x84F9;
+ public static final int GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F;
+ public static final int GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E;
public static final int GL_DEPTH_TEST = 0x0B71;
public static final int GL_DEPTH_WRITEMASK = 0x0B72;
public static final int GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096;
public static final int GL_DETAIL_TEXTURE_2D_SGIS = 0x8095;
+ public static final int GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C;
public static final int GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A;
public static final int GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B;
public static final int GL_DIFFUSE = 0x1201;
+ public static final int GL_DISCARD_ATI = 0x8763;
public static final int GL_DISCARD_NV = 0x8530;
public static final int GL_DISTANCE_ATTENUATION_EXT = 0x8129;
+ public static final int GL_DISTANCE_ATTENUATION_SGIS = 0x8129;
public static final int GL_DITHER = 0x0BD0;
public static final int GL_DOMAIN = 0x0A02;
public static final int GL_DONT_CARE = 0x1100;
+ public static final int GL_DOT2_ADD_ATI = 0x896C;
+ public static final int GL_DOT3_ATI = 0x8966;
+ public static final int GL_DOT3_RGB = 0x86AE;
+ public static final int GL_DOT3_RGBA = 0x86AF;
+ public static final int GL_DOT3_RGBA_ARB = 0x86AF;
+ public static final int GL_DOT3_RGBA_EXT = 0x8741;
+ public static final int GL_DOT3_RGB_ARB = 0x86AE;
+ public static final int GL_DOT3_RGB_EXT = 0x8740;
+ public static final int GL_DOT4_ATI = 0x8967;
+ public static final int GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3;
+ public static final int GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED;
+ public static final int GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1;
+ public static final int GL_DOT_PRODUCT_NV = 0x86EC;
+ public static final int GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2;
+ public static final int GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE;
+ public static final int GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF;
+ public static final int GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0;
+ public static final int GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E;
public static final int GL_DOUBLE = 0x140A;
public static final int GL_DOUBLEBUFFER = 0x0C32;
public static final int GL_DRAW_BUFFER = 0x0C01;
public static final int GL_DRAW_PIXEL_TOKEN = 0x0705;
+ public static final int GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B;
+ public static final int GL_DSDT8_MAG8_NV = 0x870A;
+ public static final int GL_DSDT8_NV = 0x8709;
+ public static final int GL_DSDT_MAG_INTENSITY_NV = 0x86DC;
+ public static final int GL_DSDT_MAG_NV = 0x86F6;
+ public static final int GL_DSDT_MAG_VIB_NV = 0x86F7;
+ public static final int GL_DSDT_NV = 0x86F5;
public static final int GL_DST_ALPHA = 0x0304;
public static final int GL_DST_COLOR = 0x0306;
+ public static final int GL_DS_BIAS_NV = 0x8716;
+ public static final int GL_DS_SCALE_NV = 0x8710;
+ public static final int GL_DT_BIAS_NV = 0x8717;
+ public static final int GL_DT_SCALE_NV = 0x8711;
+ public static final int GL_DU8DV8_ATI = 0x877A;
public static final int GL_DUAL_ALPHA12_SGIS = 0x8112;
public static final int GL_DUAL_ALPHA16_SGIS = 0x8113;
public static final int GL_DUAL_ALPHA4_SGIS = 0x8110;
@@ -373,14 +548,20 @@ public interface GLEnum
public static final int GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C;
public static final int GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D;
public static final int GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124;
+ public static final int GL_DUDV_ATI = 0x8779;
+ public static final int GL_DYNAMIC_ATI = 0x8761;
+ public static final int GL_EDGEFLAG_BIT_PGI = 0x00040000;
public static final int GL_EDGE_FLAG = 0x0B43;
public static final int GL_EDGE_FLAG_ARRAY = 0x8079;
public static final int GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D;
public static final int GL_EDGE_FLAG_ARRAY_EXT = 0x8079;
+ public static final int GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075;
+ public static final int GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085;
public static final int GL_EDGE_FLAG_ARRAY_POINTER = 0x8093;
public static final int GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093;
public static final int GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C;
public static final int GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C;
+ public static final int GL_EIGHTH_BIT_ATI = 0x00000020;
public static final int GL_EMBOSS_CONSTANT_NV = 0x855E;
public static final int GL_EMBOSS_LIGHT_NV = 0x855D;
public static final int GL_EMBOSS_MAP_NV = 0x855F;
@@ -388,15 +569,90 @@ public interface GLEnum
public static final int GL_ENABLE_BIT = 0x00002000;
public static final int GL_EQUAL = 0x0202;
public static final int GL_EQUIV = 0x1509;
+ public static final int GL_EVAL_2D_NV = 0x86C0;
public static final int GL_EVAL_BIT = 0x00010000;
+ public static final int GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5;
+ public static final int GL_EVAL_TRIANGULAR_2D_NV = 0x86C1;
+ public static final int GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6;
+ public static final int GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0;
+ public static final int GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1;
+ public static final int GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2;
+ public static final int GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3;
+ public static final int GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4;
+ public static final int GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5;
+ public static final int GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7;
+ public static final int GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8;
+ public static final int GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9;
+ public static final int GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA;
+ public static final int GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB;
+ public static final int GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC;
+ public static final int GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD;
+ public static final int GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE;
+ public static final int GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF;
public static final int GL_EXP = 0x0800;
public static final int GL_EXP2 = 0x0801;
public static final int GL_EXPAND_NEGATE_NV = 0x8539;
public static final int GL_EXPAND_NORMAL_NV = 0x8538;
public static final int GL_EXTENSIONS = 0x1F03;
+ public static final int GL_EXT_422_pixels = 1;
+ public static final int GL_EXT_abgr = 1;
+ public static final int GL_EXT_bgra = 1;
+ public static final int GL_EXT_blend_color = 1;
+ public static final int GL_EXT_blend_func_separate = 1;
+ public static final int GL_EXT_blend_logic_op = 1;
+ public static final int GL_EXT_blend_minmax = 1;
+ public static final int GL_EXT_blend_subtract = 1;
+ public static final int GL_EXT_clip_volume_hint = 1;
+ public static final int GL_EXT_cmyka = 1;
+ public static final int GL_EXT_color_matrix = 1;
+ public static final int GL_EXT_color_subtable = 1;
+ public static final int GL_EXT_compiled_vertex_array = 1;
+ public static final int GL_EXT_convolution = 1;
+ public static final int GL_EXT_coordinate_frame = 1;
+ public static final int GL_EXT_copy_texture = 1;
+ public static final int GL_EXT_cull_vertex = 1;
+ public static final int GL_EXT_draw_range_elements = 1;
+ public static final int GL_EXT_fog_coord = 1;
+ public static final int GL_EXT_histogram = 1;
+ public static final int GL_EXT_index_array_formats = 1;
+ public static final int GL_EXT_index_func = 1;
+ public static final int GL_EXT_index_material = 1;
+ public static final int GL_EXT_index_texture = 1;
+ public static final int GL_EXT_light_texture = 1;
+ public static final int GL_EXT_misc_attribute = 1;
+ public static final int GL_EXT_multi_draw_arrays = 1;
+ public static final int GL_EXT_multisample = 1;
+ public static final int GL_EXT_packed_pixels = 1;
+ public static final int GL_EXT_paletted_texture = 1;
+ public static final int GL_EXT_pixel_transform = 1;
+ public static final int GL_EXT_pixel_transform_color_table = 1;
+ public static final int GL_EXT_point_parameters = 1;
+ public static final int GL_EXT_polygon_offset = 1;
+ public static final int GL_EXT_rescale_normal = 1;
+ public static final int GL_EXT_secondary_color = 1;
+ public static final int GL_EXT_separate_specular_color = 1;
+ public static final int GL_EXT_shared_texture_palette = 1;
+ public static final int GL_EXT_stencil_wrap = 1;
+ public static final int GL_EXT_subtexture = 1;
+ public static final int GL_EXT_texture = 1;
+ public static final int GL_EXT_texture3D = 1;
+ public static final int GL_EXT_texture_env_add = 1;
+ public static final int GL_EXT_texture_env_combine = 1;
+ public static final int GL_EXT_texture_env_dot3 = 1;
+ public static final int GL_EXT_texture_filter_anisotropic = 1;
+ public static final int GL_EXT_texture_lod_bias = 1;
+ public static final int GL_EXT_texture_object = 1;
+ public static final int GL_EXT_texture_perturb_normal = 1;
+ public static final int GL_EXT_vertex_array = 1;
+ public static final int GL_EXT_vertex_shader = 1;
+ public static final int GL_EXT_vertex_weighting = 1;
+ public static final int GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2;
+ public static final int GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0;
public static final int GL_EYE_LINEAR = 0x2400;
+ public static final int GL_EYE_LINE_SGIS = 0x81F6;
public static final int GL_EYE_PLANE = 0x2502;
public static final int GL_EYE_PLANE_ABSOLUTE_NV = 0x855C;
+ public static final int GL_EYE_POINT_SGIS = 0x81F4;
public static final int GL_EYE_RADIAL_NV = 0x855B;
public static final int GL_E_TIMES_F_NV = 0x8531;
public static final int GL_FASTEST = 0x1101;
@@ -404,6 +660,8 @@ public interface GLEnum
public static final int GL_FEEDBACK_BUFFER_POINTER = 0x0DF0;
public static final int GL_FEEDBACK_BUFFER_SIZE = 0x0DF1;
public static final int GL_FEEDBACK_BUFFER_TYPE = 0x0DF2;
+ public static final int GL_FENCE_CONDITION_NV = 0x84F4;
+ public static final int GL_FENCE_STATUS_NV = 0x84F3;
public static final int GL_FILL = 0x1B02;
public static final int GL_FILTER4_SGIS = 0x8146;
public static final int GL_FLAT = 0x1D00;
@@ -412,6 +670,8 @@ public interface GLEnum
public static final int GL_FOG_BIT = 0x00000080;
public static final int GL_FOG_COLOR = 0x0B66;
public static final int GL_FOG_COORDINATE_ARRAY_EXT = 0x8457;
+ public static final int GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076;
+ public static final int GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086;
public static final int GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456;
public static final int GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455;
public static final int GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454;
@@ -427,13 +687,33 @@ public interface GLEnum
public static final int GL_FOG_MODE = 0x0B65;
public static final int GL_FOG_OFFSET_SGIX = 0x8198;
public static final int GL_FOG_OFFSET_VALUE_SGIX = 0x8199;
+ public static final int GL_FOG_SCALE_SGIX = 0x81FC;
+ public static final int GL_FOG_SCALE_VALUE_SGIX = 0x81FD;
public static final int GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC;
public static final int GL_FOG_START = 0x0B63;
+ public static final int GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983;
+ public static final int GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982;
public static final int GL_FRAGMENT_COLOR_EXT = 0x834C;
+ public static final int GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402;
+ public static final int GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403;
+ public static final int GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401;
public static final int GL_FRAGMENT_DEPTH_EXT = 0x8452;
- public static final int GL_FRAGMENT_DEPTH_EXT_834B = 0x834B;
+ public static final int GL_FRAGMENT_LIGHT0_SGIX = 0x840C;
+ public static final int GL_FRAGMENT_LIGHT1_SGIX = 0x840D;
+ public static final int GL_FRAGMENT_LIGHT2_SGIX = 0x840E;
+ public static final int GL_FRAGMENT_LIGHT3_SGIX = 0x840F;
+ public static final int GL_FRAGMENT_LIGHT4_SGIX = 0x8410;
+ public static final int GL_FRAGMENT_LIGHT5_SGIX = 0x8411;
+ public static final int GL_FRAGMENT_LIGHT6_SGIX = 0x8412;
+ public static final int GL_FRAGMENT_LIGHT7_SGIX = 0x8413;
+ public static final int GL_FRAGMENT_LIGHTING_SGIX = 0x8400;
+ public static final int GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A;
+ public static final int GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408;
+ public static final int GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B;
+ public static final int GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409;
public static final int GL_FRAGMENT_MATERIAL_EXT = 0x8349;
public static final int GL_FRAGMENT_NORMAL_EXT = 0x834A;
+ public static final int GL_FRAGMENT_SHADER_ATI = 0x8920;
public static final int GL_FRAMEZOOM_FACTOR_SGIX = 0x818C;
public static final int GL_FRAMEZOOM_SGIX = 0x818B;
public static final int GL_FRONT = 0x0404;
@@ -441,7 +721,8 @@ public interface GLEnum
public static final int GL_FRONT_FACE = 0x0B46;
public static final int GL_FRONT_LEFT = 0x0400;
public static final int GL_FRONT_RIGHT = 0x0401;
- public static final int GL_FULL_STIPPLE_HINT_PGI = 107033;
+ public static final int GL_FULL_RANGE_EXT = 0x87E1;
+ public static final int GL_FULL_STIPPLE_HINT_PGI = 0x1A219;
public static final int GL_FUNC_ADD = 0x8006;
public static final int GL_FUNC_ADD_EXT = 0x8006;
public static final int GL_FUNC_REVERSE_SUBTRACT = 0x800B;
@@ -450,19 +731,25 @@ public interface GLEnum
public static final int GL_FUNC_SUBTRACT_EXT = 0x800A;
public static final int GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192;
public static final int GL_GENERATE_MIPMAP_SGIS = 0x8191;
+ public static final int GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002;
+ public static final int GL_GEOMETRY_DEFORMATION_SGIX = 0x8194;
public static final int GL_GEQUAL = 0x0206;
- public static final int GL_GLEXT_VERSION_EXT = 8;
+ public static final int GL_GLEXT_VERSION = 9;
public static final int GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA;
public static final int GL_GLOBAL_ALPHA_SUN = 0x81D9;
public static final int GL_GREATER = 0x0204;
public static final int GL_GREEN = 0x1904;
public static final int GL_GREEN_BIAS = 0x0D19;
public static final int GL_GREEN_BITS = 0x0D53;
+ public static final int GL_GREEN_BIT_ATI = 0x00000002;
public static final int GL_GREEN_MAX_CLAMP_INGR = 0x8565;
public static final int GL_GREEN_MIN_CLAMP_INGR = 0x8561;
public static final int GL_GREEN_SCALE = 0x0D18;
public static final int GL_HALF_BIAS_NEGATE_NV = 0x853B;
public static final int GL_HALF_BIAS_NORMAL_NV = 0x853A;
+ public static final int GL_HALF_BIT_ATI = 0x00000008;
+ public static final int GL_HILO16_NV = 0x86F8;
+ public static final int GL_HILO_NV = 0x86F4;
public static final int GL_HINT_BIT = 0x00008000;
public static final int GL_HISTOGRAM = 0x8024;
public static final int GL_HISTOGRAM_ALPHA_SIZE = 0x802B;
@@ -482,11 +769,37 @@ public interface GLEnum
public static final int GL_HISTOGRAM_SINK_EXT = 0x802D;
public static final int GL_HISTOGRAM_WIDTH = 0x8026;
public static final int GL_HISTOGRAM_WIDTH_EXT = 0x8026;
+ public static final int GL_HI_BIAS_NV = 0x8714;
+ public static final int GL_HI_SCALE_NV = 0x870E;
+ public static final int GL_HP_convolution_border_modes = 1;
+ public static final int GL_HP_image_transform = 1;
+ public static final int GL_HP_occlusion_test = 1;
+ public static final int GL_HP_texture_lighting = 1;
+ public static final int GL_IBM_cull_vertex = 1;
+ public static final int GL_IBM_multimode_draw_arrays = 1;
+ public static final int GL_IBM_rasterpos_clip = 1;
+ public static final int GL_IBM_vertex_array_lists = 1;
+ public static final int GL_IDENTITY_NV = 0x862A;
+ public static final int GL_IGNORE_BORDER = 0x8150;
+ public static final int GL_IGNORE_BORDER_HP = 0x8150;
+ public static final int GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E;
+ public static final int GL_IMAGE_MAG_FILTER_HP = 0x815C;
+ public static final int GL_IMAGE_MIN_FILTER_HP = 0x815D;
+ public static final int GL_IMAGE_ROTATE_ANGLE_HP = 0x8159;
+ public static final int GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A;
+ public static final int GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B;
+ public static final int GL_IMAGE_SCALE_X_HP = 0x8155;
+ public static final int GL_IMAGE_SCALE_Y_HP = 0x8156;
+ public static final int GL_IMAGE_TRANSFORM_2D_HP = 0x8161;
+ public static final int GL_IMAGE_TRANSLATE_X_HP = 0x8157;
+ public static final int GL_IMAGE_TRANSLATE_Y_HP = 0x8158;
public static final int GL_INCR = 0x1E02;
public static final int GL_INCR_WRAP_EXT = 0x8507;
public static final int GL_INDEX_ARRAY = 0x8077;
public static final int GL_INDEX_ARRAY_COUNT_EXT = 0x8087;
public static final int GL_INDEX_ARRAY_EXT = 0x8077;
+ public static final int GL_INDEX_ARRAY_LIST_IBM = 103073;
+ public static final int GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083;
public static final int GL_INDEX_ARRAY_POINTER = 0x8091;
public static final int GL_INDEX_ARRAY_POINTER_EXT = 0x8091;
public static final int GL_INDEX_ARRAY_STRIDE = 0x8086;
@@ -494,15 +807,25 @@ public interface GLEnum
public static final int GL_INDEX_ARRAY_TYPE = 0x8085;
public static final int GL_INDEX_ARRAY_TYPE_EXT = 0x8085;
public static final int GL_INDEX_BITS = 0x0D51;
+ public static final int GL_INDEX_BIT_PGI = 0x00080000;
public static final int GL_INDEX_CLEAR_VALUE = 0x0C20;
public static final int GL_INDEX_LOGIC_OP = 0x0BF1;
+ public static final int GL_INDEX_MATERIAL_EXT = 0x81B8;
+ public static final int GL_INDEX_MATERIAL_FACE_EXT = 0x81BA;
+ public static final int GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9;
public static final int GL_INDEX_MODE = 0x0C30;
public static final int GL_INDEX_OFFSET = 0x0D13;
public static final int GL_INDEX_SHIFT = 0x0D12;
+ public static final int GL_INDEX_TEST_EXT = 0x81B5;
+ public static final int GL_INDEX_TEST_FUNC_EXT = 0x81B6;
+ public static final int GL_INDEX_TEST_REF_EXT = 0x81B7;
public static final int GL_INDEX_WRITEMASK = 0x0C21;
+ public static final int GL_INGR_color_clamp = 1;
+ public static final int GL_INGR_interlace_read = 1;
public static final int GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180;
public static final int GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181;
public static final int GL_INT = 0x1404;
+ public static final int GL_INTEL_parallel_arrays = 1;
public static final int GL_INTENSITY = 0x8049;
public static final int GL_INTENSITY12 = 0x804C;
public static final int GL_INTENSITY12_EXT = 0x804C;
@@ -513,18 +836,32 @@ public interface GLEnum
public static final int GL_INTENSITY8 = 0x804B;
public static final int GL_INTENSITY8_EXT = 0x804B;
public static final int GL_INTENSITY_EXT = 0x8049;
+ public static final int GL_INTERLACE_OML = 0x8980;
public static final int GL_INTERLACE_READ_INGR = 0x8568;
+ public static final int GL_INTERLACE_READ_OML = 0x8981;
public static final int GL_INTERLACE_SGIX = 0x8094;
+ public static final int GL_INTERPOLATE = 0x8575;
+ public static final int GL_INTERPOLATE_ARB = 0x8575;
public static final int GL_INTERPOLATE_EXT = 0x8575;
public static final int GL_INVALID_ENUM = 0x0500;
public static final int GL_INVALID_OPERATION = 0x0502;
public static final int GL_INVALID_VALUE = 0x0501;
+ public static final int GL_INVARIANT_DATATYPE_EXT = 0x87EB;
+ public static final int GL_INVARIANT_EXT = 0x87C2;
+ public static final int GL_INVARIANT_VALUE_EXT = 0x87EA;
+ public static final int GL_INVERSE_NV = 0x862B;
+ public static final int GL_INVERSE_TRANSPOSE_NV = 0x862D;
public static final int GL_INVERT = 0x150A;
public static final int GL_INVERTED_SCREEN_W_REND = 0x8491;
public static final int GL_IR_INSTRUMENT1_SGIX = 0x817F;
+ public static final int GL_IUI_N3F_V2F_EXT = 0x81AF;
+ public static final int GL_IUI_N3F_V3F_EXT = 0x81B0;
+ public static final int GL_IUI_V2F_EXT = 0x81AD;
+ public static final int GL_IUI_V3F_EXT = 0x81AE;
public static final int GL_KEEP = 0x1E00;
public static final int GL_LEFT = 0x0406;
public static final int GL_LEQUAL = 0x0203;
+ public static final int GL_LERP_ATI = 0x8969;
public static final int GL_LESS = 0x0201;
public static final int GL_LIGHT0 = 0x4000;
public static final int GL_LIGHT1 = 0x4001;
@@ -536,6 +873,7 @@ public interface GLEnum
public static final int GL_LIGHT7 = 0x4007;
public static final int GL_LIGHTING = 0x0B50;
public static final int GL_LIGHTING_BIT = 0x00000040;
+ public static final int GL_LIGHT_ENV_MODE_SGIX = 0x8407;
public static final int GL_LIGHT_MODEL_AMBIENT = 0x0B53;
public static final int GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8;
public static final int GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8;
@@ -546,6 +884,7 @@ public interface GLEnum
public static final int GL_LINEAR = 0x2601;
public static final int GL_LINEAR_ATTENUATION = 0x1208;
public static final int GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170;
+ public static final int GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F;
public static final int GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098;
public static final int GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099;
public static final int GL_LINEAR_DETAIL_SGIS = 0x8097;
@@ -574,8 +913,14 @@ public interface GLEnum
public static final int GL_LIST_MODE = 0x0B30;
public static final int GL_LIST_PRIORITY_SGIX = 0x8182;
public static final int GL_LOAD = 0x0101;
+ public static final int GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED;
+ public static final int GL_LOCAL_CONSTANT_EXT = 0x87C3;
+ public static final int GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC;
+ public static final int GL_LOCAL_EXT = 0x87C4;
public static final int GL_LOGIC_OP = 0x0BF1;
public static final int GL_LOGIC_OP_MODE = 0x0BF0;
+ public static final int GL_LO_BIAS_NV = 0x8715;
+ public static final int GL_LO_SCALE_NV = 0x870F;
public static final int GL_LUMINANCE = 0x1909;
public static final int GL_LUMINANCE12 = 0x8041;
public static final int GL_LUMINANCE12_ALPHA12 = 0x8047;
@@ -598,6 +943,9 @@ public interface GLEnum
public static final int GL_LUMINANCE8_ALPHA8_EXT = 0x8045;
public static final int GL_LUMINANCE8_EXT = 0x8040;
public static final int GL_LUMINANCE_ALPHA = 0x190A;
+ public static final int GL_MAD_ATI = 0x8968;
+ public static final int GL_MAGNITUDE_BIAS_NV = 0x8718;
+ public static final int GL_MAGNITUDE_SCALE_NV = 0x8712;
public static final int GL_MAP1_BINORMAL_EXT = 0x8446;
public static final int GL_MAP1_COLOR_4 = 0x0D90;
public static final int GL_MAP1_GRID_DOMAIN = 0x0DD0;
@@ -611,6 +959,22 @@ public interface GLEnum
public static final int GL_MAP1_TEXTURE_COORD_4 = 0x0D96;
public static final int GL_MAP1_VERTEX_3 = 0x0D97;
public static final int GL_MAP1_VERTEX_4 = 0x0D98;
+ public static final int GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660;
+ public static final int GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A;
+ public static final int GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B;
+ public static final int GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C;
+ public static final int GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D;
+ public static final int GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E;
+ public static final int GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F;
+ public static final int GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661;
+ public static final int GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662;
+ public static final int GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663;
+ public static final int GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664;
+ public static final int GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665;
+ public static final int GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666;
+ public static final int GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667;
+ public static final int GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668;
+ public static final int GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669;
public static final int GL_MAP2_BINORMAL_EXT = 0x8447;
public static final int GL_MAP2_COLOR_4 = 0x0DB0;
public static final int GL_MAP2_GRID_DOMAIN = 0x0DD2;
@@ -624,13 +988,60 @@ public interface GLEnum
public static final int GL_MAP2_TEXTURE_COORD_4 = 0x0DB6;
public static final int GL_MAP2_VERTEX_3 = 0x0DB7;
public static final int GL_MAP2_VERTEX_4 = 0x0DB8;
+ public static final int GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670;
+ public static final int GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A;
+ public static final int GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B;
+ public static final int GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C;
+ public static final int GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D;
+ public static final int GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E;
+ public static final int GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F;
+ public static final int GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671;
+ public static final int GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672;
+ public static final int GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673;
+ public static final int GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674;
+ public static final int GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675;
+ public static final int GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676;
+ public static final int GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677;
+ public static final int GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678;
+ public static final int GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679;
+ public static final int GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3;
+ public static final int GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4;
public static final int GL_MAP_COLOR = 0x0D10;
public static final int GL_MAP_STENCIL = 0x0D11;
+ public static final int GL_MAP_TESSELLATION_NV = 0x86C2;
+ public static final int GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C;
+ public static final int GL_MATRIX0_NV = 0x8630;
+ public static final int GL_MATRIX1_NV = 0x8631;
+ public static final int GL_MATRIX2_NV = 0x8632;
+ public static final int GL_MATRIX3_NV = 0x8633;
+ public static final int GL_MATRIX4_NV = 0x8634;
+ public static final int GL_MATRIX5_NV = 0x8635;
+ public static final int GL_MATRIX6_NV = 0x8636;
+ public static final int GL_MATRIX7_NV = 0x8637;
+ public static final int GL_MATRIX_EXT = 0x87C0;
+ public static final int GL_MATRIX_INDEX_ARRAY_ARB = 0x8844;
+ public static final int GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849;
+ public static final int GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846;
+ public static final int GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848;
+ public static final int GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847;
public static final int GL_MATRIX_MODE = 0x0BA0;
+ public static final int GL_MATRIX_PALETTE_ARB = 0x8840;
+ public static final int GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000;
+ public static final int GL_MAT_AMBIENT_BIT_PGI = 0x00100000;
+ public static final int GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000;
+ public static final int GL_MAT_DIFFUSE_BIT_PGI = 0x00400000;
+ public static final int GL_MAT_EMISSION_BIT_PGI = 0x00800000;
+ public static final int GL_MAT_SHININESS_BIT_PGI = 0x02000000;
+ public static final int GL_MAT_SPECULAR_BIT_PGI = 0x04000000;
public static final int GL_MAX = 0x8008;
public static final int GL_MAX_3D_TEXTURE_SIZE = 0x8073;
public static final int GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073;
public static final int GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138;
+ public static final int GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405;
+ public static final int GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360;
+ public static final int GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D;
+ public static final int GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361;
+ public static final int GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F;
public static final int GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35;
public static final int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B;
public static final int GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177;
@@ -642,7 +1053,10 @@ public interface GLEnum
public static final int GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B;
public static final int GL_MAX_CONVOLUTION_WIDTH = 0x801A;
public static final int GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A;
+ public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C;
+ public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C;
public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C;
+ public static final int GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197;
public static final int GL_MAX_ELEMENTS_INDICES = 0x80E9;
public static final int GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9;
public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8;
@@ -650,76 +1064,211 @@ public interface GLEnum
public static final int GL_MAX_EVAL_ORDER = 0x0D30;
public static final int GL_MAX_EXT = 0x8008;
public static final int GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C;
+ public static final int GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404;
public static final int GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D;
public static final int GL_MAX_GENERAL_COMBINERS_NV = 0x854D;
public static final int GL_MAX_LIGHTS = 0x0D31;
public static final int GL_MAX_LIST_NESTING = 0x0B31;
+ public static final int GL_MAX_MAP_TESSELLATION_NV = 0x86D6;
+ public static final int GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841;
public static final int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36;
public static final int GL_MAX_NAME_STACK_DEPTH = 0x0D37;
+ public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_INARIANTS_EXT = 0x87CD;
+ public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA;
+ public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE;
+ public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC;
+ public static final int GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB;
+ public static final int GL_MAX_PALETTE_MATRICES_ARB = 0x8842;
public static final int GL_MAX_PIXEL_MAP_TABLE = 0x0D34;
public static final int GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337;
+ public static final int GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1;
public static final int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38;
- public static final int GL_MAX_SHININESS_NV = 0x8507;
- public static final int GL_MAX_SPOT_EXPONENT_NV = 0x8508;
+ public static final int GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7;
+ public static final int GL_MAX_SHININESS_NV = 0x8504;
+ public static final int GL_MAX_SPOT_EXPONENT_NV = 0x8505;
+ public static final int GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD;
public static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF;
+ public static final int GL_MAX_TEXTURE_RECTANGLE_SIZE_NV = 0x84F8;
public static final int GL_MAX_TEXTURE_SIZE = 0x0D33;
public static final int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39;
+ public static final int GL_MAX_TEXTURE_UNITS = 0x84E2;
public static final int GL_MAX_TEXTURE_UNITS_ARB = 0x84E2;
+ public static final int GL_MAX_TRACK_MATRICES_NV = 0x862F;
+ public static final int GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E;
public static final int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520;
+ public static final int GL_MAX_VERTEX_HINT_PGI = 0x1A22D;
+ public static final int GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5;
+ public static final int GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7;
+ public static final int GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9;
+ public static final int GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8;
+ public static final int GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6;
+ public static final int GL_MAX_VERTEX_STREAMS_ATI = 0x876B;
+ public static final int GL_MAX_VERTEX_UNITS_ARB = 0x86A4;
public static final int GL_MAX_VIEWPORT_DIMS = 0x0D3A;
+ public static final int GL_MESA_packed_depth_stencil = 1;
+ public static final int GL_MESA_resize_buffers = 1;
+ public static final int GL_MESA_sprite_point = 1;
+ public static final int GL_MESA_trace = 1;
+ public static final int GL_MESA_window_pos = 1;
public static final int GL_MIN = 0x8007;
public static final int GL_MINMAX = 0x802E;
+ public static final int GL_MINMAX_EXT = 0x802E;
public static final int GL_MINMAX_FORMAT = 0x802F;
+ public static final int GL_MINMAX_FORMAT_EXT = 0x802F;
public static final int GL_MINMAX_SINK = 0x8030;
+ public static final int GL_MINMAX_SINK_EXT = 0x8030;
public static final int GL_MIN_EXT = 0x8007;
public static final int GL_MIRRORED_REPEAT_IBM = 0x8370;
public static final int GL_MODELVIEW = 0x1700;
+ public static final int GL_MODELVIEW0_ARB = 0x1700;
public static final int GL_MODELVIEW0_EXT = 0x1700;
+ public static final int GL_MODELVIEW0_MATRIX_EXT = 0x0BA6;
public static final int GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3;
+ public static final int GL_MODELVIEW10_ARB = 0x872A;
+ public static final int GL_MODELVIEW11_ARB = 0x872B;
+ public static final int GL_MODELVIEW12_ARB = 0x872C;
+ public static final int GL_MODELVIEW13_ARB = 0x872D;
+ public static final int GL_MODELVIEW14_ARB = 0x872E;
+ public static final int GL_MODELVIEW15_ARB = 0x872F;
+ public static final int GL_MODELVIEW16_ARB = 0x8730;
+ public static final int GL_MODELVIEW17_ARB = 0x8731;
+ public static final int GL_MODELVIEW18_ARB = 0x8732;
+ public static final int GL_MODELVIEW19_ARB = 0x8733;
+ public static final int GL_MODELVIEW1_ARB = 0x850A;
public static final int GL_MODELVIEW1_EXT = 0x850A;
+ public static final int GL_MODELVIEW1_MATRIX_EXT = 0x8506;
public static final int GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502;
+ public static final int GL_MODELVIEW20_ARB = 0x8734;
+ public static final int GL_MODELVIEW21_ARB = 0x8735;
+ public static final int GL_MODELVIEW22_ARB = 0x8736;
+ public static final int GL_MODELVIEW23_ARB = 0x8737;
+ public static final int GL_MODELVIEW24_ARB = 0x8738;
+ public static final int GL_MODELVIEW25_ARB = 0x8739;
+ public static final int GL_MODELVIEW26_ARB = 0x873A;
+ public static final int GL_MODELVIEW27_ARB = 0x873B;
+ public static final int GL_MODELVIEW28_ARB = 0x873C;
+ public static final int GL_MODELVIEW29_ARB = 0x873D;
+ public static final int GL_MODELVIEW2_ARB = 0x8722;
+ public static final int GL_MODELVIEW30_ARB = 0x873E;
+ public static final int GL_MODELVIEW31_ARB = 0x873F;
+ public static final int GL_MODELVIEW3_ARB = 0x8723;
+ public static final int GL_MODELVIEW4_ARB = 0x8724;
+ public static final int GL_MODELVIEW5_ARB = 0x8725;
+ public static final int GL_MODELVIEW6_ARB = 0x8726;
+ public static final int GL_MODELVIEW7_ARB = 0x8727;
+ public static final int GL_MODELVIEW8_ARB = 0x8728;
+ public static final int GL_MODELVIEW9_ARB = 0x8729;
public static final int GL_MODELVIEW_MATRIX = 0x0BA6;
+ public static final int GL_MODELVIEW_PROJECTION_NV = 0x8629;
public static final int GL_MODELVIEW_STACK_DEPTH = 0x0BA3;
public static final int GL_MODULATE = 0x2100;
+ public static final int GL_MOV_ATI = 0x8961;
public static final int GL_MULT = 0x0103;
- public static final int GL_MULTISAMPLE_ARBfunda = 0x809D;
+ public static final int GL_MULTISAMPLE = 0x809D;
+ public static final int GL_MULTISAMPLE_3DFX = 0x86B2;
+ public static final int GL_MULTISAMPLE_ARB = 0x809D;
+ public static final int GL_MULTISAMPLE_BIT = 0x20000000;
+ public static final int GL_MULTISAMPLE_BIT_3DFX = 0x20000000;
public static final int GL_MULTISAMPLE_BIT_ARB = 0x20000000;
public static final int GL_MULTISAMPLE_BIT_EXT = 0x20000000;
+ public static final int GL_MULTISAMPLE_EXT = 0x809D;
public static final int GL_MULTISAMPLE_SGIS = 0x809D;
+ public static final int GL_MUL_ATI = 0x8964;
+ public static final int GL_MVP_MATRIX_EXT = 0x87E3;
public static final int GL_N3F_V3F = 0x2A25;
public static final int GL_NAME_STACK_DEPTH = 0x0D70;
public static final int GL_NAND = 0x150E;
- public static final int GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 107011;
- public static final int GL_NATIVE_GRAPHICS_END_HINT_PGI = 107012;
- public static final int GL_NATIVE_GRAPHICS_HANDLE_PGI = 107010;
+ public static final int GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203;
+ public static final int GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204;
+ public static final int GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202;
public static final int GL_NEAREST = 0x2600;
+ public static final int GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E;
+ public static final int GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D;
public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702;
public static final int GL_NEAREST_MIPMAP_NEAREST = 0x2700;
+ public static final int GL_NEGATE_BIT_ATI = 0x00000004;
+ public static final int GL_NEGEXTVE_ONE_EXT = 0x87DF;
+ public static final int GL_NEGEXTVE_W_EXT = 0x87DC;
+ public static final int GL_NEGEXTVE_X_EXT = 0x87D9;
+ public static final int GL_NEGEXTVE_Y_EXT = 0x87DA;
+ public static final int GL_NEGEXTVE_Z_EXT = 0x87DB;
public static final int GL_NEVER = 0x0200;
public static final int GL_NICEST = 0x1102;
public static final int GL_NONE = 0x0;
public static final int GL_NOOP = 0x1505;
public static final int GL_NOR = 0x1508;
public static final int GL_NORMALIZE = 0x0BA1;
+ public static final int GL_NORMALIZED_RANGE_EXT = 0x87E0;
public static final int GL_NORMAL_ARRAY = 0x8075;
public static final int GL_NORMAL_ARRAY_COUNT_EXT = 0x8080;
public static final int GL_NORMAL_ARRAY_EXT = 0x8075;
+ public static final int GL_NORMAL_ARRAY_LIST_IBM = 103071;
+ public static final int GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081;
+ public static final int GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6;
public static final int GL_NORMAL_ARRAY_POINTER = 0x808F;
public static final int GL_NORMAL_ARRAY_POINTER_EXT = 0x808F;
public static final int GL_NORMAL_ARRAY_STRIDE = 0x807F;
public static final int GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F;
public static final int GL_NORMAL_ARRAY_TYPE = 0x807E;
public static final int GL_NORMAL_ARRAY_TYPE_EXT = 0x807E;
+ public static final int GL_NORMAL_BIT_PGI = 0x08000000;
+ public static final int GL_NORMAL_MAP = 0x8511;
+ public static final int GL_NORMAL_MAP_ARB = 0x8511;
public static final int GL_NORMAL_MAP_EXT = 0x8511;
public static final int GL_NORMAL_MAP_NV = 0x8511;
public static final int GL_NOTEQUAL = 0x0205;
public static final int GL_NO_ERROR = 0x0;
+ public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2;
public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2;
+ public static final int GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F;
+ public static final int GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E;
public static final int GL_NUM_GENERAL_COMBINERS_NV = 0x854E;
+ public static final int GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973;
+ public static final int GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971;
+ public static final int GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972;
+ public static final int GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974;
+ public static final int GL_NUM_PASSES_ATI = 0x8970;
+ public static final int GL_NV_blend_square = 1;
+ public static final int GL_NV_copy_depth_to_color = 1;
+ public static final int GL_NV_evaluators = 1;
+ public static final int GL_NV_fence = 1;
+ public static final int GL_NV_fog_distance = 1;
+ public static final int GL_NV_light_max_exponent = 1;
+ public static final int GL_NV_packed_depth_stencil = 1;
+ public static final int GL_NV_register_combiners = 1;
+ public static final int GL_NV_register_combiners2 = 1;
+ public static final int GL_NV_texgen_emboss = 1;
+ public static final int GL_NV_texgen_reflection = 1;
+ public static final int GL_NV_texture_compression_vtc = 1;
+ public static final int GL_NV_texture_env_combine4 = 1;
+ public static final int GL_NV_texture_rectangle = 1;
+ public static final int GL_NV_texture_shader = 1;
+ public static final int GL_NV_texture_shader2 = 1;
+ public static final int GL_NV_vertex_array_range = 1;
+ public static final int GL_NV_vertex_array_range2 = 1;
+ public static final int GL_NV_vertex_program = 1;
+ public static final int GL_OBJECT_BUFFER_SIZE_ATI = 0x8764;
+ public static final int GL_OBJECT_BUFFER_USAGE_ATI = 0x8765;
+ public static final int GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3;
+ public static final int GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1;
public static final int GL_OBJECT_LINEAR = 0x2401;
+ public static final int GL_OBJECT_LINE_SGIS = 0x81F7;
public static final int GL_OBJECT_PLANE = 0x2501;
+ public static final int GL_OBJECT_POINT_SGIS = 0x81F5;
public static final int GL_OCCLUSION_TEST_HP = 0x8165;
public static final int GL_OCCLUSION_TEST_RESULT_HP = 0x8166;
+ public static final int GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3;
+ public static final int GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1;
+ public static final int GL_OFFSET_TEXTURE_2D_NV = 0x86E8;
+ public static final int GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2;
+ public static final int GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3;
+ public static final int GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1;
+ public static final int GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C;
+ public static final int GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D;
+ public static final int GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2;
+ public static final int GL_OML_interlace = 1;
+ public static final int GL_OML_resample = 1;
+ public static final int GL_OML_subsample = 1;
public static final int GL_ONE = 0x1;
public static final int GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004;
public static final int GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004;
@@ -729,18 +1278,90 @@ public interface GLEnum
public static final int GL_ONE_MINUS_DST_COLOR = 0x0307;
public static final int GL_ONE_MINUS_SRC_ALPHA = 0x0303;
public static final int GL_ONE_MINUS_SRC_COLOR = 0x0301;
+ public static final int GL_OPERAND0_ALPHA = 0x8598;
+ public static final int GL_OPERAND0_ALPHA_ARB = 0x8598;
public static final int GL_OPERAND0_ALPHA_EXT = 0x8598;
+ public static final int GL_OPERAND0_RGB = 0x8590;
+ public static final int GL_OPERAND0_RGB_ARB = 0x8590;
public static final int GL_OPERAND0_RGB_EXT = 0x8590;
+ public static final int GL_OPERAND1_ALPHA = 0x8599;
+ public static final int GL_OPERAND1_ALPHA_ARB = 0x8599;
public static final int GL_OPERAND1_ALPHA_EXT = 0x8599;
+ public static final int GL_OPERAND1_RGB = 0x8591;
+ public static final int GL_OPERAND1_RGB_ARB = 0x8591;
public static final int GL_OPERAND1_RGB_EXT = 0x8591;
+ public static final int GL_OPERAND2_ALPHA = 0x859A;
+ public static final int GL_OPERAND2_ALPHA_ARB = 0x859A;
public static final int GL_OPERAND2_ALPHA_EXT = 0x859A;
+ public static final int GL_OPERAND2_RGB = 0x8592;
+ public static final int GL_OPERAND2_RGB_ARB = 0x8592;
public static final int GL_OPERAND2_RGB_EXT = 0x8592;
public static final int GL_OPERAND3_ALPHA_NV = 0x859B;
public static final int GL_OPERAND3_RGB_NV = 0x8593;
+ public static final int GL_OP_ADD_EXT = 0x8787;
+ public static final int GL_OP_CLAMP_EXT = 0x878E;
+ public static final int GL_OP_CROSS_PRODUCT_EXT = 0x8797;
+ public static final int GL_OP_DOT3_EXT = 0x8784;
+ public static final int GL_OP_DOT4_EXT = 0x8785;
+ public static final int GL_OP_EXP_BASE_2_EXT = 0x8791;
+ public static final int GL_OP_FLOOR_EXT = 0x878F;
+ public static final int GL_OP_FRAC_EXT = 0x8789;
+ public static final int GL_OP_INDEX_EXT = 0x8782;
+ public static final int GL_OP_LOG_BASE_2_EXT = 0x8792;
+ public static final int GL_OP_MADD_EXT = 0x8788;
+ public static final int GL_OP_MAX_EXT = 0x878A;
+ public static final int GL_OP_MIN_EXT = 0x878B;
+ public static final int GL_OP_MOV_EXT = 0x8799;
+ public static final int GL_OP_MULTIPLY_MATRIX_EXT = 0x8798;
+ public static final int GL_OP_MUL_EXT = 0x8786;
+ public static final int GL_OP_NEGATE_EXT = 0x8783;
+ public static final int GL_OP_POWER_EXT = 0x8793;
+ public static final int GL_OP_RECIP_EXT = 0x8794;
+ public static final int GL_OP_RECIP_SQRT_EXT = 0x8795;
+ public static final int GL_OP_ROUND_EXT = 0x8790;
+ public static final int GL_OP_SET_GE_EXT = 0x878C;
+ public static final int GL_OP_SET_LT_EXT = 0x878D;
+ public static final int GL_OP_SUB_EXT = 0x8796;
public static final int GL_OR = 0x1507;
public static final int GL_ORDER = 0x0A01;
public static final int GL_OR_INVERTED = 0x150D;
public static final int GL_OR_REVERSE = 0x150B;
+ public static final int GL_OUTPUT_COLOR0_EXT = 0x879B;
+ public static final int GL_OUTPUT_COLOR1_EXT = 0x879C;
+ public static final int GL_OUTPUT_FOG_EXT = 0x87BD;
+ public static final int GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D;
+ public static final int GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7;
+ public static final int GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8;
+ public static final int GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9;
+ public static final int GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA;
+ public static final int GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB;
+ public static final int GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC;
+ public static final int GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD;
+ public static final int GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE;
+ public static final int GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF;
+ public static final int GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0;
+ public static final int GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E;
+ public static final int GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1;
+ public static final int GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2;
+ public static final int GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3;
+ public static final int GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4;
+ public static final int GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5;
+ public static final int GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6;
+ public static final int GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7;
+ public static final int GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8;
+ public static final int GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9;
+ public static final int GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA;
+ public static final int GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F;
+ public static final int GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB;
+ public static final int GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC;
+ public static final int GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0;
+ public static final int GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1;
+ public static final int GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2;
+ public static final int GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3;
+ public static final int GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4;
+ public static final int GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5;
+ public static final int GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6;
+ public static final int GL_OUTPUT_VERTEX_EXT = 0x879A;
public static final int GL_OUT_OF_MEMORY = 0x0505;
public static final int GL_PACK_ALIGNMENT = 0x0D05;
public static final int GL_PACK_CMYK_HINT_EXT = 0x800E;
@@ -748,22 +1369,30 @@ public interface GLEnum
public static final int GL_PACK_IMAGE_HEIGHT = 0x806C;
public static final int GL_PACK_IMAGE_HEIGHT_EXT = 0x806C;
public static final int GL_PACK_LSB_FIRST = 0x0D01;
+ public static final int GL_PACK_RESAMPLE_OML = 0x8984;
+ public static final int GL_PACK_RESAMPLE_SGIX = 0x842C;
public static final int GL_PACK_ROW_LENGTH = 0x0D02;
public static final int GL_PACK_SKIP_IMAGES = 0x806B;
public static final int GL_PACK_SKIP_IMAGES_EXT = 0x806B;
public static final int GL_PACK_SKIP_PIXELS = 0x0D04;
public static final int GL_PACK_SKIP_ROWS = 0x0D03;
public static final int GL_PACK_SKIP_VOLUMES_SGIS = 0x8130;
+ public static final int GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0;
public static final int GL_PACK_SWAP_BYTES = 0x0D00;
+ public static final int GL_PARALLEL_ARRAYS_INTEL = 0x83F4;
+ public static final int GL_PASS_THROUGH_NV = 0x86E6;
public static final int GL_PASS_THROUGH_TOKEN = 0x0700;
public static final int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50;
public static final int GL_PERTURB_EXT = 0x85AE;
+ public static final int GL_PER_STAGE_CONSTANTS_NV = 0x8535;
+ public static final int GL_PGI_misc_hints = 1;
+ public static final int GL_PGI_vertex_hints = 1;
public static final int GL_PHONG_HINT_WIN = 0x80EB;
public static final int GL_PHONG_WIN = 0x80EA;
public static final int GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333;
- public static final int GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x1002;
- public static final int GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x1001;
- public static final int GL_PIXEL_GROUP_COLOR_SGIS = 0x1003;
+ public static final int GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355;
+ public static final int GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354;
+ public static final int GL_PIXEL_GROUP_COLOR_SGIS = 0x8356;
public static final int GL_PIXEL_MAG_FILTER_EXT = 0x8331;
public static final int GL_PIXEL_MAP_A_TO_A = 0x0C79;
public static final int GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9;
@@ -787,20 +1416,53 @@ public interface GLEnum
public static final int GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1;
public static final int GL_PIXEL_MIN_FILTER_EXT = 0x8332;
public static final int GL_PIXEL_MODE_BIT = 0x00000020;
- public static final int GL_PIXEL_TEXTURE_SGIS = 0x1000;
