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-rw-r--r--gl4java/GLFuncJauJNI.java9695
1 files changed, 9531 insertions, 164 deletions
diff --git a/gl4java/GLFuncJauJNI.java b/gl4java/GLFuncJauJNI.java
index 0544127..1f0ab68 100644
--- a/gl4java/GLFuncJauJNI.java
+++ b/gl4java/GLFuncJauJNI.java
@@ -32,12 +32,12 @@ public final String getClassVendor ( )
{ return "Jausoft - Sven Goethel Software Development"; }
public final String getClassVersion ( )
-{ return "2.8.0.0"; }
+{ return "2.8.0.8"; }
/**
- * C2J Parser Version 2.2
+ * C2J Parser Version 3.0
* Jausoft - Sven Goethel Software Development
* Reading from file: gl-proto-auto.orig.h . . .
* Destination-Class: gl4java_GLFuncJauJNI !
@@ -2677,7 +2677,7 @@ public final String getClassVersion ( )
/**
* Original Function-Prototype :
* <pre>
- extern void glGetPointerv ( GLenum pname , void * * params ) ;
+ extern void glGetPointerv ( GLenum pname , GLvoid * * params ) ;
* </pre>
*/
public final native void glGetPointerv (
@@ -4604,7 +4604,7 @@ public final String getClassVersion ( )
/**
* Original Function-Prototype :
* <pre>
- extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ extern void glTexImage3D ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
* </pre>
*/
public final native void glTexImage3D (
@@ -5713,6 +5713,1384 @@ public final String getClassVersion ( )
/**
* Original Function-Prototype :
* <pre>
+ extern void glActiveTexture ( GLenum texture ) ;
+ * </pre>
+ */
+ public final native void glActiveTexture (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClientActiveTexture ( GLenum texture ) ;
+ * </pre>
+ */
+ public final native void glClientActiveTexture (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLint border , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ byte[] data
+ ) ;
+ public final native void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ short[] data
+ ) ;
+ public final native void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ int[] data
+ ) ;
+ public final native void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ float[] data
+ ) ;
+ public final native void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ double[] data
+ ) ;
+ public final native void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public final native void glCompressedTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int border,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLint border , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ byte[] data
+ ) ;
+ public final native void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ short[] data
+ ) ;
+ public final native void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ int[] data
+ ) ;
+ public final native void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ float[] data
+ ) ;
+ public final native void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ double[] data
+ ) ;
+ public final native void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public final native void glCompressedTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int border,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexImage3D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ byte[] data
+ ) ;
+ public final native void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ short[] data
+ ) ;
+ public final native void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ int[] data
+ ) ;
+ public final native void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ float[] data
+ ) ;
+ public final native void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ double[] data
+ ) ;
+ public final native void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public final native void glCompressedTexImage3D (
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ byte[] data
+ ) ;
+ public final native void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ short[] data
+ ) ;
+ public final native void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ int[] data
+ ) ;
+ public final native void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ float[] data
+ ) ;
+ public final native void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ double[] data
+ ) ;
+ public final native void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public final native void glCompressedTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ byte[] data
+ ) ;
+ public final native void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ short[] data
+ ) ;
+ public final native void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ int[] data
+ ) ;
+ public final native void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ float[] data
+ ) ;
+ public final native void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ double[] data
+ ) ;
+ public final native void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public final native void glCompressedTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLsizei imageSize , const GLvoid * data ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ byte[] data
+ ) ;
+ public final native void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ short[] data
+ ) ;
+ public final native void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ int[] data
+ ) ;
+ public final native void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ float[] data
+ ) ;
+ public final native void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ double[] data
+ ) ;
+ public final native void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ boolean[] data
+ ) ;
+ public final native void glCompressedTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int imageSize,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCompressedTexImage ( GLenum target , GLint lod , GLvoid * img ) ;
+ * </pre>
+ */
+ public final native void glGetCompressedTexImage (
+ int target,
+ int lod,
+ byte[] img
+ ) ;
+ public final native void glGetCompressedTexImage (
+ int target,
+ int lod,
+ short[] img
+ ) ;
+ public final native void glGetCompressedTexImage (
+ int target,
+ int lod,
+ int[] img
+ ) ;
+ public final native void glGetCompressedTexImage (
+ int target,
+ int lod,
+ float[] img
+ ) ;
+ public final native void glGetCompressedTexImage (
+ int target,
+ int lod,
+ double[] img
+ ) ;
+ public final native void glGetCompressedTexImage (
+ int target,
+ int lod,
+ boolean[] img
+ ) ;
+ public final native void glGetCompressedTexImage (
+ int target,
+ int lod,
+ long[] img
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1d ( GLenum target , GLdouble s ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1d (
+ int target,
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dv ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1dv (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1f ( GLenum target , GLfloat s ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1f (
+ int target,
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fv ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1fv (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1i ( GLenum target , GLint s ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1i (
+ int target,
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1iv ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1iv (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1s ( GLenum target , GLshort s ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1s (
+ int target,
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1sv ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1sv (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2d ( GLenum target , GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2d (
+ int target,
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dv ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2dv (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2f ( GLenum target , GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2f (
+ int target,
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fv ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2fv (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2i ( GLenum target , GLint s , GLint t ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2i (
+ int target,
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2iv ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2iv (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2s ( GLenum target , GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2s (
+ int target,
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2sv ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2sv (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3d ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3d (
+ int target,
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dv ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3dv (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3f ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3f (
+ int target,
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fv ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3fv (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3i ( GLenum target , GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3i (
+ int target,
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3iv ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3iv (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3s ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3s (
+ int target,
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3sv ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3sv (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4d ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4d (
+ int target,
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dv ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4dv (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4f ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4f (
+ int target,
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fv ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4fv (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4i ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4i (
+ int target,
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4iv ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4iv (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4s ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4s (
+ int target,
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4sv ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4sv (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadTransposeMatrixd ( const GLdouble m [ 16 ] ) ;
+ * </pre>
+ */
+ public final native void glLoadTransposeMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadTransposeMatrixf ( const GLfloat m [ 16 ] ) ;
+ * </pre>
+ */
+ public final native void glLoadTransposeMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultTransposeMatrixd ( const GLdouble m [ 16 ] ) ;
+ * </pre>
+ */
+ public final native void glMultTransposeMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultTransposeMatrixf ( const GLfloat m [ 16 ] ) ;
+ * </pre>
+ */
+ public final native void glMultTransposeMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSampleCoverage ( GLclampf value , GLboolean invert ) ;
+ * </pre>
+ */
+ public final native void glSampleCoverage (
+ float value,
+ boolean invert
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSamplePass ( GLenum pass ) ;
+ * </pre>
+ */
+ public final native void glSamplePass (
+ int pass
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public final native void glActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClientActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public final native void glClientActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1dARB (
+ int target,
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1fARB (
+ int target,
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1iARB (
+ int target,
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1sARB (
+ int target,
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord1svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2dARB (
+ int target,
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2fARB (
+ int target,
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2iARB (
+ int target,
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2sARB (
+ int target,
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord2svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3dARB (