+ public static final int GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3;
+ public static final int GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4;
+ public static final int GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2;
+ public static final int GL_PIXEL_TEXTURE_SGIS = 0x8353;
+ public static final int GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189;
+ public static final int GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A;
+ public static final int GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188;
+ public static final int GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187;
public static final int GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B;
+ public static final int GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184;
+ public static final int GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186;
+ public static final int GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185;
public static final int GL_PIXEL_TEX_GEN_SGIX = 0x8139;
+ public static final int GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E;
+ public static final int GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F;
+ public static final int GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145;
+ public static final int GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144;
+ public static final int GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143;
+ public static final int GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142;
+ public static final int GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141;
+ public static final int GL_PIXEL_TILE_WIDTH_SGIX = 0x8140;
public static final int GL_PIXEL_TRANSFORM_2D_EXT = 0x8330;
public static final int GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338;
public static final int GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336;
+ public static final int GL_PN_TRIANGLES_ATI = 0x87F0;
+ public static final int GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3;
+ public static final int GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7;
+ public static final int GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8;
+ public static final int GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2;
+ public static final int GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6;
+ public static final int GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5;
+ public static final int GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4;
public static final int GL_POINT = 0x1B00;
public static final int GL_POINTS = 0x0000;
public static final int GL_POINT_BIT = 0x00000002;
+ public static final int GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129;
+ public static final int GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128;
public static final int GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128;
+ public static final int GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128;
public static final int GL_POINT_SIZE = 0x0B11;
public static final int GL_POINT_SIZE_GRANULARITY = 0x0B13;
+ public static final int GL_POINT_SIZE_MAX_ARB = 0x8127;
public static final int GL_POINT_SIZE_MAX_EXT = 0x8127;
+ public static final int GL_POINT_SIZE_MAX_SGIS = 0x8127;
+ public static final int GL_POINT_SIZE_MIN_ARB = 0x8126;
public static final int GL_POINT_SIZE_MIN_EXT = 0x8126;
+ public static final int GL_POINT_SIZE_MIN_SGIS = 0x8126;
public static final int GL_POINT_SIZE_RANGE = 0x0B12;
public static final int GL_POINT_SMOOTH = 0x0B10;
public static final int GL_POINT_SMOOTH_HINT = 0x0C51;
@@ -858,14 +1520,27 @@ public interface GLEnum
public static final int GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020;
public static final int GL_POST_CONVOLUTION_RED_SCALE = 0x801C;
public static final int GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C;
+ public static final int GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162;
public static final int GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B;
public static final int GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179;
public static final int GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C;
public static final int GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A;
- public static final int GL_PREFER_DOUBLEBUFFER_HINT_PGI = 107000;
+ public static final int GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8;
+ public static final int GL_PRESERVE_ATI = 0x8762;
+ public static final int GL_PREVIOUS = 0x8578;
+ public static final int GL_PREVIOUS_ARB = 0x8578;
public static final int GL_PREVIOUS_EXT = 0x8578;
+ public static final int GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4;
+ public static final int GL_PRIMARY_COLOR = 0x8577;
+ public static final int GL_PRIMARY_COLOR_ARB = 0x8577;
public static final int GL_PRIMARY_COLOR_EXT = 0x8577;
public static final int GL_PRIMARY_COLOR_NV = 0x852C;
+ public static final int GL_PROGRAM_ERROR_POSITION_NV = 0x864B;
+ public static final int GL_PROGRAM_LENGTH_NV = 0x8627;
+ public static final int GL_PROGRAM_PARAMETER_NV = 0x8644;
+ public static final int GL_PROGRAM_RESIDENT_NV = 0x8647;
+ public static final int GL_PROGRAM_STRING_NV = 0x8628;
+ public static final int GL_PROGRAM_TARGET_NV = 0x8646;
public static final int GL_PROJECTION = 0x1701;
public static final int GL_PROJECTION_MATRIX = 0x0BA7;
public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4;
@@ -877,6 +1552,7 @@ public interface GLEnum
public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5;
public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4;
public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4;
+ public static final int GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163;
public static final int GL_PROXY_TEXTURE_1D = 0x8063;
public static final int GL_PROXY_TEXTURE_1D_EXT = 0x8063;
public static final int GL_PROXY_TEXTURE_2D = 0x8064;
@@ -885,7 +1561,10 @@ public interface GLEnum
public static final int GL_PROXY_TEXTURE_3D_EXT = 0x8070;
public static final int GL_PROXY_TEXTURE_4D_SGIS = 0x8135;
public static final int GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD;
+ public static final int GL_PROXY_TEXTURE_CUBE_MAP = 0x851B;
+ public static final int GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B;
public static final int GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B;
+ public static final int GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7;
public static final int GL_Q = 0x2003;
public static final int GL_QUADRATIC_ATTENUATION = 0x1209;
public static final int GL_QUADS = 0x0007;
@@ -893,10 +1572,11 @@ public interface GLEnum
public static final int GL_QUAD_ALPHA8_SGIS = 0x811F;
public static final int GL_QUAD_INTENSITY4_SGIS = 0x8122;
public static final int GL_QUAD_INTENSITY8_SGIS = 0x8123;
- public static final int GL_QUAD_LUMINANCE4_SGIS0 = 0x8120;
+ public static final int GL_QUAD_LUMINANCE4_SGIS = 0x8120;
public static final int GL_QUAD_LUMINANCE8_SGIS = 0x8121;
public static final int GL_QUAD_STRIP = 0x0008;
public static final int GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125;
+ public static final int GL_QUARTER_BIT_ATI = 0x00000010;
public static final int GL_R = 0x2002;
public static final int GL_R1UI_C3F_V3F_SUN = 0x85C6;
public static final int GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8;
@@ -907,24 +1587,61 @@ public interface GLEnum
public static final int GL_R1UI_T2F_V3F_SUN = 0x85C9;
public static final int GL_R1UI_V3F_SUN = 0x85C4;
public static final int GL_R3_G3_B2 = 0x2A10;
+ public static final int GL_RASTER_POSITION_UNCLIPPED_IBM = 0x19262;
public static final int GL_READ_BUFFER = 0x0C02;
- public static final int GL_RECLAIM_MEMORY_HINT_PGI = 107006;
+ public static final int GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE;
public static final int GL_RED = 0x1903;
public static final int GL_REDUCE = 0x8016;
public static final int GL_REDUCE_EXT = 0x8016;
public static final int GL_RED_BIAS = 0x0D15;
public static final int GL_RED_BITS = 0x0D52;
+ public static final int GL_RED_BIT_ATI = 0x00000001;
public static final int GL_RED_MAX_CLAMP_INGR = 0x8564;
public static final int GL_RED_MIN_CLAMP_INGR = 0x8560;
public static final int GL_RED_SCALE = 0x0D14;
public static final int GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E;
public static final int GL_REFERENCE_PLANE_SGIX = 0x817D;
+ public static final int GL_REFLECTION_MAP = 0x8512;
+ public static final int GL_REFLECTION_MAP_ARB = 0x8512;
public static final int GL_REFLECTION_MAP_EXT = 0x8512;
public static final int GL_REFLECTION_MAP_NV = 0x8512;
public static final int GL_REGISTER_COMBINERS_NV = 0x8522;
+ public static final int GL_REG_0_ATI = 0x8921;
+ public static final int GL_REG_10_ATI = 0x892B;
+ public static final int GL_REG_11_ATI = 0x892C;
+ public static final int GL_REG_12_ATI = 0x892D;
+ public static final int GL_REG_13_ATI = 0x892E;
+ public static final int GL_REG_14_ATI = 0x892F;
+ public static final int GL_REG_15_ATI = 0x8930;
+ public static final int GL_REG_16_ATI = 0x8931;
+ public static final int GL_REG_17_ATI = 0x8932;
+ public static final int GL_REG_18_ATI = 0x8933;
+ public static final int GL_REG_19_ATI = 0x8934;
+ public static final int GL_REG_1_ATI = 0x8922;
+ public static final int GL_REG_20_ATI = 0x8935;
+ public static final int GL_REG_21_ATI = 0x8936;
+ public static final int GL_REG_22_ATI = 0x8937;
+ public static final int GL_REG_23_ATI = 0x8938;
+ public static final int GL_REG_24_ATI = 0x8939;
+ public static final int GL_REG_25_ATI = 0x893A;
+ public static final int GL_REG_26_ATI = 0x893B;
+ public static final int GL_REG_27_ATI = 0x893C;
+ public static final int GL_REG_28_ATI = 0x893D;
+ public static final int GL_REG_29_ATI = 0x893E;
+ public static final int GL_REG_2_ATI = 0x8923;
+ public static final int GL_REG_30_ATI = 0x893F;
+ public static final int GL_REG_31_ATI = 0x8940;
+ public static final int GL_REG_3_ATI = 0x8924;
+ public static final int GL_REG_4_ATI = 0x8925;
+ public static final int GL_REG_5_ATI = 0x8926;
+ public static final int GL_REG_6_ATI = 0x8927;
+ public static final int GL_REG_7_ATI = 0x8928;
+ public static final int GL_REG_8_ATI = 0x8929;
+ public static final int GL_REG_9_ATI = 0x892A;
public static final int GL_RENDER = 0x1C00;
public static final int GL_RENDERER = 0x1F01;
public static final int GL_RENDER_MODE = 0x0C40;
+ public static final int GL_REND_screen_coordinates = 1;
public static final int GL_REPEAT = 0x2901;
public static final int GL_REPLACE = 0x1E01;
public static final int GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3;
@@ -933,12 +1650,20 @@ public interface GLEnum
public static final int GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1;
public static final int GL_REPLACEMENT_CODE_SUN = 0x81D8;
public static final int GL_REPLACE_EXT = 0x8062;
- public static final int GL_REPLACE_MIDDLE_SUN = 0x02;
- public static final int GL_REPLACE_OLDEST_SUN = 0x03;
+ public static final int GL_REPLACE_MIDDLE_SUN = 0x0002;
+ public static final int GL_REPLACE_OLDEST_SUN = 0x0003;
public static final int GL_REPLICATE_BORDER = 0x8153;
+ public static final int GL_REPLICATE_BORDER_HP = 0x8153;
+ public static final int GL_RESAMPLE_AVERAGE_OML = 0x8988;
+ public static final int GL_RESAMPLE_DECIMATE_OML = 0x8989;
+ public static final int GL_RESAMPLE_DECIMATE_SGIX = 0x8430;
+ public static final int GL_RESAMPLE_REPLICATE_OML = 0x8986;
+ public static final int GL_RESAMPLE_REPLICATE_SGIX = 0x842E;
+ public static final int GL_RESAMPLE_ZERO_FILL_OML = 0x8987;
+ public static final int GL_RESAMPLE_ZERO_FILL_SGIX = 0x842F;
public static final int GL_RESCALE_NORMAL = 0x803A;
public static final int GL_RESCALE_NORMAL_EXT = 0x803A;
- public static final int GL_RESTART_SUN = 0x01;
+ public static final int GL_RESTART_SUN = 0x0001;
public static final int GL_RETURN = 0x0102;
public static final int GL_RGB = 0x1907;
public static final int GL_RGB10 = 0x8052;
@@ -970,26 +1695,47 @@ public interface GLEnum
public static final int GL_RGBA8 = 0x8058;
public static final int GL_RGBA8_EXT = 0x8058;
public static final int GL_RGBA_MODE = 0x0C31;
+ public static final int GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9;
+ public static final int GL_RGB_SCALE = 0x8573;
+ public static final int GL_RGB_SCALE_ARB = 0x8573;
public static final int GL_RGB_SCALE_EXT = 0x8573;
public static final int GL_RIGHT = 0x0407;
public static final int GL_S = 0x2000;
+ public static final int GL_SAMPLES = 0x80A9;
+ public static final int GL_SAMPLES_3DFX = 0x86B4;
public static final int GL_SAMPLES_ARB = 0x80A9;
+ public static final int GL_SAMPLES_EXT = 0x80A9;
public static final int GL_SAMPLES_SGIS = 0x80A9;
+ public static final int GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E;
public static final int GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E;
+ public static final int GL_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E;
public static final int GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E;
+ public static final int GL_SAMPLE_ALPHA_TO_ONE = 0x809F;
public static final int GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F;
+ public static final int GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F;
public static final int GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F;
+ public static final int GL_SAMPLE_BUFFERS = 0x80A8;
+ public static final int GL_SAMPLE_BUFFERS_3DFX = 0x86B3;
public static final int GL_SAMPLE_BUFFERS_ARB = 0x80A8;
+ public static final int GL_SAMPLE_BUFFERS_EXT = 0x80A8;
public static final int GL_SAMPLE_BUFFERS_SGIS = 0x80A8;
+ public static final int GL_SAMPLE_COVERAGE = 0x80A0;
public static final int GL_SAMPLE_COVERAGE_ARB = 0x80A0;
+ public static final int GL_SAMPLE_COVERAGE_INVERT = 0x80AB;
public static final int GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB;
+ public static final int GL_SAMPLE_COVERAGE_VALUE = 0x80AA;
public static final int GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA;
+ public static final int GL_SAMPLE_MASK_EXT = 0x80A0;
+ public static final int GL_SAMPLE_MASK_INVERT_EXT = 0x80AB;
public static final int GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB;
public static final int GL_SAMPLE_MASK_SGIS = 0x80A0;
+ public static final int GL_SAMPLE_MASK_VALUE_EXT = 0x80AA;
public static final int GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA;
- public static final int GL_SAMPLE_MAX_PASSES_ARB = 0x84E7;
- public static final int GL_SAMPLE_PASS_ARB = 0x84E8;
+ public static final int GL_SAMPLE_PATTERN_EXT = 0x80AC;
public static final int GL_SAMPLE_PATTERN_SGIS = 0x80AC;
+ public static final int GL_SATURATE_BIT_ATI = 0x00000040;
+ public static final int GL_SCALAR_EXT = 0x87BE;
+ public static final int GL_SCALEBIAS_HINT_SGIX = 0x8322;
public static final int GL_SCALE_BY_FOUR_NV = 0x853F;
public static final int GL_SCALE_BY_ONE_HALF_NV = 0x8540;
public static final int GL_SCALE_BY_TWO_NV = 0x853E;
@@ -998,11 +1744,14 @@ public interface GLEnum
public static final int GL_SCISSOR_TEST = 0x0C11;
public static final int GL_SCREEN_COORDINATES_REND = 0x8490;
public static final int GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E;
+ public static final int GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077;
+ public static final int GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087;
public static final int GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D;
public static final int GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A;
public static final int GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C;
public static final int GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B;
public static final int GL_SECONDARY_COLOR_NV = 0x852D;
+ public static final int GL_SECONDARY_INTERPOLATOR_ATI = 0x896D;
public static final int GL_SELECT = 0x1C02;
public static final int GL_SELECTION_BUFFER_POINTER = 0x0DF3;
public static final int GL_SELECTION_BUFFER_SIZE = 0x0DF4;
@@ -1011,14 +1760,88 @@ public interface GLEnum
public static final int GL_SEPARATE_SPECULAR_COLOR = 0x81FA;
public static final int GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA;
public static final int GL_SET = 0x150F;
+ public static final int GL_SGIS_detail_texture = 1;
+ public static final int GL_SGIS_fog_function = 1;
+ public static final int GL_SGIS_generate_mipmap = 1;
+ public static final int GL_SGIS_multisample = 1;
+ public static final int GL_SGIS_pixel_texture = 1;
+ public static final int GL_SGIS_point_line_texgen = 1;
+ public static final int GL_SGIS_sharpen_texture = 1;
+ public static final int GL_SGIS_texture4D = 1;
+ public static final int GL_SGIS_texture_border_clamp = 1;
+ public static final int GL_SGIS_texture_color_mask = 1;
+ public static final int GL_SGIS_texture_edge_clamp = 1;
+ public static final int GL_SGIS_texture_filter4 = 1;
+ public static final int GL_SGIS_texture_lod = 1;
+ public static final int GL_SGIX_async = 1;
+ public static final int GL_SGIX_async_histogram = 1;
+ public static final int GL_SGIX_async_pixel = 1;
+ public static final int GL_SGIX_blend_alpha_minmax = 1;
+ public static final int GL_SGIX_calligraphic_fragment = 1;
+ public static final int GL_SGIX_clipmap = 1;
+ public static final int GL_SGIX_convolution_accuracy = 1;
+ public static final int GL_SGIX_depth_pass_instrument = 1;
+ public static final int GL_SGIX_depth_texture = 1;
+ public static final int GL_SGIX_flush_raster = 1;
+ public static final int GL_SGIX_fog_offset = 1;
+ public static final int GL_SGIX_fog_scale = 1;
+ public static final int GL_SGIX_fragment_lighting = 1;
+ public static final int GL_SGIX_framezoom = 1;
+ public static final int GL_SGIX_igloo_interface = 1;
+ public static final int GL_SGIX_instruments = 1;
+ public static final int GL_SGIX_interlace = 1;
+ public static final int GL_SGIX_ir_instrument1 = 1;
+ public static final int GL_SGIX_list_priority = 1;
+ public static final int GL_SGIX_pixel_texture = 1;
+ public static final int GL_SGIX_pixel_tiles = 1;
+ public static final int GL_SGIX_polynomial_ffd = 1;
+ public static final int GL_SGIX_reference_plane = 1;
+ public static final int GL_SGIX_resample = 1;
+ public static final int GL_SGIX_scalebias_hint = 1;
+ public static final int GL_SGIX_shadow = 1;
+ public static final int GL_SGIX_shadow_ambient = 1;
+ public static final int GL_SGIX_sprite = 1;
+ public static final int GL_SGIX_subsample = 1;
+ public static final int GL_SGIX_tag_sample_buffer = 1;
+ public static final int GL_SGIX_texture_add_env = 1;
+ public static final int GL_SGIX_texture_coordinate_clamp = 1;
+ public static final int GL_SGIX_texture_lod_bias = 1;
+ public static final int GL_SGIX_texture_multi_buffer = 1;
+ public static final int GL_SGIX_texture_scale_bias = 1;
+ public static final int GL_SGIX_texture_select = 1;
+ public static final int GL_SGIX_vertex_preclip = 1;
+ public static final int GL_SGIX_ycrcb = 1;
+ public static final int GL_SGIX_ycrcb_subsample = 1;
+ public static final int GL_SGIX_ycrcba = 1;
+ public static final int GL_SGI_color_table = 1;
+ public static final int GL_SGI_texture_color_table = 1;
+ public static final int GL_SHADER_CONSISTENT_NV = 0x86DD;
+ public static final int GL_SHADER_OPERATION_NV = 0x86DF;
public static final int GL_SHADE_MODEL = 0x0B54;
+ public static final int GL_SHADOW_AMBIENT_SGIX = 0x80BF;
public static final int GL_SHADOW_ATTENUATION_EXT = 0x834E;
public static final int GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB;
public static final int GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0;
public static final int GL_SHININESS = 0x1601;
public static final int GL_SHORT = 0x1402;
+ public static final int GL_SIGNED_ALPHA8_NV = 0x8706;
+ public static final int GL_SIGNED_ALPHA_NV = 0x8705;
+ public static final int GL_SIGNED_HILO16_NV = 0x86FA;
+ public static final int GL_SIGNED_HILO_NV = 0x86F9;
public static final int GL_SIGNED_IDENTITY_NV = 0x853C;
+ public static final int GL_SIGNED_INTENSITY8_NV = 0x8708;
+ public static final int GL_SIGNED_INTENSITY_NV = 0x8707;
+ public static final int GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704;
+ public static final int GL_SIGNED_LUMINANCE8_NV = 0x8702;
+ public static final int GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703;
+ public static final int GL_SIGNED_LUMINANCE_NV = 0x8701;
public static final int GL_SIGNED_NEGATE_NV = 0x853D;
+ public static final int GL_SIGNED_RGB8_NV = 0x86FF;
+ public static final int GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D;
+ public static final int GL_SIGNED_RGBA8_NV = 0x86FC;
+ public static final int GL_SIGNED_RGBA_NV = 0x86FB;
+ public static final int GL_SIGNED_RGB_NV = 0x86FE;
+ public static final int GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C;
public static final int GL_SINGLE_COLOR = 0x81F9;
public static final int GL_SINGLE_COLOR_EXT = 0x81F9;
public static final int GL_SMOOTH = 0x1D01;
@@ -1026,11 +1849,23 @@ public interface GLEnum
public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22;
public static final int GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13;
public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12;
+ public static final int GL_SOURCE0_ALPHA = 0x8588;
+ public static final int GL_SOURCE0_ALPHA_ARB = 0x8588;
public static final int GL_SOURCE0_ALPHA_EXT = 0x8588;
+ public static final int GL_SOURCE0_RGB = 0x8580;
+ public static final int GL_SOURCE0_RGB_ARB = 0x8580;
public static final int GL_SOURCE0_RGB_EXT = 0x8580;
+ public static final int GL_SOURCE1_ALPHA = 0x8589;
+ public static final int GL_SOURCE1_ALPHA_ARB = 0x8589;
public static final int GL_SOURCE1_ALPHA_EXT = 0x8589;
+ public static final int GL_SOURCE1_RGB = 0x8581;
+ public static final int GL_SOURCE1_RGB_ARB = 0x8581;
public static final int GL_SOURCE1_RGB_EXT = 0x8581;
+ public static final int GL_SOURCE2_ALPHA = 0x858A;
+ public static final int GL_SOURCE2_ALPHA_ARB = 0x858A;
public static final int GL_SOURCE2_ALPHA_EXT = 0x858A;
+ public static final int GL_SOURCE2_RGB = 0x8582;
+ public static final int GL_SOURCE2_RGB_ARB = 0x8582;
public static final int GL_SOURCE2_RGB_EXT = 0x8582;
public static final int GL_SOURCE3_ALPHA_NV = 0x858B;
public static final int GL_SOURCE3_RGB_NV = 0x8583;
@@ -1047,6 +1882,7 @@ public interface GLEnum
public static final int GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E;
public static final int GL_SPRITE_MODE_SGIX = 0x8149;
public static final int GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D;
+ public static final int GL_SPRITE_POINT_MESA = 0x8757;
public static final int GL_SPRITE_SGIX = 0x8148;
public static final int GL_SPRITE_TRANSLATION_SGIX = 0x814B;
public static final int GL_SRC_ALPHA = 0x0302;
@@ -1054,7 +1890,7 @@ public interface GLEnum
public static final int GL_SRC_COLOR = 0x0300;
public static final int GL_STACK_OVERFLOW = 0x0503;
public static final int GL_STACK_UNDERFLOW = 0x0504;
- public static final int GL_STATIC_VERTEX_ARRAY_IBM = 0x19295;
+ public static final int GL_STATIC_ATI = 0x8760;
public static final int GL_STENCIL = 0x1802;
public static final int GL_STENCIL_BITS = 0x0D57;
public static final int GL_STENCIL_BUFFER_BIT = 0x00000400;
@@ -1069,14 +1905,32 @@ public interface GLEnum
public static final int GL_STENCIL_VALUE_MASK = 0x0B93;
public static final int GL_STENCIL_WRITEMASK = 0x0B98;
public static final int GL_STEREO = 0x0C33;
- public static final int GL_STRICT_DEPTHFUNC_HINT_PGI = 107030;
- public static final int GL_STRICT_LIGHTING_HINT_PGI = 107031;
- public static final int GL_STRICT_SCISSOR_HINT_PGI = 107032;
+ public static final int GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216;
+ public static final int GL_STRICT_LIGHTING_HINT_PGI = 0x1A217;
+ public static final int GL_STRICT_SCISSOR_HINT_PGI = 0x1A218;
public static final int GL_SUBPIXEL_BITS = 0x0D50;
+ public static final int GL_SUBTRACT = 0x84E7;
+ public static final int GL_SUBTRACT_ARB = 0x84E7;
+ public static final int GL_SUB_ATI = 0x8965;
+ public static final int GL_SUNX_constant_data = 1;
+ public static final int GL_SUN_convolution_border_modes = 1;
+ public static final int GL_SUN_global_alpha = 1;
+ public static final int GL_SUN_triangle_list = 1;
+ public static final int GL_SUN_vertex = 1;
+ public static final int GL_SWIZZLE_STQ_ATI = 0x8977;
+ public static final int GL_SWIZZLE_STQ_DQ_ATI = 0x8979;
+ public static final int GL_SWIZZLE_STRQ_ATI = 0x897A;
+ public static final int GL_SWIZZLE_STRQ_DQ_ATI = 0x897B;
+ public static final int GL_SWIZZLE_STR_ATI = 0x8976;
+ public static final int GL_SWIZZLE_STR_DR_ATI = 0x8978;
public static final int GL_T = 0x2001;
public static final int GL_T2F_C3F_V3F = 0x2A2A;
public static final int GL_T2F_C4F_N3F_V3F = 0x2A2C;
public static final int GL_T2F_C4UB_V3F = 0x2A29;
+ public static final int GL_T2F_IUI_N3F_V2F_EXT = 0x81B3;
+ public static final int GL_T2F_IUI_N3F_V3F_EXT = 0x81B4;
+ public static final int GL_T2F_IUI_V2F_EXT = 0x81B1;
+ public static final int GL_T2F_IUI_V3F_EXT = 0x81B2;
public static final int GL_T2F_N3F_V3F = 0x2A2B;
public static final int GL_T2F_V3F = 0x2A27;
public static final int GL_T4F_C4F_N3F_V4F = 0x2A2D;
@@ -1087,38 +1941,74 @@ public interface GLEnum
public static final int GL_TANGENT_ARRAY_POINTER_EXT = 0x8442;
public static final int GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F;
public static final int GL_TANGENT_ARRAY_TYPE_EXT = 0x843E;
+ public static final int GL_TEXCOORD1_BIT_PGI = 0x10000000;
+ public static final int GL_TEXCOORD2_BIT_PGI = 0x20000000;
+ public static final int GL_TEXCOORD3_BIT_PGI = 0x40000000;
+ public static final int GL_TEXCOORD4_BIT_PGI = 0x80000000;
public static final int GL_TEXTURE = 0x1702;
+ public static final int GL_TEXTURE0 = 0x84C0;
public static final int GL_TEXTURE0_ARB = 0x84C0;
+ public static final int GL_TEXTURE1 = 0x84C1;
+ public static final int GL_TEXTURE10 = 0x84CA;
public static final int GL_TEXTURE10_ARB = 0x84CA;
+ public static final int GL_TEXTURE11 = 0x84CB;
public static final int GL_TEXTURE11_ARB = 0x84CB;
+ public static final int GL_TEXTURE12 = 0x84CC;
public static final int GL_TEXTURE12_ARB = 0x84CC;
+ public static final int GL_TEXTURE13 = 0x84CD;
public static final int GL_TEXTURE13_ARB = 0x84CD;
+ public static final int GL_TEXTURE14 = 0x84CE;
public static final int GL_TEXTURE14_ARB = 0x84CE;
+ public static final int GL_TEXTURE15 = 0x84CF;
public static final int GL_TEXTURE15_ARB = 0x84CF;
+ public static final int GL_TEXTURE16 = 0x84D0;
public static final int GL_TEXTURE16_ARB = 0x84D0;
+ public static final int GL_TEXTURE17 = 0x84D1;
public static final int GL_TEXTURE17_ARB = 0x84D1;
+ public static final int GL_TEXTURE18 = 0x84D2;
public static final int GL_TEXTURE18_ARB = 0x84D2;
+ public static final int GL_TEXTURE19 = 0x84D3;
public static final int GL_TEXTURE19_ARB = 0x84D3;
public static final int GL_TEXTURE1_ARB = 0x84C1;
+ public static final int GL_TEXTURE2 = 0x84C2;
+ public static final int GL_TEXTURE20 = 0x84D4;
public static final int GL_TEXTURE20_ARB = 0x84D4;
+ public static final int GL_TEXTURE21 = 0x84D5;
public static final int GL_TEXTURE21_ARB = 0x84D5;
+ public static final int GL_TEXTURE22 = 0x84D6;
public static final int GL_TEXTURE22_ARB = 0x84D6;
+ public static final int GL_TEXTURE23 = 0x84D7;
public static final int GL_TEXTURE23_ARB = 0x84D7;
+ public static final int GL_TEXTURE24 = 0x84D8;
public static final int GL_TEXTURE24_ARB = 0x84D8;
+ public static final int GL_TEXTURE25 = 0x84D9;
public static final int GL_TEXTURE25_ARB = 0x84D9;
+ public static final int GL_TEXTURE26 = 0x84DA;
public static final int GL_TEXTURE26_ARB = 0x84DA;
+ public static final int GL_TEXTURE27 = 0x84DB;
public static final int GL_TEXTURE27_ARB = 0x84DB;
+ public static final int GL_TEXTURE28 = 0x84DC;
public static final int GL_TEXTURE28_ARB = 0x84DC;
+ public static final int GL_TEXTURE29 = 0x84DD;
public static final int GL_TEXTURE29_ARB = 0x84DD;
public static final int GL_TEXTURE2_ARB = 0x84C2;
+ public static final int GL_TEXTURE3 = 0x84C3;
+ public static final int GL_TEXTURE30 = 0x84DE;
public static final int GL_TEXTURE30_ARB = 0x84DE;
+ public static final int GL_TEXTURE31 = 0x84DF;
public static final int GL_TEXTURE31_ARB = 0x84DF;
public static final int GL_TEXTURE3_ARB = 0x84C3;
+ public static final int GL_TEXTURE4 = 0x84C4;
public static final int GL_TEXTURE4_ARB = 0x84C4;
+ public static final int GL_TEXTURE5 = 0x84C5;
public static final int GL_TEXTURE5_ARB = 0x84C5;
+ public static final int GL_TEXTURE6 = 0x84C6;
public static final int GL_TEXTURE6_ARB = 0x84C6;
+ public static final int GL_TEXTURE7 = 0x84C7;
public static final int GL_TEXTURE7_ARB = 0x84C7;
+ public static final int GL_TEXTURE8 = 0x84C8;
public static final int GL_TEXTURE8_ARB = 0x84C8;
+ public static final int GL_TEXTURE9 = 0x84C9;
public static final int GL_TEXTURE9_ARB = 0x84C9;
public static final int GL_TEXTURE_1D = 0x0DE0;
public static final int GL_TEXTURE_1D_BINDING_EXT = 0x8068;
@@ -1138,28 +2028,40 @@ public interface GLEnum
public static final int GL_TEXTURE_BINDING_1D = 0x8068;
public static final int GL_TEXTURE_BINDING_2D = 0x8069;
public static final int GL_TEXTURE_BINDING_3D = 0x806A;
+ public static final int GL_TEXTURE_BINDING_CUBE_MAP = 0x8514;
+ public static final int GL_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514;
public static final int GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514;
+ public static final int GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6;
public static final int GL_TEXTURE_BIT = 0x00040000;
public static final int GL_TEXTURE_BLUE_SIZE = 0x805E;
public static final int GL_TEXTURE_BLUE_SIZE_EXT = 0x805E;
public static final int GL_TEXTURE_BORDER = 0x1005;
public static final int GL_TEXTURE_BORDER_COLOR = 0x1004;
+ public static final int GL_TEXTURE_BORDER_VALUES_NV = 0x871A;
public static final int GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171;
public static final int GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176;
public static final int GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172;
public static final int GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175;
public static final int GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173;
public static final int GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174;
+ public static final int GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC;
+ public static final int GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF;
public static final int GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B;
public static final int GL_TEXTURE_COMPARE_SGIX = 0x819A;
public static final int GL_TEXTURE_COMPONENTS = 0x1003;
+ public static final int GL_TEXTURE_COMPRESSED = 0x86A1;
public static final int GL_TEXTURE_COMPRESSED_ARB = 0x86A1;
+ public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0;
public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0;
+ public static final int GL_TEXTURE_COMPRESSION_HINT = 0x84EF;
public static final int GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF;
public static final int GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6;
public static final int GL_TEXTURE_COORD_ARRAY = 0x8078;
public static final int GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B;
public static final int GL_TEXTURE_COORD_ARRAY_EXT = 0x8078;
+ public static final int GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074;
+ public static final int GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084;
+ public static final int GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8;
public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092;
public static final int GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092;
public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088;
@@ -1168,15 +2070,33 @@ public interface GLEnum
public static final int GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A;
public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089;
public static final int GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089;
+ public static final int GL_TEXTURE_CUBE_MAP = 0x8513;
+ public static final int GL_TEXTURE_CUBE_MAP_ARB = 0x8513;
public static final int GL_TEXTURE_CUBE_MAP_EXT = 0x8513;
+ public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
+ public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516;
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516;
+ public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
+ public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518;
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518;
+ public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A;
+ public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A;
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A;
+ public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
+ public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515;
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515;
+ public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
+ public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517;
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517;
+ public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
+ public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519;
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519;
+ public static final int GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001;
+ public static final int GL_TEXTURE_DEFORMATION_SGIX = 0x8195;
public static final int GL_TEXTURE_DEPTH = 0x8071;
public static final int GL_TEXTURE_DEPTH_EXT = 0x8071;
+ public static final int GL_TEXTURE_DS_SIZE_NV = 0x871D;
+ public static final int GL_TEXTURE_DT_SIZE_NV = 0x871E;
public static final int GL_TEXTURE_ENV = 0x2300;
public static final int GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE;
public static final int GL_TEXTURE_ENV_COLOR = 0x2201;
@@ -1192,23 +2112,30 @@ public interface GLEnum
public static final int GL_TEXTURE_GREEN_SIZE = 0x805D;
public static final int GL_TEXTURE_GREEN_SIZE_EXT = 0x805D;
public static final int GL_TEXTURE_HEIGHT = 0x1001;
+ public static final int GL_TEXTURE_HI_SIZE_NV = 0x871B;
public static final int GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED;
public static final int GL_TEXTURE_INTENSITY_SIZE = 0x8061;
public static final int GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061;
public static final int GL_TEXTURE_INTERNAL_FORMAT = 0x1003;
public static final int GL_TEXTURE_LEQUAL_R_SGIX = 0x819C;
+ public static final int GL_TEXTURE_LIGHTING_MODE_HP = 0x8167;
public static final int GL_TEXTURE_LIGHT_EXT = 0x8350;
public static final int GL_TEXTURE_LOD_BIAS_EXT = 0x8501;
public static final int GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190;
public static final int GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E;
public static final int GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F;
+ public static final int GL_TEXTURE_LO_SIZE_NV = 0x871C;
public static final int GL_TEXTURE_LUMINANCE_SIZE = 0x8060;
public static final int GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060;
public static final int GL_TEXTURE_MAG_FILTER = 0x2800;
+ public static final int GL_TEXTURE_MAG_SIZE_NV = 0x871F;
public static final int GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351;
public static final int GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352;
public static final int GL_TEXTURE_MATRIX = 0x0BA8;
public static final int GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE;
+ public static final int GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B;
+ public static final int GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369;
+ public static final int GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A;
public static final int GL_TEXTURE_MAX_LEVEL = 0x813D;
public static final int GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D;
public static final int GL_TEXTURE_MAX_LOD = 0x813B;
@@ -1216,25 +2143,47 @@ public interface GLEnum
public static final int GL_TEXTURE_MIN_FILTER = 0x2801;
public static final int GL_TEXTURE_MIN_LOD = 0x813A;
public static final int GL_TEXTURE_MIN_LOD_SGIS = 0x813A;
+ public static final int GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E;
public static final int GL_TEXTURE_NORMAL_EXT = 0x85AF;
+ public static final int GL_TEXTURE_POST_SPECULAR_HP = 0x8168;
+ public static final int GL_TEXTURE_PRE_SPECULAR_HP = 0x8169;
public static final int GL_TEXTURE_PRIORITY = 0x8066;
public static final int GL_TEXTURE_PRIORITY_EXT = 0x8066;
+ public static final int GL_TEXTURE_RECTANGLE_NV = 0x84F5;
public static final int GL_TEXTURE_RED_SIZE = 0x805C;
public static final int GL_TEXTURE_RED_SIZE_EXT = 0x805C;
public static final int GL_TEXTURE_RESIDENT = 0x8067;
public static final int GL_TEXTURE_RESIDENT_EXT = 0x8067;
+ public static final int GL_TEXTURE_SHADER_NV = 0x86DE;
public static final int GL_TEXTURE_STACK_DEPTH = 0x0BA5;
+ public static final int GL_TEXTURE_TOO_LARGE_EXT = 0x8065;
public static final int GL_TEXTURE_WIDTH = 0x1000;
public static final int GL_TEXTURE_WRAP_Q_SGIS = 0x8137;
public static final int GL_TEXTURE_WRAP_R = 0x8072;
public static final int GL_TEXTURE_WRAP_R_EXT = 0x8072;
public static final int GL_TEXTURE_WRAP_S = 0x2802;
public static final int GL_TEXTURE_WRAP_T = 0x2803;
+ public static final int GL_TRACE_ALL_BITS_MESA = 0xFFFF;
+ public static final int GL_TRACE_ARRAYS_BIT_MESA = 0x0004;
+ public static final int GL_TRACE_ERRORS_BIT_MESA = 0x0020;
+ public static final int GL_TRACE_MASK_MESA = 0x8755;
+ public static final int GL_TRACE_NAME_MESA = 0x8756;
+ public static final int GL_TRACE_OPERATIONS_BIT_MESA = 0x0001;
+ public static final int GL_TRACE_PIXELS_BIT_MESA = 0x0010;
+ public static final int GL_TRACE_PRIMITIVES_BIT_MESA = 0x0002;
+ public static final int GL_TRACE_TEXTURES_BIT_MESA = 0x0008;
+ public static final int GL_TRACK_MATRIX_NV = 0x8648;
+ public static final int GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649;
public static final int GL_TRANSFORM_BIT = 0x00001000;
public static final int GL_TRANSFORM_HINT_APPLE = 0x85B1;
+ public static final int GL_TRANSPOSE_COLOR_MATRIX = 0x84E6;
public static final int GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6;
+ public static final int GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3;
public static final int GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3;
+ public static final int GL_TRANSPOSE_NV = 0x862C;
+ public static final int GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4;
public static final int GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4;
+ public static final int GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5;
public static final int GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5;
public static final int GL_TRIANGLES = 0x0004;
public static final int GL_TRIANGLE_FAN = 0x0006;
@@ -1247,12 +2196,15 @@ public interface GLEnum
public static final int GL_UNPACK_IMAGE_HEIGHT = 0x806E;
public static final int GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E;
public static final int GL_UNPACK_LSB_FIRST = 0x0CF1;
+ public static final int GL_UNPACK_RESAMPLE_OML = 0x8985;
+ public static final int GL_UNPACK_RESAMPLE_SGIX = 0x842D;
public static final int GL_UNPACK_ROW_LENGTH = 0x0CF2;
public static final int GL_UNPACK_SKIP_IMAGES = 0x806D;
public static final int GL_UNPACK_SKIP_IMAGES_EXT = 0x806D;
public static final int GL_UNPACK_SKIP_PIXELS = 0x0CF4;
public static final int GL_UNPACK_SKIP_ROWS = 0x0CF3;
public static final int GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132;
+ public static final int GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1;
public static final int GL_UNPACK_SWAP_BYTES = 0x0CF0;
public static final int GL_UNSIGNED_BYTE = 0x1401;
public static final int GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362;
@@ -1262,12 +2214,19 @@ public interface GLEnum
public static final int GL_UNSIGNED_INT = 0x1405;
public static final int GL_UNSIGNED_INT_10_10_10_2 = 0x8036;
public static final int GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036;
+ public static final int GL_UNSIGNED_INT_24_8_MESA = 0x8751;
+ public static final int GL_UNSIGNED_INT_24_8_NV = 0x84FA;
public static final int GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368;
+ public static final int GL_UNSIGNED_INT_8_24_REV_MESA = 0x8752;
public static final int GL_UNSIGNED_INT_8_8_8_8 = 0x8035;
public static final int GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035;
public static final int GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367;
+ public static final int GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB;
+ public static final int GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA;
public static final int GL_UNSIGNED_INVERT_NV = 0x8537;
public static final int GL_UNSIGNED_SHORT = 0x1403;
+ public static final int GL_UNSIGNED_SHORT_15_1_MESA = 0x8753;
+ public static final int GL_UNSIGNED_SHORT_1_15_REV_MESA = 0x8754;
public static final int GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366;
public static final int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033;
public static final int GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033;
@@ -1285,62 +2244,117 @@ public interface GLEnum
public static final int GL_VARIABLE_E_NV = 0x8527;
public static final int GL_VARIABLE_F_NV = 0x8528;
public static final int GL_VARIABLE_G_NV = 0x8529;
- public static final int GL_VATERIAL_SIDE_HINT_PGI = 107052;
- public static final int GL_VAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000;
- public static final int GL_VAT_AMBIENT_BIT_PGI = 0x00100000;
- public static final int GL_VAT_COLOR_INDEXES_BIT_PGI = 0x01000000;
- public static final int GL_VAT_DIFFUSE_BIT_PGI = 0x00400000;
- public static final int GL_VAT_EMISSION_BIT_PGI = 0x00800000;
- public static final int GL_VAT_SHININESS_BIT_PGI = 0x02000000;
- public static final int GL_VAT_SPECULAR_BIT_PGI = 0x04000000;
- public static final int GL_VAX_VERTEX_HINT_PGI = 107053;
- public static final int GL_VDGEFLAG_BIT_PGI = 0x00040000;
+ public static final int GL_VARIANT_ARRAY_EXT = 0x87E8;
+ public static final int GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9;
+ public static final int GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6;
+ public static final int GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7;
+ public static final int GL_VARIANT_DATATYPE_EXT = 0x87E5;
+ public static final int GL_VARIANT_EXT = 0x87C1;
+ public static final int GL_VARIANT_VALUE_EXT = 0x87E4;
+ public static final int GL_VECTOR_EXT = 0x87BF;
public static final int GL_VENDOR = 0x1F00;
public static final int GL_VERSION = 0x1F02;
+ public static final int GL_VERSION_1_1 = 1;
+ public static final int GL_VERSION_1_2 = 1;
+ public static final int GL_VERSION_1_3 = 1;
public static final int GL_VERTEX23_BIT_PGI = 0x00000004;
public static final int GL_VERTEX4_BIT_PGI = 0x00000008;
public static final int GL_VERTEX_ARRAY = 0x8074;
public static final int GL_VERTEX_ARRAY_COUNT_EXT = 0x807D;
public static final int GL_VERTEX_ARRAY_EXT = 0x8074;
+ public static final int GL_VERTEX_ARRAY_LIST_IBM = 103070;
+ public static final int GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080;
+ public static final int GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5;
public static final int GL_VERTEX_ARRAY_POINTER = 0x808E;
public static final int GL_VERTEX_ARRAY_POINTER_EXT = 0x808E;
public static final int GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E;
public static final int GL_VERTEX_ARRAY_RANGE_NV = 0x851D;
public static final int GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521;
public static final int GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F;
+ public static final int GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533;
public static final int GL_VERTEX_ARRAY_SIZE = 0x807A;
public static final int GL_VERTEX_ARRAY_SIZE_EXT = 0x807A;
public static final int GL_VERTEX_ARRAY_STRIDE = 0x807C;
public static final int GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C;
public static final int GL_VERTEX_ARRAY_TYPE = 0x807B;
public static final int GL_VERTEX_ARRAY_TYPE_EXT = 0x807B;
- public static final int GL_VERTEX_CONSISTENT_HINT_PGI = 107051;
- public static final int GL_VERTEX_DATA_HINT_PGI = 107050;
+ public static final int GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650;
+ public static final int GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A;
+ public static final int GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B;
+ public static final int GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C;
+ public static final int GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D;
+ public static final int GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E;
+ public static final int GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F;
+ public static final int GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651;
+ public static final int GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652;
+ public static final int GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653;
+ public static final int GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654;
+ public static final int GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655;
+ public static final int GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656;
+ public static final int GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657;
+ public static final int GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658;
+ public static final int GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659;
+ public static final int GL_VERTEX_BLEND_ARB = 0x86A7;
+ public static final int GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B;
+ public static final int GL_VERTEX_DATA_HINT_PGI = 0x1A22A;
+ public static final int GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF;
+ public static final int GL_VERTEX_PRECLIP_SGIX = 0x83EE;
+ public static final int GL_VERTEX_PROGRAM_BINDING_NV = 0x864A;
+ public static final int GL_VERTEX_PROGRAM_NV = 0x8620;
+ public static final int GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642;
+ public static final int GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643;
+ public static final int GL_VERTEX_SHADER_BINDING_EXT = 0x8781;
+ public static final int GL_VERTEX_SHADER_EXT = 0x8780;
+ public static final int GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF;
+ public static final int GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1;
+ public static final int GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3;
+ public static final int GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2;
+ public static final int GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4;
+ public static final int GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0;
+ public static final int GL_VERTEX_SOURCE_ATI = 0x8774;
+ public static final int GL_VERTEX_STATE_PROGRAM_NV = 0x8621;
+ public static final int GL_VERTEX_STREAM0_ATI = 0x876C;
+ public static final int GL_VERTEX_STREAM1_ATI = 0x876D;
+ public static final int GL_VERTEX_STREAM2_ATI = 0x876E;
+ public static final int GL_VERTEX_STREAM3_ATI = 0x876F;
+ public static final int GL_VERTEX_STREAM4_ATI = 0x8770;
+ public static final int GL_VERTEX_STREAM5_ATI = 0x8771;
+ public static final int GL_VERTEX_STREAM6_ATI = 0x8772;
+ public static final int GL_VERTEX_STREAM7_ATI = 0x8773;
public static final int GL_VERTEX_WEIGHTING_EXT = 0x8509;
public static final int GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C;
public static final int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510;
public static final int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D;
public static final int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F;
public static final int GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E;
- public static final int GL_VEXCOORD1_BIT_PGI = 0x10000000;
- public static final int GL_VEXCOORD2_BIT_PGI = 0x20000000;
- public static final int GL_VEXCOORD3_BIT_PGI = 0x40000000;
- public static final int GL_VEXCOORD4_BIT_PGI = 0x80000000;
+ public static final int GL_VIBRANCE_BIAS_NV = 0x8719;
+ public static final int GL_VIBRANCE_SCALE_NV = 0x8713;
public static final int GL_VIEWPORT = 0x0BA2;
public static final int GL_VIEWPORT_BIT = 0x00000800;
- public static final int GL_VNDEX_BIT_PGI = 0x00080000;
- public static final int GL_VOLOR3_BIT_PGI = 0x00010000;
- public static final int GL_VOLOR4_BIT_PGI = 0x00020000;
- public static final int GL_VORMAL_BIT_PGI = 0x08000000;
- public static final int GL_WIDE_LINE_HINT_PGI = 107042;
+ public static final int GL_WEIGHT_ARRAY_ARB = 0x86AD;
+ public static final int GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC;
+ public static final int GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB;
+ public static final int GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA;
+ public static final int GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9;
+ public static final int GL_WEIGHT_SUM_UNITY_ARB = 0x86A6;
+ public static final int GL_WIDE_LINE_HINT_PGI = 0x1A222;
+ public static final int GL_WIN_phong_shading = 1;
+ public static final int GL_WIN_specular_fog = 1;
+ public static final int GL_WRAP_BORDER = 0x8152;
public static final int GL_WRAP_BORDER_SUN = 0x81D4;
+ public static final int GL_W_EXT = 0x87D8;
public static final int GL_XOR = 0x1506;
+ public static final int GL_X_EXT = 0x87D5;
+ public static final int GL_YCRCBA_SGIX = 0x8319;
public static final int GL_YCRCB_422_SGIX = 0x81BB;
public static final int GL_YCRCB_444_SGIX = 0x81BC;
+ public static final int GL_YCRCB_SGIX = 0x8318;
+ public static final int GL_Y_EXT = 0x87D6;
public static final int GL_ZERO = 0x0;
public static final int GL_ZOOM_X = 0x0D16;
public static final int GL_ZOOM_Y = 0x0D17;
-/* C2J Parser Version 2.2: Java program parsed successfully. */
+ public static final int GL_Z_EXT = 0x87D7;
+/* C2J Parser Version 3.0: Java program parsed successfully. */
}
diff --git a/gl4java/GLFunc.java b/gl4java/GLFunc.java
index fef1ecb..396c615 100644
--- a/gl4java/GLFunc.java
+++ b/gl4java/GLFunc.java
@@ -21,17 +21,18 @@ public interface GLFunc
extends GLEnum
{
-public String glGetString ( int name ) ;
-
-public String getNativeVendor ( ) ;
-public String getNativeVersion ( ) ;
-
-public String getClassVendor ( ) ;
-public String getClassVersion ( ) ;
-
-public static final String[] GL_PROC_NAMES = {
-/**
- * C2J Parser Version 2.2
+
+public String glGetString ( int name ) ;
+
+public String getNativeVendor ( ) ;
+public String getNativeVersion ( ) ;
+
+public String getClassVendor ( ) ;
+public String getClassVersion ( ) ;
+
+public static final String[] GL_PROC_NAMES = {
+/**
+ * C2J Parser Version 3.0
* Jausoft - Sven Goethel Software Development
* Reading from file: gl-proto-auto.orig.h . . .
* Destination-Class: gl4java_GLFuncJauJNI !
@@ -410,36 +411,53 @@ public static final String[] GL_PROC_NAMES = {
"glGetConvolutionParameteriv",
"glSeparableFilter2D",
"glGetSeparableFilter",
- "glBlendColorEXT",
- "glPolygonOffsetEXT",
- "glTexImage3DEXT",
- "glTexSubImage3DEXT",
- "glCopyTexSubImage3DEXT",
- "glGenTexturesEXT",
- "glDeleteTexturesEXT",
- "glBindTextureEXT",
- "glPrioritizeTexturesEXT",
- "glAreTexturesResidentEXT",
- "glIsTextureEXT",
- "glVertexPointerEXT",
- "glNormalPointerEXT",
- "glColorPointerEXT",
- "glIndexPointerEXT",
- "glTexCoordPointerEXT",
- "glEdgeFlagPointerEXT",
- "glGetPointervEXT",
- "glArrayElementEXT",
- "glDrawArraysEXT",
- "glBlendEquationEXT",
- "glPointParameterfEXT",
- "glPointParameterfvEXT",
- "glColorTableEXT",
- "glColorSubTableEXT",
- "glGetColorTableEXT",
- "glGetColorTableParameterfvEXT",
- "glGetColorTableParameterivEXT",
- "glLockArraysEXT",
- "glUnlockArraysEXT",
+ "glActiveTexture",
+ "glClientActiveTexture",
+ "glCompressedTexImage1D",
+ "glCompressedTexImage2D",
+ "glCompressedTexImage3D",
+ "glCompressedTexSubImage1D",
+ "glCompressedTexSubImage2D",
+ "glCompressedTexSubImage3D",
+ "glGetCompressedTexImage",
+ "glMultiTexCoord1d",
+ "glMultiTexCoord1dv",
+ "glMultiTexCoord1f",
+ "glMultiTexCoord1fv",
+ "glMultiTexCoord1i",
+ "glMultiTexCoord1iv",
+ "glMultiTexCoord1s",
+ "glMultiTexCoord1sv",
+ "glMultiTexCoord2d",
+ "glMultiTexCoord2dv",
+ "glMultiTexCoord2f",
+ "glMultiTexCoord2fv",
+ "glMultiTexCoord2i",
+ "glMultiTexCoord2iv",
+ "glMultiTexCoord2s",
+ "glMultiTexCoord2sv",
+ "glMultiTexCoord3d",
+ "glMultiTexCoord3dv",
+ "glMultiTexCoord3f",
+ "glMultiTexCoord3fv",
+ "glMultiTexCoord3i",
+ "glMultiTexCoord3iv",
+ "glMultiTexCoord3s",
+ "glMultiTexCoord3sv",
+ "glMultiTexCoord4d",
+ "glMultiTexCoord4dv",
+ "glMultiTexCoord4f",
+ "glMultiTexCoord4fv",
+ "glMultiTexCoord4i",
+ "glMultiTexCoord4iv",
+ "glMultiTexCoord4s",
+ "glMultiTexCoord4sv",
+ "glLoadTransposeMatrixd",
+ "glLoadTransposeMatrixf",
+ "glMultTransposeMatrixd",
+ "glMultTransposeMatrixf",
+ "glSampleCoverage",
+ "glSamplePass",
"glActiveTextureARB",
"glClientActiveTextureARB",
"glMultiTexCoord1dARB",
@@ -474,11 +492,538 @@ public static final String[] GL_PROC_NAMES = {
"glMultiTexCoord4ivARB",
"glMultiTexCoord4sARB",
"glMultiTexCoord4svARB",
-/* C2J Parser Version 2.2: Java program parsed successfully. */
+ "glBlendColorEXT",
+ "glPolygonOffsetEXT",
+ "glTexImage3DEXT",
+ "glTexSubImage3DEXT",
+ "glCopyTexSubImage3DEXT",
+ "glGenTexturesEXT",
+ "glDeleteTexturesEXT",
+ "glBindTextureEXT",
+ "glPrioritizeTexturesEXT",
+ "glAreTexturesResidentEXT",
+ "glIsTextureEXT",
+ "glVertexPointerEXT",
+ "glNormalPointerEXT",
+ "glColorPointerEXT",
+ "glIndexPointerEXT",
+ "glTexCoordPointerEXT",
+ "glEdgeFlagPointerEXT",
+ "glGetPointervEXT",
+ "glArrayElementEXT",
+ "glDrawArraysEXT",
+ "glBlendEquationEXT",
+ "glPointParameterfEXT",
+ "glPointParameterfvEXT",
+ "glPointParameterfSGIS",
+ "glPointParameterfvSGIS",
+ "glColorTableEXT",
+ "glColorSubTableEXT",
+ "glGetColorTableEXT",
+ "glGetColorTableParameterfvEXT",
+ "glGetColorTableParameterivEXT",
+ "glLockArraysEXT",
+ "glUnlockArraysEXT",
+ "glLoadTransposeMatrixfARB",
+ "glLoadTransposeMatrixdARB",
+ "glMultTransposeMatrixfARB",
+ "glMultTransposeMatrixdARB",
+ "glSampleCoverageARB",
+ "glCompressedTexImage3DARB",
+ "glCompressedTexImage2DARB",
+ "glCompressedTexImage1DARB",
+ "glCompressedTexSubImage3DARB",
+ "glCompressedTexSubImage2DARB",
+ "glCompressedTexSubImage1DARB",
+ "glGetCompressedTexImageARB",
+ "glWeightbvARB",
+ "glWeightsvARB",
+ "glWeightivARB",
+ "glWeightfvARB",
+ "glWeightdvARB",
+ "glWeightubvARB",
+ "glWeightusvARB",
+ "glWeightuivARB",
+ "glWeightPointerARB",
+ "glVertexBlendARB",
+ "glCurrentPaletteMatrixARB",
+ "glMatrixIndexubvARB",
+ "glMatrixIndexusvARB",
+ "glMatrixIndexuivARB",
+ "glMatrixIndexPointerARB",
+ "glGetTexFilterFuncSGIS",
+ "glTexFilterFuncSGIS",
+ "glTexSubImage1DEXT",
+ "glTexSubImage2DEXT",
+ "glCopyTexImage1DEXT",
+ "glCopyTexImage2DEXT",
+ "glCopyTexSubImage1DEXT",
+ "glCopyTexSubImage2DEXT",
+ "glGetHistogramEXT",
+ "glGetHistogramParameterfvEXT",
+ "glGetHistogramParameterivEXT",
+ "glGetMinmaxEXT",
+ "glGetMinmaxParameterfvEXT",
+ "glGetMinmaxParameterivEXT",
+ "glHistogramEXT",
+ "glMinmaxEXT",
+ "glResetHistogramEXT",
+ "glResetMinmaxEXT",
+ "glConvolutionFilter1DEXT",
+ "glConvolutionFilter2DEXT",
+ "glConvolutionParameterfEXT",
+ "glConvolutionParameterfvEXT",
+ "glConvolutionParameteriEXT",
+ "glConvolutionParameterivEXT",
+ "glCopyConvolutionFilter1DEXT",
+ "glCopyConvolutionFilter2DEXT",
+ "glGetConvolutionFilterEXT",
+ "glGetConvolutionParameterfvEXT",
+ "glGetConvolutionParameterivEXT",
+ "glGetSeparableFilterEXT",
+ "glSeparableFilter2DEXT",
+ "glColorTableSGI",
+ "glColorTableParameterfvSGI",
+ "glColorTableParameterivSGI",
+ "glCopyColorTableSGI",
+ "glGetColorTableSGI",
+ "glGetColorTableParameterfvSGI",
+ "glGetColorTableParameterivSGI",
+ "glPixelTexGenSGIX",
+ "glPixelTexGenParameteriSGIS",
+ "glPixelTexGenParameterivSGIS",
+ "glPixelTexGenParameterfSGIS",
+ "glPixelTexGenParameterfvSGIS",
+ "glGetPixelTexGenParameterivSGIS",
+ "glGetPixelTexGenParameterfvSGIS",
+ "glTexImage4DSGIS",
+ "glTexSubImage4DSGIS",
+ "glDetailTexFuncSGIS",
+ "glGetDetailTexFuncSGIS",
+ "glSharpenTexFuncSGIS",
+ "glGetSharpenTexFuncSGIS",
+ "glSampleMaskSGIS",
+ "glSamplePatternSGIS",
+ "glSpriteParameterfSGIX",
+ "glSpriteParameterfvSGIX",
+ "glSpriteParameteriSGIX",
+ "glSpriteParameterivSGIX",
+ "glPointParameterfARB",
+ "glPointParameterfvARB",
+ "glGetInstrumentsSGIX",
+ "glInstrumentsBufferSGIX",
+ "glPollInstrumentsSGIX",
+ "glReadInstrumentsSGIX",
+ "glStartInstrumentsSGIX",
+ "glStopInstrumentsSGIX",
+ "glFrameZoomSGIX",
+ "glTagSampleBufferSGIX",
+ "glDeformationMap3dSGIX",
+ "glDeformationMap3fSGIX",
+ "glDeformSGIX",
+ "glLoadIdentityDeformationMapSGIX",
+ "glReferencePlaneSGIX",
+ "glFlushRasterSGIX",
+ "glFogFuncSGIS",
+ "glGetFogFuncSGIS",
+ "glImageTransformParameteriHP",
+ "glImageTransformParameterfHP",
+ "glImageTransformParameterivHP",
+ "glImageTransformParameterfvHP",
+ "glGetImageTransformParameterivHP",
+ "glGetImageTransformParameterfvHP",
+ "glCopyColorSubTableEXT",
+ "glHintPGI",
+ "glGetListParameterfvSGIX",
+ "glGetListParameterivSGIX",
+ "glListParameterfSGIX",
+ "glListParameterfvSGIX",
+ "glListParameteriSGIX",
+ "glListParameterivSGIX",
+ "glIndexMaterialEXT",
+ "glIndexFuncEXT",
+ "glCullParameterdvEXT",
+ "glCullParameterfvEXT",
+ "glFragmentColorMaterialSGIX",
+ "glFragmentLightfSGIX",
+ "glFragmentLightfvSGIX",
+ "glFragmentLightiSGIX",
+ "glFragmentLightivSGIX",
+ "glFragmentLightModelfSGIX",
+ "glFragmentLightModelfvSGIX",
+ "glFragmentLightModeliSGIX",
+ "glFragmentLightModelivSGIX",
+ "glFragmentMaterialfSGIX",
+ "glFragmentMaterialfvSGIX",
+ "glFragmentMaterialiSGIX",
+ "glFragmentMaterialivSGIX",
+ "glGetFragmentLightfvSGIX",
+ "glGetFragmentLightivSGIX",
+ "glGetFragmentMaterialfvSGIX",
+ "glGetFragmentMaterialivSGIX",
+ "glLightEnviSGIX",
+ "glDrawRangeElementsEXT",
+ "glApplyTextureEXT",
+ "glTextureLightEXT",
+ "glTextureMaterialEXT",
+ "glAsyncMarkerSGIX",
+ "glFinishAsyncSGIX",
+ "glPollAsyncSGIX",
+ "glGenAsyncMarkersSGIX",
+ "glDeleteAsyncMarkersSGIX",
+ "glIsAsyncMarkerSGIX",
+ "glVertexPointervINTEL",
+ "glNormalPointervINTEL",
+ "glColorPointervINTEL",
+ "glTexCoordPointervINTEL",
+ "glPixelTransformParameteriEXT",
+ "glPixelTransformParameterfEXT",
+ "glPixelTransformParameterivEXT",
+ "glPixelTransformParameterfvEXT",
+ "glSecondaryColor3bEXT",
+ "glSecondaryColor3bvEXT",
+ "glSecondaryColor3dEXT",
+ "glSecondaryColor3dvEXT",
+ "glSecondaryColor3fEXT",
+ "glSecondaryColor3fvEXT",
+ "glSecondaryColor3iEXT",
+ "glSecondaryColor3ivEXT",
+ "glSecondaryColor3sEXT",
+ "glSecondaryColor3svEXT",
+ "glSecondaryColor3ubEXT",
+ "glSecondaryColor3ubvEXT",
+ "glSecondaryColor3uiEXT",
+ "glSecondaryColor3uivEXT",
+ "glSecondaryColor3usEXT",
+ "glSecondaryColor3usvEXT",
+ "glSecondaryColorPointerEXT",
+ "glTextureNormalEXT",
+ "glMultiDrawArraysEXT",
+ "glMultiDrawElementsEXT",
+ "glFogCoordfEXT",
+ "glFogCoordfvEXT",
+ "glFogCoorddEXT",
+ "glFogCoorddvEXT",
+ "glFogCoordPointerEXT",
+ "glTangent3bEXT",
+ "glTangent3bvEXT",
+ "glTangent3dEXT",
+ "glTangent3dvEXT",
+ "glTangent3fEXT",
+ "glTangent3fvEXT",
+ "glTangent3iEXT",
+ "glTangent3ivEXT",
+ "glTangent3sEXT",
+ "glTangent3svEXT",
+ "glBinormal3bEXT",
+ "glBinormal3bvEXT",
+ "glBinormal3dEXT",
+ "glBinormal3dvEXT",
+ "glBinormal3fEXT",
+ "glBinormal3fvEXT",
+ "glBinormal3iEXT",
+ "glBinormal3ivEXT",
+ "glBinormal3sEXT",
+ "glBinormal3svEXT",
+ "glTangentPointerEXT",
+ "glBinormalPointerEXT",
+ "glFinishTextureSUNX",
+ "glGlobalAlphaFactorbSUN",
+ "glGlobalAlphaFactorsSUN",
+ "glGlobalAlphaFactoriSUN",
+ "glGlobalAlphaFactorfSUN",
+ "glGlobalAlphaFactordSUN",
+ "glGlobalAlphaFactorubSUN",
+ "glGlobalAlphaFactorusSUN",
+ "glGlobalAlphaFactoruiSUN",
+ "glReplacementCodeuiSUN",
+ "glReplacementCodeusSUN",
+ "glReplacementCodeubSUN",
+ "glReplacementCodeuivSUN",
+ "glReplacementCodeusvSUN",
+ "glReplacementCodeubvSUN",
+ "glReplacementCodePointerSUN",
+ "glColor4ubVertex2fSUN",
+ "glColor4ubVertex2fvSUN",
+ "glColor4ubVertex3fSUN",
+ "glColor4ubVertex3fvSUN",
+ "glColor3fVertex3fSUN",
+ "glColor3fVertex3fvSUN",
+ "glNormal3fVertex3fSUN",
+ "glNormal3fVertex3fvSUN",
+ "glColor4fNormal3fVertex3fSUN",
+ "glColor4fNormal3fVertex3fvSUN",
+ "glTexCoord2fVertex3fSUN",
+ "glTexCoord2fVertex3fvSUN",
+ "glTexCoord4fVertex4fSUN",
+ "glTexCoord4fVertex4fvSUN",
+ "glTexCoord2fColor4ubVertex3fSUN",
+ "glTexCoord2fColor4ubVertex3fvSUN",
+ "glTexCoord2fColor3fVertex3fSUN",
+ "glTexCoord2fColor3fVertex3fvSUN",
+ "glTexCoord2fNormal3fVertex3fSUN",
+ "glTexCoord2fNormal3fVertex3fvSUN",
+ "glTexCoord2fColor4fNormal3fVertex3fSUN",
+ "glTexCoord2fColor4fNormal3fVertex3fvSUN",
+ "glTexCoord4fColor4fNormal3fVertex4fSUN",
+ "glTexCoord4fColor4fNormal3fVertex4fvSUN",
+ "glReplacementCodeuiVertex3fSUN",
+ "glReplacementCodeuiVertex3fvSUN",
+ "glReplacementCodeuiColor4ubVertex3fSUN",
+ "glReplacementCodeuiColor4ubVertex3fvSUN",
+ "glReplacementCodeuiColor3fVertex3fSUN",
+ "glReplacementCodeuiColor3fVertex3fvSUN",
+ "glReplacementCodeuiNormal3fVertex3fSUN",
+ "glReplacementCodeuiNormal3fVertex3fvSUN",
+ "glReplacementCodeuiColor4fNormal3fVertex3fSUN",
+ "glReplacementCodeuiColor4fNormal3fVertex3fvSUN",
+ "glReplacementCodeuiTexCoord2fVertex3fSUN",
+ "glReplacementCodeuiTexCoord2fVertex3fvSUN",
+ "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN",
+ "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN",
+ "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN",
+ "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN",
+ "glBlendFuncSeparateEXT",
+ "glBlendFuncSeparateINGR",
+ "glVertexWeightfEXT",
+ "glVertexWeightfvEXT",
+ "glVertexWeightPointerEXT",
+ "glFlushVertexArrayRangeNV",
+ "glVertexArrayRangeNV",
+ "glCombinerParameterfvNV",
+ "glCombinerParameterfNV",
+ "glCombinerParameterivNV",
+ "glCombinerParameteriNV",
+ "glCombinerInputNV",
+ "glCombinerOutputNV",
+ "glFinalCombinerInputNV",
+ "glGetCombinerInputParameterfvNV",
+ "glGetCombinerInputParameterivNV",
+ "glGetCombinerOutputParameterfvNV",
+ "glGetCombinerOutputParameterivNV",
+ "glGetFinalCombinerInputParameterfvNV",
+ "glGetFinalCombinerInputParameterivNV",
+ "glMultiModeDrawArraysIBM",
+ "glMultiModeDrawElementsIBM",
+ "glColorPointerListIBM",
+ "glSecondaryColorPointerListIBM",
+ "glEdgeFlagPointerListIBM",
+ "glFogCoordPointerListIBM",
+ "glIndexPointerListIBM",
+ "glNormalPointerListIBM",
+ "glTexCoordPointerListIBM",
+ "glVertexPointerListIBM",
+ "glTbufferMask3DFX",
+ "glSampleMaskEXT",
+ "glSamplePatternEXT",
+ "glTextureColorMaskSGIS",
+ "glIglooInterfaceSGIX",
+ "glGenFencesNV",
+ "glDeleteFencesNV",
+ "glSetFenceNV",
+ "glTestFenceNV",
+ "glFinishFenceNV",
+ "glIsFenceNV",
+ "glGetFenceivNV",
+ "glMapControlPointsNV",
+ "glMapParameterivNV",
+ "glMapParameterfvNV",
+ "glGetMapControlPointsNV",
+ "glGetMapParameterivNV",
+ "glGetMapParameterfvNV",
+ "glGetMapAttribParameterivNV",
+ "glGetMapAttribParameterfvNV",
+ "glEvalMapsNV",
+ "glCombinerStageParameterfvNV",
+ "glGetCombinerStageParameterfvNV",
+ "glBindProgramNV",
+ "glDeleteProgramsNV",
+ "glExecuteProgramNV",
+ "glGenProgramsNV",
+ "glAreProgramsResidentNV",
+ "glRequestResidentProgramsNV",
+ "glGetProgramParameterfvNV",
+ "glGetProgramParameterdvNV",
+ "glGetProgramivNV",
+ "glGetProgramStringNV",
+ "glGetTrackMatrixivNV",
+ "glGetVertexAttribdvNV",
+ "glGetVertexAttribfvNV",
+ "glGetVertexAttribivNV",
+ "glGetVertexAttribPointervNV",
+ "glIsProgramNV",
+ "glLoadProgramNV",
+ "glProgramParameter4fNV",
+ "glProgramParameter4dNV",
+ "glProgramParameter4dvNV",
+ "glProgramParameter4fvNV",
+ "glProgramParameters4dvNV",
+ "glProgramParameters4fvNV",
+ "glTrackMatrixNV",
+ "glVertexAttribPointerNV",
+ "glVertexAttrib1sNV",
+ "glVertexAttrib1fNV",
+ "glVertexAttrib1dNV",
+ "glVertexAttrib2sNV",
+ "glVertexAttrib2fNV",
+ "glVertexAttrib2dNV",
+ "glVertexAttrib3sNV",
+ "glVertexAttrib3fNV",
+ "glVertexAttrib3dNV",
+ "glVertexAttrib4sNV",
+ "glVertexAttrib4fNV",
+ "glVertexAttrib4dNV",
+ "glVertexAttrib4ubNV",
+ "glVertexAttrib1svNV",
+ "glVertexAttrib1fvNV",
+ "glVertexAttrib1dvNV",
+ "glVertexAttrib2svNV",
+ "glVertexAttrib2fvNV",
+ "glVertexAttrib2dvNV",
+ "glVertexAttrib3svNV",
+ "glVertexAttrib3fvNV",
+ "glVertexAttrib3dvNV",
+ "glVertexAttrib4svNV",
+ "glVertexAttrib4fvNV",
+ "glVertexAttrib4dvNV",
+ "glVertexAttrib4ubvNV",
+ "glVertexAttribs1svNV",
+ "glVertexAttribs1fvNV",
+ "glVertexAttribs1dvNV",
+ "glVertexAttribs2svNV",
+ "glVertexAttribs2fvNV",
+ "glVertexAttribs2dvNV",
+ "glVertexAttribs3svNV",
+ "glVertexAttribs3fvNV",
+ "glVertexAttribs3dvNV",
+ "glVertexAttribs4svNV",
+ "glVertexAttribs4fvNV",
+ "glVertexAttribs4dvNV",
+ "glVertexAttribs4ubvNV",
+ "glTexBumpParameterivATI",
+ "glTexBumpParameterfvATI",
+ "glGetTexBumpParameterivATI",
+ "glGetTexBumpParameterfvATI",
+ "glGenFragmentShadersATI",
+ "glBindFragmentShaderATI",
+ "glDeleteFragmentShaderATI",
+ "glBeginFragmentShaderATI",
+ "glEndFragmentShaderATI",
+ "glPassTexCoordATI",
+ "glSampleMapATI",
+ "glColorFragmentOp1ATI",
+ "glColorFragmentOp2ATI",
+ "glColorFragmentOp3ATI",
+ "glAlphaFragmentOp1ATI",
+ "glAlphaFragmentOp2ATI",
+ "glAlphaFragmentOp3ATI",
+ "glSetFragmentShaderConstantATI",
+ "glPNTrianglesiATI",
+ "glPNTrianglesfATI",
+ "glNewObjectBufferATI",
+ "glIsObjectBufferATI",
+ "glUpdateObjectBufferATI",
+ "glGetObjectBufferfvATI",
+ "glGetObjectBufferivATI",
+ "glDeleteObjectBufferATI",
+ "glArrayObjectATI",
+ "glGetArrayObjectfvATI",
+ "glGetArrayObjectivATI",
+ "glVariantArrayObjectATI",
+ "glGetVariantArrayObjectfvATI",
+ "glGetVariantArrayObjectivATI",
+ "glBeginVertexShaderEXT",
+ "glEndVertexShaderEXT",
+ "glBindVertexShaderEXT",
+ "glGenVertexShadersEXT",
+ "glDeleteVertexShaderEXT",
+ "glShaderOp1EXT",
+ "glShaderOp2EXT",
+ "glShaderOp3EXT",
+ "glSwizzleEXT",
+ "glWriteMaskEXT",
+ "glInsertComponentEXT",
+ "glExtractComponentEXT",
+ "glGenSymbolsEXT",
+ "glSetInvariantEXT",
+ "glSetLocalConstantEXT",
+ "glVariantbvEXT",
+ "glVariantsvEXT",
+ "glVariantivEXT",
+ "glVariantfvEXT",
+ "glVariantdvEXT",
+ "glVariantubvEXT",
+ "glVariantusvEXT",
+ "glVariantuivEXT",
+ "glVariantPointerEXT",
+ "glEnableVariantClientStateEXT",
+ "glDisableVariantClientStateEXT",
+ "glBindLightParameterEXT",
+ "glBindMaterialParameterEXT",
+ "glBindTexGenParameterEXT",
+ "glBindTextureUnitParameterEXT",
+ "glBindParameterEXT",
+ "glIsVariantEnabledEXT",
+ "glGetVariantBooleanvEXT",
+ "glGetVariantIntegervEXT",
+ "glGetVariantFloatvEXT",
+ "glGetVariantPointervEXT",
+ "glGetInvariantBooleanvEXT",
+ "glGetInvariantIntegervEXT",
+ "glGetInvariantFloatvEXT",
+ "glGetLocalConstantBooleanvEXT",
+ "glGetLocalConstantIntegervEXT",
+ "glGetLocalConstantFloatvEXT",
+ "glVertexStream1s",
+ "glVertexStream1sv",
+ "glVertexStream1i",
+ "glVertexStream1iv",
+ "glVertexStream1f",
+ "glVertexStream1fv",
+ "glVertexStream1d",
+ "glVertexStream1dv",
+ "glVertexStream2s",
+ "glVertexStream2sv",
+ "glVertexStream2i",
+ "glVertexStream2iv",
+ "glVertexStream2f",
+ "glVertexStream2fv",
+ "glVertexStream2d",
+ "glVertexStream2dv",
+ "glVertexStream3s",
+ "glVertexStream3sv",
+ "glVertexStream3i",
+ "glVertexStream3iv",
+ "glVertexStream3f",
+ "glVertexStream3fv",
+ "glVertexStream3d",
+ "glVertexStream3dv",
+ "glVertexStream4s",
+ "glVertexStream4sv",
+ "glVertexStream4i",
+ "glVertexStream4iv",
+ "glVertexStream4f",
+ "glVertexStream4fv",
+ "glVertexStream4d",
+ "glVertexStream4dv",
+ "glNormalStream3b",
+ "glNormalStream3bv",
+ "glNormalStream3s",
+ "glNormalStream3sv",
+ "glNormalStream3i",
+ "glNormalStream3iv",
+ "glNormalStream3f",
+ "glNormalStream3fv",
+ "glNormalStream3d",
+ "glNormalStream3dv",
+ "glClientActiveVertexStream",
+ "glVertexBlendEnvi",
+ "glVertexBlendEnvf",
+/* C2J Parser Version 3.0: Java program parsed successfully. */
null
};
/**
- * C2J Parser Version 2.2
+ * C2J Parser Version 3.0
* Jausoft - Sven Goethel Software Development
* Reading from file: gl-proto-auto.orig.h . . .
* Destination-Class: gl4java_GLFuncJauJNI !
@@ -3118,7 +3663,7 @@ public static final String[] GL_PROC_NAMES = {
/**
* Original Function-Prototype :
* <pre>
- extern void glGetPointerv ( GLenum pname , void * * params ) ;
+ extern void glGetPointerv ( GLenum pname , GLvoid * * params ) ;
* </pre>
*/
public void glGetPointerv (
@@ -5045,7 +5590,7 @@ public static final String[] GL_PROC_NAMES = {
/**
* Original Function-Prototype :
* <pre>
- extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ extern void glTexImage3D ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
* </pre>
*/
public void glTexImage3D (
@@ -6154,6 +6699,1384 @@ public static final String[] GL_PROC_NAMES = {
/**
* Original Function-Prototype :
* <pre>
+ extern void glActiveTexture ( GLenum texture ) ;
+ * </pre>
+ */
+ public void glActiveTexture (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClientActiveTexture ( GLenum texture ) ;
+ * </pre>
+ */
+ public void glClientActiveTexture (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLint border , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ byte[] data
+ ) ;
+ public void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ short[] data
+ ) ;
+ public void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ int[] data
+ ) ;
+ public void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ float[] data
+ ) ;
+ public void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ double[] data
+ ) ;
+ public void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLint border , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ byte[] data
+ ) ;
+ public void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ short[] data
+ ) ;
+ public void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ int[] data
+ ) ;
+ public void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ float[] data
+ ) ;
+ public void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ double[] data
+ ) ;
+ public void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexImage3D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ byte[] data
+ ) ;
+ public void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ short[] data
+ ) ;
+ public void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ int[] data
+ ) ;
+ public void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ float[] data
+ ) ;
+ public void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ double[] data
+ ) ;
+ public void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ byte[] data
+ ) ;
+ public void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ short[] data
+ ) ;
+ public void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ int[] data
+ ) ;
+ public void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ float[] data
+ ) ;
+ public void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ double[] data
+ ) ;
+ public void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ byte[] data
+ ) ;
+ public void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ short[] data
+ ) ;
+ public void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ int[] data
+ ) ;
+ public void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ float[] data
+ ) ;
+ public void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ double[] data
+ ) ;
+ public void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ byte[] data
+ ) ;
+ public void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ short[] data
+ ) ;
+ public void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ int[] data
+ ) ;
+ public void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ float[] data
+ ) ;
+ public void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ double[] data
+ ) ;
+ public void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCompressedTexImage ( GLenum target , GLint lod , GLvoid * img ) ;
+ * </pre>
+ */
+ public void glGetCompressedTexImage (
+ int target,
+ int lod,
+ byte[] img
+ ) ;
+ public void glGetCompressedTexImage (
+ int target,
+ int lod,
+ short[] img
+ ) ;
+ public void glGetCompressedTexImage (
+ int target,
+ int lod,
+ int[] img
+ ) ;
+ public void glGetCompressedTexImage (
+ int target,
+ int lod,
+ float[] img
+ ) ;
+ public void glGetCompressedTexImage (
+ int target,
+ int lod,
+ double[] img
+ ) ;
+ public void glGetCompressedTexImage (
+ int target,
+ int lod,
+ boolean[] img
+ ) ;
+ public void glGetCompressedTexImage (
+ int target,
+ int lod,
+ long[] img
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1d ( GLenum target , GLdouble s ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1d (
+ int target,
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dv ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1dv (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1f ( GLenum target , GLfloat s ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1f (
+ int target,
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fv ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1fv (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1i ( GLenum target , GLint s ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1i (
+ int target,
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1iv ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1iv (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1s ( GLenum target , GLshort s ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1s (
+ int target,
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1sv ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1sv (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2d ( GLenum target , GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2d (
+ int target,
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dv ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2dv (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2f ( GLenum target , GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2f (
+ int target,
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fv ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2fv (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2i ( GLenum target , GLint s , GLint t ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2i (
+ int target,
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2iv ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2iv (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2s ( GLenum target , GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2s (
+ int target,
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2sv ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2sv (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3d ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3d (
+ int target,
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dv ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3dv (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3f ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3f (
+ int target,
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fv ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3fv (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3i ( GLenum target , GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3i (
+ int target,
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3iv ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3iv (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3s ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3s (
+ int target,
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3sv ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3sv (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4d ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4d (
+ int target,
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dv ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4dv (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4f ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4f (
+ int target,
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fv ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4fv (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4i ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4i (
+ int target,
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4iv ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4iv (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4s ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4s (
+ int target,
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4sv ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4sv (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadTransposeMatrixd ( const GLdouble m [ 16 ] ) ;
+ * </pre>
+ */
+ public void glLoadTransposeMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadTransposeMatrixf ( const GLfloat m [ 16 ] ) ;
+ * </pre>
+ */
+ public void glLoadTransposeMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultTransposeMatrixd ( const GLdouble m [ 16 ] ) ;
+ * </pre>
+ */
+ public void glMultTransposeMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultTransposeMatrixf ( const GLfloat m [ 16 ] ) ;
+ * </pre>
+ */
+ public void glMultTransposeMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSampleCoverage ( GLclampf value , GLboolean invert ) ;
+ * </pre>
+ */
+ public void glSampleCoverage (
+ float value,
+ boolean invert
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSamplePass ( GLenum pass ) ;
+ * </pre>
+ */
+ public void glSamplePass (
+ int pass
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public void glActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClientActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public void glClientActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1dARB (
+ int target,
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1fARB (
+ int target,
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1iARB (
+ int target,
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1sARB (
+ int target,
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2dARB (
+ int target,
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2fARB (
+ int target,
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2iARB (
+ int target,
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2sARB (
+ int target,
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3dARB (
+ int target,
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3fARB (
+ int target,
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3iARB (
+ int target,
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3sARB (
+ int target,
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4dARB (
+ int target,
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4fARB (
+ int target,
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4iARB (
+ int target,
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4sARB (
+ int target,
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
* </pre>
*/
@@ -6730,7 +8653,7 @@ public static final String[] GL_PROC_NAMES = {
/**
* Original Function-Prototype :
* <pre>
- extern void glGetPointervEXT ( GLenum pname , void * * params ) ;
+ extern void glGetPointervEXT ( GLenum pname , GLvoid * * params ) ;
* </pre>
*/
public void glGetPointervEXT (
@@ -6819,6 +8742,28 @@ public static final String[] GL_PROC_NAMES = {
/**
* Original Function-Prototype :
* <pre>
+ extern void glPointParameterfSGIS ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glPointParameterfSGIS (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfvSGIS ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glPointParameterfvSGIS (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
* </pre>
*/
@@ -7038,400 +8983,8367 @@ public static final String[] GL_PROC_NAMES = {
/**
* Original Function-Prototype :
* <pre>
- extern void glActiveTextureARB ( GLenum texture ) ;
+ extern void glLoadTransposeMatrixfARB ( const GLfloat * ) ;
* </pre>
*/
- public void glActiveTextureARB (
- int texture
+ public void glLoadTransposeMatrixfARB (
+ float[] arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glClientActiveTextureARB ( GLenum texture ) ;
+ extern void glLoadTransposeMatrixdARB ( const GLdouble * ) ;
* </pre>
*/
- public void glClientActiveTextureARB (
- int texture
+ public void glLoadTransposeMatrixdARB (
+ double[] arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
+ extern void glMultTransposeMatrixfARB ( const GLfloat * ) ;
* </pre>
*/
- public void glMultiTexCoord1dARB (
- int target,
- double s
+ public void glMultTransposeMatrixfARB (
+ float[] arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
+ extern void glMultTransposeMatrixdARB ( const GLdouble * ) ;
* </pre>
*/
- public void glMultiTexCoord1dvARB (
- int target,
- double[] v
+ public void glMultTransposeMatrixdARB (
+ double[] arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
+ extern void glSampleCoverageARB ( GLclampf , GLboolean ) ;
* </pre>
*/
- public void glMultiTexCoord1fARB (
- int target,
- float s
+ public void glSampleCoverageARB (
+ float arg0,
+ boolean arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
+ extern void glCompressedTexImage3DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ;
* </pre>
*/
- public void glMultiTexCoord1fvARB (
- int target,
- float[] v
+ public void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ byte[] arg8
+ ) ;
+ public void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ short[] arg8
+ ) ;
+ public void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int[] arg8
+ ) ;
+ public void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ float[] arg8
+ ) ;
+ public void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ double[] arg8
+ ) ;
+ public void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ boolean[] arg8
+ ) ;
+ public void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ long[] arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexImage2DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ byte[] arg7
+ ) ;
+ public void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ short[] arg7
+ ) ;
+ public void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int[] arg7
+ ) ;
+ public void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ float[] arg7
+ ) ;
+ public void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ double[] arg7
+ ) ;
+ public void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean[] arg7
+ ) ;
+ public void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ long[] arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexImage1DARB ( GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ byte[] arg6
+ ) ;
+ public void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ short[] arg6
+ ) ;
+ public void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int[] arg6
+ ) ;
+ public void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ float[] arg6
+ ) ;
+ public void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ double[] arg6
+ ) ;
+ public void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ boolean[] arg6
+ ) ;
+ public void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ long[] arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage3DARB ( GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ byte[] arg10
+ ) ;
+ public void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ short[] arg10
+ ) ;
+ public void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int[] arg10
+ ) ;
+ public void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ float[] arg10
+ ) ;
+ public void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ double[] arg10
+ ) ;
+ public void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ boolean[] arg10
+ ) ;
+ public void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ long[] arg10
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage2DARB ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ byte[] arg8
+ ) ;
+ public void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ short[] arg8
+ ) ;
+ public void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int[] arg8
+ ) ;
+ public void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ float[] arg8
+ ) ;
+ public void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ double[] arg8
+ ) ;
+ public void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ boolean[] arg8
+ ) ;
+ public void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ long[] arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage1DARB ( GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ byte[] arg6
+ ) ;
+ public void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ short[] arg6
+ ) ;
+ public void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int[] arg6
+ ) ;
+ public void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ float[] arg6
+ ) ;
+ public void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ double[] arg6
+ ) ;
+ public void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ boolean[] arg6
+ ) ;
+ public void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ long[] arg6
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
+ extern void glGetCompressedTexImageARB ( GLenum , GLint , void * ) ;
* </pre>
*/
- public void glMultiTexCoord1iARB (
- int target,
- int s
+ public void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ long[] arg2
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
+ extern void glWeightbvARB ( GLint , const GLbyte * ) ;
* </pre>
*/
- public void glMultiTexCoord1ivARB (
- int target,
- int[] v
+ public void glWeightbvARB (
+ int arg0,
+ byte[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
+ extern void glWeightsvARB ( GLint , const GLshort * ) ;
* </pre>
*/
- public void glMultiTexCoord1sARB (
- int target,
- short s
+ public void glWeightsvARB (
+ int arg0,
+ short[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
+ extern void glWeightivARB ( GLint , const GLint * ) ;
* </pre>
*/
- public void glMultiTexCoord1svARB (
- int target,
- short[] v
+ public void glWeightivARB (
+ int arg0,
+ int[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
+ extern void glWeightfvARB ( GLint , const GLfloat * ) ;
* </pre>
*/
- public void glMultiTexCoord2dARB (
- int target,
- double s,
- double t
+ public void glWeightfvARB (
+ int arg0,
+ float[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
+ extern void glWeightdvARB ( GLint , const GLdouble * ) ;
* </pre>
*/
- public void glMultiTexCoord2dvARB (
- int target,
- double[] v
+ public void glWeightdvARB (
+ int arg0,
+ double[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
+ extern void glWeightubvARB ( GLint , const GLubyte * ) ;
* </pre>
*/
- public void glMultiTexCoord2fARB (
- int target,
- float s,
- float t
+ public void glWeightubvARB (
+ int arg0,
+ byte[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
+ extern void glWeightusvARB ( GLint , const GLushort * ) ;
* </pre>
*/
- public void glMultiTexCoord2fvARB (
- int target,
- float[] v
+ public void glWeightusvARB (
+ int arg0,
+ short[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
+ extern void glWeightuivARB ( GLint , const GLuint * ) ;
* </pre>
*/
- public void glMultiTexCoord2iARB (
- int target,
- int s,
- int t
+ public void glWeightuivARB (
+ int arg0,
+ int[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
+ extern void glWeightPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ;
* </pre>
*/
- public void glMultiTexCoord2ivARB (
- int target,
- int[] v
+ public void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
+ extern void glVertexBlendARB ( GLint ) ;
* </pre>
*/
- public void glMultiTexCoord2sARB (
- int target,
- short s,
- short t
+ public void glVertexBlendARB (
+ int arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
+ extern void glCurrentPaletteMatrixARB ( GLint ) ;
* </pre>
*/
- public void glMultiTexCoord2svARB (
- int target,
- short[] v
+ public void glCurrentPaletteMatrixARB (
+ int arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ extern void glMatrixIndexubvARB ( GLint , const GLubyte * ) ;
* </pre>
*/
- public void glMultiTexCoord3dARB (
- int target,
- double s,
- double t,
- double r
+ public void glMatrixIndexubvARB (
+ int arg0,
+ byte[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
+ extern void glMatrixIndexusvARB ( GLint , const GLushort * ) ;
* </pre>
*/
- public void glMultiTexCoord3dvARB (
- int target,
- double[] v
+ public void glMatrixIndexusvARB (
+ int arg0,
+ short[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ extern void glMatrixIndexuivARB ( GLint , const GLuint * ) ;
* </pre>
*/
- public void glMultiTexCoord3fARB (
- int target,
- float s,
- float t,
- float r
+ public void glMatrixIndexuivARB (
+ int arg0,
+ int[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
+ extern void glMatrixIndexPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ;
* </pre>
*/
- public void glMultiTexCoord3fvARB (
- int target,
- float[] v
+ public void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
+ extern void glGetTexFilterFuncSGIS ( GLenum , GLenum , GLfloat * ) ;
* </pre>
*/
- public void glMultiTexCoord3iARB (
- int target,
- int s,
- int t,
- int r
+ public void glGetTexFilterFuncSGIS (
+ int arg0,
+ int arg1,
+ float[] arg2
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
+ extern void glTexFilterFuncSGIS ( GLenum , GLenum , GLsizei , const GLfloat * ) ;
* </pre>
*/
- public void glMultiTexCoord3ivARB (
- int target,
- int[] v
+ public void glTexFilterFuncSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ extern void glTexSubImage1DEXT ( GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid * ) ;
* </pre>
*/
- public void glMultiTexCoord3sARB (
- int target,
- short s,
- short t,
- short r
+ public void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ byte[] arg6
+ ) ;
+ public void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ short[] arg6
+ ) ;
+ public void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int[] arg6
+ ) ;
+ public void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ float[] arg6
+ ) ;
+ public void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ double[] arg6
+ ) ;
+ public void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ boolean[] arg6
+ ) ;
+ public void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ long[] arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ byte[] arg8
+ ) ;
+ public void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ short[] arg8
+ ) ;
+ public void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int[] arg8
+ ) ;
+ public void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ float[] arg8
+ ) ;
+ public void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ double[] arg8
+ ) ;
+ public void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ boolean[] arg8
+ ) ;
+ public void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ long[] arg8
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
+ extern void glCopyTexImage1DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint ) ;
* </pre>
*/
- public void glMultiTexCoord3svARB (
- int target,
- short[] v
+ public void glCopyTexImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ extern void glCopyTexImage2DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint ) ;
* </pre>
*/
- public void glMultiTexCoord4dARB (
- int target,
- double s,
- double t,
- double r,
- double q
+ public void glCopyTexImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
+ extern void glCopyTexSubImage1DEXT ( GLenum , GLint , GLint , GLint , GLint , GLsizei ) ;
* </pre>
*/
- public void glMultiTexCoord4dvARB (
- int target,
- double[] v
+ public void glCopyTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ extern void glCopyTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) ;
* </pre>
*/
- public void glMultiTexCoord4fARB (
- int target,
- float s,
- float t,
- float r,
- float q
+ public void glCopyTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
+ extern void glGetHistogramEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ;
* </pre>
*/
- public void glMultiTexCoord4fvARB (
- int target,
- float[] v
+ public void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ byte[] arg4
+ ) ;
+ public void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ short[] arg4
+ ) ;
+ public void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ int[] arg4
+ ) ;
+ public void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ float[] arg4
+ ) ;
+ public void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ double[] arg4
+ ) ;
+ public void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ boolean[] arg4
+ ) ;
+ public void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ long[] arg4
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ extern void glGetHistogramParameterfvEXT ( GLenum , GLenum , GLfloat * ) ;
* </pre>
*/
- public void glMultiTexCoord4iARB (
- int target,
- int s,
- int t,
- int r,
- int q
+ public void glGetHistogramParameterfvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
+ extern void glGetHistogramParameterivEXT ( GLenum , GLenum , GLint * ) ;
* </pre>
*/
- public void glMultiTexCoord4ivARB (
- int target,
- int[] v
+ public void glGetHistogramParameterivEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ extern void glGetMinmaxEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ;
* </pre>
*/
- public void glMultiTexCoord4sARB (
- int target,
- short s,
- short t,
- short r,
- short q
+ public void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ byte[] arg4
+ ) ;
+ public void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ short[] arg4
+ ) ;
+ public void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ int[] arg4
+ ) ;
+ public void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ float[] arg4
+ ) ;
+ public void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ double[] arg4
+ ) ;
+ public void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ boolean[] arg4
+ ) ;
+ public void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ long[] arg4
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
+ extern void glGetMinmaxParameterfvEXT ( GLenum , GLenum , GLfloat * ) ;
* </pre>
*/
- public void glMultiTexCoord4svARB (
- int target,
- short[] v
+ public void glGetMinmaxParameterfvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmaxParameterivEXT ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetMinmaxParameterivEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHistogramEXT ( GLenum , GLsizei , GLenum , GLboolean ) ;
+ * </pre>
+ */
+ public void glHistogramEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMinmaxEXT ( GLenum , GLenum , GLboolean ) ;
+ * </pre>
+ */
+ public void glMinmaxEXT (
+ int arg0,
+ int arg1,
+ boolean arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetHistogramEXT ( GLenum ) ;
+ * </pre>
+ */
+ public void glResetHistogramEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetMinmaxEXT ( GLenum ) ;
+ * </pre>
+ */
+ public void glResetMinmaxEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter1DEXT ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ byte[] arg5
+ ) ;
+ public void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ short[] arg5
+ ) ;
+ public void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int[] arg5
+ ) ;
+ public void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ float[] arg5
+ ) ;
+ public void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ double[] arg5
+ ) ;
+ public void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean[] arg5
+ ) ;
+ public void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ long[] arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ byte[] arg6
+ ) ;
+ public void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ short[] arg6
+ ) ;
+ public void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int[] arg6
+ ) ;
+ public void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ float[] arg6
+ ) ;
+ public void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ double[] arg6
+ ) ;
+ public void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ boolean[] arg6
+ ) ;
+ public void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ long[] arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterfEXT ( GLenum , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public void glConvolutionParameterfEXT (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glConvolutionParameterfvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameteriEXT ( GLenum , GLenum , GLint ) ;
+ * </pre>
+ */
+ public void glConvolutionParameteriEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterivEXT ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public void glConvolutionParameterivEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter1DEXT ( GLenum , GLenum , GLint , GLint , GLsizei ) ;
+ * </pre>
+ */
+ public void glCopyConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter2DEXT ( GLenum , GLenum , GLint , GLint , GLsizei , GLsizei ) ;
+ * </pre>
+ */
+ public void glCopyConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionFilterEXT ( GLenum , GLenum , GLenum , GLvoid * ) ;
+ * </pre>
+ */
+ public void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameterfvEXT ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetConvolutionParameterfvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameterivEXT ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetConvolutionParameterivEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetSeparableFilterEXT ( GLenum , GLenum , GLenum , GLvoid * , GLvoid * , GLvoid * ) ;
+ * </pre>
+ */
+ public void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3,
+ byte[] arg4,
+ byte[] arg5
+ ) ;
+ public void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3,
+ short[] arg4,
+ short[] arg5
+ ) ;
+ public void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3,
+ int[] arg4,
+ int[] arg5
+ ) ;
+ public void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3,
+ float[] arg4,
+ float[] arg5
+ ) ;
+ public void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3,
+ double[] arg4,
+ double[] arg5
+ ) ;
+ public void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3,
+ boolean[] arg4,
+ boolean[] arg5
+ ) ;
+ public void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3,
+ long[] arg4,
+ long[] arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSeparableFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ byte[] arg6,
+ byte[] arg7
+ ) ;
+ public void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ short[] arg6,
+ short[] arg7
+ ) ;
+ public void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int[] arg6,
+ int[] arg7
+ ) ;
+ public void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ float[] arg6,
+ float[] arg7
+ ) ;
+ public void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ double[] arg6,
+ double[] arg7
+ ) ;
+ public void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ boolean[] arg6,
+ boolean[] arg7
+ ) ;
+ public void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ long[] arg6,
+ long[] arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableSGI ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ byte[] arg5
+ ) ;
+ public void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ short[] arg5
+ ) ;
+ public void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int[] arg5
+ ) ;
+ public void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ float[] arg5
+ ) ;
+ public void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ double[] arg5
+ ) ;
+ public void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean[] arg5
+ ) ;
+ public void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ long[] arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameterfvSGI ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glColorTableParameterfvSGI (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameterivSGI ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public void glColorTableParameterivSGI (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorTableSGI ( GLenum , GLenum , GLint , GLint , GLsizei ) ;
+ * </pre>
+ */
+ public void glCopyColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableSGI ( GLenum , GLenum , GLenum , GLvoid * ) ;
+ * </pre>
+ */
+ public void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterfvSGI ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetColorTableParameterfvSGI (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterivSGI ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetColorTableParameterivSGI (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTexGenSGIX ( GLenum ) ;
+ * </pre>
+ */
+ public void glPixelTexGenSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTexGenParameteriSGIS ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public void glPixelTexGenParameteriSGIS (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTexGenParameterivSGIS ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public void glPixelTexGenParameterivSGIS (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTexGenParameterfSGIS ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public void glPixelTexGenParameterfSGIS (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTexGenParameterfvSGIS ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glPixelTexGenParameterfvSGIS (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelTexGenParameterivSGIS ( GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetPixelTexGenParameterivSGIS (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelTexGenParameterfvSGIS ( GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetPixelTexGenParameterfvSGIS (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage4DSGIS ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ byte[] arg10
+ ) ;
+ public void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ short[] arg10
+ ) ;
+ public void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int[] arg10
+ ) ;
+ public void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ float[] arg10
+ ) ;
+ public void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ double[] arg10
+ ) ;
+ public void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ boolean[] arg10
+ ) ;
+ public void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ long[] arg10
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage4DSGIS ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ byte[] arg12
+ ) ;
+ public void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ short[] arg12
+ ) ;
+ public void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ int[] arg12
+ ) ;
+ public void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ float[] arg12
+ ) ;
+ public void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ double[] arg12
+ ) ;
+ public void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ boolean[] arg12
+ ) ;
+ public void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ long[] arg12
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDetailTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glDetailTexFuncSGIS (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetDetailTexFuncSGIS ( GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetDetailTexFuncSGIS (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSharpenTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glSharpenTexFuncSGIS (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetSharpenTexFuncSGIS ( GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetSharpenTexFuncSGIS (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSampleMaskSGIS ( GLclampf , GLboolean ) ;
+ * </pre>
+ */
+ public void glSampleMaskSGIS (
+ float arg0,
+ boolean arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSamplePatternSGIS ( GLenum ) ;
+ * </pre>
+ */
+ public void glSamplePatternSGIS (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSpriteParameterfSGIX ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public void glSpriteParameterfSGIX (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSpriteParameterfvSGIX ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glSpriteParameterfvSGIX (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSpriteParameteriSGIX ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public void glSpriteParameteriSGIX (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSpriteParameterivSGIX ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public void glSpriteParameterivSGIX (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfARB ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public void glPointParameterfARB (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfvARB ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glPointParameterfvARB (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glGetInstrumentsSGIX ( void ) ;
+ * </pre>
+ */
+ public int glGetInstrumentsSGIX (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInstrumentsBufferSGIX ( GLsizei , GLint * ) ;
+ * </pre>
+ */
+ public void glInstrumentsBufferSGIX (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glPollInstrumentsSGIX ( GLint * ) ;
+ * </pre>
+ */
+ public int glPollInstrumentsSGIX (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReadInstrumentsSGIX ( GLint ) ;
+ * </pre>
+ */
+ public void glReadInstrumentsSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStartInstrumentsSGIX ( void ) ;
+ * </pre>
+ */
+ public void glStartInstrumentsSGIX (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStopInstrumentsSGIX ( GLint ) ;
+ * </pre>
+ */
+ public void glStopInstrumentsSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFrameZoomSGIX ( GLint ) ;
+ * </pre>
+ */
+ public void glFrameZoomSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTagSampleBufferSGIX ( void ) ;
+ * </pre>
+ */
+ public void glTagSampleBufferSGIX (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeformationMap3dSGIX ( GLenum , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , const GLdouble * ) ;
+ * </pre>
+ */
+ public void glDeformationMap3dSGIX (
+ int arg0,
+ double arg1,
+ double arg2,
+ int arg3,
+ int arg4,
+ double arg5,
+ double arg6,
+ int arg7,
+ int arg8,
+ double arg9,
+ double arg10,
+ int arg11,
+ int arg12,
+ double[] arg13
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeformationMap3fSGIX ( GLenum , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glDeformationMap3fSGIX (
+ int arg0,
+ float arg1,
+ float arg2,
+ int arg3,
+ int arg4,
+ float arg5,
+ float arg6,
+ int arg7,
+ int arg8,
+ float arg9,
+ float arg10,
+ int arg11,
+ int arg12,
+ float[] arg13
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeformSGIX ( GLbitfield ) ;
+ * </pre>
+ */
+ public void glDeformSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadIdentityDeformationMapSGIX ( GLbitfield ) ;
+ * </pre>
+ */
+ public void glLoadIdentityDeformationMapSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReferencePlaneSGIX ( const GLdouble * ) ;
+ * </pre>
+ */
+ public void glReferencePlaneSGIX (
+ double[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFlushRasterSGIX ( void ) ;
+ * </pre>
+ */
+ public void glFlushRasterSGIX (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogFuncSGIS ( GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glFogFuncSGIS (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFogFuncSGIS ( GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetFogFuncSGIS (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glImageTransformParameteriHP ( GLenum , GLenum , GLint ) ;
+ * </pre>
+ */
+ public void glImageTransformParameteriHP (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glImageTransformParameterfHP ( GLenum , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public void glImageTransformParameterfHP (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glImageTransformParameterivHP ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public void glImageTransformParameterivHP (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glImageTransformParameterfvHP ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glImageTransformParameterfvHP (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetImageTransformParameterivHP ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetImageTransformParameterivHP (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetImageTransformParameterfvHP ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetImageTransformParameterfvHP (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorSubTableEXT ( GLenum , GLsizei , GLint , GLint , GLsizei ) ;
+ * </pre>
+ */
+ public void glCopyColorSubTableEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHintPGI ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public void glHintPGI (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetListParameterfvSGIX ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetListParameterfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetListParameterivSGIX ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetListParameterivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListParameterfSGIX ( GLuint , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public void glListParameterfSGIX (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListParameterfvSGIX ( GLuint , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glListParameterfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListParameteriSGIX ( GLuint , GLenum , GLint ) ;
+ * </pre>
+ */
+ public void glListParameteriSGIX (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListParameterivSGIX ( GLuint , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public void glListParameterivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexMaterialEXT ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public void glIndexMaterialEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexFuncEXT ( GLenum , GLclampf ) ;
+ * </pre>
+ */
+ public void glIndexFuncEXT (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCullParameterdvEXT ( GLenum , GLdouble * ) ;
+ * </pre>
+ */
+ public void glCullParameterdvEXT (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCullParameterfvEXT ( GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glCullParameterfvEXT (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentColorMaterialSGIX ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public void glFragmentColorMaterialSGIX (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightfSGIX ( GLenum , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public void glFragmentLightfSGIX (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightfvSGIX ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glFragmentLightfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightiSGIX ( GLenum , GLenum , GLint ) ;
+ * </pre>
+ */
+ public void glFragmentLightiSGIX (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightivSGIX ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public void glFragmentLightivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightModelfSGIX ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public void glFragmentLightModelfSGIX (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightModelfvSGIX ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glFragmentLightModelfvSGIX (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightModeliSGIX ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public void glFragmentLightModeliSGIX (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightModelivSGIX ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public void glFragmentLightModelivSGIX (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentMaterialfSGIX ( GLenum , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public void glFragmentMaterialfSGIX (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentMaterialfvSGIX ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glFragmentMaterialfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentMaterialiSGIX ( GLenum , GLenum , GLint ) ;
+ * </pre>
+ */