+ int target,
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3fARB (
+ int target,
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3iARB (
+ int target,
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3sARB (
+ int target,
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord3svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4dARB (
+ int target,
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4fARB (
+ int target,
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4iARB (
+ int target,
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4sARB (
+ int target,
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public final native void glMultiTexCoord4svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
* </pre>
*/
@@ -6289,7 +7667,7 @@ public final String getClassVersion ( )
/**
* Original Function-Prototype :
* <pre>
- extern void glGetPointervEXT ( GLenum pname , void * * params ) ;
+ extern void glGetPointervEXT ( GLenum pname , GLvoid * * params ) ;
* </pre>
*/
public final native void glGetPointervEXT (
@@ -6378,6 +7756,28 @@ public final String getClassVersion ( )
/**
* Original Function-Prototype :
* <pre>
+ extern void glPointParameterfSGIS ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public final native void glPointParameterfSGIS (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfvSGIS ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public final native void glPointParameterfvSGIS (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
* </pre>
*/
@@ -6597,400 +7997,8367 @@ public final String getClassVersion ( )
/**
* Original Function-Prototype :
* <pre>
- extern void glActiveTextureARB ( GLenum texture ) ;
+ extern void glLoadTransposeMatrixfARB ( const GLfloat * ) ;
* </pre>
*/
- public final native void glActiveTextureARB (
- int texture
+ public final native void glLoadTransposeMatrixfARB (
+ float[] arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glClientActiveTextureARB ( GLenum texture ) ;
+ extern void glLoadTransposeMatrixdARB ( const GLdouble * ) ;
* </pre>
*/
- public final native void glClientActiveTextureARB (
- int texture
+ public final native void glLoadTransposeMatrixdARB (
+ double[] arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
+ extern void glMultTransposeMatrixfARB ( const GLfloat * ) ;
* </pre>
*/
- public final native void glMultiTexCoord1dARB (
- int target,
- double s
+ public final native void glMultTransposeMatrixfARB (
+ float[] arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
+ extern void glMultTransposeMatrixdARB ( const GLdouble * ) ;
* </pre>
*/
- public final native void glMultiTexCoord1dvARB (
- int target,
- double[] v
+ public final native void glMultTransposeMatrixdARB (
+ double[] arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
+ extern void glSampleCoverageARB ( GLclampf , GLboolean ) ;
* </pre>
*/
- public final native void glMultiTexCoord1fARB (
- int target,
- float s
+ public final native void glSampleCoverageARB (
+ float arg0,
+ boolean arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
+ extern void glCompressedTexImage3DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ;
* </pre>
*/
- public final native void glMultiTexCoord1fvARB (
- int target,
- float[] v
+ public final native void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ byte[] arg8
+ ) ;
+ public final native void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ short[] arg8
+ ) ;
+ public final native void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int[] arg8
+ ) ;
+ public final native void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ float[] arg8
+ ) ;
+ public final native void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ double[] arg8
+ ) ;
+ public final native void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ boolean[] arg8
+ ) ;
+ public final native void glCompressedTexImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ long[] arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexImage2DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ byte[] arg7
+ ) ;
+ public final native void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ short[] arg7
+ ) ;
+ public final native void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int[] arg7
+ ) ;
+ public final native void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ float[] arg7
+ ) ;
+ public final native void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ double[] arg7
+ ) ;
+ public final native void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean[] arg7
+ ) ;
+ public final native void glCompressedTexImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ long[] arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexImage1DARB ( GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ byte[] arg6
+ ) ;
+ public final native void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ short[] arg6
+ ) ;
+ public final native void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int[] arg6
+ ) ;
+ public final native void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ float[] arg6
+ ) ;
+ public final native void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ double[] arg6
+ ) ;
+ public final native void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ boolean[] arg6
+ ) ;
+ public final native void glCompressedTexImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ long[] arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage3DARB ( GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ byte[] arg10
+ ) ;
+ public final native void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ short[] arg10
+ ) ;
+ public final native void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int[] arg10
+ ) ;
+ public final native void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ float[] arg10
+ ) ;
+ public final native void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ double[] arg10
+ ) ;
+ public final native void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ boolean[] arg10
+ ) ;
+ public final native void glCompressedTexSubImage3DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ long[] arg10