+ public void glFragmentMaterialiSGIX (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentMaterialivSGIX ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public void glFragmentMaterialivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFragmentLightfvSGIX ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetFragmentLightfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFragmentLightivSGIX ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetFragmentLightivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFragmentMaterialfvSGIX ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetFragmentMaterialfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFragmentMaterialivSGIX ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetFragmentMaterialivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightEnviSGIX ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public void glLightEnviSGIX (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawRangeElementsEXT ( GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ byte[] arg5
+ ) ;
+ public void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ short[] arg5
+ ) ;
+ public void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int[] arg5
+ ) ;
+ public void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ float[] arg5
+ ) ;
+ public void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ double[] arg5
+ ) ;
+ public void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean[] arg5
+ ) ;
+ public void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ long[] arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glApplyTextureEXT ( GLenum ) ;
+ * </pre>
+ */
+ public void glApplyTextureEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTextureLightEXT ( GLenum ) ;
+ * </pre>
+ */
+ public void glTextureLightEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTextureMaterialEXT ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public void glTextureMaterialEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAsyncMarkerSGIX ( GLuint ) ;
+ * </pre>
+ */
+ public void glAsyncMarkerSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glFinishAsyncSGIX ( GLuint * ) ;
+ * </pre>
+ */
+ public int glFinishAsyncSGIX (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glPollAsyncSGIX ( GLuint * ) ;
+ * </pre>
+ */
+ public int glPollAsyncSGIX (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenAsyncMarkersSGIX ( GLsizei ) ;
+ * </pre>
+ */
+ public int glGenAsyncMarkersSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteAsyncMarkersSGIX ( GLuint , GLsizei ) ;
+ * </pre>
+ */
+ public void glDeleteAsyncMarkersSGIX (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsAsyncMarkerSGIX ( GLuint ) ;
+ * </pre>
+ */
+ public boolean glIsAsyncMarkerSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointervINTEL ( GLint , GLenum , const GLvoid * * ) ;
+ * </pre>
+ */
+ public void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointervINTEL ( GLenum , const GLvoid * * ) ;
+ * </pre>
+ */
+ public void glNormalPointervINTEL (
+ int arg0,
+ byte[][] arg1
+ ) ;
+ public void glNormalPointervINTEL (
+ int arg0,
+ short[][] arg1
+ ) ;
+ public void glNormalPointervINTEL (
+ int arg0,
+ int[][] arg1
+ ) ;
+ public void glNormalPointervINTEL (
+ int arg0,
+ float[][] arg1
+ ) ;
+ public void glNormalPointervINTEL (
+ int arg0,
+ double[][] arg1
+ ) ;
+ public void glNormalPointervINTEL (
+ int arg0,
+ boolean[][] arg1
+ ) ;
+ public void glNormalPointervINTEL (
+ int arg0,
+ long[][] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointervINTEL ( GLint , GLenum , const GLvoid * * ) ;
+ * </pre>
+ */
+ public void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointervINTEL ( GLint , GLenum , const GLvoid * * ) ;
+ * </pre>
+ */
+ public void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransformParameteriEXT ( GLenum , GLenum , GLint ) ;
+ * </pre>
+ */
+ public void glPixelTransformParameteriEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransformParameterfEXT ( GLenum , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public void glPixelTransformParameterfEXT (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransformParameterivEXT ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public void glPixelTransformParameterivEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransformParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glPixelTransformParameterfvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3bEXT ( GLbyte , GLbyte , GLbyte ) ;
+ * </pre>
+ */
+ public void glSecondaryColor3bEXT (
+ byte arg0,
+ byte arg1,
+ byte arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3bvEXT ( const GLbyte * ) ;
+ * </pre>
+ */
+ public void glSecondaryColor3bvEXT (
+ byte[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3dEXT ( GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public void glSecondaryColor3dEXT (
+ double arg0,
+ double arg1,
+ double arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3dvEXT ( const GLdouble * ) ;
+ * </pre>
+ */
+ public void glSecondaryColor3dvEXT (
+ double[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3fEXT ( GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glSecondaryColor3fEXT (
+ float arg0,
+ float arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3fvEXT ( const GLfloat * ) ;
+ * </pre>
+ */
+ public void glSecondaryColor3fvEXT (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3iEXT ( GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public void glSecondaryColor3iEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3ivEXT ( const GLint * ) ;
+ * </pre>
+ */
+ public void glSecondaryColor3ivEXT (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3sEXT ( GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public void glSecondaryColor3sEXT (
+ short arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3svEXT ( const GLshort * ) ;
+ * </pre>
+ */
+ public void glSecondaryColor3svEXT (
+ short[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3ubEXT ( GLubyte , GLubyte , GLubyte ) ;
+ * </pre>
+ */
+ public void glSecondaryColor3ubEXT (
+ byte arg0,
+ byte arg1,
+ byte arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3ubvEXT ( const GLubyte * ) ;
+ * </pre>
+ */
+ public void glSecondaryColor3ubvEXT (
+ byte[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3uiEXT ( GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public void glSecondaryColor3uiEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3uivEXT ( const GLuint * ) ;
+ * </pre>
+ */
+ public void glSecondaryColor3uivEXT (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3usEXT ( GLushort , GLushort , GLushort ) ;
+ * </pre>
+ */
+ public void glSecondaryColor3usEXT (
+ short arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3usvEXT ( const GLushort * ) ;
+ * </pre>
+ */
+ public void glSecondaryColor3usvEXT (
+ short[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColorPointerEXT ( GLint , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTextureNormalEXT ( GLenum ) ;
+ * </pre>
+ */
+ public void glTextureNormalEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiDrawArraysEXT ( GLenum , GLint * , GLsizei * , GLsizei ) ;
+ * </pre>
+ */
+ public void glMultiDrawArraysEXT (
+ int arg0,
+ int[] arg1,
+ int[] arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiDrawElementsEXT ( GLenum , const GLsizei * , GLenum , const GLvoid * * , GLsizei ) ;
+ * </pre>
+ */
+ public void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4
+ ) ;
+ public void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4
+ ) ;
+ public void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4
+ ) ;
+ public void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4
+ ) ;
+ public void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4
+ ) ;
+ public void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4
+ ) ;
+ public void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoordfEXT ( GLfloat ) ;
+ * </pre>
+ */
+ public void glFogCoordfEXT (
+ float arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoordfvEXT ( const GLfloat * ) ;
+ * </pre>
+ */
+ public void glFogCoordfvEXT (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoorddEXT ( GLdouble ) ;
+ * </pre>
+ */
+ public void glFogCoorddEXT (
+ double arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoorddvEXT ( const GLdouble * ) ;
+ * </pre>
+ */
+ public void glFogCoorddvEXT (
+ double[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoordPointerEXT ( GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ long[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3bEXT ( GLbyte , GLbyte , GLbyte ) ;
+ * </pre>
+ */
+ public void glTangent3bEXT (
+ byte arg0,
+ byte arg1,
+ byte arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3bvEXT ( const GLbyte * ) ;
+ * </pre>
+ */
+ public void glTangent3bvEXT (
+ byte[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3dEXT ( GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public void glTangent3dEXT (
+ double arg0,
+ double arg1,
+ double arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3dvEXT ( const GLdouble * ) ;
+ * </pre>
+ */
+ public void glTangent3dvEXT (
+ double[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3fEXT ( GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glTangent3fEXT (
+ float arg0,
+ float arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3fvEXT ( const GLfloat * ) ;
+ * </pre>
+ */
+ public void glTangent3fvEXT (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3iEXT ( GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public void glTangent3iEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3ivEXT ( const GLint * ) ;
+ * </pre>
+ */
+ public void glTangent3ivEXT (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3sEXT ( GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public void glTangent3sEXT (
+ short arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3svEXT ( const GLshort * ) ;
+ * </pre>
+ */
+ public void glTangent3svEXT (
+ short[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3bEXT ( GLbyte , GLbyte , GLbyte ) ;
+ * </pre>
+ */
+ public void glBinormal3bEXT (
+ byte arg0,
+ byte arg1,
+ byte arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3bvEXT ( const GLbyte * ) ;
+ * </pre>
+ */
+ public void glBinormal3bvEXT (
+ byte[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3dEXT ( GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public void glBinormal3dEXT (
+ double arg0,
+ double arg1,
+ double arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3dvEXT ( const GLdouble * ) ;
+ * </pre>
+ */
+ public void glBinormal3dvEXT (
+ double[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3fEXT ( GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glBinormal3fEXT (
+ float arg0,
+ float arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3fvEXT ( const GLfloat * ) ;
+ * </pre>
+ */
+ public void glBinormal3fvEXT (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3iEXT ( GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public void glBinormal3iEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3ivEXT ( const GLint * ) ;
+ * </pre>
+ */
+ public void glBinormal3ivEXT (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3sEXT ( GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public void glBinormal3sEXT (
+ short arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3svEXT ( const GLshort * ) ;
+ * </pre>
+ */
+ public void glBinormal3svEXT (
+ short[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangentPointerEXT ( GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ long[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormalPointerEXT ( GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ long[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFinishTextureSUNX ( void ) ;
+ * </pre>
+ */
+ public void glFinishTextureSUNX (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactorbSUN ( GLbyte ) ;
+ * </pre>
+ */
+ public void glGlobalAlphaFactorbSUN (
+ byte arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactorsSUN ( GLshort ) ;
+ * </pre>
+ */
+ public void glGlobalAlphaFactorsSUN (
+ short arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactoriSUN ( GLint ) ;
+ * </pre>
+ */
+ public void glGlobalAlphaFactoriSUN (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactorfSUN ( GLfloat ) ;
+ * </pre>
+ */
+ public void glGlobalAlphaFactorfSUN (
+ float arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactordSUN ( GLdouble ) ;
+ * </pre>
+ */
+ public void glGlobalAlphaFactordSUN (
+ double arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactorubSUN ( GLubyte ) ;
+ * </pre>
+ */
+ public void glGlobalAlphaFactorubSUN (
+ byte arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactorusSUN ( GLushort ) ;
+ * </pre>
+ */
+ public void glGlobalAlphaFactorusSUN (
+ short arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactoruiSUN ( GLuint ) ;
+ * </pre>
+ */
+ public void glGlobalAlphaFactoruiSUN (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiSUN ( GLuint ) ;
+ * </pre>
+ */
+ public void glReplacementCodeuiSUN (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeusSUN ( GLushort ) ;
+ * </pre>
+ */
+ public void glReplacementCodeusSUN (
+ short arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeubSUN ( GLubyte ) ;
+ * </pre>
+ */
+ public void glReplacementCodeubSUN (
+ byte arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuivSUN ( const GLuint * ) ;
+ * </pre>
+ */
+ public void glReplacementCodeuivSUN (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeusvSUN ( const GLushort * ) ;
+ * </pre>
+ */
+ public void glReplacementCodeusvSUN (
+ short[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeubvSUN ( const GLubyte * ) ;
+ * </pre>
+ */
+ public void glReplacementCodeubvSUN (
+ byte[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodePointerSUN ( GLenum , GLsizei , const GLvoid * * ) ;
+ * </pre>
+ */
+ public void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubVertex2fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glColor4ubVertex2fSUN (
+ byte arg0,
+ byte arg1,
+ byte arg2,
+ byte arg3,
+ float arg4,
+ float arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubVertex2fvSUN ( const GLubyte * , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glColor4ubVertex2fvSUN (
+ byte[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubVertex3fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glColor4ubVertex3fSUN (
+ byte arg0,
+ byte arg1,
+ byte arg2,
+ byte arg3,
+ float arg4,
+ float arg5,
+ float arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubVertex3fvSUN ( const GLubyte * , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glColor4ubVertex3fvSUN (
+ byte[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glColor3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glColor3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glNormal3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glNormal3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glColor4fNormal3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8,
+ float arg9
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glColor4fNormal3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glTexCoord2fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glTexCoord2fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glTexCoord4fVertex4fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fVertex4fvSUN ( const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glTexCoord4fVertex4fvSUN (
+ float[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor4ubVertex3fSUN ( GLfloat , GLfloat , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glTexCoord2fColor4ubVertex3fSUN (
+ float arg0,
+ float arg1,
+ byte arg2,
+ byte arg3,
+ byte arg4,
+ byte arg5,
+ float arg6,
+ float arg7,
+ float arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor4ubVertex3fvSUN ( const GLfloat * , const GLubyte * , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glTexCoord2fColor4ubVertex3fvSUN (
+ float[] arg0,
+ byte[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glTexCoord2fColor3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glTexCoord2fColor3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glTexCoord2fNormal3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glTexCoord2fNormal3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glTexCoord2fColor4fNormal3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8,
+ float arg9,
+ float arg10,
+ float arg11
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glTexCoord2fColor4fNormal3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1,
+ float[] arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fColor4fNormal3fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glTexCoord4fColor4fNormal3fVertex4fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8,
+ float arg9,
+ float arg10,
+ float arg11,
+ float arg12,
+ float arg13,
+ float arg14
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fColor4fNormal3fVertex4fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glTexCoord4fColor4fNormal3fVertex4fvSUN (
+ float[] arg0,
+ float[] arg1,
+ float[] arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glReplacementCodeuiVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiVertex3fvSUN ( const GLenum * , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glReplacementCodeuiVertex3fvSUN (
+ int[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor4ubVertex3fSUN ( GLenum , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glReplacementCodeuiColor4ubVertex3fSUN (
+ int arg0,
+ byte arg1,
+ byte arg2,
+ byte arg3,
+ byte arg4,
+ float arg5,
+ float arg6,
+ float arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor4ubVertex3fvSUN ( const GLenum * , const GLubyte * , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glReplacementCodeuiColor4ubVertex3fvSUN (
+ int[] arg0,
+ byte[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glReplacementCodeuiColor3fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glReplacementCodeuiColor3fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glReplacementCodeuiNormal3fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glReplacementCodeuiNormal3fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glReplacementCodeuiColor4fNormal3fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8,
+ float arg9,
+ float arg10
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glReplacementCodeuiTexCoord2fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glReplacementCodeuiTexCoord2fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8,
+ float arg9,
+ float arg10,
+ float arg11,
+ float arg12
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2,
+ float[] arg3,
+ float[] arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendFuncSeparateEXT ( GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public void glBlendFuncSeparateEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendFuncSeparateINGR ( GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public void glBlendFuncSeparateINGR (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexWeightfEXT ( GLfloat ) ;
+ * </pre>
+ */
+ public void glVertexWeightfEXT (
+ float arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexWeightfvEXT ( const GLfloat * ) ;
+ * </pre>
+ */
+ public void glVertexWeightfvEXT (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexWeightPointerEXT ( GLsizei , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFlushVertexArrayRangeNV ( void ) ;
+ * </pre>
+ */
+ public void glFlushVertexArrayRangeNV (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexArrayRangeNV ( GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glVertexArrayRangeNV (
+ int arg0,
+ byte[] arg1
+ ) ;
+ public void glVertexArrayRangeNV (
+ int arg0,
+ short[] arg1
+ ) ;
+ public void glVertexArrayRangeNV (
+ int arg0,
+ int[] arg1
+ ) ;
+ public void glVertexArrayRangeNV (
+ int arg0,
+ float[] arg1
+ ) ;
+ public void glVertexArrayRangeNV (
+ int arg0,
+ double[] arg1
+ ) ;
+ public void glVertexArrayRangeNV (
+ int arg0,
+ boolean[] arg1
+ ) ;
+ public void glVertexArrayRangeNV (
+ int arg0,
+ long[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerParameterfvNV ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glCombinerParameterfvNV (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerParameterfNV ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public void glCombinerParameterfNV (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerParameterivNV ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public void glCombinerParameterivNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerParameteriNV ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public void glCombinerParameteriNV (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerInputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public void glCombinerInputNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerOutputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLboolean , GLboolean , GLboolean ) ;
+ * </pre>
+ */
+ public void glCombinerOutputNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ boolean arg8,
+ boolean arg9
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFinalCombinerInputNV ( GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public void glFinalCombinerInputNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCombinerInputParameterfvNV ( GLenum , GLenum , GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetCombinerInputParameterfvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ float[] arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCombinerInputParameterivNV ( GLenum , GLenum , GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetCombinerInputParameterivNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int[] arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCombinerOutputParameterfvNV ( GLenum , GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetCombinerOutputParameterfvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCombinerOutputParameterivNV ( GLenum , GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetCombinerOutputParameterivNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFinalCombinerInputParameterfvNV ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetFinalCombinerInputParameterfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFinalCombinerInputParameterivNV ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetFinalCombinerInputParameterivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiModeDrawArraysIBM ( GLenum , const GLint * , const GLsizei * , GLsizei , GLint ) ;
+ * </pre>
+ */
+ public void glMultiModeDrawArraysIBM (
+ int arg0,
+ int[] arg1,
+ int[] arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiModeDrawElementsIBM ( const GLenum * , const GLsizei * , GLenum , const GLvoid * * , GLsizei , GLint ) ;
+ * </pre>
+ */
+ public void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4
+ ) ;
+ public void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4
+ ) ;
+ public void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4
+ ) ;
+ public void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4
+ ) ;
+ public void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4
+ ) ;
+ public void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4
+ ) ;
+ public void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4
+ ) ;
+ public void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4
+ ) ;
+ public void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4
+ ) ;
+ public void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4
+ ) ;
+ public void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4
+ ) ;
+ public void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4
+ ) ;
+ public void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagPointerListIBM ( GLint , const GLboolean * * , GLint ) ;
+ * </pre>
+ */
+ public void glEdgeFlagPointerListIBM (
+ int arg0,
+ boolean[][] arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoordPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ byte[][] arg2,
+ int arg3
+ ) ;
+ public void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ short[][] arg2,
+ int arg3
+ ) ;
+ public void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int[][] arg2,
+ int arg3
+ ) ;
+ public void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ float[][] arg2,
+ int arg3
+ ) ;
+ public void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ double[][] arg2,
+ int arg3
+ ) ;
+ public void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ boolean[][] arg2,
+ int arg3
+ ) ;
+ public void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ long[][] arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ byte[][] arg2,
+ int arg3
+ ) ;
+ public void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ short[][] arg2,
+ int arg3
+ ) ;
+ public void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ int[][] arg2,
+ int arg3
+ ) ;
+ public void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ float[][] arg2,
+ int arg3
+ ) ;
+ public void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ double[][] arg2,
+ int arg3
+ ) ;
+ public void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ boolean[][] arg2,
+ int arg3
+ ) ;
+ public void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ long[][] arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ byte[][] arg2,
+ int arg3
+ ) ;
+ public void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ short[][] arg2,
+ int arg3
+ ) ;
+ public void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ int[][] arg2,
+ int arg3
+ ) ;
+ public void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ float[][] arg2,
+ int arg3
+ ) ;
+ public void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ double[][] arg2,
+ int arg3
+ ) ;
+ public void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ boolean[][] arg2,
+ int arg3
+ ) ;
+ public void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ long[][] arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4
+ ) ;
+ public void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4
+ ) ;
+ public void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4
+ ) ;
+ public void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4
+ ) ;
+ public void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4
+ ) ;
+ public void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4
+ ) ;
+ public void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4
+ ) ;
+ public void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4
+ ) ;
+ public void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4
+ ) ;
+ public void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4
+ ) ;
+ public void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4
+ ) ;
+ public void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4
+ ) ;
+ public void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTbufferMask3DFX ( GLuint ) ;
+ * </pre>
+ */
+ public void glTbufferMask3DFX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSampleMaskEXT ( GLclampf , GLboolean ) ;
+ * </pre>
+ */
+ public void glSampleMaskEXT (
+ float arg0,
+ boolean arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSamplePatternEXT ( GLenum ) ;
+ * </pre>
+ */
+ public void glSamplePatternEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTextureColorMaskSGIS ( GLboolean , GLboolean , GLboolean , GLboolean ) ;
+ * </pre>
+ */
+ public void glTextureColorMaskSGIS (
+ boolean arg0,
+ boolean arg1,
+ boolean arg2,
+ boolean arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIglooInterfaceSGIX ( GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glIglooInterfaceSGIX (
+ int arg0,
+ byte[] arg1
+ ) ;
+ public void glIglooInterfaceSGIX (
+ int arg0,
+ short[] arg1
+ ) ;
+ public void glIglooInterfaceSGIX (
+ int arg0,
+ int[] arg1
+ ) ;
+ public void glIglooInterfaceSGIX (
+ int arg0,
+ float[] arg1
+ ) ;
+ public void glIglooInterfaceSGIX (
+ int arg0,
+ double[] arg1
+ ) ;
+ public void glIglooInterfaceSGIX (
+ int arg0,
+ boolean[] arg1
+ ) ;
+ public void glIglooInterfaceSGIX (
+ int arg0,
+ long[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenFencesNV ( GLsizei , GLuint * ) ;
+ * </pre>
+ */
+ public void glGenFencesNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteFencesNV ( GLsizei , const GLuint * ) ;
+ * </pre>
+ */
+ public void glDeleteFencesNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSetFenceNV ( GLuint , GLenum ) ;
+ * </pre>
+ */
+ public void glSetFenceNV (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glTestFenceNV ( GLuint ) ;
+ * </pre>
+ */
+ public boolean glTestFenceNV (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFinishFenceNV ( GLuint ) ;
+ * </pre>
+ */
+ public void glFinishFenceNV (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsFenceNV ( GLuint ) ;
+ * </pre>
+ */
+ public boolean glIsFenceNV (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFenceivNV ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetFenceivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLint , GLint , GLboolean , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ byte[] arg8
+ ) ;
+ public void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ short[] arg8
+ ) ;
+ public void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ int[] arg8
+ ) ;
+ public void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ float[] arg8
+ ) ;
+ public void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ double[] arg8
+ ) ;
+ public void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ boolean[] arg8
+ ) ;
+ public void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ long[] arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapParameterivNV ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public void glMapParameterivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapParameterfvNV ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glMapParameterfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLboolean , GLvoid * ) ;
+ * </pre>
+ */
+ public void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ byte[] arg6
+ ) ;
+ public void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ short[] arg6
+ ) ;
+ public void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ int[] arg6
+ ) ;
+ public void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ float[] arg6
+ ) ;
+ public void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ double[] arg6
+ ) ;
+ public void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ boolean[] arg6
+ ) ;
+ public void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ long[] arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapParameterivNV ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetMapParameterivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapParameterfvNV ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetMapParameterfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapAttribParameterivNV ( GLenum , GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetMapAttribParameterivNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapAttribParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetMapAttribParameterfvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalMapsNV ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public void glEvalMapsNV (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerStageParameterfvNV ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glCombinerStageParameterfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCombinerStageParameterfvNV ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetCombinerStageParameterfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindProgramNV ( GLenum , GLuint ) ;
+ * </pre>
+ */
+ public void glBindProgramNV (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteProgramsNV ( GLsizei , const GLuint * ) ;
+ * </pre>
+ */
+ public void glDeleteProgramsNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glExecuteProgramNV ( GLenum , GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glExecuteProgramNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenProgramsNV ( GLsizei , GLuint * ) ;
+ * </pre>
+ */
+ public void glGenProgramsNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glAreProgramsResidentNV ( GLsizei , const GLuint * , GLboolean * ) ;
+ * </pre>
+ */
+ public boolean glAreProgramsResidentNV (
+ int arg0,
+ int[] arg1,
+ boolean[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRequestResidentProgramsNV ( GLsizei , const GLuint * ) ;
+ * </pre>
+ */
+ public void glRequestResidentProgramsNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetProgramParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetProgramParameterfvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetProgramParameterdvNV ( GLenum , GLuint , GLenum , GLdouble * ) ;
+ * </pre>
+ */
+ public void glGetProgramParameterdvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetProgramivNV ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetProgramivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetProgramStringNV ( GLuint , GLenum , GLubyte * ) ;
+ * </pre>
+ */
+ public void glGetProgramStringNV (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTrackMatrixivNV ( GLenum , GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetTrackMatrixivNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVertexAttribdvNV ( GLuint , GLenum , GLdouble * ) ;
+ * </pre>
+ */
+ public void glGetVertexAttribdvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVertexAttribfvNV ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetVertexAttribfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVertexAttribivNV ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetVertexAttribivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVertexAttribPointervNV ( GLuint , GLenum , GLvoid * * ) ;
+ * </pre>
+ */
+ public void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsProgramNV ( GLuint ) ;
+ * </pre>
+ */
+ public boolean glIsProgramNV (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadProgramNV ( GLenum , GLuint , GLsizei , const GLubyte * ) ;
+ * </pre>
+ */
+ public void glLoadProgramNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameter4fNV ( GLenum , GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glProgramParameter4fNV (
+ int arg0,
+ int arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameter4dNV ( GLenum , GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public void glProgramParameter4dNV (
+ int arg0,
+ int arg1,
+ double arg2,
+ double arg3,
+ double arg4,
+ double arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameter4dvNV ( GLenum , GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public void glProgramParameter4dvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameter4fvNV ( GLenum , GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glProgramParameter4fvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameters4dvNV ( GLenum , GLuint , GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public void glProgramParameters4dvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameters4fvNV ( GLenum , GLuint , GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glProgramParameters4fvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTrackMatrixNV ( GLenum , GLuint , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public void glTrackMatrixNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribPointerNV ( GLuint , GLint , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ byte[] arg4
+ ) ;
+ public void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ short[] arg4
+ ) ;
+ public void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int[] arg4
+ ) ;
+ public void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ float[] arg4
+ ) ;
+ public void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ double[] arg4
+ ) ;
+ public void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ boolean[] arg4
+ ) ;
+ public void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ long[] arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1sNV ( GLuint , GLshort ) ;
+ * </pre>
+ */
+ public void glVertexAttrib1sNV (
+ int arg0,
+ short arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1fNV ( GLuint , GLfloat ) ;
+ * </pre>
+ */
+ public void glVertexAttrib1fNV (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1dNV ( GLuint , GLdouble ) ;
+ * </pre>
+ */
+ public void glVertexAttrib1dNV (
+ int arg0,
+ double arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2sNV ( GLuint , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public void glVertexAttrib2sNV (
+ int arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2fNV ( GLuint , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glVertexAttrib2fNV (
+ int arg0,
+ float arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2dNV ( GLuint , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public void glVertexAttrib2dNV (
+ int arg0,
+ double arg1,
+ double arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3sNV ( GLuint , GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public void glVertexAttrib3sNV (
+ int arg0,
+ short arg1,
+ short arg2,
+ short arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3fNV ( GLuint , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glVertexAttrib3fNV (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3dNV ( GLuint , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public void glVertexAttrib3dNV (
+ int arg0,
+ double arg1,
+ double arg2,
+ double arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4sNV ( GLuint , GLshort , GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public void glVertexAttrib4sNV (
+ int arg0,
+ short arg1,
+ short arg2,
+ short arg3,
+ short arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4fNV ( GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glVertexAttrib4fNV (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4dNV ( GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public void glVertexAttrib4dNV (
+ int arg0,
+ double arg1,
+ double arg2,
+ double arg3,
+ double arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4ubNV ( GLuint , GLubyte , GLubyte , GLubyte , GLubyte ) ;
+ * </pre>
+ */
+ public void glVertexAttrib4ubNV (
+ int arg0,
+ byte arg1,
+ byte arg2,
+ byte arg3,
+ byte arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1svNV ( GLuint , const GLshort * ) ;
+ * </pre>
+ */
+ public void glVertexAttrib1svNV (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1fvNV ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glVertexAttrib1fvNV (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1dvNV ( GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public void glVertexAttrib1dvNV (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2svNV ( GLuint , const GLshort * ) ;
+ * </pre>
+ */
+ public void glVertexAttrib2svNV (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2fvNV ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glVertexAttrib2fvNV (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2dvNV ( GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public void glVertexAttrib2dvNV (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3svNV ( GLuint , const GLshort * ) ;
+ * </pre>
+ */
+ public void glVertexAttrib3svNV (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3fvNV ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glVertexAttrib3fvNV (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3dvNV ( GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public void glVertexAttrib3dvNV (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4svNV ( GLuint , const GLshort * ) ;
+ * </pre>
+ */
+ public void glVertexAttrib4svNV (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4fvNV ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glVertexAttrib4fvNV (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4dvNV ( GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public void glVertexAttrib4dvNV (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4ubvNV ( GLuint , const GLubyte * ) ;
+ * </pre>
+ */
+ public void glVertexAttrib4ubvNV (
+ int arg0,
+ byte[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs1svNV ( GLuint , GLsizei , const GLshort * ) ;
+ * </pre>
+ */
+ public void glVertexAttribs1svNV (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs1fvNV ( GLuint , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glVertexAttribs1fvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs1dvNV ( GLuint , GLsizei , const GLdouble * ) ;
+ * </pre>
+ */
+ public void glVertexAttribs1dvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs2svNV ( GLuint , GLsizei , const GLshort * ) ;
+ * </pre>
+ */
+ public void glVertexAttribs2svNV (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs2fvNV ( GLuint , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glVertexAttribs2fvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs2dvNV ( GLuint , GLsizei , const GLdouble * ) ;
+ * </pre>
+ */
+ public void glVertexAttribs2dvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs3svNV ( GLuint , GLsizei , const GLshort * ) ;
+ * </pre>
+ */
+ public void glVertexAttribs3svNV (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs3fvNV ( GLuint , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glVertexAttribs3fvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs3dvNV ( GLuint , GLsizei , const GLdouble * ) ;
+ * </pre>
+ */
+ public void glVertexAttribs3dvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs4svNV ( GLuint , GLsizei , const GLshort * ) ;
+ * </pre>
+ */
+ public void glVertexAttribs4svNV (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs4fvNV ( GLuint , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glVertexAttribs4fvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs4dvNV ( GLuint , GLsizei , const GLdouble * ) ;
+ * </pre>
+ */
+ public void glVertexAttribs4dvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs4ubvNV ( GLuint , GLsizei , const GLubyte * ) ;
+ * </pre>
+ */
+ public void glVertexAttribs4ubvNV (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexBumpParameterivATI ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public void glTexBumpParameterivATI (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexBumpParameterfvATI ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glTexBumpParameterfvATI (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexBumpParameterivATI ( GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetTexBumpParameterivATI (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexBumpParameterfvATI ( GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetTexBumpParameterfvATI (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenFragmentShadersATI ( GLuint ) ;
+ * </pre>
+ */
+ public int glGenFragmentShadersATI (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindFragmentShaderATI ( GLuint ) ;
+ * </pre>
+ */
+ public void glBindFragmentShaderATI (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteFragmentShaderATI ( GLuint ) ;
+ * </pre>
+ */
+ public void glDeleteFragmentShaderATI (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBeginFragmentShaderATI ( void ) ;
+ * </pre>
+ */
+ public void glBeginFragmentShaderATI (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEndFragmentShaderATI ( void ) ;
+ * </pre>
+ */
+ public void glEndFragmentShaderATI (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPassTexCoordATI ( GLuint , GLuint , GLenum ) ;
+ * </pre>
+ */
+ public void glPassTexCoordATI (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSampleMapATI ( GLuint , GLuint , GLenum ) ;
+ * </pre>
+ */
+ public void glSampleMapATI (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public void glColorFragmentOp1ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public void glColorFragmentOp2ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public void glColorFragmentOp3ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ int arg12
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAlphaFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public void glAlphaFragmentOp1ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAlphaFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public void glAlphaFragmentOp2ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAlphaFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public void glAlphaFragmentOp3ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSetFragmentShaderConstantATI ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glSetFragmentShaderConstantATI (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPNTrianglesiATI ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public void glPNTrianglesiATI (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPNTrianglesfATI ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public void glPNTrianglesfATI (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glNewObjectBufferATI ( GLsizei , const GLvoid * , GLenum ) ;
+ * </pre>
+ */
+ public int glNewObjectBufferATI (
+ int arg0,
+ byte[] arg1,
+ int arg2
+ ) ;
+ public int glNewObjectBufferATI (
+ int arg0,
+ short[] arg1,
+ int arg2
+ ) ;
+ public int glNewObjectBufferATI (
+ int arg0,
+ int[] arg1,
+ int arg2
+ ) ;
+ public int glNewObjectBufferATI (
+ int arg0,
+ float[] arg1,
+ int arg2
+ ) ;
+ public int glNewObjectBufferATI (
+ int arg0,
+ double[] arg1,
+ int arg2
+ ) ;
+ public int glNewObjectBufferATI (
+ int arg0,
+ boolean[] arg1,
+ int arg2
+ ) ;
+ public int glNewObjectBufferATI (
+ int arg0,
+ long[] arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsObjectBufferATI ( GLuint ) ;
+ * </pre>
+ */
+ public boolean glIsObjectBufferATI (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glUpdateObjectBufferATI ( GLuint , GLuint , GLsizei , const GLvoid * , GLenum ) ;
+ * </pre>
+ */
+ public void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3,
+ int arg4
+ ) ;
+ public void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3,
+ int arg4
+ ) ;
+ public void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3,
+ int arg4
+ ) ;
+ public void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3,
+ int arg4
+ ) ;
+ public void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3,
+ int arg4
+ ) ;
+ public void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3,
+ int arg4
+ ) ;
+ public void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetObjectBufferfvATI ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetObjectBufferfvATI (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetObjectBufferivATI ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetObjectBufferivATI (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteObjectBufferATI ( GLuint ) ;
+ * </pre>
+ */
+ public void glDeleteObjectBufferATI (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glArrayObjectATI ( GLenum , GLint , GLenum , GLsizei , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public void glArrayObjectATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetArrayObjectfvATI ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetArrayObjectfvATI (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetArrayObjectivATI ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetArrayObjectivATI (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantArrayObjectATI ( GLuint , GLenum , GLsizei , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public void glVariantArrayObjectATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantArrayObjectfvATI ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetVariantArrayObjectfvATI (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantArrayObjectivATI ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetVariantArrayObjectivATI (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBeginVertexShaderEXT ( void ) ;
+ * </pre>
+ */
+ public void glBeginVertexShaderEXT (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEndVertexShaderEXT ( void ) ;
+ * </pre>
+ */
+ public void glEndVertexShaderEXT (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindVertexShaderEXT ( GLuint ) ;
+ * </pre>
+ */
+ public void glBindVertexShaderEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenVertexShadersEXT ( GLuint ) ;
+ * </pre>
+ */
+ public int glGenVertexShadersEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteVertexShaderEXT ( GLuint ) ;
+ * </pre>
+ */
+ public void glDeleteVertexShaderEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glShaderOp1EXT ( GLenum , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public void glShaderOp1EXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glShaderOp2EXT ( GLenum , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public void glShaderOp2EXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glShaderOp3EXT ( GLenum , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public void glShaderOp3EXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSwizzleEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public void glSwizzleEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glWriteMaskEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public void glWriteMaskEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInsertComponentEXT ( GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public void glInsertComponentEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glExtractComponentEXT ( GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public void glExtractComponentEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenSymbolsEXT ( GLenum , GLenum , GLenum , GLuint ) ;
+ * </pre>
+ */
+ public int glGenSymbolsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSetInvariantEXT ( GLuint , GLenum , const void * ) ;
+ * </pre>
+ */
+ public void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ long[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSetLocalConstantEXT ( GLuint , GLenum , const void * ) ;
+ * </pre>
+ */
+ public void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ long[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantbvEXT ( GLuint , const GLbyte * ) ;
+ * </pre>
+ */
+ public void glVariantbvEXT (
+ int arg0,
+ byte[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantsvEXT ( GLuint , const GLshort * ) ;
+ * </pre>
+ */
+ public void glVariantsvEXT (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantivEXT ( GLuint , const GLint * ) ;
+ * </pre>
+ */
+ public void glVariantivEXT (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantfvEXT ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glVariantfvEXT (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantdvEXT ( GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public void glVariantdvEXT (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantubvEXT ( GLuint , const GLubyte * ) ;
+ * </pre>
+ */
+ public void glVariantubvEXT (
+ int arg0,
+ byte[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantusvEXT ( GLuint , const GLushort * ) ;
+ * </pre>
+ */
+ public void glVariantusvEXT (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantuivEXT ( GLuint , const GLuint * ) ;
+ * </pre>
+ */
+ public void glVariantuivEXT (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantPointerEXT ( GLuint , GLenum , GLuint , const void * ) ;
+ * </pre>
+ */
+ public void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnableVariantClientStateEXT ( GLuint ) ;
+ * </pre>
+ */
+ public void glEnableVariantClientStateEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDisableVariantClientStateEXT ( GLuint ) ;
+ * </pre>
+ */
+ public void glDisableVariantClientStateEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glBindLightParameterEXT ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public int glBindLightParameterEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glBindMaterialParameterEXT ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public int glBindMaterialParameterEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glBindTexGenParameterEXT ( GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public int glBindTexGenParameterEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glBindTextureUnitParameterEXT ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public int glBindTextureUnitParameterEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glBindParameterEXT ( GLenum ) ;
+ * </pre>
+ */
+ public int glBindParameterEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsVariantEnabledEXT ( GLuint , GLenum ) ;
+ * </pre>
+ */
+ public boolean glIsVariantEnabledEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ;
+ * </pre>
+ */
+ public void glGetVariantBooleanvEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantIntegervEXT ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetVariantIntegervEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetVariantFloatvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantPointervEXT ( GLuint , GLenum , GLvoid * * ) ;
+ * </pre>
+ */
+ public void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetInvariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ;
+ * </pre>
+ */
+ public void glGetInvariantBooleanvEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetInvariantIntegervEXT ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetInvariantIntegervEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetInvariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetInvariantFloatvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLocalConstantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ;
+ * </pre>
+ */
+ public void glGetLocalConstantBooleanvEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLocalConstantIntegervEXT ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public void glGetLocalConstantIntegervEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLocalConstantFloatvEXT ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public void glGetLocalConstantFloatvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1s ( GLenum , GLshort ) ;
+ * </pre>
+ */
+ public void glVertexStream1s (
+ int arg0,
+ short arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1sv ( GLenum , const GLshort * ) ;
+ * </pre>
+ */
+ public void glVertexStream1sv (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1i ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public void glVertexStream1i (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1iv ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public void glVertexStream1iv (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1f ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public void glVertexStream1f (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1fv ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glVertexStream1fv (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1d ( GLenum , GLdouble ) ;
+ * </pre>
+ */
+ public void glVertexStream1d (
+ int arg0,
+ double arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1dv ( GLenum , const GLdouble * ) ;
+ * </pre>
+ */
+ public void glVertexStream1dv (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2s ( GLenum , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public void glVertexStream2s (
+ int arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2sv ( GLenum , const GLshort * ) ;
+ * </pre>
+ */
+ public void glVertexStream2sv (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2i ( GLenum , GLint , GLint ) ;
+ * </pre>
+ */
+ public void glVertexStream2i (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2iv ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public void glVertexStream2iv (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2f ( GLenum , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glVertexStream2f (
+ int arg0,
+ float arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2fv ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glVertexStream2fv (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2d ( GLenum , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public void glVertexStream2d (
+ int arg0,
+ double arg1,
+ double arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2dv ( GLenum , const GLdouble * ) ;
+ * </pre>
+ */
+ public void glVertexStream2dv (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3s ( GLenum , GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public void glVertexStream3s (
+ int arg0,
+ short arg1,
+ short arg2,
+ short arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3sv ( GLenum , const GLshort * ) ;
+ * </pre>
+ */
+ public void glVertexStream3sv (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3i ( GLenum , GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public void glVertexStream3i (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3iv ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public void glVertexStream3iv (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glVertexStream3f (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3fv ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glVertexStream3fv (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public void glVertexStream3d (
+ int arg0,
+ double arg1,
+ double arg2,
+ double arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3dv ( GLenum , const GLdouble * ) ;
+ * </pre>
+ */
+ public void glVertexStream3dv (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4s ( GLenum , GLshort , GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public void glVertexStream4s (
+ int arg0,
+ short arg1,
+ short arg2,
+ short arg3,
+ short arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4sv ( GLenum , const GLshort * ) ;
+ * </pre>
+ */
+ public void glVertexStream4sv (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4i ( GLenum , GLint , GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public void glVertexStream4i (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4iv ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public void glVertexStream4iv (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4f ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glVertexStream4f (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4fv ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glVertexStream4fv (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4d ( GLenum , GLdouble , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public void glVertexStream4d (
+ int arg0,
+ double arg1,
+ double arg2,
+ double arg3,
+ double arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4dv ( GLenum , const GLdouble * ) ;
+ * </pre>
+ */
+ public void glVertexStream4dv (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3b ( GLenum , GLbyte , GLbyte , GLbyte ) ;
+ * </pre>
+ */
+ public void glNormalStream3b (
+ int arg0,
+ byte arg1,
+ byte arg2,
+ byte arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3bv ( GLenum , const GLbyte * ) ;
+ * </pre>
+ */
+ public void glNormalStream3bv (
+ int arg0,
+ byte[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3s ( GLenum , GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public void glNormalStream3s (
+ int arg0,
+ short arg1,
+ short arg2,
+ short arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3sv ( GLenum , const GLshort * ) ;
+ * </pre>
+ */
+ public void glNormalStream3sv (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3i ( GLenum , GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public void glNormalStream3i (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3iv ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public void glNormalStream3iv (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public void glNormalStream3f (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3fv ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public void glNormalStream3fv (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public void glNormalStream3d (
+ int arg0,
+ double arg1,
+ double arg2,
+ double arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3dv ( GLenum , const GLdouble * ) ;
+ * </pre>
+ */
+ public void glNormalStream3dv (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClientActiveVertexStream ( GLenum ) ;
+ * </pre>
+ */
+ public void glClientActiveVertexStream (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexBlendEnvi ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public void glVertexBlendEnvi (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexBlendEnvf ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public void glVertexBlendEnvf (
+ int arg0,
+ float arg1
) ;
-/* C2J Parser Version 2.2: Java program parsed successfully. */
+/* C2J Parser Version 3.0: Java program parsed successfully. */
}
diff --git a/gl4java/GLFuncJauJNI.java b/gl4java/GLFuncJauJNI.java
index 0544127..1f0ab68 100644
--- a/gl4java/GLFuncJauJNI.java
+++ b/gl4java/GLFuncJauJNI.java
@@ -32,12 +32,12 @@ public final String getClassVendor ( )
{ return "Jausoft - Sven Goethel Software Development"; }
public final String getClassVersion ( )
-{ return "2.8.0.0"; }
+{ return "2.8.0.8"; }
/**
- * C2J Parser Version 2.2
+ * C2J Parser Version 3.0
* Jausoft - Sven Goethel Software Development
* Reading from file: gl-proto-auto.orig.h . . .
* Destination-Class: gl4java_GLFuncJauJNI !
@@ -2677,7 +2677,7 @@ public final String getClassVersion ( )
/**
* Original Function-Prototype :
* <pre>
- extern void glGetPointerv ( GLenum pname , void * * params ) ;
+ extern void glGetPointerv ( GLenum pname , GLvoid * * params ) ;
* </pre>
*/
public final native void glGetPointerv (
@@ -4604,7 +4604,7 @@ public final String getClassVersion ( )
/**
* Original Function-Prototype :
* <pre>
- extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ extern void glTexImage3D ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
* </pre>
*/
public final native void glTexImage3D (
@@ -5713,6 +5713,1384 @@ public final String getClassVersion ( )
/**
* Original Function-Prototype :
* <pre>
+ extern void glActiveTexture ( GLenum texture ) ;
+ * </pre>
+ */
+ public final native void glActiveTexture (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClientActiveTexture ( GLenum texture ) ;
+ * </pre>
+ */
+ public final native void glClientActiveTexture (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLint border , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ byte[] data
+ ) ;
+ public final native void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ short[] data
+ ) ;
+ public final native void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ int[] data
+ ) ;
+ public final native void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ float[] data
+ ) ;
+ public final native void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ double[] data
+ ) ;
+ public final native void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public final native void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLint border , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ byte[] data
+ ) ;
+ public final native void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ short[] data
+ ) ;
+ public final native void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ int[] data
+ ) ;
+ public final native void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ float[] data
+ ) ;
+ public final native void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ double[] data
+ ) ;
+ public final native void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public final native void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexImage3D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ byte[] data
+ ) ;
+ public final native void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ short[] data
+ ) ;
+ public final native void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ int[] data
+ ) ;
+ public final native void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ float[] data
+ ) ;
+ public final native void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ double[] data
+ ) ;
+ public final native void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public final native void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ byte[] data
+ ) ;
+ public final native void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ short[] data
+ ) ;
+ public final native void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ int[] data
+ ) ;
+ public final native void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ float[] data
+ ) ;
+ public final native void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ double[] data
+ ) ;
+ public final native void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public final native void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ byte[] data
+ ) ;
+ public final native void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ short[] data
+ ) ;
+ public final native void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ int[] data
+ ) ;
+ public final native void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ float[] data
+ ) ;
+ public final native void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ double[] data
+ ) ;
+ public final native void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public final native void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ byte[] data
+ ) ;
+ public final native void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ short[] data
+ ) ;
+ public final native void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ int[] data
+ ) ;
+ public final native void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ float[] data
+ ) ;
+ public final native void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ double[] data
+ ) ;
+ public final native void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public final native void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCompressedTexImage ( GLenum target , GLint lod , GLvoid * img ) ;
+ * </pre>
+ */
+ public final native void glGetCompressedTexImage (
+ int target,
+ int lod,
+ byte[] img
+ ) ;
+ public final native void glGetCompressedTexImage (
+ int target,
+ int lod,
+ short[] img
+ ) ;
+ public final native void glGetCompressedTexImage (
+ int target,
+ int lod,
+ int[] img
+ ) ;
+ public final native void glGetCompressedTexImage (
+ int target,
+ int lod,
+ float[] img
+ ) ;
+ public final native void glGetCompressedTexImage (
+ int target,
+ int lod,
+ double[] img
+ ) ;
+ public final native void glGetCompressedTexImage (
+ int target,
+ int lod,
+ boolean[] img
+ ) ;
+ public final native void glGetCompressedTexImage (
+ int target,
+ int lod,
+ long[] img
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1d ( GLenum target , GLdouble s ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1d (
+ int target,
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dv ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1dv (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1f ( GLenum target , GLfloat s ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1f (
+ int target,
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fv ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1fv (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1i ( GLenum target , GLint s ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1i (
+ int target,
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1iv ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1iv (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1s ( GLenum target , GLshort s ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1s (
+ int target,
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1sv ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1sv (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2d ( GLenum target , GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2d (
+ int target,
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dv ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2dv (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2f ( GLenum target , GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2f (
+ int target,
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fv ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2fv (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2i ( GLenum target , GLint s , GLint t ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2i (
+ int target,
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2iv ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2iv (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2s ( GLenum target , GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2s (
+ int target,
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2sv ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2sv (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3d ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3d (
+ int target,
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dv ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3dv (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3f ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3f (
+ int target,
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fv ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3fv (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3i ( GLenum target , GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3i (
+ int target,
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3iv ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3iv (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3s ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3s (
+ int target,
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3sv ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3sv (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4d ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4d (
+ int target,
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dv ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4dv (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4f ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4f (
+ int target,
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fv ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4fv (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4i ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4i (
+ int target,
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4iv ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4iv (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4s ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4s (
+ int target,
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4sv ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4sv (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadTransposeMatrixd ( const GLdouble m [ 16 ] ) ;
+ * </pre>
+ */
+ public final native void glLoadTransposeMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadTransposeMatrixf ( const GLfloat m [ 16 ] ) ;
+ * </pre>
+ */
+ public final native void glLoadTransposeMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultTransposeMatrixd ( const GLdouble m [ 16 ] ) ;
+ * </pre>
+ */
+ public final native void glMultTransposeMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultTransposeMatrixf ( const GLfloat m [ 16 ] ) ;
+ * </pre>
+ */
+ public final native void glMultTransposeMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSampleCoverage ( GLclampf value , GLboolean invert ) ;
+ * </pre>
+ */
+ public final native void glSampleCoverage (
+ float value,
+ boolean invert
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSamplePass ( GLenum pass ) ;
+ * </pre>
+ */
+ public final native void glSamplePass (
+ int pass
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public final native void glActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClientActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public final native void glClientActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1dARB (
+ int target,
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1fARB (
+ int target,
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1iARB (
+ int target,
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1sARB (
+ int target,
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2dARB (
+ int target,
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2fARB (
+ int target,
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2iARB (
+ int target,
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2sARB (
+ int target,
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3dARB (
+ int target,
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3fARB (
+ int target,
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3iARB (
+ int target,
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3sARB (
+ int target,
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4dARB (
+ int target,
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4fARB (
+ int target,
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4iARB (
+ int target,
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4sARB (
+ int target,
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
* </pre>
*/
@@ -6289,7 +7667,7 @@ public final String getClassVersion ( )
/**
* Original Function-Prototype :
* <pre>
- extern void glGetPointervEXT ( GLenum pname , void * * params ) ;
+ extern void glGetPointervEXT ( GLenum pname , GLvoid * * params ) ;
* </pre>
*/
public final native void glGetPointervEXT (
@@ -6378,6 +7756,28 @@ public final String getClassVersion ( )
/**
* Original Function-Prototype :
* <pre>
+ extern void glPointParameterfSGIS ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public final native void glPointParameterfSGIS (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfvSGIS ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public final native void glPointParameterfvSGIS (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
* </pre>
*/
@@ -6597,400 +7997,8367 @@ public final String getClassVersion ( )
/**
* Original Function-Prototype :
* <pre>
- extern void glActiveTextureARB ( GLenum texture ) ;
+ extern void glLoadTransposeMatrixfARB ( const GLfloat * ) ;
* </pre>
*/
- public final native void glActiveTextureARB (
- int texture
+ public final native void glLoadTransposeMatrixfARB (
+ float[] arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glClientActiveTextureARB ( GLenum texture ) ;
+ extern void glLoadTransposeMatrixdARB ( const GLdouble * ) ;
* </pre>
*/
- public final native void glClientActiveTextureARB (
- int texture
+ public final native void glLoadTransposeMatrixdARB (
+ double[] arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
+ extern void glMultTransposeMatrixfARB ( const GLfloat * ) ;
* </pre>
*/
- public final native void glMultiTexCoord1dARB (
- int target,
- double s
+ public final native void glMultTransposeMatrixfARB (
+ float[] arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
+ extern void glMultTransposeMatrixdARB ( const GLdouble * ) ;
* </pre>
*/
- public final native void glMultiTexCoord1dvARB (
- int target,
- double[] v
+ public final native void glMultTransposeMatrixdARB (
+ double[] arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
+ extern void glSampleCoverageARB ( GLclampf , GLboolean ) ;
* </pre>
*/
- public final native void glMultiTexCoord1fARB (
- int target,
- float s
+ public final native void glSampleCoverageARB (
+ float arg0,
+ boolean arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
+ extern void glCompressedTexImage3DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ;
* </pre>
*/
- public final native void glMultiTexCoord1fvARB (
- int target,
- float[] v
+ public final native void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ byte[] arg8
+ ) ;
+ public final native void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ short[] arg8
+ ) ;
+ public final native void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int[] arg8
+ ) ;
+ public final native void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ float[] arg8
+ ) ;
+ public final native void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ double[] arg8
+ ) ;
+ public final native void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ boolean[] arg8
+ ) ;
+ public final native void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ long[] arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexImage2DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ byte[] arg7
+ ) ;
+ public final native void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ short[] arg7
+ ) ;
+ public final native void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int[] arg7
+ ) ;
+ public final native void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ float[] arg7
+ ) ;
+ public final native void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ double[] arg7
+ ) ;
+ public final native void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean[] arg7
+ ) ;
+ public final native void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ long[] arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexImage1DARB ( GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ byte[] arg6
+ ) ;
+ public final native void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ short[] arg6
+ ) ;
+ public final native void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int[] arg6
+ ) ;
+ public final native void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ float[] arg6
+ ) ;
+ public final native void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ double[] arg6
+ ) ;
+ public final native void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ boolean[] arg6
+ ) ;
+ public final native void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ long[] arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage3DARB ( GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ byte[] arg10
+ ) ;
+ public final native void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ short[] arg10
+ ) ;
+ public final native void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int[] arg10
+ ) ;
+ public final native void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ float[] arg10
+ ) ;
+ public final native void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ double[] arg10
+ ) ;
+ public final native void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ boolean[] arg10
+ ) ;
+ public final native void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ long[] arg10
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage2DARB ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ byte[] arg8
+ ) ;
+ public final native void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ short[] arg8
+ ) ;
+ public final native void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int[] arg8
+ ) ;
+ public final native void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ float[] arg8
+ ) ;
+ public final native void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ double[] arg8
+ ) ;
+ public final native void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ boolean[] arg8
+ ) ;
+ public final native void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ long[] arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage1DARB ( GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ byte[] arg6
+ ) ;
+ public final native void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ short[] arg6
+ ) ;
+ public final native void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int[] arg6
+ ) ;
+ public final native void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ float[] arg6
+ ) ;
+ public final native void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ double[] arg6
+ ) ;
+ public final native void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ boolean[] arg6
+ ) ;
+ public final native void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ long[] arg6
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
+ extern void glGetCompressedTexImageARB ( GLenum , GLint , void * ) ;
* </pre>
*/
- public final native void glMultiTexCoord1iARB (
- int target,
- int s
+ public final native void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public final native void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public final native void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public final native void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public final native void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public final native void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public final native void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ long[] arg2
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
+ extern void glWeightbvARB ( GLint , const GLbyte * ) ;
* </pre>
*/
- public final native void glMultiTexCoord1ivARB (
- int target,
- int[] v
+ public final native void glWeightbvARB (
+ int arg0,
+ byte[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
+ extern void glWeightsvARB ( GLint , const GLshort * ) ;
* </pre>
*/
- public final native void glMultiTexCoord1sARB (
- int target,
- short s
+ public final native void glWeightsvARB (
+ int arg0,
+ short[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
+ extern void glWeightivARB ( GLint , const GLint * ) ;
* </pre>
*/
- public final native void glMultiTexCoord1svARB (
- int target,
- short[] v
+ public final native void glWeightivARB (
+ int arg0,
+ int[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
+ extern void glWeightfvARB ( GLint , const GLfloat * ) ;
* </pre>
*/
- public final native void glMultiTexCoord2dARB (
- int target,
- double s,
- double t
+ public final native void glWeightfvARB (
+ int arg0,
+ float[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
+ extern void glWeightdvARB ( GLint , const GLdouble * ) ;
* </pre>
*/
- public final native void glMultiTexCoord2dvARB (
- int target,
- double[] v
+ public final native void glWeightdvARB (
+ int arg0,
+ double[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
+ extern void glWeightubvARB ( GLint , const GLubyte * ) ;
* </pre>
*/
- public final native void glMultiTexCoord2fARB (
- int target,
- float s,
- float t
+ public final native void glWeightubvARB (
+ int arg0,
+ byte[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
+ extern void glWeightusvARB ( GLint , const GLushort * ) ;
* </pre>
*/
- public final native void glMultiTexCoord2fvARB (
- int target,
- float[] v
+ public final native void glWeightusvARB (
+ int arg0,
+ short[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
+ extern void glWeightuivARB ( GLint , const GLuint * ) ;
* </pre>
*/
- public final native void glMultiTexCoord2iARB (
- int target,
- int s,
- int t
+ public final native void glWeightuivARB (
+ int arg0,
+ int[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
+ extern void glWeightPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ;
* </pre>
*/
- public final native void glMultiTexCoord2ivARB (
- int target,
- int[] v
+ public final native void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public final native void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public final native void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public final native void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public final native void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public final native void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public final native void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
+ extern void glVertexBlendARB ( GLint ) ;
* </pre>
*/
- public final native void glMultiTexCoord2sARB (
- int target,
- short s,
- short t
+ public final native void glVertexBlendARB (
+ int arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
+ extern void glCurrentPaletteMatrixARB ( GLint ) ;
* </pre>
*/
- public final native void glMultiTexCoord2svARB (
- int target,
- short[] v
+ public final native void glCurrentPaletteMatrixARB (
+ int arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ extern void glMatrixIndexubvARB ( GLint , const GLubyte * ) ;
* </pre>
*/
- public final native void glMultiTexCoord3dARB (
- int target,
- double s,
- double t,
- double r
+ public final native void glMatrixIndexubvARB (
+ int arg0,
+ byte[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
+ extern void glMatrixIndexusvARB ( GLint , const GLushort * ) ;
* </pre>
*/
- public final native void glMultiTexCoord3dvARB (
- int target,
- double[] v
+ public final native void glMatrixIndexusvARB (
+ int arg0,
+ short[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ extern void glMatrixIndexuivARB ( GLint , const GLuint * ) ;
* </pre>
*/
- public final native void glMultiTexCoord3fARB (
- int target,
- float s,
- float t,
- float r
+ public final native void glMatrixIndexuivARB (
+ int arg0,
+ int[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
+ extern void glMatrixIndexPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ;
* </pre>
*/
- public final native void glMultiTexCoord3fvARB (
- int target,
- float[] v
+ public final native void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public final native void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public final native void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public final native void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public final native void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public final native void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public final native void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
+ extern void glGetTexFilterFuncSGIS ( GLenum , GLenum , GLfloat * ) ;
* </pre>
*/
- public final native void glMultiTexCoord3iARB (
- int target,
- int s,
- int t,
- int r
+ public final native void glGetTexFilterFuncSGIS (
+ int arg0,
+ int arg1,
+ float[] arg2
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
+ extern void glTexFilterFuncSGIS ( GLenum , GLenum , GLsizei , const GLfloat * ) ;
* </pre>
*/
- public final native void glMultiTexCoord3ivARB (
- int target,
- int[] v
+ public final native void glTexFilterFuncSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ extern void glTexSubImage1DEXT ( GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid * ) ;
* </pre>
*/
- public final native void glMultiTexCoord3sARB (
- int target,
- short s,
- short t,
- short r
+ public final native void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ byte[] arg6
+ ) ;
+ public final native void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ short[] arg6
+ ) ;
+ public final native void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int[] arg6
+ ) ;
+ public final native void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ float[] arg6
+ ) ;
+ public final native void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ double[] arg6
+ ) ;
+ public final native void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ boolean[] arg6
+ ) ;
+ public final native void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ long[] arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ byte[] arg8
+ ) ;
+ public final native void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ short[] arg8
+ ) ;
+ public final native void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int[] arg8
+ ) ;
+ public final native void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ float[] arg8
+ ) ;
+ public final native void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ double[] arg8
+ ) ;
+ public final native void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ boolean[] arg8
+ ) ;
+ public final native void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ long[] arg8
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
+ extern void glCopyTexImage1DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint ) ;
* </pre>
*/
- public final native void glMultiTexCoord3svARB (
- int target,
- short[] v
+ public final native void glCopyTexImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ extern void glCopyTexImage2DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint ) ;
* </pre>
*/
- public final native void glMultiTexCoord4dARB (
- int target,
- double s,
- double t,
- double r,
- double q
+ public final native void glCopyTexImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
+ extern void glCopyTexSubImage1DEXT ( GLenum , GLint , GLint , GLint , GLint , GLsizei ) ;
* </pre>
*/
- public final native void glMultiTexCoord4dvARB (
- int target,
- double[] v
+ public final native void glCopyTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ extern void glCopyTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) ;
* </pre>
*/
- public final native void glMultiTexCoord4fARB (
- int target,
- float s,
- float t,
- float r,
- float q
+ public final native void glCopyTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
+ extern void glGetHistogramEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ;
* </pre>
*/
- public final native void glMultiTexCoord4fvARB (
- int target,
- float[] v
+ public final native void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ byte[] arg4
+ ) ;
+ public final native void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ short[] arg4
+ ) ;
+ public final native void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ int[] arg4
+ ) ;
+ public final native void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ float[] arg4
+ ) ;
+ public final native void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ double[] arg4
+ ) ;
+ public final native void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ boolean[] arg4
+ ) ;
+ public final native void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ long[] arg4
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ extern void glGetHistogramParameterfvEXT ( GLenum , GLenum , GLfloat * ) ;
* </pre>
*/
- public final native void glMultiTexCoord4iARB (
- int target,
- int s,
- int t,
- int r,
- int q
+ public final native void glGetHistogramParameterfvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
+ extern void glGetHistogramParameterivEXT ( GLenum , GLenum , GLint * ) ;
* </pre>
*/
- public final native void glMultiTexCoord4ivARB (
- int target,
- int[] v
+ public final native void glGetHistogramParameterivEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ extern void glGetMinmaxEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ;
* </pre>
*/
- public final native void glMultiTexCoord4sARB (
- int target,
- short s,
- short t,
- short r,
- short q
+ public final native void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ byte[] arg4
+ ) ;
+ public final native void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ short[] arg4
+ ) ;
+ public final native void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ int[] arg4
+ ) ;
+ public final native void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ float[] arg4
+ ) ;
+ public final native void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ double[] arg4
+ ) ;
+ public final native void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ boolean[] arg4
+ ) ;
+ public final native void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ long[] arg4
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
+ extern void glGetMinmaxParameterfvEXT ( GLenum , GLenum , GLfloat * ) ;
* </pre>
*/
- public final native void glMultiTexCoord4svARB (
- int target,
- short[] v
+ public final native void glGetMinmaxParameterfvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmaxParameterivEXT ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetMinmaxParameterivEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHistogramEXT ( GLenum , GLsizei , GLenum , GLboolean ) ;
+ * </pre>
+ */
+ public final native void glHistogramEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMinmaxEXT ( GLenum , GLenum , GLboolean ) ;
+ * </pre>
+ */
+ public final native void glMinmaxEXT (
+ int arg0,
+ int arg1,
+ boolean arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetHistogramEXT ( GLenum ) ;
+ * </pre>
+ */
+ public final native void glResetHistogramEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetMinmaxEXT ( GLenum ) ;
+ * </pre>
+ */
+ public final native void glResetMinmaxEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter1DEXT ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ byte[] arg5
+ ) ;
+ public final native void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ short[] arg5
+ ) ;
+ public final native void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int[] arg5
+ ) ;
+ public final native void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ float[] arg5
+ ) ;
+ public final native void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ double[] arg5
+ ) ;
+ public final native void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean[] arg5
+ ) ;
+ public final native void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ long[] arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ byte[] arg6
+ ) ;
+ public final native void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ short[] arg6
+ ) ;
+ public final native void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int[] arg6
+ ) ;
+ public final native void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ float[] arg6
+ ) ;
+ public final native void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ double[] arg6
+ ) ;
+ public final native void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ boolean[] arg6
+ ) ;
+ public final native void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ long[] arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterfEXT ( GLenum , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glConvolutionParameterfEXT (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glConvolutionParameterfvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameteriEXT ( GLenum , GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glConvolutionParameteriEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterivEXT ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glConvolutionParameterivEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter1DEXT ( GLenum , GLenum , GLint , GLint , GLsizei ) ;
+ * </pre>
+ */
+ public final native void glCopyConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter2DEXT ( GLenum , GLenum , GLint , GLint , GLsizei , GLsizei ) ;
+ * </pre>
+ */
+ public final native void glCopyConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionFilterEXT ( GLenum , GLenum , GLenum , GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public final native void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public final native void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public final native void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public final native void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public final native void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public final native void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameterfvEXT ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetConvolutionParameterfvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameterivEXT ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetConvolutionParameterivEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetSeparableFilterEXT ( GLenum , GLenum , GLenum , GLvoid * , GLvoid * , GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3,
+ byte[] arg4,
+ byte[] arg5
+ ) ;
+ public final native void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3,
+ short[] arg4,
+ short[] arg5
+ ) ;
+ public final native void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3,
+ int[] arg4,
+ int[] arg5
+ ) ;
+ public final native void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3,
+ float[] arg4,
+ float[] arg5
+ ) ;
+ public final native void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3,
+ double[] arg4,
+ double[] arg5
+ ) ;
+ public final native void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3,
+ boolean[] arg4,
+ boolean[] arg5
+ ) ;
+ public final native void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3,
+ long[] arg4,
+ long[] arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSeparableFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ byte[] arg6,
+ byte[] arg7
+ ) ;
+ public final native void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ short[] arg6,
+ short[] arg7
+ ) ;
+ public final native void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int[] arg6,
+ int[] arg7
+ ) ;
+ public final native void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ float[] arg6,
+ float[] arg7
+ ) ;
+ public final native void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ double[] arg6,
+ double[] arg7
+ ) ;
+ public final native void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ boolean[] arg6,
+ boolean[] arg7
+ ) ;
+ public final native void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ long[] arg6,
+ long[] arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableSGI ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ byte[] arg5
+ ) ;
+ public final native void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ short[] arg5
+ ) ;
+ public final native void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int[] arg5
+ ) ;
+ public final native void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ float[] arg5
+ ) ;
+ public final native void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ double[] arg5
+ ) ;
+ public final native void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean[] arg5
+ ) ;
+ public final native void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ long[] arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameterfvSGI ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glColorTableParameterfvSGI (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameterivSGI ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glColorTableParameterivSGI (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorTableSGI ( GLenum , GLenum , GLint , GLint , GLsizei ) ;
+ * </pre>
+ */
+ public final native void glCopyColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableSGI ( GLenum , GLenum , GLenum , GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public final native void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public final native void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public final native void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public final native void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public final native void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public final native void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterfvSGI ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetColorTableParameterfvSGI (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterivSGI ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetColorTableParameterivSGI (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTexGenSGIX ( GLenum ) ;
+ * </pre>
+ */
+ public final native void glPixelTexGenSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTexGenParameteriSGIS ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glPixelTexGenParameteriSGIS (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTexGenParameterivSGIS ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glPixelTexGenParameterivSGIS (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTexGenParameterfSGIS ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glPixelTexGenParameterfSGIS (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTexGenParameterfvSGIS ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glPixelTexGenParameterfvSGIS (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelTexGenParameterivSGIS ( GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetPixelTexGenParameterivSGIS (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelTexGenParameterfvSGIS ( GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetPixelTexGenParameterfvSGIS (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage4DSGIS ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ byte[] arg10
+ ) ;
+ public final native void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ short[] arg10
+ ) ;
+ public final native void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int[] arg10
+ ) ;
+ public final native void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ float[] arg10
+ ) ;
+ public final native void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ double[] arg10
+ ) ;
+ public final native void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ boolean[] arg10
+ ) ;
+ public final native void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ long[] arg10
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage4DSGIS ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ byte[] arg12
+ ) ;
+ public final native void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ short[] arg12
+ ) ;
+ public final native void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ int[] arg12
+ ) ;
+ public final native void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ float[] arg12
+ ) ;
+ public final native void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ double[] arg12
+ ) ;
+ public final native void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ boolean[] arg12
+ ) ;
+ public final native void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ long[] arg12
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDetailTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glDetailTexFuncSGIS (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetDetailTexFuncSGIS ( GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetDetailTexFuncSGIS (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSharpenTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glSharpenTexFuncSGIS (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetSharpenTexFuncSGIS ( GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetSharpenTexFuncSGIS (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSampleMaskSGIS ( GLclampf , GLboolean ) ;
+ * </pre>
+ */
+ public final native void glSampleMaskSGIS (
+ float arg0,
+ boolean arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSamplePatternSGIS ( GLenum ) ;
+ * </pre>
+ */
+ public final native void glSamplePatternSGIS (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSpriteParameterfSGIX ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glSpriteParameterfSGIX (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSpriteParameterfvSGIX ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glSpriteParameterfvSGIX (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSpriteParameteriSGIX ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glSpriteParameteriSGIX (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSpriteParameterivSGIX ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glSpriteParameterivSGIX (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfARB ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glPointParameterfARB (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfvARB ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glPointParameterfvARB (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glGetInstrumentsSGIX ( void ) ;
+ * </pre>
+ */
+ public final native int glGetInstrumentsSGIX (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInstrumentsBufferSGIX ( GLsizei , GLint * ) ;
+ * </pre>
+ */
+ public final native void glInstrumentsBufferSGIX (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glPollInstrumentsSGIX ( GLint * ) ;
+ * </pre>
+ */
+ public final native int glPollInstrumentsSGIX (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReadInstrumentsSGIX ( GLint ) ;
+ * </pre>
+ */
+ public final native void glReadInstrumentsSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStartInstrumentsSGIX ( void ) ;
+ * </pre>
+ */
+ public final native void glStartInstrumentsSGIX (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStopInstrumentsSGIX ( GLint ) ;
+ * </pre>
+ */
+ public final native void glStopInstrumentsSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFrameZoomSGIX ( GLint ) ;
+ * </pre>
+ */
+ public final native void glFrameZoomSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTagSampleBufferSGIX ( void ) ;
+ * </pre>
+ */
+ public final native void glTagSampleBufferSGIX (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeformationMap3dSGIX ( GLenum , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glDeformationMap3dSGIX (
+ int arg0,
+ double arg1,
+ double arg2,
+ int arg3,
+ int arg4,
+ double arg5,
+ double arg6,
+ int arg7,
+ int arg8,
+ double arg9,
+ double arg10,
+ int arg11,
+ int arg12,
+ double[] arg13
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeformationMap3fSGIX ( GLenum , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glDeformationMap3fSGIX (
+ int arg0,
+ float arg1,
+ float arg2,
+ int arg3,
+ int arg4,
+ float arg5,
+ float arg6,
+ int arg7,
+ int arg8,
+ float arg9,
+ float arg10,
+ int arg11,
+ int arg12,
+ float[] arg13
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeformSGIX ( GLbitfield ) ;
+ * </pre>
+ */
+ public final native void glDeformSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadIdentityDeformationMapSGIX ( GLbitfield ) ;
+ * </pre>
+ */
+ public final native void glLoadIdentityDeformationMapSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReferencePlaneSGIX ( const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glReferencePlaneSGIX (
+ double[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFlushRasterSGIX ( void ) ;
+ * </pre>
+ */
+ public final native void glFlushRasterSGIX (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogFuncSGIS ( GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glFogFuncSGIS (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFogFuncSGIS ( GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetFogFuncSGIS (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glImageTransformParameteriHP ( GLenum , GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glImageTransformParameteriHP (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glImageTransformParameterfHP ( GLenum , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glImageTransformParameterfHP (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glImageTransformParameterivHP ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glImageTransformParameterivHP (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glImageTransformParameterfvHP ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glImageTransformParameterfvHP (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetImageTransformParameterivHP ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetImageTransformParameterivHP (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetImageTransformParameterfvHP ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetImageTransformParameterfvHP (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorSubTableEXT ( GLenum , GLsizei , GLint , GLint , GLsizei ) ;
+ * </pre>
+ */
+ public final native void glCopyColorSubTableEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHintPGI ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glHintPGI (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetListParameterfvSGIX ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetListParameterfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetListParameterivSGIX ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetListParameterivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListParameterfSGIX ( GLuint , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glListParameterfSGIX (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListParameterfvSGIX ( GLuint , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glListParameterfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListParameteriSGIX ( GLuint , GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glListParameteriSGIX (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListParameterivSGIX ( GLuint , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glListParameterivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexMaterialEXT ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glIndexMaterialEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexFuncEXT ( GLenum , GLclampf ) ;
+ * </pre>
+ */
+ public final native void glIndexFuncEXT (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCullParameterdvEXT ( GLenum , GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glCullParameterdvEXT (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCullParameterfvEXT ( GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glCullParameterfvEXT (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentColorMaterialSGIX ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glFragmentColorMaterialSGIX (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightfSGIX ( GLenum , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glFragmentLightfSGIX (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightfvSGIX ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glFragmentLightfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightiSGIX ( GLenum , GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glFragmentLightiSGIX (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightivSGIX ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glFragmentLightivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightModelfSGIX ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glFragmentLightModelfSGIX (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightModelfvSGIX ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glFragmentLightModelfvSGIX (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightModeliSGIX ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glFragmentLightModeliSGIX (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightModelivSGIX ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glFragmentLightModelivSGIX (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentMaterialfSGIX ( GLenum , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glFragmentMaterialfSGIX (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentMaterialfvSGIX ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glFragmentMaterialfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentMaterialiSGIX ( GLenum , GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glFragmentMaterialiSGIX (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentMaterialivSGIX ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glFragmentMaterialivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFragmentLightfvSGIX ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetFragmentLightfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFragmentLightivSGIX ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetFragmentLightivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFragmentMaterialfvSGIX ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetFragmentMaterialfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFragmentMaterialivSGIX ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetFragmentMaterialivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightEnviSGIX ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glLightEnviSGIX (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawRangeElementsEXT ( GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ byte[] arg5
+ ) ;
+ public final native void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ short[] arg5
+ ) ;
+ public final native void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int[] arg5
+ ) ;
+ public final native void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ float[] arg5
+ ) ;
+ public final native void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ double[] arg5
+ ) ;
+ public final native void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean[] arg5
+ ) ;
+ public final native void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ long[] arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glApplyTextureEXT ( GLenum ) ;
+ * </pre>
+ */
+ public final native void glApplyTextureEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTextureLightEXT ( GLenum ) ;
+ * </pre>
+ */
+ public final native void glTextureLightEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTextureMaterialEXT ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glTextureMaterialEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAsyncMarkerSGIX ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glAsyncMarkerSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glFinishAsyncSGIX ( GLuint * ) ;
+ * </pre>
+ */
+ public final native int glFinishAsyncSGIX (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glPollAsyncSGIX ( GLuint * ) ;
+ * </pre>
+ */
+ public final native int glPollAsyncSGIX (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenAsyncMarkersSGIX ( GLsizei ) ;
+ * </pre>
+ */
+ public final native int glGenAsyncMarkersSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteAsyncMarkersSGIX ( GLuint , GLsizei ) ;
+ * </pre>
+ */
+ public final native void glDeleteAsyncMarkersSGIX (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsAsyncMarkerSGIX ( GLuint ) ;
+ * </pre>
+ */
+ public final native boolean glIsAsyncMarkerSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointervINTEL ( GLint , GLenum , const GLvoid * * ) ;
+ * </pre>
+ */
+ public final native void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public final native void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public final native void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public final native void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public final native void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public final native void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public final native void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointervINTEL ( GLenum , const GLvoid * * ) ;
+ * </pre>
+ */
+ public final native void glNormalPointervINTEL (
+ int arg0,
+ byte[][] arg1
+ ) ;
+ public final native void glNormalPointervINTEL (
+ int arg0,
+ short[][] arg1
+ ) ;
+ public final native void glNormalPointervINTEL (
+ int arg0,
+ int[][] arg1
+ ) ;
+ public final native void glNormalPointervINTEL (
+ int arg0,
+ float[][] arg1
+ ) ;
+ public final native void glNormalPointervINTEL (
+ int arg0,
+ double[][] arg1
+ ) ;
+ public final native void glNormalPointervINTEL (
+ int arg0,
+ boolean[][] arg1
+ ) ;
+ public final native void glNormalPointervINTEL (
+ int arg0,
+ long[][] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointervINTEL ( GLint , GLenum , const GLvoid * * ) ;
+ * </pre>
+ */
+ public final native void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public final native void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public final native void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public final native void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public final native void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public final native void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public final native void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointervINTEL ( GLint , GLenum , const GLvoid * * ) ;
+ * </pre>
+ */
+ public final native void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public final native void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public final native void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public final native void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public final native void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public final native void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public final native void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransformParameteriEXT ( GLenum , GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glPixelTransformParameteriEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransformParameterfEXT ( GLenum , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glPixelTransformParameterfEXT (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransformParameterivEXT ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glPixelTransformParameterivEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransformParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glPixelTransformParameterfvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3bEXT ( GLbyte , GLbyte , GLbyte ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3bEXT (
+ byte arg0,
+ byte arg1,
+ byte arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3bvEXT ( const GLbyte * ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3bvEXT (
+ byte[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3dEXT ( GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3dEXT (
+ double arg0,
+ double arg1,
+ double arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3dvEXT ( const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3dvEXT (
+ double[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3fEXT ( GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3fEXT (
+ float arg0,
+ float arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3fvEXT ( const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3fvEXT (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3iEXT ( GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3iEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3ivEXT ( const GLint * ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3ivEXT (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3sEXT ( GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3sEXT (
+ short arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3svEXT ( const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3svEXT (
+ short[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3ubEXT ( GLubyte , GLubyte , GLubyte ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3ubEXT (
+ byte arg0,
+ byte arg1,
+ byte arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3ubvEXT ( const GLubyte * ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3ubvEXT (
+ byte[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3uiEXT ( GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3uiEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3uivEXT ( const GLuint * ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3uivEXT (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3usEXT ( GLushort , GLushort , GLushort ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3usEXT (
+ short arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3usvEXT ( const GLushort * ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3usvEXT (
+ short[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColorPointerEXT ( GLint , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public final native void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public final native void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public final native void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public final native void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public final native void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public final native void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTextureNormalEXT ( GLenum ) ;
+ * </pre>
+ */
+ public final native void glTextureNormalEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiDrawArraysEXT ( GLenum , GLint * , GLsizei * , GLsizei ) ;
+ * </pre>
+ */
+ public final native void glMultiDrawArraysEXT (
+ int arg0,
+ int[] arg1,
+ int[] arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiDrawElementsEXT ( GLenum , const GLsizei * , GLenum , const GLvoid * * , GLsizei ) ;
+ * </pre>
+ */
+ public final native void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4
+ ) ;
+ public final native void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4
+ ) ;
+ public final native void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4
+ ) ;
+ public final native void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4
+ ) ;
+ public final native void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4
+ ) ;
+ public final native void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4
+ ) ;
+ public final native void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoordfEXT ( GLfloat ) ;
+ * </pre>
+ */
+ public final native void glFogCoordfEXT (
+ float arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoordfvEXT ( const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glFogCoordfvEXT (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoorddEXT ( GLdouble ) ;
+ * </pre>
+ */
+ public final native void glFogCoorddEXT (
+ double arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoorddvEXT ( const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glFogCoorddvEXT (
+ double[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoordPointerEXT ( GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public final native void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public final native void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public final native void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public final native void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public final native void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public final native void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ long[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3bEXT ( GLbyte , GLbyte , GLbyte ) ;
+ * </pre>
+ */
+ public final native void glTangent3bEXT (
+ byte arg0,
+ byte arg1,
+ byte arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3bvEXT ( const GLbyte * ) ;
+ * </pre>
+ */
+ public final native void glTangent3bvEXT (
+ byte[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3dEXT ( GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glTangent3dEXT (
+ double arg0,
+ double arg1,
+ double arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3dvEXT ( const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glTangent3dvEXT (
+ double[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3fEXT ( GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glTangent3fEXT (
+ float arg0,
+ float arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3fvEXT ( const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glTangent3fvEXT (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3iEXT ( GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public final native void glTangent3iEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3ivEXT ( const GLint * ) ;
+ * </pre>
+ */
+ public final native void glTangent3ivEXT (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3sEXT ( GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public final native void glTangent3sEXT (
+ short arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3svEXT ( const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glTangent3svEXT (
+ short[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3bEXT ( GLbyte , GLbyte , GLbyte ) ;
+ * </pre>
+ */
+ public final native void glBinormal3bEXT (
+ byte arg0,
+ byte arg1,
+ byte arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3bvEXT ( const GLbyte * ) ;
+ * </pre>
+ */
+ public final native void glBinormal3bvEXT (
+ byte[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3dEXT ( GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glBinormal3dEXT (
+ double arg0,
+ double arg1,
+ double arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3dvEXT ( const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glBinormal3dvEXT (
+ double[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3fEXT ( GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glBinormal3fEXT (
+ float arg0,
+ float arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3fvEXT ( const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glBinormal3fvEXT (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3iEXT ( GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public final native void glBinormal3iEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3ivEXT ( const GLint * ) ;
+ * </pre>
+ */
+ public final native void glBinormal3ivEXT (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3sEXT ( GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public final native void glBinormal3sEXT (
+ short arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3svEXT ( const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glBinormal3svEXT (
+ short[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangentPointerEXT ( GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public final native void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public final native void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public final native void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public final native void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public final native void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public final native void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ long[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormalPointerEXT ( GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public final native void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public final native void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public final native void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public final native void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public final native void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public final native void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ long[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFinishTextureSUNX ( void ) ;
+ * </pre>
+ */
+ public final native void glFinishTextureSUNX (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactorbSUN ( GLbyte ) ;
+ * </pre>
+ */
+ public final native void glGlobalAlphaFactorbSUN (
+ byte arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactorsSUN ( GLshort ) ;
+ * </pre>
+ */
+ public final native void glGlobalAlphaFactorsSUN (
+ short arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactoriSUN ( GLint ) ;
+ * </pre>
+ */
+ public final native void glGlobalAlphaFactoriSUN (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactorfSUN ( GLfloat ) ;
+ * </pre>
+ */
+ public final native void glGlobalAlphaFactorfSUN (
+ float arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactordSUN ( GLdouble ) ;
+ * </pre>
+ */
+ public final native void glGlobalAlphaFactordSUN (
+ double arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactorubSUN ( GLubyte ) ;
+ * </pre>
+ */
+ public final native void glGlobalAlphaFactorubSUN (
+ byte arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactorusSUN ( GLushort ) ;
+ * </pre>
+ */
+ public final native void glGlobalAlphaFactorusSUN (
+ short arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactoruiSUN ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glGlobalAlphaFactoruiSUN (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiSUN ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiSUN (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeusSUN ( GLushort ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeusSUN (
+ short arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeubSUN ( GLubyte ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeubSUN (
+ byte arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuivSUN ( const GLuint * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuivSUN (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeusvSUN ( const GLushort * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeusvSUN (
+ short[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeubvSUN ( const GLubyte * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeubvSUN (
+ byte[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodePointerSUN ( GLenum , GLsizei , const GLvoid * * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public final native void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public final native void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public final native void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public final native void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public final native void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public final native void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubVertex2fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glColor4ubVertex2fSUN (
+ byte arg0,
+ byte arg1,
+ byte arg2,
+ byte arg3,
+ float arg4,
+ float arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubVertex2fvSUN ( const GLubyte * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glColor4ubVertex2fvSUN (
+ byte[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubVertex3fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glColor4ubVertex3fSUN (
+ byte arg0,
+ byte arg1,
+ byte arg2,
+ byte arg3,
+ float arg4,
+ float arg5,
+ float arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubVertex3fvSUN ( const GLubyte * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glColor4ubVertex3fvSUN (
+ byte[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glColor3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glColor3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glNormal3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glNormal3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glColor4fNormal3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8,
+ float arg9
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glColor4fNormal3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glTexCoord2fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glTexCoord2fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glTexCoord4fVertex4fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fVertex4fvSUN ( const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glTexCoord4fVertex4fvSUN (
+ float[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor4ubVertex3fSUN ( GLfloat , GLfloat , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glTexCoord2fColor4ubVertex3fSUN (
+ float arg0,
+ float arg1,
+ byte arg2,
+ byte arg3,
+ byte arg4,
+ byte arg5,
+ float arg6,
+ float arg7,
+ float arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor4ubVertex3fvSUN ( const GLfloat * , const GLubyte * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glTexCoord2fColor4ubVertex3fvSUN (
+ float[] arg0,
+ byte[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glTexCoord2fColor3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glTexCoord2fColor3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glTexCoord2fNormal3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glTexCoord2fNormal3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glTexCoord2fColor4fNormal3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8,
+ float arg9,
+ float arg10,
+ float arg11
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glTexCoord2fColor4fNormal3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1,
+ float[] arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fColor4fNormal3fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glTexCoord4fColor4fNormal3fVertex4fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8,
+ float arg9,
+ float arg10,
+ float arg11,
+ float arg12,
+ float arg13,
+ float arg14
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fColor4fNormal3fVertex4fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glTexCoord4fColor4fNormal3fVertex4fvSUN (
+ float[] arg0,
+ float[] arg1,
+ float[] arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiVertex3fvSUN ( const GLenum * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiVertex3fvSUN (
+ int[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor4ubVertex3fSUN ( GLenum , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiColor4ubVertex3fSUN (
+ int arg0,
+ byte arg1,
+ byte arg2,
+ byte arg3,
+ byte arg4,
+ float arg5,
+ float arg6,
+ float arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor4ubVertex3fvSUN ( const GLenum * , const GLubyte * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiColor4ubVertex3fvSUN (
+ int[] arg0,
+ byte[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiColor3fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiColor3fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiNormal3fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiNormal3fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiColor4fNormal3fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8,
+ float arg9,
+ float arg10
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiTexCoord2fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiTexCoord2fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8,
+ float arg9,
+ float arg10,
+ float arg11,
+ float arg12
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2,
+ float[] arg3,
+ float[] arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendFuncSeparateEXT ( GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glBlendFuncSeparateEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendFuncSeparateINGR ( GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glBlendFuncSeparateINGR (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexWeightfEXT ( GLfloat ) ;
+ * </pre>
+ */
+ public final native void glVertexWeightfEXT (
+ float arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexWeightfvEXT ( const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexWeightfvEXT (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexWeightPointerEXT ( GLsizei , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public final native void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public final native void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public final native void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public final native void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public final native void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public final native void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFlushVertexArrayRangeNV ( void ) ;
+ * </pre>
+ */
+ public final native void glFlushVertexArrayRangeNV (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexArrayRangeNV ( GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glVertexArrayRangeNV (
+ int arg0,
+ byte[] arg1
+ ) ;
+ public final native void glVertexArrayRangeNV (
+ int arg0,
+ short[] arg1
+ ) ;
+ public final native void glVertexArrayRangeNV (
+ int arg0,
+ int[] arg1
+ ) ;
+ public final native void glVertexArrayRangeNV (
+ int arg0,
+ float[] arg1
+ ) ;
+ public final native void glVertexArrayRangeNV (
+ int arg0,
+ double[] arg1
+ ) ;
+ public final native void glVertexArrayRangeNV (
+ int arg0,
+ boolean[] arg1
+ ) ;
+ public final native void glVertexArrayRangeNV (
+ int arg0,
+ long[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerParameterfvNV ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glCombinerParameterfvNV (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerParameterfNV ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glCombinerParameterfNV (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerParameterivNV ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glCombinerParameterivNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerParameteriNV ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glCombinerParameteriNV (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerInputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glCombinerInputNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerOutputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLboolean , GLboolean , GLboolean ) ;
+ * </pre>
+ */
+ public final native void glCombinerOutputNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ boolean arg8,
+ boolean arg9
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFinalCombinerInputNV ( GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glFinalCombinerInputNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCombinerInputParameterfvNV ( GLenum , GLenum , GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetCombinerInputParameterfvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ float[] arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCombinerInputParameterivNV ( GLenum , GLenum , GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetCombinerInputParameterivNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int[] arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCombinerOutputParameterfvNV ( GLenum , GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetCombinerOutputParameterfvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCombinerOutputParameterivNV ( GLenum , GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetCombinerOutputParameterivNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFinalCombinerInputParameterfvNV ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetFinalCombinerInputParameterfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFinalCombinerInputParameterivNV ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetFinalCombinerInputParameterivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiModeDrawArraysIBM ( GLenum , const GLint * , const GLsizei * , GLsizei , GLint ) ;
+ * </pre>
+ */
+ public final native void glMultiModeDrawArraysIBM (
+ int arg0,
+ int[] arg1,
+ int[] arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiModeDrawElementsIBM ( const GLenum * , const GLsizei * , GLenum , const GLvoid * * , GLsizei , GLint ) ;
+ * </pre>
+ */
+ public final native void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public final native void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public final native void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public final native void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public final native void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public final native void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public final native void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public final native void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4
+ ) ;
+ public final native void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4
+ ) ;
+ public final native void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4
+ ) ;
+ public final native void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4
+ ) ;
+ public final native void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4
+ ) ;
+ public final native void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4
+ ) ;
+ public final native void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4
+ ) ;
+ public final native void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4
+ ) ;
+ public final native void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4
+ ) ;
+ public final native void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4
+ ) ;
+ public final native void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4
+ ) ;
+ public final native void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4
+ ) ;
+ public final native void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagPointerListIBM ( GLint , const GLboolean * * , GLint ) ;
+ * </pre>
+ */
+ public final native void glEdgeFlagPointerListIBM (
+ int arg0,
+ boolean[][] arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoordPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public final native void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ byte[][] arg2,
+ int arg3
+ ) ;
+ public final native void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ short[][] arg2,
+ int arg3
+ ) ;
+ public final native void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int[][] arg2,
+ int arg3
+ ) ;
+ public final native void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ float[][] arg2,
+ int arg3
+ ) ;
+ public final native void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ double[][] arg2,
+ int arg3
+ ) ;
+ public final native void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ boolean[][] arg2,
+ int arg3
+ ) ;
+ public final native void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ long[][] arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public final native void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ byte[][] arg2,
+ int arg3
+ ) ;
+ public final native void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ short[][] arg2,
+ int arg3
+ ) ;
+ public final native void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ int[][] arg2,
+ int arg3
+ ) ;
+ public final native void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ float[][] arg2,
+ int arg3
+ ) ;
+ public final native void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ double[][] arg2,
+ int arg3
+ ) ;
+ public final native void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ boolean[][] arg2,
+ int arg3
+ ) ;
+ public final native void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ long[][] arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public final native void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ byte[][] arg2,
+ int arg3
+ ) ;
+ public final native void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ short[][] arg2,
+ int arg3
+ ) ;
+ public final native void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ int[][] arg2,
+ int arg3
+ ) ;
+ public final native void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ float[][] arg2,
+ int arg3
+ ) ;
+ public final native void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ double[][] arg2,
+ int arg3
+ ) ;
+ public final native void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ boolean[][] arg2,
+ int arg3
+ ) ;
+ public final native void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ long[][] arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public final native void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4
+ ) ;
+ public final native void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4
+ ) ;
+ public final native void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4
+ ) ;
+ public final native void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4
+ ) ;
+ public final native void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4
+ ) ;
+ public final native void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4
+ ) ;
+ public final native void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public final native void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4
+ ) ;
+ public final native void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4
+ ) ;
+ public final native void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4
+ ) ;
+ public final native void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4
+ ) ;
+ public final native void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4
+ ) ;
+ public final native void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4
+ ) ;
+ public final native void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTbufferMask3DFX ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glTbufferMask3DFX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSampleMaskEXT ( GLclampf , GLboolean ) ;
+ * </pre>
+ */
+ public final native void glSampleMaskEXT (
+ float arg0,
+ boolean arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSamplePatternEXT ( GLenum ) ;
+ * </pre>
+ */
+ public final native void glSamplePatternEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTextureColorMaskSGIS ( GLboolean , GLboolean , GLboolean , GLboolean ) ;
+ * </pre>
+ */
+ public final native void glTextureColorMaskSGIS (
+ boolean arg0,
+ boolean arg1,
+ boolean arg2,
+ boolean arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIglooInterfaceSGIX ( GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glIglooInterfaceSGIX (
+ int arg0,
+ byte[] arg1
+ ) ;
+ public final native void glIglooInterfaceSGIX (
+ int arg0,
+ short[] arg1
+ ) ;
+ public final native void glIglooInterfaceSGIX (
+ int arg0,
+ int[] arg1
+ ) ;
+ public final native void glIglooInterfaceSGIX (
+ int arg0,
+ float[] arg1
+ ) ;
+ public final native void glIglooInterfaceSGIX (
+ int arg0,
+ double[] arg1
+ ) ;
+ public final native void glIglooInterfaceSGIX (
+ int arg0,
+ boolean[] arg1
+ ) ;
+ public final native void glIglooInterfaceSGIX (
+ int arg0,
+ long[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenFencesNV ( GLsizei , GLuint * ) ;
+ * </pre>
+ */
+ public final native void glGenFencesNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteFencesNV ( GLsizei , const GLuint * ) ;
+ * </pre>
+ */
+ public final native void glDeleteFencesNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSetFenceNV ( GLuint , GLenum ) ;
+ * </pre>
+ */
+ public final native void glSetFenceNV (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glTestFenceNV ( GLuint ) ;
+ * </pre>
+ */
+ public final native boolean glTestFenceNV (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFinishFenceNV ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glFinishFenceNV (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsFenceNV ( GLuint ) ;
+ * </pre>
+ */
+ public final native boolean glIsFenceNV (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFenceivNV ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetFenceivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLint , GLint , GLboolean , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ byte[] arg8
+ ) ;
+ public final native void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ short[] arg8
+ ) ;
+ public final native void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ int[] arg8
+ ) ;
+ public final native void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ float[] arg8
+ ) ;
+ public final native void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ double[] arg8
+ ) ;
+ public final native void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ boolean[] arg8
+ ) ;
+ public final native void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ long[] arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapParameterivNV ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glMapParameterivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapParameterfvNV ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glMapParameterfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLboolean , GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ byte[] arg6
+ ) ;
+ public final native void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ short[] arg6
+ ) ;
+ public final native void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ int[] arg6
+ ) ;
+ public final native void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ float[] arg6
+ ) ;
+ public final native void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ double[] arg6
+ ) ;
+ public final native void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ boolean[] arg6
+ ) ;
+ public final native void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ long[] arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapParameterivNV ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetMapParameterivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapParameterfvNV ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetMapParameterfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapAttribParameterivNV ( GLenum , GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetMapAttribParameterivNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapAttribParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetMapAttribParameterfvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalMapsNV ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glEvalMapsNV (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerStageParameterfvNV ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glCombinerStageParameterfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCombinerStageParameterfvNV ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetCombinerStageParameterfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindProgramNV ( GLenum , GLuint ) ;
+ * </pre>
+ */
+ public final native void glBindProgramNV (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteProgramsNV ( GLsizei , const GLuint * ) ;
+ * </pre>
+ */
+ public final native void glDeleteProgramsNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glExecuteProgramNV ( GLenum , GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glExecuteProgramNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenProgramsNV ( GLsizei , GLuint * ) ;
+ * </pre>
+ */
+ public final native void glGenProgramsNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glAreProgramsResidentNV ( GLsizei , const GLuint * , GLboolean * ) ;
+ * </pre>
+ */
+ public final native boolean glAreProgramsResidentNV (
+ int arg0,
+ int[] arg1,
+ boolean[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRequestResidentProgramsNV ( GLsizei , const GLuint * ) ;
+ * </pre>
+ */
+ public final native void glRequestResidentProgramsNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetProgramParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetProgramParameterfvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetProgramParameterdvNV ( GLenum , GLuint , GLenum , GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glGetProgramParameterdvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetProgramivNV ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetProgramivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetProgramStringNV ( GLuint , GLenum , GLubyte * ) ;
+ * </pre>
+ */
+ public final native void glGetProgramStringNV (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTrackMatrixivNV ( GLenum , GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetTrackMatrixivNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVertexAttribdvNV ( GLuint , GLenum , GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glGetVertexAttribdvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVertexAttribfvNV ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetVertexAttribfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVertexAttribivNV ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetVertexAttribivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVertexAttribPointervNV ( GLuint , GLenum , GLvoid * * ) ;
+ * </pre>
+ */
+ public final native void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public final native void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public final native void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public final native void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public final native void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public final native void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public final native void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsProgramNV ( GLuint ) ;
+ * </pre>
+ */
+ public final native boolean glIsProgramNV (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadProgramNV ( GLenum , GLuint , GLsizei , const GLubyte * ) ;
+ * </pre>
+ */
+ public final native void glLoadProgramNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameter4fNV ( GLenum , GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glProgramParameter4fNV (
+ int arg0,
+ int arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameter4dNV ( GLenum , GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glProgramParameter4dNV (
+ int arg0,
+ int arg1,
+ double arg2,
+ double arg3,
+ double arg4,
+ double arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameter4dvNV ( GLenum , GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glProgramParameter4dvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameter4fvNV ( GLenum , GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glProgramParameter4fvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameters4dvNV ( GLenum , GLuint , GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glProgramParameters4dvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameters4fvNV ( GLenum , GLuint , GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glProgramParameters4fvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTrackMatrixNV ( GLenum , GLuint , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glTrackMatrixNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribPointerNV ( GLuint , GLint , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ byte[] arg4
+ ) ;
+ public final native void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ short[] arg4
+ ) ;
+ public final native void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int[] arg4
+ ) ;
+ public final native void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ float[] arg4
+ ) ;
+ public final native void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ double[] arg4
+ ) ;
+ public final native void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ boolean[] arg4
+ ) ;
+ public final native void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ long[] arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1sNV ( GLuint , GLshort ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib1sNV (
+ int arg0,
+ short arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1fNV ( GLuint , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib1fNV (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1dNV ( GLuint , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib1dNV (
+ int arg0,
+ double arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2sNV ( GLuint , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib2sNV (
+ int arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2fNV ( GLuint , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib2fNV (
+ int arg0,
+ float arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2dNV ( GLuint , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib2dNV (
+ int arg0,
+ double arg1,
+ double arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3sNV ( GLuint , GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib3sNV (
+ int arg0,
+ short arg1,
+ short arg2,
+ short arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3fNV ( GLuint , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib3fNV (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3dNV ( GLuint , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib3dNV (
+ int arg0,
+ double arg1,
+ double arg2,
+ double arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4sNV ( GLuint , GLshort , GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib4sNV (
+ int arg0,
+ short arg1,
+ short arg2,
+ short arg3,
+ short arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4fNV ( GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib4fNV (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4dNV ( GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib4dNV (
+ int arg0,
+ double arg1,
+ double arg2,
+ double arg3,
+ double arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4ubNV ( GLuint , GLubyte , GLubyte , GLubyte , GLubyte ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib4ubNV (
+ int arg0,
+ byte arg1,
+ byte arg2,
+ byte arg3,
+ byte arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1svNV ( GLuint , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib1svNV (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1fvNV ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib1fvNV (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1dvNV ( GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib1dvNV (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2svNV ( GLuint , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib2svNV (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2fvNV ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib2fvNV (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2dvNV ( GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib2dvNV (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3svNV ( GLuint , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib3svNV (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3fvNV ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib3fvNV (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3dvNV ( GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib3dvNV (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4svNV ( GLuint , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib4svNV (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4fvNV ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib4fvNV (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4dvNV ( GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib4dvNV (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4ubvNV ( GLuint , const GLubyte * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib4ubvNV (
+ int arg0,
+ byte[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs1svNV ( GLuint , GLsizei , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs1svNV (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs1fvNV ( GLuint , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs1fvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs1dvNV ( GLuint , GLsizei , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs1dvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs2svNV ( GLuint , GLsizei , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs2svNV (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs2fvNV ( GLuint , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs2fvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs2dvNV ( GLuint , GLsizei , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs2dvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs3svNV ( GLuint , GLsizei , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs3svNV (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs3fvNV ( GLuint , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs3fvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs3dvNV ( GLuint , GLsizei , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs3dvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs4svNV ( GLuint , GLsizei , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs4svNV (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs4fvNV ( GLuint , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs4fvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs4dvNV ( GLuint , GLsizei , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs4dvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs4ubvNV ( GLuint , GLsizei , const GLubyte * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs4ubvNV (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexBumpParameterivATI ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glTexBumpParameterivATI (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexBumpParameterfvATI ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glTexBumpParameterfvATI (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexBumpParameterivATI ( GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetTexBumpParameterivATI (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexBumpParameterfvATI ( GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetTexBumpParameterfvATI (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenFragmentShadersATI ( GLuint ) ;
+ * </pre>
+ */
+ public final native int glGenFragmentShadersATI (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindFragmentShaderATI ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glBindFragmentShaderATI (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteFragmentShaderATI ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glDeleteFragmentShaderATI (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBeginFragmentShaderATI ( void ) ;
+ * </pre>
+ */
+ public final native void glBeginFragmentShaderATI (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEndFragmentShaderATI ( void ) ;
+ * </pre>
+ */
+ public final native void glEndFragmentShaderATI (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPassTexCoordATI ( GLuint , GLuint , GLenum ) ;
+ * </pre>
+ */
+ public final native void glPassTexCoordATI (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSampleMapATI ( GLuint , GLuint , GLenum ) ;
+ * </pre>
+ */
+ public final native void glSampleMapATI (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glColorFragmentOp1ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glColorFragmentOp2ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glColorFragmentOp3ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ int arg12
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAlphaFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glAlphaFragmentOp1ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAlphaFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glAlphaFragmentOp2ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAlphaFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glAlphaFragmentOp3ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSetFragmentShaderConstantATI ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glSetFragmentShaderConstantATI (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPNTrianglesiATI ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glPNTrianglesiATI (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPNTrianglesfATI ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glPNTrianglesfATI (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glNewObjectBufferATI ( GLsizei , const GLvoid * , GLenum ) ;
+ * </pre>
+ */
+ public final native int glNewObjectBufferATI (
+ int arg0,
+ byte[] arg1,
+ int arg2
+ ) ;
+ public final native int glNewObjectBufferATI (
+ int arg0,
+ short[] arg1,
+ int arg2
+ ) ;
+ public final native int glNewObjectBufferATI (
+ int arg0,
+ int[] arg1,
+ int arg2
+ ) ;
+ public final native int glNewObjectBufferATI (
+ int arg0,
+ float[] arg1,
+ int arg2
+ ) ;
+ public final native int glNewObjectBufferATI (
+ int arg0,
+ double[] arg1,
+ int arg2
+ ) ;
+ public final native int glNewObjectBufferATI (
+ int arg0,
+ boolean[] arg1,
+ int arg2
+ ) ;
+ public final native int glNewObjectBufferATI (
+ int arg0,
+ long[] arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsObjectBufferATI ( GLuint ) ;
+ * </pre>
+ */
+ public final native boolean glIsObjectBufferATI (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glUpdateObjectBufferATI ( GLuint , GLuint , GLsizei , const GLvoid * , GLenum ) ;
+ * </pre>
+ */
+ public final native void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3,
+ int arg4
+ ) ;
+ public final native void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3,
+ int arg4
+ ) ;
+ public final native void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3,
+ int arg4
+ ) ;
+ public final native void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3,
+ int arg4
+ ) ;
+ public final native void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3,
+ int arg4
+ ) ;
+ public final native void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3,
+ int arg4
+ ) ;
+ public final native void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetObjectBufferfvATI ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetObjectBufferfvATI (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetObjectBufferivATI ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetObjectBufferivATI (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteObjectBufferATI ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glDeleteObjectBufferATI (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glArrayObjectATI ( GLenum , GLint , GLenum , GLsizei , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glArrayObjectATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetArrayObjectfvATI ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetArrayObjectfvATI (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetArrayObjectivATI ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetArrayObjectivATI (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantArrayObjectATI ( GLuint , GLenum , GLsizei , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glVariantArrayObjectATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantArrayObjectfvATI ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetVariantArrayObjectfvATI (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantArrayObjectivATI ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetVariantArrayObjectivATI (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBeginVertexShaderEXT ( void ) ;
+ * </pre>
+ */
+ public final native void glBeginVertexShaderEXT (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEndVertexShaderEXT ( void ) ;
+ * </pre>
+ */
+ public final native void glEndVertexShaderEXT (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindVertexShaderEXT ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glBindVertexShaderEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenVertexShadersEXT ( GLuint ) ;
+ * </pre>
+ */
+ public final native int glGenVertexShadersEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteVertexShaderEXT ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glDeleteVertexShaderEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glShaderOp1EXT ( GLenum , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glShaderOp1EXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glShaderOp2EXT ( GLenum , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glShaderOp2EXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glShaderOp3EXT ( GLenum , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glShaderOp3EXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSwizzleEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glSwizzleEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glWriteMaskEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glWriteMaskEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInsertComponentEXT ( GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glInsertComponentEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glExtractComponentEXT ( GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glExtractComponentEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenSymbolsEXT ( GLenum , GLenum , GLenum , GLuint ) ;
+ * </pre>
+ */
+ public final native int glGenSymbolsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSetInvariantEXT ( GLuint , GLenum , const void * ) ;
+ * </pre>
+ */
+ public final native void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public final native void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public final native void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public final native void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public final native void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public final native void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public final native void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ long[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSetLocalConstantEXT ( GLuint , GLenum , const void * ) ;
+ * </pre>
+ */
+ public final native void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public final native void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public final native void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public final native void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public final native void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public final native void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public final native void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ long[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantbvEXT ( GLuint , const GLbyte * ) ;
+ * </pre>
+ */
+ public final native void glVariantbvEXT (
+ int arg0,
+ byte[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantsvEXT ( GLuint , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVariantsvEXT (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantivEXT ( GLuint , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glVariantivEXT (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantfvEXT ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVariantfvEXT (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantdvEXT ( GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVariantdvEXT (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantubvEXT ( GLuint , const GLubyte * ) ;
+ * </pre>
+ */
+ public final native void glVariantubvEXT (
+ int arg0,
+ byte[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantusvEXT ( GLuint , const GLushort * ) ;
+ * </pre>
+ */
+ public final native void glVariantusvEXT (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantuivEXT ( GLuint , const GLuint * ) ;
+ * </pre>
+ */
+ public final native void glVariantuivEXT (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantPointerEXT ( GLuint , GLenum , GLuint , const void * ) ;
+ * </pre>
+ */
+ public final native void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public final native void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public final native void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public final native void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public final native void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public final native void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public final native void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnableVariantClientStateEXT ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glEnableVariantClientStateEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDisableVariantClientStateEXT ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glDisableVariantClientStateEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glBindLightParameterEXT ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native int glBindLightParameterEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glBindMaterialParameterEXT ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native int glBindMaterialParameterEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glBindTexGenParameterEXT ( GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native int glBindTexGenParameterEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glBindTextureUnitParameterEXT ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native int glBindTextureUnitParameterEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glBindParameterEXT ( GLenum ) ;
+ * </pre>
+ */
+ public final native int glBindParameterEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsVariantEnabledEXT ( GLuint , GLenum ) ;
+ * </pre>
+ */
+ public final native boolean glIsVariantEnabledEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ;
+ * </pre>
+ */
+ public final native void glGetVariantBooleanvEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantIntegervEXT ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetVariantIntegervEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetVariantFloatvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantPointervEXT ( GLuint , GLenum , GLvoid * * ) ;
+ * </pre>
+ */
+ public final native void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public final native void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public final native void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public final native void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public final native void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public final native void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public final native void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetInvariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ;
+ * </pre>
+ */
+ public final native void glGetInvariantBooleanvEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetInvariantIntegervEXT ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetInvariantIntegervEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetInvariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetInvariantFloatvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLocalConstantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ;
+ * </pre>
+ */
+ public final native void glGetLocalConstantBooleanvEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLocalConstantIntegervEXT ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetLocalConstantIntegervEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLocalConstantFloatvEXT ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetLocalConstantFloatvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1s ( GLenum , GLshort ) ;
+ * </pre>
+ */
+ public final native void glVertexStream1s (
+ int arg0,
+ short arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1sv ( GLenum , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream1sv (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1i ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glVertexStream1i (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1iv ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream1iv (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1f ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glVertexStream1f (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1fv ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream1fv (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1d ( GLenum , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glVertexStream1d (
+ int arg0,
+ double arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1dv ( GLenum , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream1dv (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2s ( GLenum , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public final native void glVertexStream2s (
+ int arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2sv ( GLenum , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream2sv (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2i ( GLenum , GLint , GLint ) ;
+ * </pre>
+ */
+ public final native void glVertexStream2i (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2iv ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream2iv (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2f ( GLenum , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glVertexStream2f (
+ int arg0,
+ float arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2fv ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream2fv (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2d ( GLenum , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glVertexStream2d (
+ int arg0,
+ double arg1,
+ double arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2dv ( GLenum , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream2dv (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3s ( GLenum , GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public final native void glVertexStream3s (
+ int arg0,
+ short arg1,
+ short arg2,
+ short arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3sv ( GLenum , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream3sv (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3i ( GLenum , GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public final native void glVertexStream3i (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3iv ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream3iv (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glVertexStream3f (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3fv ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream3fv (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glVertexStream3d (
+ int arg0,
+ double arg1,
+ double arg2,
+ double arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3dv ( GLenum , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream3dv (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4s ( GLenum , GLshort , GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public final native void glVertexStream4s (
+ int arg0,
+ short arg1,
+ short arg2,
+ short arg3,
+ short arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4sv ( GLenum , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream4sv (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4i ( GLenum , GLint , GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public final native void glVertexStream4i (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4iv ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream4iv (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4f ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glVertexStream4f (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4fv ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream4fv (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4d ( GLenum , GLdouble , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glVertexStream4d (
+ int arg0,
+ double arg1,
+ double arg2,
+ double arg3,
+ double arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4dv ( GLenum , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream4dv (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3b ( GLenum , GLbyte , GLbyte , GLbyte ) ;
+ * </pre>
+ */
+ public final native void glNormalStream3b (
+ int arg0,
+ byte arg1,
+ byte arg2,
+ byte arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3bv ( GLenum , const GLbyte * ) ;
+ * </pre>
+ */
+ public final native void glNormalStream3bv (
+ int arg0,
+ byte[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3s ( GLenum , GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public final native void glNormalStream3s (
+ int arg0,
+ short arg1,
+ short arg2,
+ short arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3sv ( GLenum , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glNormalStream3sv (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3i ( GLenum , GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public final native void glNormalStream3i (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3iv ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glNormalStream3iv (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glNormalStream3f (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3fv ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glNormalStream3fv (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glNormalStream3d (
+ int arg0,
+ double arg1,
+ double arg2,
+ double arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3dv ( GLenum , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glNormalStream3dv (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClientActiveVertexStream ( GLenum ) ;
+ * </pre>
+ */
+ public final native void glClientActiveVertexStream (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexBlendEnvi ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glVertexBlendEnvi (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexBlendEnvf ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glVertexBlendEnvf (
+ int arg0,
+ float arg1
) ;
-/* C2J Parser Version 2.2: Java program parsed successfully. */
+/* C2J Parser Version 3.0: Java program parsed successfully. */
}
diff --git a/gl4java/GLFuncJauJNInf.java b/gl4java/GLFuncJauJNInf.java
index 4ccf573..273c9c4 100644
--- a/gl4java/GLFuncJauJNInf.java
+++ b/gl4java/GLFuncJauJNInf.java
@@ -32,12 +32,12 @@ public String getClassVendor ( )
{ return "Jausoft - Sven Goethel Software Development"; }
public String getClassVersion ( )
-{ return "2.8.0.0"; }
+{ return "2.8.0.8"; }
/**
- * C2J Parser Version 2.2
+ * C2J Parser Version 3.0
* Jausoft - Sven Goethel Software Development
* Reading from file: gl-proto-auto.orig.h . . .
* Destination-Class: gl4java_GLFuncJauJNInf !
@@ -2677,7 +2677,7 @@ public String getClassVersion ( )
/**
* Original Function-Prototype :
* <pre>
- extern void glGetPointerv ( GLenum pname , void * * params ) ;
+ extern void glGetPointerv ( GLenum pname , GLvoid * * params ) ;
* </pre>
*/
public native void glGetPointerv (
@@ -4604,7 +4604,7 @@ public String getClassVersion ( )
/**
* Original Function-Prototype :
* <pre>
- extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ extern void glTexImage3D ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
* </pre>
*/
public native void glTexImage3D (
@@ -5713,6 +5713,1384 @@ public String getClassVersion ( )
/**
* Original Function-Prototype :
* <pre>
+ extern void glActiveTexture ( GLenum texture ) ;
+ * </pre>
+ */
+ public native void glActiveTexture (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClientActiveTexture ( GLenum texture ) ;
+ * </pre>
+ */
+ public native void glClientActiveTexture (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLint border , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public native void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ byte[] data
+ ) ;
+ public native void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ short[] data
+ ) ;
+ public native void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ int[] data
+ ) ;
+ public native void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ float[] data
+ ) ;
+ public native void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ double[] data
+ ) ;
+ public native void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public native void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLint border , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public native void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ byte[] data
+ ) ;
+ public native void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ short[] data
+ ) ;
+ public native void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ int[] data
+ ) ;
+ public native void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ float[] data
+ ) ;
+ public native void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ double[] data
+ ) ;
+ public native void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public native void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexImage3D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public native void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ byte[] data
+ ) ;
+ public native void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ short[] data
+ ) ;
+ public native void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ int[] data
+ ) ;
+ public native void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ float[] data
+ ) ;
+ public native void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ double[] data
+ ) ;
+ public native void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public native void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public native void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ byte[] data
+ ) ;
+ public native void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ short[] data
+ ) ;
+ public native void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ int[] data
+ ) ;
+ public native void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ float[] data
+ ) ;
+ public native void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ double[] data
+ ) ;
+ public native void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public native void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public native void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ byte[] data
+ ) ;
+ public native void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ short[] data
+ ) ;
+ public native void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ int[] data
+ ) ;
+ public native void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ float[] data
+ ) ;
+ public native void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ double[] data
+ ) ;
+ public native void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public native void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public native void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ byte[] data
+ ) ;
+ public native void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ short[] data
+ ) ;
+ public native void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ int[] data
+ ) ;
+ public native void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ float[] data
+ ) ;
+ public native void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ double[] data
+ ) ;
+ public native void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public native void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCompressedTexImage ( GLenum target , GLint lod , GLvoid * img ) ;
+ * </pre>
+ */
+ public native void glGetCompressedTexImage (
+ int target,
+ int lod,
+ byte[] img
+ ) ;
+ public native void glGetCompressedTexImage (
+ int target,
+ int lod,
+ short[] img
+ ) ;
+ public native void glGetCompressedTexImage (
+ int target,
+ int lod,
+ int[] img
+ ) ;
+ public native void glGetCompressedTexImage (
+ int target,
+ int lod,
+ float[] img
+ ) ;
+ public native void glGetCompressedTexImage (
+ int target,
+ int lod,
+ double[] img
+ ) ;
+ public native void glGetCompressedTexImage (
+ int target,
+ int lod,
+ boolean[] img
+ ) ;
+ public native void glGetCompressedTexImage (
+ int target,
+ int lod,
+ long[] img
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1d ( GLenum target , GLdouble s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1d (
+ int target,
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dv ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1dv (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1f ( GLenum target , GLfloat s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1f (
+ int target,
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fv ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1fv (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1i ( GLenum target , GLint s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1i (
+ int target,
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1iv ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1iv (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1s ( GLenum target , GLshort s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1s (
+ int target,
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1sv ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1sv (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2d ( GLenum target , GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2d (
+ int target,
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dv ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2dv (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2f ( GLenum target , GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2f (
+ int target,
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fv ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2fv (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2i ( GLenum target , GLint s , GLint t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2i (
+ int target,
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2iv ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2iv (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2s ( GLenum target , GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2s (
+ int target,
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2sv ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2sv (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3d ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3d (
+ int target,
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dv ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3dv (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3f ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3f (
+ int target,
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fv ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3fv (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3i ( GLenum target , GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3i (
+ int target,
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3iv ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3iv (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3s ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3s (
+ int target,
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3sv ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3sv (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4d ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4d (
+ int target,
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dv ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4dv (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4f ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4f (
+ int target,
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fv ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4fv (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4i ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4i (
+ int target,
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4iv ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4iv (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4s ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4s (
+ int target,
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4sv ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4sv (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadTransposeMatrixd ( const GLdouble m [ 16 ] ) ;
+ * </pre>
+ */
+ public native void glLoadTransposeMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadTransposeMatrixf ( const GLfloat m [ 16 ] ) ;
+ * </pre>
+ */
+ public native void glLoadTransposeMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultTransposeMatrixd ( const GLdouble m [ 16 ] ) ;
+ * </pre>
+ */
+ public native void glMultTransposeMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultTransposeMatrixf ( const GLfloat m [ 16 ] ) ;
+ * </pre>
+ */
+ public native void glMultTransposeMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSampleCoverage ( GLclampf value , GLboolean invert ) ;
+ * </pre>
+ */
+ public native void glSampleCoverage (
+ float value,
+ boolean invert
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSamplePass ( GLenum pass ) ;
+ * </pre>
+ */
+ public native void glSamplePass (
+ int pass
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public native void glActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClientActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public native void glClientActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1dARB (
+ int target,
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1fARB (
+ int target,
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1iARB (
+ int target,
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1sARB (
+ int target,
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2dARB (
+ int target,
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2fARB (
+ int target,
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2iARB (
+ int target,
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2sARB (
+ int target,
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3dARB (
+ int target,
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3fARB (
+ int target,
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3iARB (
+ int target,
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3sARB (
+ int target,
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4dARB (
+ int target,
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4fARB (
+ int target,
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4iARB (
+ int target,
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4sARB (
+ int target,
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
* </pre>
*/
@@ -6289,7 +7667,7 @@ public String getClassVersion ( )
/**
* Original Function-Prototype :
* <pre>
- extern void glGetPointervEXT ( GLenum pname , void * * params ) ;
+ extern void glGetPointervEXT ( GLenum pname , GLvoid * * params ) ;
* </pre>
*/
public native void glGetPointervEXT (
@@ -6378,6 +7756,28 @@ public String getClassVersion ( )
/**
* Original Function-Prototype :
* <pre>
+ extern void glPointParameterfSGIS ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glPointParameterfSGIS (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfvSGIS ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glPointParameterfvSGIS (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
* </pre>
*/
@@ -6597,400 +7997,8367 @@ public String getClassVersion ( )
/**
* Original Function-Prototype :
* <pre>
- extern void glActiveTextureARB ( GLenum texture ) ;
+ extern void glLoadTransposeMatrixfARB ( const GLfloat * ) ;
* </pre>
*/
- public native void glActiveTextureARB (
- int texture
+ public native void glLoadTransposeMatrixfARB (
+ float[] arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glClientActiveTextureARB ( GLenum texture ) ;
+ extern void glLoadTransposeMatrixdARB ( const GLdouble * ) ;
* </pre>
*/
- public native void glClientActiveTextureARB (
- int texture
+ public native void glLoadTransposeMatrixdARB (
+ double[] arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
+ extern void glMultTransposeMatrixfARB ( const GLfloat * ) ;
* </pre>
*/
- public native void glMultiTexCoord1dARB (
- int target,
- double s
+ public native void glMultTransposeMatrixfARB (
+ float[] arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
+ extern void glMultTransposeMatrixdARB ( const GLdouble * ) ;
* </pre>
*/
- public native void glMultiTexCoord1dvARB (
- int target,
- double[] v
+ public native void glMultTransposeMatrixdARB (
+ double[] arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
+ extern void glSampleCoverageARB ( GLclampf , GLboolean ) ;
* </pre>
*/
- public native void glMultiTexCoord1fARB (
- int target,
- float s
+ public native void glSampleCoverageARB (
+ float arg0,
+ boolean arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
+ extern void glCompressedTexImage3DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ;
* </pre>
*/
- public native void glMultiTexCoord1fvARB (
- int target,
- float[] v
+ public native void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ byte[] arg8
+ ) ;
+ public native void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ short[] arg8
+ ) ;
+ public native void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int[] arg8
+ ) ;
+ public native void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ float[] arg8
+ ) ;
+ public native void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ double[] arg8
+ ) ;
+ public native void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ boolean[] arg8
+ ) ;
+ public native void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ long[] arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexImage2DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ byte[] arg7
+ ) ;
+ public native void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ short[] arg7
+ ) ;
+ public native void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int[] arg7
+ ) ;
+ public native void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ float[] arg7
+ ) ;
+ public native void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ double[] arg7
+ ) ;
+ public native void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean[] arg7
+ ) ;
+ public native void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ long[] arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexImage1DARB ( GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ byte[] arg6
+ ) ;
+ public native void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ short[] arg6
+ ) ;
+ public native void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int[] arg6
+ ) ;
+ public native void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ float[] arg6
+ ) ;
+ public native void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ double[] arg6
+ ) ;
+ public native void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ boolean[] arg6
+ ) ;
+ public native void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ long[] arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage3DARB ( GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ byte[] arg10
+ ) ;
+ public native void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ short[] arg10
+ ) ;
+ public native void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int[] arg10
+ ) ;
+ public native void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ float[] arg10
+ ) ;
+ public native void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ double[] arg10
+ ) ;
+ public native void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ boolean[] arg10
+ ) ;
+ public native void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ long[] arg10
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage2DARB ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ byte[] arg8
+ ) ;
+ public native void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ short[] arg8
+ ) ;
+ public native void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int[] arg8
+ ) ;
+ public native void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ float[] arg8
+ ) ;
+ public native void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ double[] arg8
+ ) ;
+ public native void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ boolean[] arg8
+ ) ;
+ public native void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ long[] arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage1DARB ( GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ byte[] arg6
+ ) ;
+ public native void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ short[] arg6
+ ) ;
+ public native void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int[] arg6
+ ) ;
+ public native void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ float[] arg6
+ ) ;
+ public native void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ double[] arg6
+ ) ;
+ public native void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ boolean[] arg6
+ ) ;
+ public native void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ long[] arg6
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
+ extern void glGetCompressedTexImageARB ( GLenum , GLint , void * ) ;
* </pre>
*/
- public native void glMultiTexCoord1iARB (
- int target,
- int s
+ public native void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public native void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public native void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public native void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public native void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public native void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public native void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ long[] arg2
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
+ extern void glWeightbvARB ( GLint , const GLbyte * ) ;
* </pre>
*/
- public native void glMultiTexCoord1ivARB (
- int target,
- int[] v
+ public native void glWeightbvARB (
+ int arg0,
+ byte[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
+ extern void glWeightsvARB ( GLint , const GLshort * ) ;
* </pre>
*/
- public native void glMultiTexCoord1sARB (
- int target,
- short s
+ public native void glWeightsvARB (
+ int arg0,
+ short[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
+ extern void glWeightivARB ( GLint , const GLint * ) ;
* </pre>
*/
- public native void glMultiTexCoord1svARB (
- int target,
- short[] v
+ public native void glWeightivARB (
+ int arg0,
+ int[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
+ extern void glWeightfvARB ( GLint , const GLfloat * ) ;
* </pre>
*/
- public native void glMultiTexCoord2dARB (
- int target,
- double s,
- double t
+ public native void glWeightfvARB (
+ int arg0,
+ float[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
+ extern void glWeightdvARB ( GLint , const GLdouble * ) ;
* </pre>
*/
- public native void glMultiTexCoord2dvARB (
- int target,
- double[] v
+ public native void glWeightdvARB (
+ int arg0,
+ double[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
+ extern void glWeightubvARB ( GLint , const GLubyte * ) ;
* </pre>
*/
- public native void glMultiTexCoord2fARB (
- int target,
- float s,
- float t
+ public native void glWeightubvARB (
+ int arg0,
+ byte[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
+ extern void glWeightusvARB ( GLint , const GLushort * ) ;
* </pre>
*/
- public native void glMultiTexCoord2fvARB (
- int target,
- float[] v
+ public native void glWeightusvARB (
+ int arg0,
+ short[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
+ extern void glWeightuivARB ( GLint , const GLuint * ) ;
* </pre>
*/
- public native void glMultiTexCoord2iARB (
- int target,
- int s,
- int t
+ public native void glWeightuivARB (
+ int arg0,
+ int[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
+ extern void glWeightPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ;
* </pre>
*/
- public native void glMultiTexCoord2ivARB (
- int target,
- int[] v
+ public native void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public native void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public native void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public native void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public native void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public native void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public native void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
+ extern void glVertexBlendARB ( GLint ) ;
* </pre>
*/
- public native void glMultiTexCoord2sARB (
- int target,
- short s,
- short t
+ public native void glVertexBlendARB (
+ int arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
+ extern void glCurrentPaletteMatrixARB ( GLint ) ;
* </pre>
*/
- public native void glMultiTexCoord2svARB (
- int target,
- short[] v
+ public native void glCurrentPaletteMatrixARB (
+ int arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ extern void glMatrixIndexubvARB ( GLint , const GLubyte * ) ;
* </pre>
*/
- public native void glMultiTexCoord3dARB (
- int target,
- double s,
- double t,
- double r
+ public native void glMatrixIndexubvARB (
+ int arg0,
+ byte[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
+ extern void glMatrixIndexusvARB ( GLint , const GLushort * ) ;
* </pre>
*/
- public native void glMultiTexCoord3dvARB (
- int target,
- double[] v
+ public native void glMatrixIndexusvARB (
+ int arg0,
+ short[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ extern void glMatrixIndexuivARB ( GLint , const GLuint * ) ;
* </pre>
*/
- public native void glMultiTexCoord3fARB (
- int target,
- float s,
- float t,
- float r
+ public native void glMatrixIndexuivARB (
+ int arg0,
+ int[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
+ extern void glMatrixIndexPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ;
* </pre>
*/
- public native void glMultiTexCoord3fvARB (
- int target,
- float[] v
+ public native void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public native void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public native void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public native void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public native void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public native void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public native void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
+ extern void glGetTexFilterFuncSGIS ( GLenum , GLenum , GLfloat * ) ;
* </pre>
*/
- public native void glMultiTexCoord3iARB (
- int target,
- int s,
- int t,
- int r
+ public native void glGetTexFilterFuncSGIS (
+ int arg0,
+ int arg1,
+ float[] arg2
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
+ extern void glTexFilterFuncSGIS ( GLenum , GLenum , GLsizei , const GLfloat * ) ;
* </pre>
*/
- public native void glMultiTexCoord3ivARB (
- int target,
- int[] v
+ public native void glTexFilterFuncSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ extern void glTexSubImage1DEXT ( GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid * ) ;
* </pre>
*/
- public native void glMultiTexCoord3sARB (
- int target,
- short s,
- short t,
- short r
+ public native void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ byte[] arg6
+ ) ;
+ public native void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ short[] arg6
+ ) ;
+ public native void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int[] arg6
+ ) ;
+ public native void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ float[] arg6
+ ) ;
+ public native void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ double[] arg6
+ ) ;
+ public native void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ boolean[] arg6
+ ) ;
+ public native void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ long[] arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ byte[] arg8
+ ) ;
+ public native void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ short[] arg8
+ ) ;
+ public native void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int[] arg8
+ ) ;
+ public native void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ float[] arg8
+ ) ;
+ public native void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ double[] arg8
+ ) ;
+ public native void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ boolean[] arg8
+ ) ;
+ public native void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ long[] arg8
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
+ extern void glCopyTexImage1DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint ) ;
* </pre>
*/
- public native void glMultiTexCoord3svARB (
- int target,
- short[] v
+ public native void glCopyTexImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ extern void glCopyTexImage2DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint ) ;
* </pre>
*/
- public native void glMultiTexCoord4dARB (
- int target,
- double s,
- double t,
- double r,
- double q
+ public native void glCopyTexImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
+ extern void glCopyTexSubImage1DEXT ( GLenum , GLint , GLint , GLint , GLint , GLsizei ) ;
* </pre>
*/
- public native void glMultiTexCoord4dvARB (
- int target,
- double[] v
+ public native void glCopyTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ extern void glCopyTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) ;
* </pre>
*/
- public native void glMultiTexCoord4fARB (
- int target,
- float s,
- float t,
- float r,
- float q
+ public native void glCopyTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
+ extern void glGetHistogramEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ;
* </pre>
*/
- public native void glMultiTexCoord4fvARB (
- int target,
- float[] v
+ public native void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ byte[] arg4
+ ) ;
+ public native void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ short[] arg4
+ ) ;
+ public native void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ int[] arg4
+ ) ;
+ public native void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ float[] arg4
+ ) ;
+ public native void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ double[] arg4
+ ) ;
+ public native void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ boolean[] arg4
+ ) ;
+ public native void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ long[] arg4
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ extern void glGetHistogramParameterfvEXT ( GLenum , GLenum , GLfloat * ) ;
* </pre>
*/
- public native void glMultiTexCoord4iARB (
- int target,
- int s,
- int t,
- int r,
- int q
+ public native void glGetHistogramParameterfvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
+ extern void glGetHistogramParameterivEXT ( GLenum , GLenum , GLint * ) ;
* </pre>
*/
- public native void glMultiTexCoord4ivARB (
- int target,
- int[] v
+ public native void glGetHistogramParameterivEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ extern void glGetMinmaxEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ;
* </pre>
*/
- public native void glMultiTexCoord4sARB (
- int target,
- short s,
- short t,
- short r,
- short q
+ public native void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ byte[] arg4
+ ) ;
+ public native void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ short[] arg4
+ ) ;
+ public native void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ int[] arg4
+ ) ;
+ public native void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ float[] arg4
+ ) ;
+ public native void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ double[] arg4
+ ) ;
+ public native void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ boolean[] arg4
+ ) ;
+ public native void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ long[] arg4
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
+ extern void glGetMinmaxParameterfvEXT ( GLenum , GLenum , GLfloat * ) ;
* </pre>
*/
- public native void glMultiTexCoord4svARB (
- int target,
- short[] v
+ public native void glGetMinmaxParameterfvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmaxParameterivEXT ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetMinmaxParameterivEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHistogramEXT ( GLenum , GLsizei , GLenum , GLboolean ) ;
+ * </pre>
+ */
+ public native void glHistogramEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMinmaxEXT ( GLenum , GLenum , GLboolean ) ;
+ * </pre>
+ */
+ public native void glMinmaxEXT (
+ int arg0,
+ int arg1,
+ boolean arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetHistogramEXT ( GLenum ) ;
+ * </pre>
+ */
+ public native void glResetHistogramEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetMinmaxEXT ( GLenum ) ;
+ * </pre>
+ */
+ public native void glResetMinmaxEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter1DEXT ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ byte[] arg5
+ ) ;
+ public native void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ short[] arg5
+ ) ;
+ public native void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int[] arg5
+ ) ;
+ public native void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ float[] arg5
+ ) ;
+ public native void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ double[] arg5
+ ) ;
+ public native void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean[] arg5
+ ) ;
+ public native void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ long[] arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ byte[] arg6
+ ) ;
+ public native void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ short[] arg6
+ ) ;
+ public native void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int[] arg6
+ ) ;
+ public native void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ float[] arg6
+ ) ;
+ public native void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ double[] arg6
+ ) ;
+ public native void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ boolean[] arg6
+ ) ;
+ public native void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ long[] arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterfEXT ( GLenum , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameterfEXT (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameterfvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameteriEXT ( GLenum , GLenum , GLint ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameteriEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterivEXT ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameterivEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter1DEXT ( GLenum , GLenum , GLint , GLint , GLsizei ) ;
+ * </pre>
+ */
+ public native void glCopyConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter2DEXT ( GLenum , GLenum , GLint , GLint , GLsizei , GLsizei ) ;
+ * </pre>
+ */
+ public native void glCopyConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionFilterEXT ( GLenum , GLenum , GLenum , GLvoid * ) ;
+ * </pre>
+ */
+ public native void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public native void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public native void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public native void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public native void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public native void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public native void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameterfvEXT ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetConvolutionParameterfvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameterivEXT ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetConvolutionParameterivEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetSeparableFilterEXT ( GLenum , GLenum , GLenum , GLvoid * , GLvoid * , GLvoid * ) ;
+ * </pre>
+ */
+ public native void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3,
+ byte[] arg4,
+ byte[] arg5
+ ) ;
+ public native void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3,
+ short[] arg4,
+ short[] arg5
+ ) ;
+ public native void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3,
+ int[] arg4,
+ int[] arg5
+ ) ;
+ public native void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3,
+ float[] arg4,
+ float[] arg5
+ ) ;
+ public native void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3,
+ double[] arg4,
+ double[] arg5
+ ) ;
+ public native void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3,
+ boolean[] arg4,
+ boolean[] arg5
+ ) ;
+ public native void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3,
+ long[] arg4,
+ long[] arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSeparableFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ byte[] arg6,
+ byte[] arg7
+ ) ;
+ public native void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ short[] arg6,
+ short[] arg7
+ ) ;
+ public native void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int[] arg6,
+ int[] arg7
+ ) ;
+ public native void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ float[] arg6,
+ float[] arg7
+ ) ;
+ public native void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ double[] arg6,
+ double[] arg7
+ ) ;
+ public native void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ boolean[] arg6,
+ boolean[] arg7
+ ) ;
+ public native void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ long[] arg6,
+ long[] arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableSGI ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ byte[] arg5
+ ) ;
+ public native void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ short[] arg5
+ ) ;
+ public native void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int[] arg5
+ ) ;
+ public native void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ float[] arg5
+ ) ;
+ public native void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ double[] arg5
+ ) ;
+ public native void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean[] arg5
+ ) ;
+ public native void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ long[] arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameterfvSGI ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glColorTableParameterfvSGI (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameterivSGI ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public native void glColorTableParameterivSGI (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorTableSGI ( GLenum , GLenum , GLint , GLint , GLsizei ) ;
+ * </pre>
+ */
+ public native void glCopyColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableSGI ( GLenum , GLenum , GLenum , GLvoid * ) ;
+ * </pre>
+ */
+ public native void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public native void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public native void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public native void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public native void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public native void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public native void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterfvSGI ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameterfvSGI (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterivSGI ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameterivSGI (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTexGenSGIX ( GLenum ) ;
+ * </pre>
+ */
+ public native void glPixelTexGenSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTexGenParameteriSGIS ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public native void glPixelTexGenParameteriSGIS (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTexGenParameterivSGIS ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public native void glPixelTexGenParameterivSGIS (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTexGenParameterfSGIS ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public native void glPixelTexGenParameterfSGIS (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTexGenParameterfvSGIS ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glPixelTexGenParameterfvSGIS (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelTexGenParameterivSGIS ( GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetPixelTexGenParameterivSGIS (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelTexGenParameterfvSGIS ( GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetPixelTexGenParameterfvSGIS (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage4DSGIS ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ byte[] arg10
+ ) ;
+ public native void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ short[] arg10
+ ) ;
+ public native void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int[] arg10
+ ) ;
+ public native void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ float[] arg10
+ ) ;
+ public native void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ double[] arg10
+ ) ;
+ public native void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ boolean[] arg10
+ ) ;
+ public native void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ long[] arg10
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage4DSGIS ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ byte[] arg12
+ ) ;
+ public native void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ short[] arg12
+ ) ;
+ public native void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ int[] arg12
+ ) ;
+ public native void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ float[] arg12
+ ) ;
+ public native void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ double[] arg12
+ ) ;
+ public native void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ boolean[] arg12
+ ) ;
+ public native void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ long[] arg12
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDetailTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glDetailTexFuncSGIS (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetDetailTexFuncSGIS ( GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetDetailTexFuncSGIS (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSharpenTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glSharpenTexFuncSGIS (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetSharpenTexFuncSGIS ( GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetSharpenTexFuncSGIS (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSampleMaskSGIS ( GLclampf , GLboolean ) ;
+ * </pre>
+ */
+ public native void glSampleMaskSGIS (
+ float arg0,
+ boolean arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSamplePatternSGIS ( GLenum ) ;
+ * </pre>
+ */
+ public native void glSamplePatternSGIS (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSpriteParameterfSGIX ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public native void glSpriteParameterfSGIX (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSpriteParameterfvSGIX ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glSpriteParameterfvSGIX (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSpriteParameteriSGIX ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public native void glSpriteParameteriSGIX (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSpriteParameterivSGIX ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public native void glSpriteParameterivSGIX (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfARB ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public native void glPointParameterfARB (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfvARB ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glPointParameterfvARB (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glGetInstrumentsSGIX ( void ) ;
+ * </pre>
+ */
+ public native int glGetInstrumentsSGIX (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInstrumentsBufferSGIX ( GLsizei , GLint * ) ;
+ * </pre>
+ */
+ public native void glInstrumentsBufferSGIX (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glPollInstrumentsSGIX ( GLint * ) ;
+ * </pre>
+ */
+ public native int glPollInstrumentsSGIX (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReadInstrumentsSGIX ( GLint ) ;
+ * </pre>
+ */
+ public native void glReadInstrumentsSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStartInstrumentsSGIX ( void ) ;
+ * </pre>
+ */
+ public native void glStartInstrumentsSGIX (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStopInstrumentsSGIX ( GLint ) ;
+ * </pre>
+ */
+ public native void glStopInstrumentsSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFrameZoomSGIX ( GLint ) ;
+ * </pre>
+ */
+ public native void glFrameZoomSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTagSampleBufferSGIX ( void ) ;
+ * </pre>
+ */
+ public native void glTagSampleBufferSGIX (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeformationMap3dSGIX ( GLenum , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glDeformationMap3dSGIX (
+ int arg0,
+ double arg1,
+ double arg2,
+ int arg3,
+ int arg4,
+ double arg5,
+ double arg6,
+ int arg7,
+ int arg8,
+ double arg9,
+ double arg10,
+ int arg11,
+ int arg12,
+ double[] arg13
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeformationMap3fSGIX ( GLenum , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glDeformationMap3fSGIX (
+ int arg0,
+ float arg1,
+ float arg2,
+ int arg3,
+ int arg4,
+ float arg5,
+ float arg6,
+ int arg7,
+ int arg8,
+ float arg9,
+ float arg10,
+ int arg11,
+ int arg12,
+ float[] arg13
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeformSGIX ( GLbitfield ) ;
+ * </pre>
+ */
+ public native void glDeformSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadIdentityDeformationMapSGIX ( GLbitfield ) ;
+ * </pre>
+ */
+ public native void glLoadIdentityDeformationMapSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReferencePlaneSGIX ( const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glReferencePlaneSGIX (
+ double[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFlushRasterSGIX ( void ) ;
+ * </pre>
+ */
+ public native void glFlushRasterSGIX (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogFuncSGIS ( GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glFogFuncSGIS (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFogFuncSGIS ( GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetFogFuncSGIS (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glImageTransformParameteriHP ( GLenum , GLenum , GLint ) ;
+ * </pre>
+ */
+ public native void glImageTransformParameteriHP (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glImageTransformParameterfHP ( GLenum , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public native void glImageTransformParameterfHP (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glImageTransformParameterivHP ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public native void glImageTransformParameterivHP (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glImageTransformParameterfvHP ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glImageTransformParameterfvHP (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetImageTransformParameterivHP ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetImageTransformParameterivHP (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetImageTransformParameterfvHP ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetImageTransformParameterfvHP (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorSubTableEXT ( GLenum , GLsizei , GLint , GLint , GLsizei ) ;
+ * </pre>
+ */
+ public native void glCopyColorSubTableEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHintPGI ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public native void glHintPGI (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetListParameterfvSGIX ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetListParameterfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetListParameterivSGIX ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetListParameterivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListParameterfSGIX ( GLuint , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public native void glListParameterfSGIX (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListParameterfvSGIX ( GLuint , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glListParameterfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListParameteriSGIX ( GLuint , GLenum , GLint ) ;
+ * </pre>
+ */
+ public native void glListParameteriSGIX (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListParameterivSGIX ( GLuint , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public native void glListParameterivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexMaterialEXT ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public native void glIndexMaterialEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexFuncEXT ( GLenum , GLclampf ) ;
+ * </pre>
+ */
+ public native void glIndexFuncEXT (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCullParameterdvEXT ( GLenum , GLdouble * ) ;
+ * </pre>
+ */
+ public native void glCullParameterdvEXT (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCullParameterfvEXT ( GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glCullParameterfvEXT (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentColorMaterialSGIX ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public native void glFragmentColorMaterialSGIX (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightfSGIX ( GLenum , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public native void glFragmentLightfSGIX (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightfvSGIX ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glFragmentLightfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightiSGIX ( GLenum , GLenum , GLint ) ;
+ * </pre>
+ */
+ public native void glFragmentLightiSGIX (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightivSGIX ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public native void glFragmentLightivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightModelfSGIX ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public native void glFragmentLightModelfSGIX (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightModelfvSGIX ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glFragmentLightModelfvSGIX (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightModeliSGIX ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public native void glFragmentLightModeliSGIX (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightModelivSGIX ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public native void glFragmentLightModelivSGIX (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentMaterialfSGIX ( GLenum , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public native void glFragmentMaterialfSGIX (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentMaterialfvSGIX ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glFragmentMaterialfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentMaterialiSGIX ( GLenum , GLenum , GLint ) ;
+ * </pre>
+ */
+ public native void glFragmentMaterialiSGIX (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentMaterialivSGIX ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public native void glFragmentMaterialivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFragmentLightfvSGIX ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetFragmentLightfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFragmentLightivSGIX ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetFragmentLightivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFragmentMaterialfvSGIX ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetFragmentMaterialfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFragmentMaterialivSGIX ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetFragmentMaterialivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightEnviSGIX ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public native void glLightEnviSGIX (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawRangeElementsEXT ( GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ byte[] arg5
+ ) ;
+ public native void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ short[] arg5
+ ) ;
+ public native void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int[] arg5
+ ) ;
+ public native void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ float[] arg5
+ ) ;
+ public native void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ double[] arg5
+ ) ;
+ public native void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean[] arg5
+ ) ;
+ public native void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ long[] arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glApplyTextureEXT ( GLenum ) ;
+ * </pre>
+ */
+ public native void glApplyTextureEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTextureLightEXT ( GLenum ) ;
+ * </pre>
+ */
+ public native void glTextureLightEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTextureMaterialEXT ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public native void glTextureMaterialEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAsyncMarkerSGIX ( GLuint ) ;
+ * </pre>
+ */
+ public native void glAsyncMarkerSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glFinishAsyncSGIX ( GLuint * ) ;
+ * </pre>
+ */
+ public native int glFinishAsyncSGIX (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glPollAsyncSGIX ( GLuint * ) ;
+ * </pre>
+ */
+ public native int glPollAsyncSGIX (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenAsyncMarkersSGIX ( GLsizei ) ;
+ * </pre>
+ */
+ public native int glGenAsyncMarkersSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteAsyncMarkersSGIX ( GLuint , GLsizei ) ;
+ * </pre>
+ */
+ public native void glDeleteAsyncMarkersSGIX (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsAsyncMarkerSGIX ( GLuint ) ;
+ * </pre>
+ */
+ public native boolean glIsAsyncMarkerSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointervINTEL ( GLint , GLenum , const GLvoid * * ) ;
+ * </pre>
+ */
+ public native void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public native void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public native void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public native void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public native void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public native void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public native void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointervINTEL ( GLenum , const GLvoid * * ) ;
+ * </pre>
+ */
+ public native void glNormalPointervINTEL (
+ int arg0,
+ byte[][] arg1
+ ) ;
+ public native void glNormalPointervINTEL (
+ int arg0,
+ short[][] arg1
+ ) ;
+ public native void glNormalPointervINTEL (
+ int arg0,
+ int[][] arg1
+ ) ;
+ public native void glNormalPointervINTEL (
+ int arg0,
+ float[][] arg1
+ ) ;
+ public native void glNormalPointervINTEL (
+ int arg0,
+ double[][] arg1
+ ) ;
+ public native void glNormalPointervINTEL (
+ int arg0,
+ boolean[][] arg1
+ ) ;
+ public native void glNormalPointervINTEL (
+ int arg0,
+ long[][] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointervINTEL ( GLint , GLenum , const GLvoid * * ) ;
+ * </pre>
+ */
+ public native void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public native void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public native void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public native void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public native void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public native void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public native void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointervINTEL ( GLint , GLenum , const GLvoid * * ) ;
+ * </pre>
+ */
+ public native void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public native void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public native void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public native void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public native void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public native void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public native void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransformParameteriEXT ( GLenum , GLenum , GLint ) ;
+ * </pre>
+ */
+ public native void glPixelTransformParameteriEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransformParameterfEXT ( GLenum , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public native void glPixelTransformParameterfEXT (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransformParameterivEXT ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public native void glPixelTransformParameterivEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransformParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glPixelTransformParameterfvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3bEXT ( GLbyte , GLbyte , GLbyte ) ;
+ * </pre>
+ */
+ public native void glSecondaryColor3bEXT (
+ byte arg0,
+ byte arg1,
+ byte arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3bvEXT ( const GLbyte * ) ;
+ * </pre>
+ */
+ public native void glSecondaryColor3bvEXT (
+ byte[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3dEXT ( GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public native void glSecondaryColor3dEXT (
+ double arg0,
+ double arg1,
+ double arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3dvEXT ( const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glSecondaryColor3dvEXT (
+ double[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3fEXT ( GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glSecondaryColor3fEXT (
+ float arg0,
+ float arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3fvEXT ( const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glSecondaryColor3fvEXT (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3iEXT ( GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public native void glSecondaryColor3iEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3ivEXT ( const GLint * ) ;
+ * </pre>
+ */
+ public native void glSecondaryColor3ivEXT (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3sEXT ( GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public native void glSecondaryColor3sEXT (
+ short arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3svEXT ( const GLshort * ) ;
+ * </pre>
+ */
+ public native void glSecondaryColor3svEXT (
+ short[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3ubEXT ( GLubyte , GLubyte , GLubyte ) ;
+ * </pre>
+ */
+ public native void glSecondaryColor3ubEXT (
+ byte arg0,
+ byte arg1,
+ byte arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3ubvEXT ( const GLubyte * ) ;
+ * </pre>
+ */
+ public native void glSecondaryColor3ubvEXT (
+ byte[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3uiEXT ( GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public native void glSecondaryColor3uiEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3uivEXT ( const GLuint * ) ;
+ * </pre>
+ */
+ public native void glSecondaryColor3uivEXT (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3usEXT ( GLushort , GLushort , GLushort ) ;
+ * </pre>
+ */
+ public native void glSecondaryColor3usEXT (
+ short arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3usvEXT ( const GLushort * ) ;
+ * </pre>
+ */
+ public native void glSecondaryColor3usvEXT (
+ short[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColorPointerEXT ( GLint , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public native void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public native void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public native void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public native void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public native void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public native void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTextureNormalEXT ( GLenum ) ;
+ * </pre>
+ */
+ public native void glTextureNormalEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiDrawArraysEXT ( GLenum , GLint * , GLsizei * , GLsizei ) ;
+ * </pre>
+ */
+ public native void glMultiDrawArraysEXT (
+ int arg0,
+ int[] arg1,
+ int[] arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiDrawElementsEXT ( GLenum , const GLsizei * , GLenum , const GLvoid * * , GLsizei ) ;
+ * </pre>
+ */
+ public native void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4
+ ) ;
+ public native void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4
+ ) ;
+ public native void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4
+ ) ;
+ public native void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4
+ ) ;
+ public native void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4
+ ) ;
+ public native void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4
+ ) ;
+ public native void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoordfEXT ( GLfloat ) ;
+ * </pre>
+ */
+ public native void glFogCoordfEXT (
+ float arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoordfvEXT ( const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glFogCoordfvEXT (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoorddEXT ( GLdouble ) ;
+ * </pre>
+ */
+ public native void glFogCoorddEXT (
+ double arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoorddvEXT ( const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glFogCoorddvEXT (
+ double[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoordPointerEXT ( GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public native void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public native void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public native void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public native void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public native void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public native void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ long[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3bEXT ( GLbyte , GLbyte , GLbyte ) ;
+ * </pre>
+ */
+ public native void glTangent3bEXT (
+ byte arg0,
+ byte arg1,
+ byte arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3bvEXT ( const GLbyte * ) ;
+ * </pre>
+ */
+ public native void glTangent3bvEXT (
+ byte[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3dEXT ( GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public native void glTangent3dEXT (
+ double arg0,
+ double arg1,
+ double arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3dvEXT ( const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glTangent3dvEXT (
+ double[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3fEXT ( GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glTangent3fEXT (
+ float arg0,
+ float arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3fvEXT ( const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glTangent3fvEXT (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3iEXT ( GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public native void glTangent3iEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3ivEXT ( const GLint * ) ;
+ * </pre>
+ */
+ public native void glTangent3ivEXT (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3sEXT ( GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public native void glTangent3sEXT (
+ short arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3svEXT ( const GLshort * ) ;
+ * </pre>
+ */
+ public native void glTangent3svEXT (
+ short[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3bEXT ( GLbyte , GLbyte , GLbyte ) ;
+ * </pre>
+ */
+ public native void glBinormal3bEXT (
+ byte arg0,
+ byte arg1,
+ byte arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3bvEXT ( const GLbyte * ) ;
+ * </pre>
+ */
+ public native void glBinormal3bvEXT (
+ byte[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3dEXT ( GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public native void glBinormal3dEXT (
+ double arg0,
+ double arg1,
+ double arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3dvEXT ( const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glBinormal3dvEXT (
+ double[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3fEXT ( GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glBinormal3fEXT (
+ float arg0,
+ float arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3fvEXT ( const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glBinormal3fvEXT (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3iEXT ( GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public native void glBinormal3iEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3ivEXT ( const GLint * ) ;
+ * </pre>
+ */
+ public native void glBinormal3ivEXT (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3sEXT ( GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public native void glBinormal3sEXT (
+ short arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3svEXT ( const GLshort * ) ;
+ * </pre>
+ */
+ public native void glBinormal3svEXT (
+ short[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangentPointerEXT ( GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public native void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public native void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public native void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public native void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public native void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public native void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ long[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormalPointerEXT ( GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public native void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public native void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public native void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public native void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public native void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public native void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ long[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFinishTextureSUNX ( void ) ;
+ * </pre>
+ */
+ public native void glFinishTextureSUNX (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactorbSUN ( GLbyte ) ;
+ * </pre>
+ */
+ public native void glGlobalAlphaFactorbSUN (
+ byte arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactorsSUN ( GLshort ) ;
+ * </pre>
+ */
+ public native void glGlobalAlphaFactorsSUN (
+ short arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactoriSUN ( GLint ) ;
+ * </pre>
+ */
+ public native void glGlobalAlphaFactoriSUN (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactorfSUN ( GLfloat ) ;
+ * </pre>
+ */
+ public native void glGlobalAlphaFactorfSUN (
+ float arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactordSUN ( GLdouble ) ;
+ * </pre>
+ */
+ public native void glGlobalAlphaFactordSUN (
+ double arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactorubSUN ( GLubyte ) ;
+ * </pre>
+ */
+ public native void glGlobalAlphaFactorubSUN (
+ byte arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactorusSUN ( GLushort ) ;
+ * </pre>
+ */
+ public native void glGlobalAlphaFactorusSUN (
+ short arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactoruiSUN ( GLuint ) ;
+ * </pre>
+ */
+ public native void glGlobalAlphaFactoruiSUN (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiSUN ( GLuint ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeuiSUN (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeusSUN ( GLushort ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeusSUN (
+ short arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeubSUN ( GLubyte ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeubSUN (
+ byte arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuivSUN ( const GLuint * ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeuivSUN (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeusvSUN ( const GLushort * ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeusvSUN (
+ short[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeubvSUN ( const GLubyte * ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeubvSUN (
+ byte[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodePointerSUN ( GLenum , GLsizei , const GLvoid * * ) ;
+ * </pre>
+ */
+ public native void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public native void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public native void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public native void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public native void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public native void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public native void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubVertex2fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glColor4ubVertex2fSUN (
+ byte arg0,
+ byte arg1,
+ byte arg2,
+ byte arg3,
+ float arg4,
+ float arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubVertex2fvSUN ( const GLubyte * , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glColor4ubVertex2fvSUN (
+ byte[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubVertex3fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glColor4ubVertex3fSUN (
+ byte arg0,
+ byte arg1,
+ byte arg2,
+ byte arg3,
+ float arg4,
+ float arg5,
+ float arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubVertex3fvSUN ( const GLubyte * , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glColor4ubVertex3fvSUN (
+ byte[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glColor3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glColor3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glNormal3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glNormal3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glColor4fNormal3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8,
+ float arg9
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glColor4fNormal3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glTexCoord2fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glTexCoord2fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glTexCoord4fVertex4fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fVertex4fvSUN ( const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glTexCoord4fVertex4fvSUN (
+ float[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor4ubVertex3fSUN ( GLfloat , GLfloat , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glTexCoord2fColor4ubVertex3fSUN (
+ float arg0,
+ float arg1,
+ byte arg2,
+ byte arg3,
+ byte arg4,
+ byte arg5,
+ float arg6,
+ float arg7,
+ float arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor4ubVertex3fvSUN ( const GLfloat * , const GLubyte * , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glTexCoord2fColor4ubVertex3fvSUN (
+ float[] arg0,
+ byte[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glTexCoord2fColor3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glTexCoord2fColor3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glTexCoord2fNormal3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glTexCoord2fNormal3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glTexCoord2fColor4fNormal3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8,
+ float arg9,
+ float arg10,
+ float arg11
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glTexCoord2fColor4fNormal3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1,
+ float[] arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fColor4fNormal3fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glTexCoord4fColor4fNormal3fVertex4fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8,
+ float arg9,
+ float arg10,
+ float arg11,
+ float arg12,
+ float arg13,
+ float arg14
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fColor4fNormal3fVertex4fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glTexCoord4fColor4fNormal3fVertex4fvSUN (
+ float[] arg0,
+ float[] arg1,
+ float[] arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeuiVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiVertex3fvSUN ( const GLenum * , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeuiVertex3fvSUN (
+ int[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor4ubVertex3fSUN ( GLenum , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeuiColor4ubVertex3fSUN (
+ int arg0,
+ byte arg1,
+ byte arg2,
+ byte arg3,
+ byte arg4,
+ float arg5,
+ float arg6,
+ float arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor4ubVertex3fvSUN ( const GLenum * , const GLubyte * , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeuiColor4ubVertex3fvSUN (
+ int[] arg0,
+ byte[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeuiColor3fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeuiColor3fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeuiNormal3fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeuiNormal3fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeuiColor4fNormal3fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8,
+ float arg9,
+ float arg10
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeuiTexCoord2fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeuiTexCoord2fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8,
+ float arg9,
+ float arg10,
+ float arg11,
+ float arg12
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2,
+ float[] arg3,
+ float[] arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendFuncSeparateEXT ( GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public native void glBlendFuncSeparateEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendFuncSeparateINGR ( GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public native void glBlendFuncSeparateINGR (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexWeightfEXT ( GLfloat ) ;
+ * </pre>
+ */
+ public native void glVertexWeightfEXT (
+ float arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexWeightfvEXT ( const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glVertexWeightfvEXT (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexWeightPointerEXT ( GLsizei , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public native void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public native void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public native void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public native void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public native void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public native void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFlushVertexArrayRangeNV ( void ) ;
+ * </pre>
+ */
+ public native void glFlushVertexArrayRangeNV (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexArrayRangeNV ( GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glVertexArrayRangeNV (
+ int arg0,
+ byte[] arg1
+ ) ;
+ public native void glVertexArrayRangeNV (
+ int arg0,
+ short[] arg1
+ ) ;
+ public native void glVertexArrayRangeNV (
+ int arg0,
+ int[] arg1
+ ) ;
+ public native void glVertexArrayRangeNV (
+ int arg0,
+ float[] arg1
+ ) ;
+ public native void glVertexArrayRangeNV (
+ int arg0,
+ double[] arg1
+ ) ;
+ public native void glVertexArrayRangeNV (
+ int arg0,
+ boolean[] arg1
+ ) ;
+ public native void glVertexArrayRangeNV (
+ int arg0,
+ long[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerParameterfvNV ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glCombinerParameterfvNV (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerParameterfNV ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public native void glCombinerParameterfNV (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerParameterivNV ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public native void glCombinerParameterivNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerParameteriNV ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public native void glCombinerParameteriNV (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerInputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public native void glCombinerInputNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerOutputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLboolean , GLboolean , GLboolean ) ;
+ * </pre>
+ */
+ public native void glCombinerOutputNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ boolean arg8,
+ boolean arg9
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFinalCombinerInputNV ( GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public native void glFinalCombinerInputNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCombinerInputParameterfvNV ( GLenum , GLenum , GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetCombinerInputParameterfvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ float[] arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCombinerInputParameterivNV ( GLenum , GLenum , GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetCombinerInputParameterivNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int[] arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCombinerOutputParameterfvNV ( GLenum , GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetCombinerOutputParameterfvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCombinerOutputParameterivNV ( GLenum , GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetCombinerOutputParameterivNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFinalCombinerInputParameterfvNV ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetFinalCombinerInputParameterfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFinalCombinerInputParameterivNV ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetFinalCombinerInputParameterivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiModeDrawArraysIBM ( GLenum , const GLint * , const GLsizei * , GLsizei , GLint ) ;
+ * </pre>
+ */
+ public native void glMultiModeDrawArraysIBM (
+ int arg0,
+ int[] arg1,
+ int[] arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiModeDrawElementsIBM ( const GLenum * , const GLsizei * , GLenum , const GLvoid * * , GLsizei , GLint ) ;
+ * </pre>
+ */
+ public native void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public native void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public native void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public native void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public native void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public native void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public native void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public native void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4
+ ) ;
+ public native void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4
+ ) ;
+ public native void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4
+ ) ;
+ public native void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4
+ ) ;
+ public native void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4
+ ) ;
+ public native void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4
+ ) ;
+ public native void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public native void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4
+ ) ;
+ public native void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4
+ ) ;
+ public native void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4
+ ) ;
+ public native void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4
+ ) ;
+ public native void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4
+ ) ;
+ public native void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4
+ ) ;
+ public native void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagPointerListIBM ( GLint , const GLboolean * * , GLint ) ;
+ * </pre>
+ */
+ public native void glEdgeFlagPointerListIBM (
+ int arg0,
+ boolean[][] arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoordPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public native void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ byte[][] arg2,
+ int arg3
+ ) ;
+ public native void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ short[][] arg2,
+ int arg3
+ ) ;
+ public native void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int[][] arg2,
+ int arg3
+ ) ;
+ public native void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ float[][] arg2,
+ int arg3
+ ) ;
+ public native void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ double[][] arg2,
+ int arg3
+ ) ;
+ public native void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ boolean[][] arg2,
+ int arg3
+ ) ;
+ public native void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ long[][] arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public native void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ byte[][] arg2,
+ int arg3
+ ) ;
+ public native void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ short[][] arg2,
+ int arg3
+ ) ;
+ public native void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ int[][] arg2,
+ int arg3
+ ) ;
+ public native void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ float[][] arg2,
+ int arg3
+ ) ;
+ public native void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ double[][] arg2,
+ int arg3
+ ) ;
+ public native void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ boolean[][] arg2,
+ int arg3
+ ) ;
+ public native void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ long[][] arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public native void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ byte[][] arg2,
+ int arg3
+ ) ;
+ public native void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ short[][] arg2,
+ int arg3
+ ) ;
+ public native void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ int[][] arg2,
+ int arg3
+ ) ;
+ public native void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ float[][] arg2,
+ int arg3
+ ) ;
+ public native void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ double[][] arg2,
+ int arg3
+ ) ;
+ public native void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ boolean[][] arg2,
+ int arg3
+ ) ;
+ public native void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ long[][] arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public native void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4
+ ) ;
+ public native void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4
+ ) ;
+ public native void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4
+ ) ;
+ public native void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4
+ ) ;
+ public native void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4
+ ) ;
+ public native void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4
+ ) ;
+ public native void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public native void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4
+ ) ;
+ public native void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4
+ ) ;
+ public native void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4
+ ) ;
+ public native void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4
+ ) ;
+ public native void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4
+ ) ;
+ public native void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4
+ ) ;
+ public native void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTbufferMask3DFX ( GLuint ) ;
+ * </pre>
+ */
+ public native void glTbufferMask3DFX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSampleMaskEXT ( GLclampf , GLboolean ) ;
+ * </pre>
+ */
+ public native void glSampleMaskEXT (
+ float arg0,
+ boolean arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSamplePatternEXT ( GLenum ) ;
+ * </pre>
+ */
+ public native void glSamplePatternEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTextureColorMaskSGIS ( GLboolean , GLboolean , GLboolean , GLboolean ) ;
+ * </pre>
+ */
+ public native void glTextureColorMaskSGIS (
+ boolean arg0,
+ boolean arg1,
+ boolean arg2,
+ boolean arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIglooInterfaceSGIX ( GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glIglooInterfaceSGIX (
+ int arg0,
+ byte[] arg1
+ ) ;
+ public native void glIglooInterfaceSGIX (
+ int arg0,
+ short[] arg1
+ ) ;
+ public native void glIglooInterfaceSGIX (
+ int arg0,
+ int[] arg1
+ ) ;
+ public native void glIglooInterfaceSGIX (
+ int arg0,
+ float[] arg1
+ ) ;
+ public native void glIglooInterfaceSGIX (
+ int arg0,
+ double[] arg1
+ ) ;
+ public native void glIglooInterfaceSGIX (
+ int arg0,
+ boolean[] arg1
+ ) ;
+ public native void glIglooInterfaceSGIX (
+ int arg0,
+ long[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenFencesNV ( GLsizei , GLuint * ) ;
+ * </pre>
+ */
+ public native void glGenFencesNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteFencesNV ( GLsizei , const GLuint * ) ;
+ * </pre>
+ */
+ public native void glDeleteFencesNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSetFenceNV ( GLuint , GLenum ) ;
+ * </pre>
+ */
+ public native void glSetFenceNV (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glTestFenceNV ( GLuint ) ;
+ * </pre>
+ */
+ public native boolean glTestFenceNV (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFinishFenceNV ( GLuint ) ;
+ * </pre>
+ */
+ public native void glFinishFenceNV (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsFenceNV ( GLuint ) ;
+ * </pre>
+ */
+ public native boolean glIsFenceNV (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFenceivNV ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetFenceivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLint , GLint , GLboolean , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ byte[] arg8
+ ) ;
+ public native void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ short[] arg8
+ ) ;
+ public native void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ int[] arg8
+ ) ;
+ public native void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ float[] arg8
+ ) ;
+ public native void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ double[] arg8
+ ) ;
+ public native void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ boolean[] arg8
+ ) ;
+ public native void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ long[] arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapParameterivNV ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public native void glMapParameterivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapParameterfvNV ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glMapParameterfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLboolean , GLvoid * ) ;
+ * </pre>
+ */
+ public native void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ byte[] arg6
+ ) ;
+ public native void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ short[] arg6
+ ) ;
+ public native void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ int[] arg6
+ ) ;
+ public native void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ float[] arg6
+ ) ;
+ public native void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ double[] arg6
+ ) ;
+ public native void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ boolean[] arg6
+ ) ;
+ public native void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ long[] arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapParameterivNV ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetMapParameterivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapParameterfvNV ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetMapParameterfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapAttribParameterivNV ( GLenum , GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetMapAttribParameterivNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapAttribParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetMapAttribParameterfvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalMapsNV ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public native void glEvalMapsNV (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerStageParameterfvNV ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glCombinerStageParameterfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCombinerStageParameterfvNV ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetCombinerStageParameterfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindProgramNV ( GLenum , GLuint ) ;
+ * </pre>
+ */
+ public native void glBindProgramNV (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteProgramsNV ( GLsizei , const GLuint * ) ;
+ * </pre>
+ */
+ public native void glDeleteProgramsNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glExecuteProgramNV ( GLenum , GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glExecuteProgramNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenProgramsNV ( GLsizei , GLuint * ) ;
+ * </pre>
+ */
+ public native void glGenProgramsNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glAreProgramsResidentNV ( GLsizei , const GLuint * , GLboolean * ) ;
+ * </pre>
+ */
+ public native boolean glAreProgramsResidentNV (
+ int arg0,
+ int[] arg1,
+ boolean[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRequestResidentProgramsNV ( GLsizei , const GLuint * ) ;
+ * </pre>
+ */
+ public native void glRequestResidentProgramsNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetProgramParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetProgramParameterfvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetProgramParameterdvNV ( GLenum , GLuint , GLenum , GLdouble * ) ;
+ * </pre>
+ */
+ public native void glGetProgramParameterdvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetProgramivNV ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetProgramivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetProgramStringNV ( GLuint , GLenum , GLubyte * ) ;
+ * </pre>
+ */
+ public native void glGetProgramStringNV (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTrackMatrixivNV ( GLenum , GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetTrackMatrixivNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVertexAttribdvNV ( GLuint , GLenum , GLdouble * ) ;
+ * </pre>
+ */
+ public native void glGetVertexAttribdvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVertexAttribfvNV ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetVertexAttribfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVertexAttribivNV ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetVertexAttribivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVertexAttribPointervNV ( GLuint , GLenum , GLvoid * * ) ;
+ * </pre>
+ */
+ public native void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public native void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public native void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public native void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public native void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public native void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public native void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsProgramNV ( GLuint ) ;
+ * </pre>
+ */
+ public native boolean glIsProgramNV (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadProgramNV ( GLenum , GLuint , GLsizei , const GLubyte * ) ;
+ * </pre>
+ */
+ public native void glLoadProgramNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameter4fNV ( GLenum , GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glProgramParameter4fNV (
+ int arg0,
+ int arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameter4dNV ( GLenum , GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public native void glProgramParameter4dNV (
+ int arg0,
+ int arg1,
+ double arg2,
+ double arg3,
+ double arg4,
+ double arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameter4dvNV ( GLenum , GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glProgramParameter4dvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameter4fvNV ( GLenum , GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glProgramParameter4fvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameters4dvNV ( GLenum , GLuint , GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glProgramParameters4dvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameters4fvNV ( GLenum , GLuint , GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glProgramParameters4fvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTrackMatrixNV ( GLenum , GLuint , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public native void glTrackMatrixNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribPointerNV ( GLuint , GLint , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public native void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ byte[] arg4
+ ) ;
+ public native void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ short[] arg4
+ ) ;
+ public native void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int[] arg4
+ ) ;
+ public native void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ float[] arg4
+ ) ;
+ public native void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ double[] arg4
+ ) ;
+ public native void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ boolean[] arg4
+ ) ;
+ public native void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ long[] arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1sNV ( GLuint , GLshort ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib1sNV (
+ int arg0,
+ short arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1fNV ( GLuint , GLfloat ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib1fNV (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1dNV ( GLuint , GLdouble ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib1dNV (
+ int arg0,
+ double arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2sNV ( GLuint , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib2sNV (
+ int arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2fNV ( GLuint , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib2fNV (
+ int arg0,
+ float arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2dNV ( GLuint , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib2dNV (
+ int arg0,
+ double arg1,
+ double arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3sNV ( GLuint , GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib3sNV (
+ int arg0,
+ short arg1,
+ short arg2,
+ short arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3fNV ( GLuint , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib3fNV (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3dNV ( GLuint , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib3dNV (
+ int arg0,
+ double arg1,
+ double arg2,
+ double arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4sNV ( GLuint , GLshort , GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib4sNV (
+ int arg0,
+ short arg1,
+ short arg2,
+ short arg3,
+ short arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4fNV ( GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib4fNV (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4dNV ( GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib4dNV (
+ int arg0,
+ double arg1,
+ double arg2,
+ double arg3,
+ double arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4ubNV ( GLuint , GLubyte , GLubyte , GLubyte , GLubyte ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib4ubNV (
+ int arg0,
+ byte arg1,
+ byte arg2,
+ byte arg3,
+ byte arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1svNV ( GLuint , const GLshort * ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib1svNV (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1fvNV ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib1fvNV (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1dvNV ( GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib1dvNV (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2svNV ( GLuint , const GLshort * ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib2svNV (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2fvNV ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib2fvNV (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2dvNV ( GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib2dvNV (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3svNV ( GLuint , const GLshort * ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib3svNV (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3fvNV ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib3fvNV (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3dvNV ( GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib3dvNV (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4svNV ( GLuint , const GLshort * ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib4svNV (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4fvNV ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib4fvNV (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4dvNV ( GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib4dvNV (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4ubvNV ( GLuint , const GLubyte * ) ;
+ * </pre>
+ */
+ public native void glVertexAttrib4ubvNV (
+ int arg0,
+ byte[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs1svNV ( GLuint , GLsizei , const GLshort * ) ;
+ * </pre>
+ */
+ public native void glVertexAttribs1svNV (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs1fvNV ( GLuint , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glVertexAttribs1fvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs1dvNV ( GLuint , GLsizei , const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glVertexAttribs1dvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs2svNV ( GLuint , GLsizei , const GLshort * ) ;
+ * </pre>
+ */
+ public native void glVertexAttribs2svNV (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs2fvNV ( GLuint , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glVertexAttribs2fvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs2dvNV ( GLuint , GLsizei , const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glVertexAttribs2dvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs3svNV ( GLuint , GLsizei , const GLshort * ) ;
+ * </pre>
+ */
+ public native void glVertexAttribs3svNV (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs3fvNV ( GLuint , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glVertexAttribs3fvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs3dvNV ( GLuint , GLsizei , const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glVertexAttribs3dvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs4svNV ( GLuint , GLsizei , const GLshort * ) ;
+ * </pre>
+ */
+ public native void glVertexAttribs4svNV (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs4fvNV ( GLuint , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glVertexAttribs4fvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs4dvNV ( GLuint , GLsizei , const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glVertexAttribs4dvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs4ubvNV ( GLuint , GLsizei , const GLubyte * ) ;
+ * </pre>
+ */
+ public native void glVertexAttribs4ubvNV (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexBumpParameterivATI ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public native void glTexBumpParameterivATI (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexBumpParameterfvATI ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glTexBumpParameterfvATI (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexBumpParameterivATI ( GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetTexBumpParameterivATI (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexBumpParameterfvATI ( GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetTexBumpParameterfvATI (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenFragmentShadersATI ( GLuint ) ;
+ * </pre>
+ */
+ public native int glGenFragmentShadersATI (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindFragmentShaderATI ( GLuint ) ;
+ * </pre>
+ */
+ public native void glBindFragmentShaderATI (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteFragmentShaderATI ( GLuint ) ;
+ * </pre>
+ */
+ public native void glDeleteFragmentShaderATI (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBeginFragmentShaderATI ( void ) ;
+ * </pre>
+ */
+ public native void glBeginFragmentShaderATI (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEndFragmentShaderATI ( void ) ;
+ * </pre>
+ */
+ public native void glEndFragmentShaderATI (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPassTexCoordATI ( GLuint , GLuint , GLenum ) ;
+ * </pre>
+ */
+ public native void glPassTexCoordATI (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSampleMapATI ( GLuint , GLuint , GLenum ) ;
+ * </pre>
+ */
+ public native void glSampleMapATI (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public native void glColorFragmentOp1ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public native void glColorFragmentOp2ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public native void glColorFragmentOp3ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ int arg12
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAlphaFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public native void glAlphaFragmentOp1ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAlphaFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public native void glAlphaFragmentOp2ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAlphaFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public native void glAlphaFragmentOp3ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSetFragmentShaderConstantATI ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glSetFragmentShaderConstantATI (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPNTrianglesiATI ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public native void glPNTrianglesiATI (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPNTrianglesfATI ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public native void glPNTrianglesfATI (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glNewObjectBufferATI ( GLsizei , const GLvoid * , GLenum ) ;
+ * </pre>
+ */
+ public native int glNewObjectBufferATI (
+ int arg0,
+ byte[] arg1,
+ int arg2
+ ) ;
+ public native int glNewObjectBufferATI (
+ int arg0,
+ short[] arg1,
+ int arg2
+ ) ;
+ public native int glNewObjectBufferATI (
+ int arg0,
+ int[] arg1,
+ int arg2
+ ) ;
+ public native int glNewObjectBufferATI (
+ int arg0,
+ float[] arg1,
+ int arg2
+ ) ;
+ public native int glNewObjectBufferATI (
+ int arg0,
+ double[] arg1,
+ int arg2
+ ) ;
+ public native int glNewObjectBufferATI (
+ int arg0,
+ boolean[] arg1,
+ int arg2
+ ) ;
+ public native int glNewObjectBufferATI (
+ int arg0,
+ long[] arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsObjectBufferATI ( GLuint ) ;
+ * </pre>
+ */
+ public native boolean glIsObjectBufferATI (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glUpdateObjectBufferATI ( GLuint , GLuint , GLsizei , const GLvoid * , GLenum ) ;
+ * </pre>
+ */
+ public native void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3,
+ int arg4
+ ) ;
+ public native void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3,
+ int arg4
+ ) ;
+ public native void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3,
+ int arg4
+ ) ;
+ public native void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3,
+ int arg4
+ ) ;
+ public native void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3,
+ int arg4
+ ) ;
+ public native void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3,
+ int arg4
+ ) ;
+ public native void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetObjectBufferfvATI ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetObjectBufferfvATI (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetObjectBufferivATI ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetObjectBufferivATI (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteObjectBufferATI ( GLuint ) ;
+ * </pre>
+ */
+ public native void glDeleteObjectBufferATI (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glArrayObjectATI ( GLenum , GLint , GLenum , GLsizei , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public native void glArrayObjectATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetArrayObjectfvATI ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetArrayObjectfvATI (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetArrayObjectivATI ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetArrayObjectivATI (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantArrayObjectATI ( GLuint , GLenum , GLsizei , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public native void glVariantArrayObjectATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantArrayObjectfvATI ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetVariantArrayObjectfvATI (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantArrayObjectivATI ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetVariantArrayObjectivATI (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBeginVertexShaderEXT ( void ) ;
+ * </pre>
+ */
+ public native void glBeginVertexShaderEXT (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEndVertexShaderEXT ( void ) ;
+ * </pre>
+ */
+ public native void glEndVertexShaderEXT (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindVertexShaderEXT ( GLuint ) ;
+ * </pre>
+ */
+ public native void glBindVertexShaderEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenVertexShadersEXT ( GLuint ) ;
+ * </pre>
+ */
+ public native int glGenVertexShadersEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteVertexShaderEXT ( GLuint ) ;
+ * </pre>
+ */
+ public native void glDeleteVertexShaderEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glShaderOp1EXT ( GLenum , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public native void glShaderOp1EXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glShaderOp2EXT ( GLenum , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public native void glShaderOp2EXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glShaderOp3EXT ( GLenum , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public native void glShaderOp3EXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSwizzleEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public native void glSwizzleEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glWriteMaskEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public native void glWriteMaskEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInsertComponentEXT ( GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public native void glInsertComponentEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glExtractComponentEXT ( GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public native void glExtractComponentEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenSymbolsEXT ( GLenum , GLenum , GLenum , GLuint ) ;
+ * </pre>
+ */
+ public native int glGenSymbolsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSetInvariantEXT ( GLuint , GLenum , const void * ) ;
+ * </pre>
+ */
+ public native void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public native void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public native void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public native void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public native void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public native void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public native void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ long[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSetLocalConstantEXT ( GLuint , GLenum , const void * ) ;
+ * </pre>
+ */
+ public native void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public native void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public native void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public native void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public native void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public native void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public native void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ long[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantbvEXT ( GLuint , const GLbyte * ) ;
+ * </pre>
+ */
+ public native void glVariantbvEXT (
+ int arg0,
+ byte[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantsvEXT ( GLuint , const GLshort * ) ;
+ * </pre>
+ */
+ public native void glVariantsvEXT (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantivEXT ( GLuint , const GLint * ) ;
+ * </pre>
+ */
+ public native void glVariantivEXT (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantfvEXT ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glVariantfvEXT (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantdvEXT ( GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glVariantdvEXT (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantubvEXT ( GLuint , const GLubyte * ) ;
+ * </pre>
+ */
+ public native void glVariantubvEXT (
+ int arg0,
+ byte[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantusvEXT ( GLuint , const GLushort * ) ;
+ * </pre>
+ */
+ public native void glVariantusvEXT (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantuivEXT ( GLuint , const GLuint * ) ;
+ * </pre>
+ */
+ public native void glVariantuivEXT (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantPointerEXT ( GLuint , GLenum , GLuint , const void * ) ;
+ * </pre>
+ */
+ public native void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public native void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public native void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public native void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public native void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public native void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public native void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnableVariantClientStateEXT ( GLuint ) ;
+ * </pre>
+ */
+ public native void glEnableVariantClientStateEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDisableVariantClientStateEXT ( GLuint ) ;
+ * </pre>
+ */
+ public native void glDisableVariantClientStateEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glBindLightParameterEXT ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public native int glBindLightParameterEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glBindMaterialParameterEXT ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public native int glBindMaterialParameterEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glBindTexGenParameterEXT ( GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public native int glBindTexGenParameterEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glBindTextureUnitParameterEXT ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public native int glBindTextureUnitParameterEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glBindParameterEXT ( GLenum ) ;
+ * </pre>
+ */
+ public native int glBindParameterEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsVariantEnabledEXT ( GLuint , GLenum ) ;
+ * </pre>
+ */
+ public native boolean glIsVariantEnabledEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ;
+ * </pre>
+ */
+ public native void glGetVariantBooleanvEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantIntegervEXT ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetVariantIntegervEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetVariantFloatvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantPointervEXT ( GLuint , GLenum , GLvoid * * ) ;
+ * </pre>
+ */
+ public native void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public native void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public native void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public native void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public native void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public native void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public native void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetInvariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ;
+ * </pre>
+ */
+ public native void glGetInvariantBooleanvEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetInvariantIntegervEXT ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetInvariantIntegervEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetInvariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetInvariantFloatvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLocalConstantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ;
+ * </pre>
+ */
+ public native void glGetLocalConstantBooleanvEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLocalConstantIntegervEXT ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public native void glGetLocalConstantIntegervEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLocalConstantFloatvEXT ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public native void glGetLocalConstantFloatvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1s ( GLenum , GLshort ) ;
+ * </pre>
+ */
+ public native void glVertexStream1s (
+ int arg0,
+ short arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1sv ( GLenum , const GLshort * ) ;
+ * </pre>
+ */
+ public native void glVertexStream1sv (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1i ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public native void glVertexStream1i (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1iv ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public native void glVertexStream1iv (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1f ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public native void glVertexStream1f (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1fv ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glVertexStream1fv (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1d ( GLenum , GLdouble ) ;
+ * </pre>
+ */
+ public native void glVertexStream1d (
+ int arg0,
+ double arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1dv ( GLenum , const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glVertexStream1dv (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2s ( GLenum , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public native void glVertexStream2s (
+ int arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2sv ( GLenum , const GLshort * ) ;
+ * </pre>
+ */
+ public native void glVertexStream2sv (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2i ( GLenum , GLint , GLint ) ;
+ * </pre>
+ */
+ public native void glVertexStream2i (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2iv ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public native void glVertexStream2iv (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2f ( GLenum , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glVertexStream2f (
+ int arg0,
+ float arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2fv ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glVertexStream2fv (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2d ( GLenum , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public native void glVertexStream2d (
+ int arg0,
+ double arg1,
+ double arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2dv ( GLenum , const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glVertexStream2dv (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3s ( GLenum , GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public native void glVertexStream3s (
+ int arg0,
+ short arg1,
+ short arg2,
+ short arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3sv ( GLenum , const GLshort * ) ;
+ * </pre>
+ */
+ public native void glVertexStream3sv (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3i ( GLenum , GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public native void glVertexStream3i (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3iv ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public native void glVertexStream3iv (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glVertexStream3f (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3fv ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glVertexStream3fv (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public native void glVertexStream3d (
+ int arg0,
+ double arg1,
+ double arg2,
+ double arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3dv ( GLenum , const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glVertexStream3dv (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4s ( GLenum , GLshort , GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public native void glVertexStream4s (
+ int arg0,
+ short arg1,
+ short arg2,
+ short arg3,
+ short arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4sv ( GLenum , const GLshort * ) ;
+ * </pre>
+ */
+ public native void glVertexStream4sv (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4i ( GLenum , GLint , GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public native void glVertexStream4i (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4iv ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public native void glVertexStream4iv (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4f ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glVertexStream4f (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4fv ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glVertexStream4fv (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4d ( GLenum , GLdouble , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public native void glVertexStream4d (
+ int arg0,
+ double arg1,
+ double arg2,
+ double arg3,
+ double arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4dv ( GLenum , const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glVertexStream4dv (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3b ( GLenum , GLbyte , GLbyte , GLbyte ) ;
+ * </pre>
+ */
+ public native void glNormalStream3b (
+ int arg0,
+ byte arg1,
+ byte arg2,
+ byte arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3bv ( GLenum , const GLbyte * ) ;
+ * </pre>
+ */
+ public native void glNormalStream3bv (
+ int arg0,
+ byte[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3s ( GLenum , GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public native void glNormalStream3s (
+ int arg0,
+ short arg1,
+ short arg2,
+ short arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3sv ( GLenum , const GLshort * ) ;
+ * </pre>
+ */
+ public native void glNormalStream3sv (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3i ( GLenum , GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public native void glNormalStream3i (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3iv ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public native void glNormalStream3iv (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public native void glNormalStream3f (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3fv ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public native void glNormalStream3fv (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public native void glNormalStream3d (
+ int arg0,
+ double arg1,
+ double arg2,
+ double arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3dv ( GLenum , const GLdouble * ) ;
+ * </pre>
+ */
+ public native void glNormalStream3dv (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClientActiveVertexStream ( GLenum ) ;
+ * </pre>
+ */
+ public native void glClientActiveVertexStream (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexBlendEnvi ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public native void glVertexBlendEnvi (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexBlendEnvf ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public native void glVertexBlendEnvf (
+ int arg0,
+ float arg1
) ;
-/* C2J Parser Version 2.2: Java program parsed successfully. */
+/* C2J Parser Version 3.0: Java program parsed successfully. */
}
diff --git a/gl4java/GLUEnum.java b/gl4java/GLUEnum.java
index 9566be6..7c5cc59 100644
--- a/gl4java/GLUEnum.java
+++ b/gl4java/GLUEnum.java
@@ -20,34 +20,52 @@ package gl4java;
*/
public interface GLUEnum
{
+ public static final double GLU_TESS_MAX_COORD = 1.0e150;
/**
- * C2J Parser Version 2.2
+ * C2J Parser Version 3.0
* Jausoft - Sven Goethel Software Development
* Reading from file: glu-enum-auto.orig.h . . .
* Destination-Class: gl4java_GLUEnum !
*/
public static final int GLU_AUTO_LOAD_MATRIX = 100200;
+ public static final int GLU_BEGIN = 100100;
public static final int GLU_CCW = 100121;
public static final int GLU_CULLING = 100201;
public static final int GLU_CW = 100120;
public static final int GLU_DISPLAY_MODE = 100204;
public static final int GLU_DOMAIN_DISTANCE = 100217;
+ public static final int GLU_EDGE_FLAG = 100104;
+ public static final int GLU_END = 100102;
+ public static final int GLU_ERROR = 100103;
public static final int GLU_EXTENSIONS = 100801;
public static final int GLU_EXTERIOR = 100123;
public static final int GLU_FALSE = 0;
public static final int GLU_FILL = 100012;
public static final int GLU_FLAT = 100001;
- public static final int GLU_INCOMPATIBLE_GL_VERSION = 100903;
public static final int GLU_INSIDE = 100021;
public static final int GLU_INTERIOR = 100122;
public static final int GLU_INVALID_ENUM = 100900;
+ public static final int GLU_INVALID_OPERATION = 100904;
public static final int GLU_INVALID_VALUE = 100901;
public static final int GLU_LINE = 100011;
public static final int GLU_MAP1_TRIM_2 = 100210;
public static final int GLU_MAP1_TRIM_3 = 100211;
public static final int GLU_NONE = 100002;
+ public static final int GLU_NURBS_BEGIN = 100164;
+ public static final int GLU_NURBS_BEGIN_DATA = 100170;
+ public static final int GLU_NURBS_BEGIN_DATA_EXT = 100170;
+ public static final int GLU_NURBS_BEGIN_EXT = 100164;
+ public static final int GLU_NURBS_COLOR = 100167;
+ public static final int GLU_NURBS_COLOR_DATA = 100173;
+ public static final int GLU_NURBS_COLOR_DATA_EXT = 100173;
+ public static final int GLU_NURBS_COLOR_EXT = 100167;
+ public static final int GLU_NURBS_END = 100169;
+ public static final int GLU_NURBS_END_DATA = 100175;
+ public static final int GLU_NURBS_END_DATA_EXT = 100175;
+ public static final int GLU_NURBS_END_EXT = 100169;
+ public static final int GLU_NURBS_ERROR = 100103;
public static final int GLU_NURBS_ERROR1 = 100251;
public static final int GLU_NURBS_ERROR10 = 100260;
public static final int GLU_NURBS_ERROR11 = 100261;
@@ -85,6 +103,28 @@ public interface GLUEnum
public static final int GLU_NURBS_ERROR7 = 100257;
public static final int GLU_NURBS_ERROR8 = 100258;
public static final int GLU_NURBS_ERROR9 = 100259;
+ public static final int GLU_NURBS_MODE = 100160;
+ public static final int GLU_NURBS_MODE_EXT = 100160;
+ public static final int GLU_NURBS_NORMAL = 100166;
+ public static final int GLU_NURBS_NORMAL_DATA = 100172;
+ public static final int GLU_NURBS_NORMAL_DATA_EXT = 100172;
+ public static final int GLU_NURBS_NORMAL_EXT = 100166;
+ public static final int GLU_NURBS_RENDERER = 100162;
+ public static final int GLU_NURBS_RENDERER_EXT = 100162;
+ public static final int GLU_NURBS_TESSELLATOR = 100161;
+ public static final int GLU_NURBS_TESSELLATOR_EXT = 100161;
+ public static final int GLU_NURBS_TEXTURE_COORD = 100168;
+ public static final int GLU_NURBS_TEXTURE_COORD_DATA = 100174;
+ public static final int GLU_NURBS_TEX_COORD_DATA_EXT = 100174;
+ public static final int GLU_NURBS_TEX_COORD_EXT = 100168;
+ public static final int GLU_NURBS_VERTEX = 100165;
+ public static final int GLU_NURBS_VERTEX_DATA = 100171;
+ public static final int GLU_NURBS_VERTEX_DATA_EXT = 100171;
+ public static final int GLU_NURBS_VERTEX_EXT = 100165;
+ public static final int GLU_OBJECT_PARAMETRIC_ERROR = 100208;
+ public static final int GLU_OBJECT_PARAMETRIC_ERROR_EXT = 100208;
+ public static final int GLU_OBJECT_PATH_LENGTH = 100209;
+ public static final int GLU_OBJECT_PATH_LENGTH_EXT = 100209;
public static final int GLU_OUTLINE_PATCH = 100241;
public static final int GLU_OUTLINE_POLYGON = 100240;
public static final int GLU_OUTSIDE = 100020;
@@ -102,6 +142,7 @@ public interface GLUEnum
public static final int GLU_TESS_BOUNDARY_ONLY = 100141;
public static final int GLU_TESS_COMBINE = 100105;
public static final int GLU_TESS_COMBINE_DATA = 100111;
+ public static final int GLU_TESS_COORD_TOO_LARGE = 100155;
public static final int GLU_TESS_EDGE_FLAG = 100104;
public static final int GLU_TESS_EDGE_FLAG_DATA = 100110;
public static final int GLU_TESS_END = 100102;
@@ -116,6 +157,11 @@ public interface GLUEnum
public static final int GLU_TESS_ERROR7 = 100157;
public static final int GLU_TESS_ERROR8 = 100158;
public static final int GLU_TESS_ERROR_DATA = 100109;
+ public static final int GLU_TESS_MISSING_BEGIN_CONTOUR = 100152;
+ public static final int GLU_TESS_MISSING_BEGIN_POLYGON = 100151;
+ public static final int GLU_TESS_MISSING_END_CONTOUR = 100154;
+ public static final int GLU_TESS_MISSING_END_POLYGON = 100153;
+ public static final int GLU_TESS_NEED_COMBINE_CALLBACK = 100156;
public static final int GLU_TESS_TOLERANCE = 100142;
public static final int GLU_TESS_VERTEX = 100101;
public static final int GLU_TESS_VERTEX_DATA = 100107;
@@ -128,13 +174,9 @@ public interface GLUEnum
public static final int GLU_UNKNOWN = 100124;
public static final int GLU_U_STEP = 100206;
public static final int GLU_VERSION = 100800;
+ public static final int GLU_VERTEX = 100101;
public static final int GLU_V_STEP = 100207;
- public static final int GLU_VERTEX = GLU_TESS_VERTEX;
- public static final int GLU_BEGIN = GLU_TESS_BEGIN;
- public static final int GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG;
- public static final int GLU_END = GLU_TESS_END;
- public static final int GLU_ERROR = GLU_TESS_ERROR;
-/* C2J Parser Version 2.2: Java program parsed successfully. */
+/* C2J Parser Version 3.0: Java program parsed successfully. */
}
diff --git a/gl4java/GLUFunc.java b/gl4java/GLUFunc.java
index bb0c991..d8a4adc 100644
--- a/gl4java/GLUFunc.java
+++ b/gl4java/GLUFunc.java
@@ -21,6 +21,7 @@ public interface GLUFunc
extends GLUEnum
{
+
public String gluErrorString ( int errorCode ) ;
public String gluGetString ( int name ) ;
@@ -132,7 +133,7 @@ public int gluUnProject(double winx,
/**
- * C2J Parser Version 2.2
+ * C2J Parser Version 3.0
* Jausoft - Sven Goethel Software Development
* Reading from file: glu-proto-auto.orig.h . . .
* Destination-Class: gl4java_GLUFuncJauJNI !
@@ -141,124 +142,136 @@ public int gluUnProject(double winx,
/**
* Original Function-Prototype :
* <pre>
- extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ;
+ extern void gluBeginCurve ( GLUnurbs * nurb ) ;
* </pre>
*/
- public void gluLookAt (
- double eyex,
- double eyey,
- double eyez,
- double centerx,
- double centery,
- double centerz,
- double upx,
- double upy,
- double upz
+ public void gluBeginCurve (
+ long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ;
+ extern void gluBeginPolygon ( GLUtesselator * tess ) ;
* </pre>
*/
- public void gluOrtho2D (
- double left,
- double right,
- double bottom,
- double top
+ public void gluBeginPolygon (
+ long tess
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ;
+ extern void gluBeginSurface ( GLUnurbs * nurb ) ;
* </pre>
*/
- public void gluPerspective (
- double fovy,
- double aspect,
- double zNear,
- double zFar
+ public void gluBeginSurface (
+ long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ;
+ extern void gluBeginTrim ( GLUnurbs * nurb ) ;
* </pre>
*/
- public void gluPickMatrix (
- double x,
- double y,
- double width,
- double height,
- int[] viewport
+ public void gluBeginTrim (
+ long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
- extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ;
+ extern GLint gluBuild1DMipmapLevels ( GLenum target , GLint internalFormat , GLsizei width , GLenum format , GLenum type , GLint level , GLint base , GLint max , const void * data ) ;
* </pre>
*/
- public int gluProject (
- double objx,
- double objy,
- double objz,
- double[] modelMatrix,
- double[] projMatrix,
- int[] viewport,
- double[] winx,
- double[] winy,
- double[] winz
+ public int gluBuild1DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ byte[] data
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ;
- * </pre>
- */
- public int gluUnProject (
- double winx,
- double winy,
- double winz,
- double[] modelMatrix,
- double[] projMatrix,
- int[] viewport,
- double[] objx,
- double[] objy,
- double[] objz
+ public int gluBuild1DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ short[] data
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const GLbyte * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , GLbyte * dataout ) ;
- * </pre>
- */
- public int gluScaleImage (
+ public int gluBuild1DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
int format,
- int widthin,
- int heightin,
- int typein,
- byte[] datain,
- int widthout,
- int heightout,
- int typeout,
- byte[] dataout
+ int type,
+ int level,
+ int base,
+ int max,
+ int[] data
+ ) ;
+ public int gluBuild1DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ float[] data
+ ) ;
+ public int gluBuild1DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ double[] data
+ ) ;
+ public int gluBuild1DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ boolean[] data
+ ) ;
+ public int gluBuild1DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ long[] data
) ;
/**
* Original Function-Prototype :
* <pre>
- extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ;
+ extern GLint gluBuild1DMipmaps ( GLenum target , GLint internalFormat , GLsizei width , GLenum format , GLenum type , const void * data ) ;
* </pre>
*/
public int gluBuild1DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int format,
int type,
@@ -266,7 +279,7 @@ public int gluUnProject(double winx,
) ;
public int gluBuild1DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int format,
int type,
@@ -274,7 +287,7 @@ public int gluUnProject(double winx,
) ;
public int gluBuild1DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int format,
int type,
@@ -282,7 +295,7 @@ public int gluUnProject(double winx,
) ;
public int gluBuild1DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int format,
int type,
@@ -290,7 +303,7 @@ public int gluUnProject(double winx,
) ;
public int gluBuild1DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int format,
int type,
@@ -298,7 +311,7 @@ public int gluUnProject(double winx,
) ;
public int gluBuild1DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int format,
int type,
@@ -306,7 +319,7 @@ public int gluUnProject(double winx,
) ;
public int gluBuild1DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int format,
int type,
@@ -316,12 +329,103 @@ public int gluUnProject(double winx,
/**
* Original Function-Prototype :
* <pre>
- extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ;
+ extern GLint gluBuild2DMipmapLevels ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLenum format , GLenum type , GLint level , GLint base , GLint max , const void * data ) ;
+ * </pre>
+ */
+ public int gluBuild2DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ byte[] data
+ ) ;
+ public int gluBuild2DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ short[] data
+ ) ;
+ public int gluBuild2DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ int[] data
+ ) ;
+ public int gluBuild2DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ float[] data
+ ) ;
+ public int gluBuild2DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ double[] data
+ ) ;
+ public int gluBuild2DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ boolean[] data
+ ) ;
+ public int gluBuild2DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluBuild2DMipmaps ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLenum format , GLenum type , const void * data ) ;
* </pre>
*/
public int gluBuild2DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int height,
int format,
@@ -330,7 +434,7 @@ public int gluUnProject(double winx,
) ;
public int gluBuild2DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int height,
int format,
@@ -339,7 +443,7 @@ public int gluUnProject(double winx,
) ;
public int gluBuild2DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int height,
int format,
@@ -348,7 +452,7 @@ public int gluUnProject(double winx,
) ;
public int gluBuild2DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int height,
int format,
@@ -357,7 +461,7 @@ public int gluUnProject(double winx,
) ;
public int gluBuild2DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int height,
int format,
@@ -366,7 +470,7 @@ public int gluUnProject(double winx,
) ;
public int gluBuild2DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int height,
int format,
@@ -375,7 +479,7 @@ public int gluUnProject(double winx,
) ;
public int gluBuild2DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int height,
int format,
@@ -386,174 +490,336 @@ public int gluUnProject(double winx,
/**
* Original Function-Prototype :
* <pre>
- extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ;
+ extern GLint gluBuild3DMipmapLevels ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , GLint level , GLint base , GLint max , const void * data ) ;
* </pre>
*/
- public void gluQuadricDrawStyle (
- long quadObject,
- int drawStyle
+ public int gluBuild3DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ byte[] data
+ ) ;
+ public int gluBuild3DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ short[] data
+ ) ;
+ public int gluBuild3DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ int[] data
+ ) ;
+ public int gluBuild3DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ float[] data
+ ) ;
+ public int gluBuild3DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ double[] data
+ ) ;
+ public int gluBuild3DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ boolean[] data
+ ) ;
+ public int gluBuild3DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ long[] data
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ;
+ extern GLint gluBuild3DMipmaps ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const void * data ) ;
* </pre>
*/
- public void gluQuadricOrientation (
- long quadObject,
- int orientation
+ public int gluBuild3DMipmaps (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public int gluBuild3DMipmaps (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public int gluBuild3DMipmaps (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public int gluBuild3DMipmaps (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public int gluBuild3DMipmaps (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public int gluBuild3DMipmaps (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public int gluBuild3DMipmaps (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ long[] data
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ;
+ extern GLboolean gluCheckExtension ( const GLubyte * extName , const GLubyte * extString ) ;
* </pre>
*/
- public void gluQuadricNormals (
- long quadObject,
- int normals
+ public boolean gluCheckExtension (
+ byte[] extName,
+ byte[] extString
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ;
+ extern void gluCylinder ( GLUquadric * quad , GLdouble base , GLdouble top , GLdouble height , GLint slices , GLint stacks ) ;
* </pre>
*/
- public void gluQuadricTexture (
- long quadObject,
- boolean textureCoords
+ public void gluCylinder (
+ long quad,
+ double base,
+ double top,
+ double height,
+ int slices,
+ int stacks
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ;
+ extern void gluDisk ( GLUquadric * quad , GLdouble inner , GLdouble outer , GLint slices , GLint loops ) ;
* </pre>
*/
- public void gluCylinder (
- long qobj,
- double baseRadius,
- double topRadius,
- double height,
+ public void gluDisk (
+ long quad,
+ double inner,
+ double outer,
int slices,
- int stacks
+ int loops
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ;
+ extern void gluEndCurve ( GLUnurbs * nurb ) ;
* </pre>
*/
- public void gluSphere (
- long qobj,
- double radius,
- int slices,
- int stacks
+ public void gluEndCurve (
+ long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ;
+ extern void gluEndPolygon ( GLUtesselator * tess ) ;
* </pre>
*/
- public void gluDisk (
- long qobj,
- double innerRadius,
- double outerRadius,
- int slices,
- int loops
+ public void gluEndPolygon (
+ long tess
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ;
+ extern void gluEndSurface ( GLUnurbs * nurb ) ;
* </pre>
*/
- public void gluPartialDisk (
- long qobj,
- double innerRadius,
- double outerRadius,
- int slices,
- int loops,
- double startAngle,
- double sweepAngle
+ public void gluEndSurface (
+ long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ;
+ extern void gluEndTrim ( GLUnurbs * nurb ) ;
* </pre>
*/
- public void gluLoadSamplingMatrices (
- long nobj,
- float[] modelMatrix,
- float[] projMatrix,
- int[] viewport
+ public void gluEndTrim (
+ long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ;
+ extern void gluGetNurbsProperty ( GLUnurbs * nurb , GLenum property , GLfloat * data ) ;
* </pre>
*/
- public void gluNurbsProperty (
- long nobj,
+ public void gluGetNurbsProperty (
+ long nurb,
int property,
- float value
+ float[] data
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ;
+ extern void gluGetTessProperty ( GLUtesselator * tess , GLenum which , GLdouble * data ) ;
* </pre>
*/
- public void gluGetNurbsProperty (
- long nobj,
- int property,
- float[] value
+ public void gluGetTessProperty (
+ long tess,
+ int which,
+ double[] data
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluBeginCurve ( GLUnurbsObj * nobj ) ;
+ extern void gluLoadSamplingMatrices ( GLUnurbs * nurb , const GLfloat * model , const GLfloat * perspective , const GLint * view ) ;
* </pre>
*/
- public void gluBeginCurve (
- long nobj
+ public void gluLoadSamplingMatrices (
+ long nurb,
+ float[] model,
+ float[] perspective,
+ int[] view
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluEndCurve ( GLUnurbsObj * nobj ) ;
+ extern void gluLookAt ( GLdouble eyeX , GLdouble eyeY , GLdouble eyeZ , GLdouble centerX , GLdouble centerY , GLdouble centerZ , GLdouble upX , GLdouble upY , GLdouble upZ ) ;
* </pre>
*/
- public void gluEndCurve (
- long nobj
+ public void gluLookAt (
+ double eyeX,
+ double eyeY,
+ double eyeZ,
+ double centerX,
+ double centerY,
+ double centerZ,
+ double upX,
+ double upY,
+ double upZ
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNextContour ( GLUtesselator * tess , GLenum type ) ;
+ * </pre>
+ */
+ public void gluNextContour (
+ long tess,
+ int type
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ;
+ extern void gluNurbsCurve ( GLUnurbs * nurb , GLint knotCount , GLfloat * knots , GLint stride , GLfloat * control , GLint order , GLenum type ) ;
* </pre>
*/
public void gluNurbsCurve (
- long nobj,
- int nknots,
- float[] knot,
+ long nurb,
+ int knotCount,
+ float[] knots,
int stride,
- float[] ctlarray,
+ float[] control,
int order,
int type
) ;
@@ -561,73 +827,119 @@ public int gluUnProject(double winx,
/**
* Original Function-Prototype :
* <pre>
- extern void gluBeginSurface ( GLUnurbsObj * nobj ) ;
+ extern void gluNurbsProperty ( GLUnurbs * nurb , GLenum property , GLfloat value ) ;
* </pre>
*/
- public void gluBeginSurface (
- long nobj
+ public void gluNurbsProperty (
+ long nurb,
+ int property,
+ float value
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluEndSurface ( GLUnurbsObj * nobj ) ;
+ extern void gluNurbsSurface ( GLUnurbs * nurb , GLint sKnotCount , GLfloat * sKnots , GLint tKnotCount , GLfloat * tKnots , GLint sStride , GLint tStride , GLfloat * control , GLint sOrder , GLint tOrder , GLenum type ) ;
* </pre>
*/
- public void gluEndSurface (
- long nobj
+ public void gluNurbsSurface (
+ long nurb,
+ int sKnotCount,
+ float[] sKnots,
+ int tKnotCount,
+ float[] tKnots,
+ int sStride,
+ int tStride,
+ float[] control,
+ int sOrder,
+ int tOrder,
+ int type
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ;
+ extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ;
* </pre>
*/
- public void gluNurbsSurface (
- long nobj,
- int sknot_count,
- float[] sknot,
- int tknot_count,
- float[] tknot,
- int s_stride,
- int t_stride,
- float[] ctlarray,
- int sorder,
- int torder,
- int type
+ public void gluOrtho2D (
+ double left,
+ double right,
+ double bottom,
+ double top
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluBeginTrim ( GLUnurbsObj * nobj ) ;
+ extern void gluPartialDisk ( GLUquadric * quad , GLdouble inner , GLdouble outer , GLint slices , GLint loops , GLdouble start , GLdouble sweep ) ;
* </pre>
*/
- public void gluBeginTrim (
- long nobj
+ public void gluPartialDisk (
+ long quad,
+ double inner,
+ double outer,
+ int slices,
+ int loops,
+ double start,
+ double sweep
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluEndTrim ( GLUnurbsObj * nobj ) ;
+ extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ;
* </pre>
*/
- public void gluEndTrim (
- long nobj
+ public void gluPerspective (
+ double fovy,
+ double aspect,
+ double zNear,
+ double zFar
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble delX , GLdouble delY , GLint * viewport ) ;
+ * </pre>
+ */
+ public void gluPickMatrix (
+ double x,
+ double y,
+ double delX,
+ double delY,
+ int[] viewport
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluProject ( GLdouble objX , GLdouble objY , GLdouble objZ , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble * winX , GLdouble * winY , GLdouble * winZ ) ;
+ * </pre>
+ */
+ public int gluProject (
+ double objX,
+ double objY,
+ double objZ,
+ double[] model,
+ double[] proj,
+ int[] view,
+ double[] winX,
+ double[] winY,
+ double[] winZ
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ;
+ extern void gluPwlCurve ( GLUnurbs * nurb , GLint count , GLfloat * data , GLint stride , GLenum type ) ;
* </pre>
*/
public void gluPwlCurve (
- long nobj,
+ long nurb,
int count,
- float[] array,
+ float[] data,
int stride,
int type
) ;
@@ -635,179 +947,317 @@ public int gluUnProject(double winx,
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ;
+ extern void gluQuadricDrawStyle ( GLUquadric * quad , GLenum draw ) ;
* </pre>
*/
- public void gluTessBeginPolygon (
- long tobj,
- byte[] polygon_data
- ) ;
- public void gluTessBeginPolygon (
- long tobj,
- short[] polygon_data
- ) ;
- public void gluTessBeginPolygon (
- long tobj,
- int[] polygon_data
- ) ;
- public void gluTessBeginPolygon (
- long tobj,
- float[] polygon_data
- ) ;
- public void gluTessBeginPolygon (
- long tobj,
- double[] polygon_data
+ public void gluQuadricDrawStyle (
+ long quad,
+ int draw
) ;
- public void gluTessBeginPolygon (
- long tobj,
- boolean[] polygon_data
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricNormals ( GLUquadric * quad , GLenum normal ) ;
+ * </pre>
+ */
+ public void gluQuadricNormals (
+ long quad,
+ int normal
) ;
- public void gluTessBeginPolygon (
- long tobj,
- long[] polygon_data
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricOrientation ( GLUquadric * quad , GLenum orientation ) ;
+ * </pre>
+ */
+ public void gluQuadricOrientation (
+ long quad,
+ int orientation
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessBeginContour ( GLUtesselator * tobj ) ;
+ extern void gluQuadricTexture ( GLUquadric * quad , GLboolean texture ) ;
* </pre>
*/
- public void gluTessBeginContour (
- long tobj
+ public void gluQuadricTexture (
+ long quad,
+ boolean texture
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ;
+ extern GLint gluScaleImage ( GLenum format , GLsizei wIn , GLsizei hIn , GLenum typeIn , const void * dataIn , GLsizei wOut , GLsizei hOut , GLenum typeOut , GLvoid * dataOut ) ;
* </pre>
*/
- public void gluTessVertex (
- long tobj,
- double[] coords,
- byte[] vertex_data
+ public int gluScaleImage (
+ int format,
+ int wIn,
+ int hIn,
+ int typeIn,
+ byte[] dataIn,
+ int wOut,
+ int hOut,
+ int typeOut,
+ byte[] dataOut
) ;
- public void gluTessVertex (
- long tobj,
- double[] coords,
- short[] vertex_data
+ public int gluScaleImage (
+ int format,
+ int wIn,
+ int hIn,
+ int typeIn,
+ short[] dataIn,
+ int wOut,
+ int hOut,
+ int typeOut,
+ short[] dataOut
) ;
- public void gluTessVertex (
- long tobj,
- double[] coords,
- int[] vertex_data
+ public int gluScaleImage (
+ int format,
+ int wIn,
+ int hIn,
+ int typeIn,
+ int[] dataIn,
+ int wOut,
+ int hOut,
+ int typeOut,
+ int[] dataOut
) ;
- public void gluTessVertex (
- long tobj,
- double[] coords,
- float[] vertex_data
+ public int gluScaleImage (
+ int format,
+ int wIn,
+ int hIn,
+ int typeIn,
+ float[] dataIn,
+ int wOut,
+ int hOut,
+ int typeOut,
+ float[] dataOut
) ;
- public void gluTessVertex (
- long tobj,
- double[] coords,
- double[] vertex_data
+ public int gluScaleImage (
+ int format,
+ int wIn,
+ int hIn,
+ int typeIn,
+ double[] dataIn,
+ int wOut,
+ int hOut,
+ int typeOut,
+ double[] dataOut
) ;
- public void gluTessVertex (
- long tobj,
- double[] coords,
- boolean[] vertex_data
+ public int gluScaleImage (
+ int format,
+ int wIn,
+ int hIn,
+ int typeIn,
+ boolean[] dataIn,
+ int wOut,
+ int hOut,
+ int typeOut,
+ boolean[] dataOut
) ;
- public void gluTessVertex (
- long tobj,
- double[] coords,
- long[] vertex_data
+ public int gluScaleImage (
+ int format,
+ int wIn,
+ int hIn,
+ int typeIn,
+ long[] dataIn,
+ int wOut,
+ int hOut,
+ int typeOut,
+ long[] dataOut
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessEndContour ( GLUtesselator * tobj ) ;
+ extern void gluSphere ( GLUquadric * quad , GLdouble radius , GLint slices , GLint stacks ) ;
* </pre>
*/
- public void gluTessEndContour (
- long tobj
+ public void gluSphere (
+ long quad,
+ double radius,
+ int slices,
+ int stacks
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessEndPolygon ( GLUtesselator * tobj ) ;
+ extern void gluTessBeginContour ( GLUtesselator * tess ) ;
* </pre>
*/
- public void gluTessEndPolygon (
- long tobj
+ public void gluTessBeginContour (
+ long tess
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ;
+ extern void gluTessBeginPolygon ( GLUtesselator * tess , GLvoid * data ) ;
* </pre>
*/
- public void gluTessProperty (
- long tobj,
- int which,
- double value
+ public void gluTessBeginPolygon (
+ long tess,
+ byte[] data
+ ) ;
+ public void gluTessBeginPolygon (
+ long tess,
+ short[] data
+ ) ;
+ public void gluTessBeginPolygon (
+ long tess,
+ int[] data
+ ) ;
+ public void gluTessBeginPolygon (
+ long tess,
+ float[] data
+ ) ;
+ public void gluTessBeginPolygon (
+ long tess,
+ double[] data
+ ) ;
+ public void gluTessBeginPolygon (
+ long tess,
+ boolean[] data
+ ) ;
+ public void gluTessBeginPolygon (
+ long tess,
+ long[] data
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ;
+ extern void gluTessEndContour ( GLUtesselator * tess ) ;
* </pre>
*/
- public void gluTessNormal (
- long tobj,
- double x,
- double y,
- double z
+ public void gluTessEndContour (
+ long tess
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ;
+ extern void gluTessEndPolygon ( GLUtesselator * tess ) ;
* </pre>
*/
- public void gluGetTessProperty (
- long tobj,
- int which,
- double[] value
+ public void gluTessEndPolygon (
+ long tess
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluBeginPolygon ( GLUtesselator * tobj ) ;
+ extern void gluTessNormal ( GLUtesselator * tess , GLdouble valueX , GLdouble valueY , GLdouble valueZ ) ;
* </pre>
*/
- public void gluBeginPolygon (
- long tobj
+ public void gluTessNormal (
+ long tess,
+ double valueX,
+ double valueY,
+ double valueZ
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ;
+ extern void gluTessProperty ( GLUtesselator * tess , GLenum which , GLdouble data ) ;
* </pre>
*/
- public void gluNextContour (
- long tobj,
- int type
+ public void gluTessProperty (
+ long tess,
+ int which,
+ double data
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluEndPolygon ( GLUtesselator * tobj ) ;
+ extern void gluTessVertex ( GLUtesselator * tess , GLdouble * location , GLvoid * data ) ;
* </pre>
*/
- public void gluEndPolygon (
- long tobj
+ public void gluTessVertex (
+ long tess,
+ double[] location,
+ byte[] data
+ ) ;
+ public void gluTessVertex (
+ long tess,
+ double[] location,
+ short[] data
+ ) ;
+ public void gluTessVertex (
+ long tess,
+ double[] location,
+ int[] data
+ ) ;
+ public void gluTessVertex (
+ long tess,
+ double[] location,
+ float[] data
+ ) ;
+ public void gluTessVertex (
+ long tess,
+ double[] location,
+ double[] data
+ ) ;
+ public void gluTessVertex (
+ long tess,
+ double[] location,
+ boolean[] data
+ ) ;
+ public void gluTessVertex (
+ long tess,
+ double[] location,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluUnProject ( GLdouble winX , GLdouble winY , GLdouble winZ , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble * objX , GLdouble * objY , GLdouble * objZ ) ;
+ * </pre>
+ */
+ public int gluUnProject (
+ double winX,
+ double winY,
+ double winZ,
+ double[] model,
+ double[] proj,
+ int[] view,
+ double[] objX,
+ double[] objY,
+ double[] objZ
) ;
-/* C2J Parser Version 2.2: Java program parsed successfully. */
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluUnProject4 ( GLdouble winX , GLdouble winY , GLdouble winZ , GLdouble clipW , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble nearVal , GLdouble farVal , GLdouble * objX , GLdouble * objY , GLdouble * objZ , GLdouble * objW ) ;
+ * </pre>
+ */
+ public int gluUnProject4 (
+ double winX,
+ double winY,
+ double winZ,
+ double clipW,
+ double[] model,
+ double[] proj,
+ int[] view,
+ double nearVal,
+ double farVal,
+ double[] objX,
+ double[] objY,
+ double[] objZ,
+ double[] objW
+ ) ;
+
+/* C2J Parser Version 3.0: Java program parsed successfully. */
}
diff --git a/gl4java/GLUFuncJauJNI.java b/gl4java/GLUFuncJauJNI.java
index 1b37aa0..fcf7900 100644
--- a/gl4java/GLUFuncJauJNI.java
+++ b/gl4java/GLUFuncJauJNI.java
@@ -32,7 +32,7 @@ public final String getClassVendor ( )
{ return "Jausoft - Sven Goethel Software Development"; }
public final String getClassVersion ( )
-{ return "2.8.0.4"; }
+{ return "2.8.0.8"; }
/**
@@ -79,6 +79,11 @@ public final native void gluNurbsCallback(
/**
+extern void gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData);
+extern void gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData);
+**/
+
+/**
* The Callback registry function.
* To achieve the signature (internal argument signature)
* you can use the "javap -s <classname>" toolkit of the JDK !
@@ -181,11 +186,6 @@ public final int gluProject(double objx,
double y[] = { 0 };
double z[] = { 0 };
- if(win!=null && win.length>=3)
- {
- x[0]=win[0]; y[0]=win[1]; z[0]=win[2];
- }
-
int r = gluProject(objx, objy, objz, modelMatrix, projMatrix,
viewport, x, y, z);
@@ -236,11 +236,6 @@ public final int gluUnProject(double winx,
double y[] = { 0 };
double z[] = { 0 };
- if(obj!=null && obj.length>=3)
- {
- x[0]=obj[0]; y[0]=obj[1]; z[0]=obj[2];
- }
-
int r = gluUnProject(winx, winy, winz, modelMatrix, projMatrix,
viewport, x, y, z);
@@ -253,7 +248,7 @@ public final int gluUnProject(double winx,
}
/**
- * C2J Parser Version 2.2
+ * C2J Parser Version 3.0
* Jausoft - Sven Goethel Software Development
* Reading from file: glu-proto-auto.orig.h . . .
* Destination-Class: gl4java_GLUFuncJauJNI !
@@ -262,124 +257,136 @@ public final int gluUnProject(double winx,
/**
* Original Function-Prototype :
* <pre>
- extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ;
+ extern void gluBeginCurve ( GLUnurbs * nurb ) ;
* </pre>
*/
- public final native void gluLookAt (
- double eyex,
- double eyey,
- double eyez,
- double centerx,
- double centery,
- double centerz,
- double upx,
- double upy,
- double upz
+ public final native void gluBeginCurve (
+ long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ;
+ extern void gluBeginPolygon ( GLUtesselator * tess ) ;
* </pre>
*/
- public final native void gluOrtho2D (
- double left,
- double right,
- double bottom,
- double top
+ public final native void gluBeginPolygon (
+ long tess
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ;
+ extern void gluBeginSurface ( GLUnurbs * nurb ) ;
* </pre>
*/
- public final native void gluPerspective (
- double fovy,
- double aspect,
- double zNear,
- double zFar
+ public final native void gluBeginSurface (
+ long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ;
+ extern void gluBeginTrim ( GLUnurbs * nurb ) ;
* </pre>
*/
- public final native void gluPickMatrix (
- double x,
- double y,
- double width,
- double height,
- int[] viewport
+ public final native void gluBeginTrim (
+ long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
- extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ;
+ extern GLint gluBuild1DMipmapLevels ( GLenum target , GLint internalFormat , GLsizei width , GLenum format , GLenum type , GLint level , GLint base , GLint max , const void * data ) ;
* </pre>
*/
- public final native int gluProject (
- double objx,
- double objy,
- double objz,
- double[] modelMatrix,
- double[] projMatrix,
- int[] viewport,
- double[] winx,
- double[] winy,
- double[] winz
+ public final native int gluBuild1DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ byte[] data
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ;
- * </pre>
- */
- public final native int gluUnProject (
- double winx,
- double winy,
- double winz,
- double[] modelMatrix,
- double[] projMatrix,
- int[] viewport,
- double[] objx,
- double[] objy,
- double[] objz
+ public final native int gluBuild1DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ short[] data
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const GLbyte * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , GLbyte * dataout ) ;
- * </pre>
- */
- public final native int gluScaleImage (
+ public final native int gluBuild1DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
int format,
- int widthin,
- int heightin,
- int typein,
- byte[] datain,
- int widthout,
- int heightout,
- int typeout,
- byte[] dataout
+ int type,
+ int level,
+ int base,
+ int max,
+ int[] data
+ ) ;
+ public final native int gluBuild1DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ float[] data
+ ) ;
+ public final native int gluBuild1DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ double[] data
+ ) ;
+ public final native int gluBuild1DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ boolean[] data
+ ) ;
+ public final native int gluBuild1DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ long[] data
) ;
/**
* Original Function-Prototype :
* <pre>
- extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ;
+ extern GLint gluBuild1DMipmaps ( GLenum target , GLint internalFormat , GLsizei width , GLenum format , GLenum type , const void * data ) ;
* </pre>
*/
public final native int gluBuild1DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int format,
int type,
@@ -387,7 +394,7 @@ public final int gluUnProject(double winx,
) ;
public final native int gluBuild1DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int format,
int type,
@@ -395,7 +402,7 @@ public final int gluUnProject(double winx,
) ;
public final native int gluBuild1DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int format,
int type,
@@ -403,7 +410,7 @@ public final int gluUnProject(double winx,
) ;
public final native int gluBuild1DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int format,
int type,
@@ -411,7 +418,7 @@ public final int gluUnProject(double winx,
) ;
public final native int gluBuild1DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int format,
int type,
@@ -419,7 +426,7 @@ public final int gluUnProject(double winx,
) ;
public final native int gluBuild1DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int format,
int type,
@@ -427,7 +434,7 @@ public final int gluUnProject(double winx,
) ;
public final native int gluBuild1DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int format,
int type,
@@ -437,12 +444,103 @@ public final int gluUnProject(double winx,
/**
* Original Function-Prototype :
* <pre>
- extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ;
+ extern GLint gluBuild2DMipmapLevels ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLenum format , GLenum type , GLint level , GLint base , GLint max , const void * data ) ;
+ * </pre>
+ */
+ public final native int gluBuild2DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ byte[] data
+ ) ;
+ public final native int gluBuild2DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ short[] data
+ ) ;
+ public final native int gluBuild2DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ int[] data
+ ) ;
+ public final native int gluBuild2DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ float[] data
+ ) ;
+ public final native int gluBuild2DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ double[] data
+ ) ;
+ public final native int gluBuild2DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ boolean[] data
+ ) ;
+ public final native int gluBuild2DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluBuild2DMipmaps ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLenum format , GLenum type , const void * data ) ;
* </pre>
*/
public final native int gluBuild2DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int height,
int format,
@@ -451,7 +549,7 @@ public final int gluUnProject(double winx,
) ;
public final native int gluBuild2DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int height,
int format,
@@ -460,7 +558,7 @@ public final int gluUnProject(double winx,
) ;
public final native int gluBuild2DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int height,
int format,
@@ -469,7 +567,7 @@ public final int gluUnProject(double winx,
) ;
public final native int gluBuild2DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int height,
int format,
@@ -478,7 +576,7 @@ public final int gluUnProject(double winx,
) ;
public final native int gluBuild2DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int height,
int format,
@@ -487,7 +585,7 @@ public final int gluUnProject(double winx,
) ;
public final native int gluBuild2DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int height,
int format,
@@ -496,7 +594,7 @@ public final int gluUnProject(double winx,
) ;
public final native int gluBuild2DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int height,
int format,
@@ -507,174 +605,336 @@ public final int gluUnProject(double winx,
/**
* Original Function-Prototype :
* <pre>
- extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ;
+ extern GLint gluBuild3DMipmapLevels ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , GLint level , GLint base , GLint max , const void * data ) ;
* </pre>
*/
- public final native void gluQuadricDrawStyle (
- long quadObject,
- int drawStyle
+ public final native int gluBuild3DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ byte[] data
+ ) ;
+ public final native int gluBuild3DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ short[] data
+ ) ;
+ public final native int gluBuild3DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ int[] data
+ ) ;
+ public final native int gluBuild3DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ float[] data
+ ) ;
+ public final native int gluBuild3DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ double[] data
+ ) ;
+ public final native int gluBuild3DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ boolean[] data
+ ) ;
+ public final native int gluBuild3DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ long[] data
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ;
+ extern GLint gluBuild3DMipmaps ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const void * data ) ;
* </pre>
*/
- public final native void gluQuadricOrientation (
- long quadObject,
- int orientation
+ public final native int gluBuild3DMipmaps (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public final native int gluBuild3DMipmaps (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public final native int gluBuild3DMipmaps (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public final native int gluBuild3DMipmaps (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public final native int gluBuild3DMipmaps (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public final native int gluBuild3DMipmaps (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public final native int gluBuild3DMipmaps (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ long[] data
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ;
+ extern GLboolean gluCheckExtension ( const GLubyte * extName , const GLubyte * extString ) ;
* </pre>
*/
- public final native void gluQuadricNormals (
- long quadObject,
- int normals
+ public final native boolean gluCheckExtension (
+ byte[] extName,
+ byte[] extString
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ;
+ extern void gluCylinder ( GLUquadric * quad , GLdouble base , GLdouble top , GLdouble height , GLint slices , GLint stacks ) ;
* </pre>
*/
- public final native void gluQuadricTexture (
- long quadObject,
- boolean textureCoords
+ public final native void gluCylinder (
+ long quad,
+ double base,
+ double top,
+ double height,
+ int slices,
+ int stacks
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ;
+ extern void gluDisk ( GLUquadric * quad , GLdouble inner , GLdouble outer , GLint slices , GLint loops ) ;
* </pre>
*/
- public final native void gluCylinder (
- long qobj,
- double baseRadius,
- double topRadius,
- double height,
+ public final native void gluDisk (
+ long quad,
+ double inner,
+ double outer,
int slices,
- int stacks
+ int loops
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ;
+ extern void gluEndCurve ( GLUnurbs * nurb ) ;
* </pre>
*/
- public final native void gluSphere (
- long qobj,
- double radius,
- int slices,
- int stacks
+ public final native void gluEndCurve (
+ long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ;
+ extern void gluEndPolygon ( GLUtesselator * tess ) ;
* </pre>
*/
- public final native void gluDisk (
- long qobj,
- double innerRadius,
- double outerRadius,
- int slices,
- int loops
+ public final native void gluEndPolygon (
+ long tess
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ;
+ extern void gluEndSurface ( GLUnurbs * nurb ) ;
* </pre>
*/
- public final native void gluPartialDisk (
- long qobj,
- double innerRadius,
- double outerRadius,
- int slices,
- int loops,
- double startAngle,
- double sweepAngle
+ public final native void gluEndSurface (
+ long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ;
+ extern void gluEndTrim ( GLUnurbs * nurb ) ;
* </pre>
*/
- public final native void gluLoadSamplingMatrices (
- long nobj,
- float[] modelMatrix,
- float[] projMatrix,
- int[] viewport
+ public final native void gluEndTrim (
+ long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ;
+ extern void gluGetNurbsProperty ( GLUnurbs * nurb , GLenum property , GLfloat * data ) ;
* </pre>
*/
- public final native void gluNurbsProperty (
- long nobj,
+ public final native void gluGetNurbsProperty (
+ long nurb,
int property,
- float value
+ float[] data
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ;
+ extern void gluGetTessProperty ( GLUtesselator * tess , GLenum which , GLdouble * data ) ;
* </pre>
*/
- public final native void gluGetNurbsProperty (
- long nobj,
- int property,
- float[] value
+ public final native void gluGetTessProperty (
+ long tess,
+ int which,
+ double[] data
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluBeginCurve ( GLUnurbsObj * nobj ) ;
+ extern void gluLoadSamplingMatrices ( GLUnurbs * nurb , const GLfloat * model , const GLfloat * perspective , const GLint * view ) ;
* </pre>
*/
- public final native void gluBeginCurve (
- long nobj
+ public final native void gluLoadSamplingMatrices (
+ long nurb,
+ float[] model,
+ float[] perspective,
+ int[] view
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluEndCurve ( GLUnurbsObj * nobj ) ;
+ extern void gluLookAt ( GLdouble eyeX , GLdouble eyeY , GLdouble eyeZ , GLdouble centerX , GLdouble centerY , GLdouble centerZ , GLdouble upX , GLdouble upY , GLdouble upZ ) ;
* </pre>
*/
- public final native void gluEndCurve (
- long nobj
+ public final native void gluLookAt (
+ double eyeX,
+ double eyeY,
+ double eyeZ,
+ double centerX,
+ double centerY,
+ double centerZ,
+ double upX,
+ double upY,
+ double upZ
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNextContour ( GLUtesselator * tess , GLenum type ) ;
+ * </pre>
+ */
+ public final native void gluNextContour (
+ long tess,
+ int type
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ;
+ extern void gluNurbsCurve ( GLUnurbs * nurb , GLint knotCount , GLfloat * knots , GLint stride , GLfloat * control , GLint order , GLenum type ) ;
* </pre>
*/
public final native void gluNurbsCurve (
- long nobj,
- int nknots,
- float[] knot,
+ long nurb,
+ int knotCount,
+ float[] knots,
int stride,
- float[] ctlarray,
+ float[] control,
int order,
int type
) ;
@@ -682,73 +942,119 @@ public final int gluUnProject(double winx,
/**
* Original Function-Prototype :
* <pre>
- extern void gluBeginSurface ( GLUnurbsObj * nobj ) ;
+ extern void gluNurbsProperty ( GLUnurbs * nurb , GLenum property , GLfloat value ) ;
* </pre>
*/
- public final native void gluBeginSurface (
- long nobj
+ public final native void gluNurbsProperty (
+ long nurb,
+ int property,
+ float value
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluEndSurface ( GLUnurbsObj * nobj ) ;
+ extern void gluNurbsSurface ( GLUnurbs * nurb , GLint sKnotCount , GLfloat * sKnots , GLint tKnotCount , GLfloat * tKnots , GLint sStride , GLint tStride , GLfloat * control , GLint sOrder , GLint tOrder , GLenum type ) ;
* </pre>
*/
- public final native void gluEndSurface (
- long nobj
+ public final native void gluNurbsSurface (
+ long nurb,
+ int sKnotCount,
+ float[] sKnots,
+ int tKnotCount,
+ float[] tKnots,
+ int sStride,
+ int tStride,
+ float[] control,
+ int sOrder,
+ int tOrder,
+ int type
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ;
+ extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ;
* </pre>
*/
- public final native void gluNurbsSurface (
- long nobj,
- int sknot_count,
- float[] sknot,
- int tknot_count,
- float[] tknot,
- int s_stride,
- int t_stride,
- float[] ctlarray,
- int sorder,
- int torder,
- int type
+ public final native void gluOrtho2D (
+ double left,
+ double right,
+ double bottom,
+ double top
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluBeginTrim ( GLUnurbsObj * nobj ) ;
+ extern void gluPartialDisk ( GLUquadric * quad , GLdouble inner , GLdouble outer , GLint slices , GLint loops , GLdouble start , GLdouble sweep ) ;
* </pre>
*/
- public final native void gluBeginTrim (
- long nobj
+ public final native void gluPartialDisk (
+ long quad,
+ double inner,
+ double outer,
+ int slices,
+ int loops,
+ double start,
+ double sweep
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluEndTrim ( GLUnurbsObj * nobj ) ;
+ extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ;
* </pre>
*/
- public final native void gluEndTrim (
- long nobj
+ public final native void gluPerspective (
+ double fovy,
+ double aspect,
+ double zNear,
+ double zFar
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ;
+ extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble delX , GLdouble delY , GLint * viewport ) ;
+ * </pre>
+ */
+ public final native void gluPickMatrix (
+ double x,
+ double y,
+ double delX,
+ double delY,
+ int[] viewport
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluProject ( GLdouble objX , GLdouble objY , GLdouble objZ , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble * winX , GLdouble * winY , GLdouble * winZ ) ;
+ * </pre>
+ */
+ public final native int gluProject (
+ double objX,
+ double objY,
+ double objZ,
+ double[] model,
+ double[] proj,
+ int[] view,
+ double[] winX,
+ double[] winY,
+ double[] winZ
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPwlCurve ( GLUnurbs * nurb , GLint count , GLfloat * data , GLint stride , GLenum type ) ;
* </pre>
*/
public final native void gluPwlCurve (
- long nobj,
+ long nurb,
int count,
- float[] array,
+ float[] data,
int stride,
int type
) ;
@@ -756,179 +1062,317 @@ public final int gluUnProject(double winx,
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ;
+ extern void gluQuadricDrawStyle ( GLUquadric * quad , GLenum draw ) ;
* </pre>
*/
- public final native void gluTessBeginPolygon (
- long tobj,
- byte[] polygon_data
- ) ;
- public final native void gluTessBeginPolygon (
- long tobj,
- short[] polygon_data
- ) ;
- public final native void gluTessBeginPolygon (
- long tobj,
- int[] polygon_data
- ) ;
- public final native void gluTessBeginPolygon (
- long tobj,
- float[] polygon_data
- ) ;
- public final native void gluTessBeginPolygon (
- long tobj,
- double[] polygon_data
+ public final native void gluQuadricDrawStyle (
+ long quad,
+ int draw
) ;
- public final native void gluTessBeginPolygon (
- long tobj,
- boolean[] polygon_data
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricNormals ( GLUquadric * quad , GLenum normal ) ;
+ * </pre>
+ */
+ public final native void gluQuadricNormals (
+ long quad,
+ int normal
) ;
- public final native void gluTessBeginPolygon (
- long tobj,
- long[] polygon_data
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricOrientation ( GLUquadric * quad , GLenum orientation ) ;
+ * </pre>
+ */
+ public final native void gluQuadricOrientation (
+ long quad,
+ int orientation
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessBeginContour ( GLUtesselator * tobj ) ;
+ extern void gluQuadricTexture ( GLUquadric * quad , GLboolean texture ) ;
* </pre>
*/
- public final native void gluTessBeginContour (
- long tobj
+ public final native void gluQuadricTexture (
+ long quad,
+ boolean texture
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ;
+ extern GLint gluScaleImage ( GLenum format , GLsizei wIn , GLsizei hIn , GLenum typeIn , const void * dataIn , GLsizei wOut , GLsizei hOut , GLenum typeOut , GLvoid * dataOut ) ;
* </pre>
*/
- public final native void gluTessVertex (
- long tobj,
- double[] coords,
- byte[] vertex_data
+ public final native int gluScaleImage (
+ int format,
+ int wIn,
+ int hIn,
+ int typeIn,
+ byte[] dataIn,
+ int wOut,
+ int hOut,
+ int typeOut,
+ byte[] dataOut
) ;
- public final native void gluTessVertex (
- long tobj,
- double[] coords,
- short[] vertex_data
+ public final native int gluScaleImage (
+ int format,
+ int wIn,
+ int hIn,
+ int typeIn,
+ short[] dataIn,
+ int wOut,
+ int hOut,
+ int typeOut,
+ short[] dataOut
) ;
- public final native void gluTessVertex (
- long tobj,
- double[] coords,
- int[] vertex_data
+ public final native int gluScaleImage (
+ int format,
+ int wIn,
+ int hIn,
+ int typeIn,
+ int[] dataIn,
+ int wOut,
+ int hOut,
+ int typeOut,
+ int[] dataOut
) ;
- public final native void gluTessVertex (
- long tobj,
- double[] coords,
- float[] vertex_data
+ public final native int gluScaleImage (
+ int format,
+ int wIn,
+ int hIn,
+ int typeIn,
+ float[] dataIn,
+ int wOut,
+ int hOut,
+ int typeOut,
+ float[] dataOut
) ;
- public final native void gluTessVertex (
- long tobj,
- double[] coords,
- double[] vertex_data
+ public final native int gluScaleImage (
+ int format,
+ int wIn,
+ int hIn,
+ int typeIn,
+ double[] dataIn,
+ int wOut,
+ int hOut,
+ int typeOut,
+ double[] dataOut
) ;
- public final native void gluTessVertex (
- long tobj,
- double[] coords,
- boolean[] vertex_data
+ public final native int gluScaleImage (
+ int format,
+ int wIn,
+ int hIn,
+ int typeIn,
+ boolean[] dataIn,
+ int wOut,
+ int hOut,
+ int typeOut,
+ boolean[] dataOut
) ;
- public final native void gluTessVertex (
- long tobj,
- double[] coords,
- long[] vertex_data
+ public final native int gluScaleImage (
+ int format,
+ int wIn,
+ int hIn,
+ int typeIn,
+ long[] dataIn,
+ int wOut,
+ int hOut,
+ int typeOut,
+ long[] dataOut
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessEndContour ( GLUtesselator * tobj ) ;
+ extern void gluSphere ( GLUquadric * quad , GLdouble radius , GLint slices , GLint stacks ) ;
* </pre>
*/
- public final native void gluTessEndContour (
- long tobj
+ public final native void gluSphere (
+ long quad,
+ double radius,
+ int slices,
+ int stacks
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessEndPolygon ( GLUtesselator * tobj ) ;
+ extern void gluTessBeginContour ( GLUtesselator * tess ) ;
* </pre>
*/
- public final native void gluTessEndPolygon (
- long tobj
+ public final native void gluTessBeginContour (
+ long tess
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ;
+ extern void gluTessBeginPolygon ( GLUtesselator * tess , GLvoid * data ) ;
* </pre>
*/
- public final native void gluTessProperty (
- long tobj,
- int which,
- double value
+ public final native void gluTessBeginPolygon (
+ long tess,
+ byte[] data
+ ) ;
+ public final native void gluTessBeginPolygon (
+ long tess,
+ short[] data
+ ) ;
+ public final native void gluTessBeginPolygon (
+ long tess,
+ int[] data
+ ) ;
+ public final native void gluTessBeginPolygon (
+ long tess,
+ float[] data
+ ) ;
+ public final native void gluTessBeginPolygon (
+ long tess,
+ double[] data
+ ) ;
+ public final native void gluTessBeginPolygon (
+ long tess,
+ boolean[] data
+ ) ;
+ public final native void gluTessBeginPolygon (
+ long tess,
+ long[] data
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ;
+ extern void gluTessEndContour ( GLUtesselator * tess ) ;
* </pre>
*/
- public final native void gluTessNormal (
- long tobj,
- double x,
- double y,
- double z
+ public final native void gluTessEndContour (
+ long tess
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ;
+ extern void gluTessEndPolygon ( GLUtesselator * tess ) ;
* </pre>
*/
- public final native void gluGetTessProperty (
- long tobj,
- int which,
- double[] value
+ public final native void gluTessEndPolygon (
+ long tess
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluBeginPolygon ( GLUtesselator * tobj ) ;
+ extern void gluTessNormal ( GLUtesselator * tess , GLdouble valueX , GLdouble valueY , GLdouble valueZ ) ;
* </pre>
*/
- public final native void gluBeginPolygon (
- long tobj
+ public final native void gluTessNormal (
+ long tess,
+ double valueX,
+ double valueY,
+ double valueZ
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ;
+ extern void gluTessProperty ( GLUtesselator * tess , GLenum which , GLdouble data ) ;
* </pre>
*/
- public final native void gluNextContour (
- long tobj,
- int type
+ public final native void gluTessProperty (
+ long tess,
+ int which,
+ double data
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluEndPolygon ( GLUtesselator * tobj ) ;
+ extern void gluTessVertex ( GLUtesselator * tess , GLdouble * location , GLvoid * data ) ;
* </pre>
*/
- public final native void gluEndPolygon (
- long tobj
+ public final native void gluTessVertex (
+ long tess,
+ double[] location,
+ byte[] data
+ ) ;
+ public final native void gluTessVertex (
+ long tess,
+ double[] location,
+ short[] data
+ ) ;
+ public final native void gluTessVertex (
+ long tess,
+ double[] location,
+ int[] data
+ ) ;
+ public final native void gluTessVertex (
+ long tess,
+ double[] location,
+ float[] data
+ ) ;
+ public final native void gluTessVertex (
+ long tess,
+ double[] location,
+ double[] data
+ ) ;
+ public final native void gluTessVertex (
+ long tess,
+ double[] location,
+ boolean[] data
+ ) ;
+ public final native void gluTessVertex (
+ long tess,
+ double[] location,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluUnProject ( GLdouble winX , GLdouble winY , GLdouble winZ , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble * objX , GLdouble * objY , GLdouble * objZ ) ;
+ * </pre>
+ */
+ public final native int gluUnProject (
+ double winX,
+ double winY,
+ double winZ,
+ double[] model,
+ double[] proj,
+ int[] view,
+ double[] objX,
+ double[] objY,
+ double[] objZ
) ;
-/* C2J Parser Version 2.2: Java program parsed successfully. */
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluUnProject4 ( GLdouble winX , GLdouble winY , GLdouble winZ , GLdouble clipW , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble nearVal , GLdouble farVal , GLdouble * objX , GLdouble * objY , GLdouble * objZ , GLdouble * objW ) ;
+ * </pre>
+ */
+ public final native int gluUnProject4 (
+ double winX,
+ double winY,
+ double winZ,
+ double clipW,
+ double[] model,
+ double[] proj,
+ int[] view,
+ double nearVal,
+ double farVal,
+ double[] objX,
+ double[] objY,
+ double[] objZ,
+ double[] objW
+ ) ;
+
+/* C2J Parser Version 3.0: Java program parsed successfully. */
}
diff --git a/gl4java/GLUFuncJauJNInf.java b/gl4java/GLUFuncJauJNInf.java
index bc40bba..5043270 100644
--- a/gl4java/GLUFuncJauJNInf.java
+++ b/gl4java/GLUFuncJauJNInf.java
@@ -32,7 +32,7 @@ public String getClassVendor ( )
{ return "Jausoft - Sven Goethel Software Development"; }
public String getClassVersion ( )
-{ return "2.8.0.4"; }
+{ return "2.8.0.8"; }
/**
@@ -79,6 +79,11 @@ public native void gluNurbsCallback(
/**
+extern void gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData);
+extern void gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData);
+**/
+
+/**
* The Callback registry function.
* To achieve the signature (internal argument signature)
* you can use the "javap -s <classname>" toolkit of the JDK !
@@ -181,11 +186,6 @@ public int gluProject(double objx,
double y[] = { 0 };
double z[] = { 0 };
- if(win!=null && win.length>=3)
- {
- x[0]=win[0]; y[0]=win[1]; z[0]=win[2];
- }
-
int r = gluProject(objx, objy, objz, modelMatrix, projMatrix,
viewport, x, y, z);
@@ -236,11 +236,6 @@ public int gluUnProject(double winx,
double y[] = { 0 };
double z[] = { 0 };
- if(obj!=null && obj.length>=3)
- {
- x[0]=obj[0]; y[0]=obj[1]; z[0]=obj[2];
- }
-
int r = gluUnProject(winx, winy, winz, modelMatrix, projMatrix,
viewport, x, y, z);
@@ -253,7 +248,7 @@ public int gluUnProject(double winx,
}
/**
- * C2J Parser Version 2.2
+ * C2J Parser Version 3.0
* Jausoft - Sven Goethel Software Development
* Reading from file: glu-proto-auto.orig.h . . .
* Destination-Class: gl4java_GLUFuncJauJNInf !
@@ -262,124 +257,136 @@ public int gluUnProject(double winx,
/**
* Original Function-Prototype :
* <pre>
- extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ;
+ extern void gluBeginCurve ( GLUnurbs * nurb ) ;
* </pre>
*/
- public native void gluLookAt (
- double eyex,
- double eyey,
- double eyez,
- double centerx,
- double centery,
- double centerz,
- double upx,
- double upy,
- double upz
+ public native void gluBeginCurve (
+ long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ;
+ extern void gluBeginPolygon ( GLUtesselator * tess ) ;
* </pre>
*/
- public native void gluOrtho2D (
- double left,
- double right,
- double bottom,
- double top
+ public native void gluBeginPolygon (
+ long tess
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ;
+ extern void gluBeginSurface ( GLUnurbs * nurb ) ;
* </pre>
*/
- public native void gluPerspective (
- double fovy,
- double aspect,
- double zNear,
- double zFar
+ public native void gluBeginSurface (
+ long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ;
+ extern void gluBeginTrim ( GLUnurbs * nurb ) ;
* </pre>
*/
- public native void gluPickMatrix (
- double x,
- double y,
- double width,
- double height,
- int[] viewport
+ public native void gluBeginTrim (
+ long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
- extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ;
+ extern GLint gluBuild1DMipmapLevels ( GLenum target , GLint internalFormat , GLsizei width , GLenum format , GLenum type , GLint level , GLint base , GLint max , const void * data ) ;
* </pre>
*/
- public native int gluProject (
- double objx,
- double objy,
- double objz,
- double[] modelMatrix,
- double[] projMatrix,
- int[] viewport,
- double[] winx,
- double[] winy,
- double[] winz
+ public native int gluBuild1DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ byte[] data
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ;
- * </pre>
- */
- public native int gluUnProject (
- double winx,
- double winy,
- double winz,
- double[] modelMatrix,
- double[] projMatrix,
- int[] viewport,
- double[] objx,
- double[] objy,
- double[] objz
+ public native int gluBuild1DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ short[] data
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const GLbyte * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , GLbyte * dataout ) ;
- * </pre>
- */
- public native int gluScaleImage (
+ public native int gluBuild1DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
int format,
- int widthin,
- int heightin,
- int typein,
- byte[] datain,
- int widthout,
- int heightout,
- int typeout,
- byte[] dataout
+ int type,
+ int level,
+ int base,
+ int max,
+ int[] data
+ ) ;
+ public native int gluBuild1DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ float[] data
+ ) ;
+ public native int gluBuild1DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ double[] data
+ ) ;
+ public native int gluBuild1DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ boolean[] data
+ ) ;
+ public native int gluBuild1DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ long[] data
) ;
/**
* Original Function-Prototype :
* <pre>
- extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ;
+ extern GLint gluBuild1DMipmaps ( GLenum target , GLint internalFormat , GLsizei width , GLenum format , GLenum type , const void * data ) ;
* </pre>
*/
public native int gluBuild1DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int format,
int type,
@@ -387,7 +394,7 @@ public int gluUnProject(double winx,
) ;
public native int gluBuild1DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int format,
int type,
@@ -395,7 +402,7 @@ public int gluUnProject(double winx,
) ;
public native int gluBuild1DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int format,
int type,
@@ -403,7 +410,7 @@ public int gluUnProject(double winx,
) ;
public native int gluBuild1DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int format,
int type,
@@ -411,7 +418,7 @@ public int gluUnProject(double winx,
) ;
public native int gluBuild1DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int format,
int type,
@@ -419,7 +426,7 @@ public int gluUnProject(double winx,
) ;
public native int gluBuild1DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int format,
int type,
@@ -427,7 +434,7 @@ public int gluUnProject(double winx,
) ;
public native int gluBuild1DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int format,
int type,
@@ -437,12 +444,103 @@ public int gluUnProject(double winx,
/**
* Original Function-Prototype :
* <pre>
- extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ;
+ extern GLint gluBuild2DMipmapLevels ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLenum format , GLenum type , GLint level , GLint base , GLint max , const void * data ) ;
+ * </pre>
+ */
+ public native int gluBuild2DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ byte[] data
+ ) ;
+ public native int gluBuild2DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ short[] data
+ ) ;
+ public native int gluBuild2DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ int[] data
+ ) ;
+ public native int gluBuild2DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ float[] data
+ ) ;
+ public native int gluBuild2DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ double[] data
+ ) ;
+ public native int gluBuild2DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ boolean[] data
+ ) ;
+ public native int gluBuild2DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluBuild2DMipmaps ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLenum format , GLenum type , const void * data ) ;
* </pre>
*/
public native int gluBuild2DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int height,
int format,
@@ -451,7 +549,7 @@ public int gluUnProject(double winx,
) ;
public native int gluBuild2DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int height,
int format,
@@ -460,7 +558,7 @@ public int gluUnProject(double winx,
) ;
public native int gluBuild2DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int height,
int format,
@@ -469,7 +567,7 @@ public int gluUnProject(double winx,
) ;
public native int gluBuild2DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int height,
int format,
@@ -478,7 +576,7 @@ public int gluUnProject(double winx,
) ;
public native int gluBuild2DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int height,
int format,
@@ -487,7 +585,7 @@ public int gluUnProject(double winx,
) ;
public native int gluBuild2DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int height,
int format,
@@ -496,7 +594,7 @@ public int gluUnProject(double winx,
) ;
public native int gluBuild2DMipmaps (
int target,
- int components,
+ int internalFormat,
int width,
int height,
int format,
@@ -507,174 +605,336 @@ public int gluUnProject(double winx,
/**
* Original Function-Prototype :
* <pre>
- extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ;
+ extern GLint gluBuild3DMipmapLevels ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , GLint level , GLint base , GLint max , const void * data ) ;
* </pre>
*/
- public native void gluQuadricDrawStyle (
- long quadObject,
- int drawStyle
+ public native int gluBuild3DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ byte[] data
+ ) ;
+ public native int gluBuild3DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ short[] data
+ ) ;
+ public native int gluBuild3DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ int[] data
+ ) ;
+ public native int gluBuild3DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ float[] data
+ ) ;
+ public native int gluBuild3DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ double[] data
+ ) ;
+ public native int gluBuild3DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ boolean[] data
+ ) ;
+ public native int gluBuild3DMipmapLevels (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int level,
+ int base,
+ int max,
+ long[] data
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ;
+ extern GLint gluBuild3DMipmaps ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const void * data ) ;
* </pre>
*/
- public native void gluQuadricOrientation (
- long quadObject,
- int orientation
+ public native int gluBuild3DMipmaps (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public native int gluBuild3DMipmaps (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public native int gluBuild3DMipmaps (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public native int gluBuild3DMipmaps (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public native int gluBuild3DMipmaps (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public native int gluBuild3DMipmaps (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public native int gluBuild3DMipmaps (
+ int target,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ long[] data
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ;
+ extern GLboolean gluCheckExtension ( const GLubyte * extName , const GLubyte * extString ) ;
* </pre>
*/
- public native void gluQuadricNormals (
- long quadObject,
- int normals
+ public native boolean gluCheckExtension (
+ byte[] extName,
+ byte[] extString
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ;
+ extern void gluCylinder ( GLUquadric * quad , GLdouble base , GLdouble top , GLdouble height , GLint slices , GLint stacks ) ;
* </pre>
*/
- public native void gluQuadricTexture (
- long quadObject,
- boolean textureCoords
+ public native void gluCylinder (
+ long quad,
+ double base,
+ double top,
+ double height,
+ int slices,
+ int stacks
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ;
+ extern void gluDisk ( GLUquadric * quad , GLdouble inner , GLdouble outer , GLint slices , GLint loops ) ;
* </pre>
*/
- public native void gluCylinder (
- long qobj,
- double baseRadius,
- double topRadius,
- double height,
+ public native void gluDisk (
+ long quad,
+ double inner,
+ double outer,
int slices,
- int stacks
+ int loops
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ;
+ extern void gluEndCurve ( GLUnurbs * nurb ) ;
* </pre>
*/
- public native void gluSphere (
- long qobj,
- double radius,
- int slices,
- int stacks
+ public native void gluEndCurve (
+ long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ;
+ extern void gluEndPolygon ( GLUtesselator * tess ) ;
* </pre>
*/
- public native void gluDisk (
- long qobj,
- double innerRadius,
- double outerRadius,
- int slices,
- int loops
+ public native void gluEndPolygon (
+ long tess
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ;
+ extern void gluEndSurface ( GLUnurbs * nurb ) ;
* </pre>
*/
- public native void gluPartialDisk (
- long qobj,
- double innerRadius,
- double outerRadius,
- int slices,
- int loops,
- double startAngle,
- double sweepAngle
+ public native void gluEndSurface (
+ long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ;
+ extern void gluEndTrim ( GLUnurbs * nurb ) ;
* </pre>
*/
- public native void gluLoadSamplingMatrices (
- long nobj,
- float[] modelMatrix,
- float[] projMatrix,
- int[] viewport
+ public native void gluEndTrim (
+ long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ;
+ extern void gluGetNurbsProperty ( GLUnurbs * nurb , GLenum property , GLfloat * data ) ;
* </pre>
*/
- public native void gluNurbsProperty (
- long nobj,
+ public native void gluGetNurbsProperty (
+ long nurb,
int property,
- float value
+ float[] data
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ;
+ extern void gluGetTessProperty ( GLUtesselator * tess , GLenum which , GLdouble * data ) ;
* </pre>
*/
- public native void gluGetNurbsProperty (
- long nobj,
- int property,
- float[] value
+ public native void gluGetTessProperty (
+ long tess,
+ int which,
+ double[] data
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluBeginCurve ( GLUnurbsObj * nobj ) ;
+ extern void gluLoadSamplingMatrices ( GLUnurbs * nurb , const GLfloat * model , const GLfloat * perspective , const GLint * view ) ;
* </pre>
*/
- public native void gluBeginCurve (
- long nobj
+ public native void gluLoadSamplingMatrices (
+ long nurb,
+ float[] model,
+ float[] perspective,
+ int[] view
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluEndCurve ( GLUnurbsObj * nobj ) ;
+ extern void gluLookAt ( GLdouble eyeX , GLdouble eyeY , GLdouble eyeZ , GLdouble centerX , GLdouble centerY , GLdouble centerZ , GLdouble upX , GLdouble upY , GLdouble upZ ) ;
* </pre>
*/
- public native void gluEndCurve (
- long nobj
+ public native void gluLookAt (
+ double eyeX,
+ double eyeY,
+ double eyeZ,
+ double centerX,
+ double centerY,
+ double centerZ,
+ double upX,
+ double upY,
+ double upZ
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNextContour ( GLUtesselator * tess , GLenum type ) ;
+ * </pre>
+ */
+ public native void gluNextContour (
+ long tess,
+ int type
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ;
+ extern void gluNurbsCurve ( GLUnurbs * nurb , GLint knotCount , GLfloat * knots , GLint stride , GLfloat * control , GLint order , GLenum type ) ;
* </pre>
*/
public native void gluNurbsCurve (
- long nobj,
- int nknots,
- float[] knot,
+ long nurb,
+ int knotCount,
+ float[] knots,
int stride,
- float[] ctlarray,
+ float[] control,
int order,
int type
) ;
@@ -682,73 +942,119 @@ public int gluUnProject(double winx,
/**
* Original Function-Prototype :
* <pre>
- extern void gluBeginSurface ( GLUnurbsObj * nobj ) ;
+ extern void gluNurbsProperty ( GLUnurbs * nurb , GLenum property , GLfloat value ) ;
* </pre>
*/
- public native void gluBeginSurface (
- long nobj
+ public native void gluNurbsProperty (
+ long nurb,
+ int property,
+ float value
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluEndSurface ( GLUnurbsObj * nobj ) ;
+ extern void gluNurbsSurface ( GLUnurbs * nurb , GLint sKnotCount , GLfloat * sKnots , GLint tKnotCount , GLfloat * tKnots , GLint sStride , GLint tStride , GLfloat * control , GLint sOrder , GLint tOrder , GLenum type ) ;
* </pre>
*/
- public native void gluEndSurface (
- long nobj
+ public native void gluNurbsSurface (
+ long nurb,
+ int sKnotCount,
+ float[] sKnots,
+ int tKnotCount,
+ float[] tKnots,
+ int sStride,
+ int tStride,
+ float[] control,
+ int sOrder,
+ int tOrder,
+ int type
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ;
+ extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ;
* </pre>
*/
- public native void gluNurbsSurface (
- long nobj,
- int sknot_count,
- float[] sknot,
- int tknot_count,
- float[] tknot,
- int s_stride,
- int t_stride,
- float[] ctlarray,
- int sorder,
- int torder,
- int type
+ public native void gluOrtho2D (
+ double left,
+ double right,
+ double bottom,
+ double top
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluBeginTrim ( GLUnurbsObj * nobj ) ;
+ extern void gluPartialDisk ( GLUquadric * quad , GLdouble inner , GLdouble outer , GLint slices , GLint loops , GLdouble start , GLdouble sweep ) ;
* </pre>
*/
- public native void gluBeginTrim (
- long nobj
+ public native void gluPartialDisk (
+ long quad,
+ double inner,
+ double outer,
+ int slices,
+ int loops,
+ double start,
+ double sweep
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluEndTrim ( GLUnurbsObj * nobj ) ;
+ extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ;
* </pre>
*/
- public native void gluEndTrim (
- long nobj
+ public native void gluPerspective (
+ double fovy,
+ double aspect,
+ double zNear,
+ double zFar
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ;
+ extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble delX , GLdouble delY , GLint * viewport ) ;
+ * </pre>
+ */
+ public native void gluPickMatrix (
+ double x,
+ double y,
+ double delX,
+ double delY,
+ int[] viewport
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluProject ( GLdouble objX , GLdouble objY , GLdouble objZ , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble * winX , GLdouble * winY , GLdouble * winZ ) ;
+ * </pre>
+ */
+ public native int gluProject (
+ double objX,
+ double objY,
+ double objZ,
+ double[] model,
+ double[] proj,
+ int[] view,
+ double[] winX,
+ double[] winY,
+ double[] winZ
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPwlCurve ( GLUnurbs * nurb , GLint count , GLfloat * data , GLint stride , GLenum type ) ;
* </pre>
*/
public native void gluPwlCurve (
- long nobj,
+ long nurb,
int count,
- float[] array,
+ float[] data,
int stride,
int type
) ;
@@ -756,179 +1062,317 @@ public int gluUnProject(double winx,
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ;
+ extern void gluQuadricDrawStyle ( GLUquadric * quad , GLenum draw ) ;
* </pre>
*/
- public native void gluTessBeginPolygon (
- long tobj,
- byte[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- short[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- int[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- float[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- double[] polygon_data
+ public native void gluQuadricDrawStyle (
+ long quad,
+ int draw
) ;
- public native void gluTessBeginPolygon (
- long tobj,
- boolean[] polygon_data
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricNormals ( GLUquadric * quad , GLenum normal ) ;
+ * </pre>
+ */
+ public native void gluQuadricNormals (
+ long quad,
+ int normal
) ;
- public native void gluTessBeginPolygon (
- long tobj,
- long[] polygon_data
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricOrientation ( GLUquadric * quad , GLenum orientation ) ;
+ * </pre>
+ */
+ public native void gluQuadricOrientation (
+ long quad,
+ int orientation
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessBeginContour ( GLUtesselator * tobj ) ;
+ extern void gluQuadricTexture ( GLUquadric * quad , GLboolean texture ) ;
* </pre>
*/
- public native void gluTessBeginContour (
- long tobj
+ public native void gluQuadricTexture (
+ long quad,
+ boolean texture
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ;
+ extern GLint gluScaleImage ( GLenum format , GLsizei wIn , GLsizei hIn , GLenum typeIn , const void * dataIn , GLsizei wOut , GLsizei hOut , GLenum typeOut , GLvoid * dataOut ) ;
* </pre>
*/
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- byte[] vertex_data
+ public native int gluScaleImage (
+ int format,
+ int wIn,
+ int hIn,
+ int typeIn,
+ byte[] dataIn,
+ int wOut,
+ int hOut,
+ int typeOut,
+ byte[] dataOut
) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- short[] vertex_data
+ public native int gluScaleImage (
+ int format,
+ int wIn,
+ int hIn,
+ int typeIn,
+ short[] dataIn,
+ int wOut,
+ int hOut,
+ int typeOut,
+ short[] dataOut
) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- int[] vertex_data
+ public native int gluScaleImage (
+ int format,
+ int wIn,
+ int hIn,
+ int typeIn,
+ int[] dataIn,
+ int wOut,
+ int hOut,
+ int typeOut,
+ int[] dataOut
) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- float[] vertex_data
+ public native int gluScaleImage (
+ int format,
+ int wIn,
+ int hIn,
+ int typeIn,
+ float[] dataIn,
+ int wOut,
+ int hOut,
+ int typeOut,
+ float[] dataOut
) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- double[] vertex_data
+ public native int gluScaleImage (
+ int format,
+ int wIn,
+ int hIn,
+ int typeIn,
+ double[] dataIn,
+ int wOut,
+ int hOut,
+ int typeOut,
+ double[] dataOut
) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- boolean[] vertex_data
+ public native int gluScaleImage (
+ int format,
+ int wIn,
+ int hIn,
+ int typeIn,
+ boolean[] dataIn,
+ int wOut,
+ int hOut,
+ int typeOut,
+ boolean[] dataOut
) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- long[] vertex_data
+ public native int gluScaleImage (
+ int format,
+ int wIn,
+ int hIn,
+ int typeIn,
+ long[] dataIn,
+ int wOut,
+ int hOut,
+ int typeOut,
+ long[] dataOut
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessEndContour ( GLUtesselator * tobj ) ;
+ extern void gluSphere ( GLUquadric * quad , GLdouble radius , GLint slices , GLint stacks ) ;
* </pre>
*/
- public native void gluTessEndContour (
- long tobj
+ public native void gluSphere (
+ long quad,
+ double radius,
+ int slices,
+ int stacks
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessEndPolygon ( GLUtesselator * tobj ) ;
+ extern void gluTessBeginContour ( GLUtesselator * tess ) ;
* </pre>
*/
- public native void gluTessEndPolygon (
- long tobj
+ public native void gluTessBeginContour (
+ long tess
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ;
+ extern void gluTessBeginPolygon ( GLUtesselator * tess , GLvoid * data ) ;
* </pre>
*/
- public native void gluTessProperty (
- long tobj,
- int which,
- double value
+ public native void gluTessBeginPolygon (
+ long tess,
+ byte[] data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tess,
+ short[] data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tess,
+ int[] data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tess,
+ float[] data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tess,
+ double[] data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tess,
+ boolean[] data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tess,
+ long[] data
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ;
+ extern void gluTessEndContour ( GLUtesselator * tess ) ;
* </pre>
*/
- public native void gluTessNormal (
- long tobj,
- double x,
- double y,
- double z
+ public native void gluTessEndContour (
+ long tess
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ;
+ extern void gluTessEndPolygon ( GLUtesselator * tess ) ;
* </pre>
*/
- public native void gluGetTessProperty (
- long tobj,
- int which,
- double[] value
+ public native void gluTessEndPolygon (
+ long tess
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluBeginPolygon ( GLUtesselator * tobj ) ;
+ extern void gluTessNormal ( GLUtesselator * tess , GLdouble valueX , GLdouble valueY , GLdouble valueZ ) ;
* </pre>
*/
- public native void gluBeginPolygon (
- long tobj
+ public native void gluTessNormal (
+ long tess,
+ double valueX,
+ double valueY,
+ double valueZ
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ;
+ extern void gluTessProperty ( GLUtesselator * tess , GLenum which , GLdouble data ) ;
* </pre>
*/
- public native void gluNextContour (
- long tobj,
- int type
+ public native void gluTessProperty (
+ long tess,
+ int which,
+ double data
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void gluEndPolygon ( GLUtesselator * tobj ) ;
+ extern void gluTessVertex ( GLUtesselator * tess , GLdouble * location , GLvoid * data ) ;
* </pre>
*/
- public native void gluEndPolygon (
- long tobj
+ public native void gluTessVertex (
+ long tess,
+ double[] location,
+ byte[] data
+ ) ;
+ public native void gluTessVertex (
+ long tess,
+ double[] location,
+ short[] data
+ ) ;
+ public native void gluTessVertex (
+ long tess,
+ double[] location,
+ int[] data
+ ) ;
+ public native void gluTessVertex (
+ long tess,
+ double[] location,
+ float[] data
+ ) ;
+ public native void gluTessVertex (
+ long tess,
+ double[] location,
+ double[] data
+ ) ;
+ public native void gluTessVertex (
+ long tess,
+ double[] location,
+ boolean[] data
+ ) ;
+ public native void gluTessVertex (
+ long tess,
+ double[] location,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluUnProject ( GLdouble winX , GLdouble winY , GLdouble winZ , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble * objX , GLdouble * objY , GLdouble * objZ ) ;
+ * </pre>
+ */
+ public native int gluUnProject (
+ double winX,
+ double winY,
+ double winZ,
+ double[] model,
+ double[] proj,
+ int[] view,
+ double[] objX,
+ double[] objY,
+ double[] objZ
) ;
-/* C2J Parser Version 2.2: Java program parsed successfully. */
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluUnProject4 ( GLdouble winX , GLdouble winY , GLdouble winZ , GLdouble clipW , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble nearVal , GLdouble farVal , GLdouble * objX , GLdouble * objY , GLdouble * objZ , GLdouble * objW ) ;
+ * </pre>
+ */
+ public native int gluUnProject4 (
+ double winX,
+ double winY,
+ double winZ,
+ double clipW,
+ double[] model,
+ double[] proj,
+ int[] view,
+ double nearVal,
+ double farVal,
+ double[] objX,
+ double[] objY,
+ double[] objZ,
+ double[] objW
+ ) ;
+
+/* C2J Parser Version 3.0: Java program parsed successfully. */
}
diff --git a/gl4java/drawable/GLDrawable.java b/gl4java/drawable/GLDrawable.java
index 2ec134c..1710e3a 100644
--- a/gl4java/drawable/GLDrawable.java
+++ b/gl4java/drawable/GLDrawable.java
@@ -19,10 +19,12 @@ public interface GLDrawable
/** Remove a GLEventListener from this drawable. */
public void removeGLEventListener(GLEventListener listener);
- /** Gets the GL functions used by this drawable. */
+ /** Gets the GL functions used by this drawable. When running on
+ JDK 1.4 this will return a {@link gl4java.GLFunc14}. */
public GLFunc getGL();
- /** Gets the GLU functions used by this drawable. */
+ /** Gets the GLU functions used by this drawable. When running on
+ JDK 1.4 this will return a {@link gl4java.GLUFunc14}. */
public GLUFunc getGLU();
/**
diff --git a/gl4java/utils/glf/GLFEnum.java b/gl4java/utils/glf/GLFEnum.java
index 68edef6..bcb31a0 100755
--- a/gl4java/utils/glf/GLFEnum.java
+++ b/gl4java/utils/glf/GLFEnum.java
@@ -22,7 +22,7 @@ public interface GLFEnum
{
/**
- * C2J Parser Version 2.2
+ * C2J Parser Version 3.0
* Jausoft - Sven Goethel Software Development
* Reading from file: glf-enum-auto.orig.h . . .
* Destination-Class: gl4java_GLFEnum !
@@ -50,7 +50,7 @@ public interface GLFEnum
public static final int GLF_UP = 3;
public static final int GLF_DOWN = 4;
public static final int GLF_CONSOLE_CURSOR = 30;
-/* C2J Parser Version 2.2: Java program parsed successfully. */
+/* C2J Parser Version 3.0: Java program parsed successfully. */
}
diff --git a/gl4java/utils/glf/GLFFuncJNI.java b/gl4java/utils/glf/GLFFuncJNI.java
index 55df5c7..58d90d8 100755
--- a/gl4java/utils/glf/GLFFuncJNI.java
+++ b/gl4java/utils/glf/GLFFuncJNI.java
@@ -51,7 +51,7 @@ protected final native int glfLoadFontNative (long fontf);
protected final native int glfLoadBFontNative (long fontf);
/**
- * C2J Parser Version 2.2
+ * C2J Parser Version 3.0
* Jausoft - Sven Goethel Software Development
* Reading from file: glf-proto-auto.orig.h . . .
* Destination-Class: gl4java_utils_glf_GLF !
@@ -664,7 +664,7 @@ protected final native int glfLoadBFontNative (long fontf);
float angle
) ;
-/* C2J Parser Version 2.2: Java program parsed successfully. */
+/* C2J Parser Version 3.0: Java program parsed successfully. */
}