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage2DARB ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ byte[] arg8
+ ) ;
+ public final native void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ short[] arg8
+ ) ;
+ public final native void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int[] arg8
+ ) ;
+ public final native void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ float[] arg8
+ ) ;
+ public final native void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ double[] arg8
+ ) ;
+ public final native void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ boolean[] arg8
+ ) ;
+ public final native void glCompressedTexSubImage2DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ long[] arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCompressedTexSubImage1DARB ( GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ byte[] arg6
+ ) ;
+ public final native void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ short[] arg6
+ ) ;
+ public final native void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int[] arg6
+ ) ;
+ public final native void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ float[] arg6
+ ) ;
+ public final native void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ double[] arg6
+ ) ;
+ public final native void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ boolean[] arg6
+ ) ;
+ public final native void glCompressedTexSubImage1DARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ long[] arg6
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
+ extern void glGetCompressedTexImageARB ( GLenum , GLint , void * ) ;
* </pre>
*/
- public final native void glMultiTexCoord1iARB (
- int target,
- int s
+ public final native void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public final native void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public final native void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public final native void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public final native void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public final native void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public final native void glGetCompressedTexImageARB (
+ int arg0,
+ int arg1,
+ long[] arg2
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
+ extern void glWeightbvARB ( GLint , const GLbyte * ) ;
* </pre>
*/
- public final native void glMultiTexCoord1ivARB (
- int target,
- int[] v
+ public final native void glWeightbvARB (
+ int arg0,
+ byte[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
+ extern void glWeightsvARB ( GLint , const GLshort * ) ;
* </pre>
*/
- public final native void glMultiTexCoord1sARB (
- int target,
- short s
+ public final native void glWeightsvARB (
+ int arg0,
+ short[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
+ extern void glWeightivARB ( GLint , const GLint * ) ;
* </pre>
*/
- public final native void glMultiTexCoord1svARB (
- int target,
- short[] v
+ public final native void glWeightivARB (
+ int arg0,
+ int[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
+ extern void glWeightfvARB ( GLint , const GLfloat * ) ;
* </pre>
*/
- public final native void glMultiTexCoord2dARB (
- int target,
- double s,
- double t
+ public final native void glWeightfvARB (
+ int arg0,
+ float[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
+ extern void glWeightdvARB ( GLint , const GLdouble * ) ;
* </pre>
*/
- public final native void glMultiTexCoord2dvARB (
- int target,
- double[] v
+ public final native void glWeightdvARB (
+ int arg0,
+ double[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
+ extern void glWeightubvARB ( GLint , const GLubyte * ) ;
* </pre>
*/
- public final native void glMultiTexCoord2fARB (
- int target,
- float s,
- float t
+ public final native void glWeightubvARB (
+ int arg0,
+ byte[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
+ extern void glWeightusvARB ( GLint , const GLushort * ) ;
* </pre>
*/
- public final native void glMultiTexCoord2fvARB (
- int target,
- float[] v
+ public final native void glWeightusvARB (
+ int arg0,
+ short[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
+ extern void glWeightuivARB ( GLint , const GLuint * ) ;
* </pre>
*/
- public final native void glMultiTexCoord2iARB (
- int target,
- int s,
- int t
+ public final native void glWeightuivARB (
+ int arg0,
+ int[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
+ extern void glWeightPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ;
* </pre>
*/
- public final native void glMultiTexCoord2ivARB (
- int target,
- int[] v
+ public final native void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public final native void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public final native void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public final native void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public final native void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public final native void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public final native void glWeightPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
+ extern void glVertexBlendARB ( GLint ) ;
* </pre>
*/
- public final native void glMultiTexCoord2sARB (
- int target,
- short s,
- short t
+ public final native void glVertexBlendARB (
+ int arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
+ extern void glCurrentPaletteMatrixARB ( GLint ) ;
* </pre>
*/
- public final native void glMultiTexCoord2svARB (
- int target,
- short[] v
+ public final native void glCurrentPaletteMatrixARB (
+ int arg0
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ extern void glMatrixIndexubvARB ( GLint , const GLubyte * ) ;
* </pre>
*/
- public final native void glMultiTexCoord3dARB (
- int target,
- double s,
- double t,
- double r
+ public final native void glMatrixIndexubvARB (
+ int arg0,
+ byte[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
+ extern void glMatrixIndexusvARB ( GLint , const GLushort * ) ;
* </pre>
*/
- public final native void glMultiTexCoord3dvARB (
- int target,
- double[] v
+ public final native void glMatrixIndexusvARB (
+ int arg0,
+ short[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ extern void glMatrixIndexuivARB ( GLint , const GLuint * ) ;
* </pre>
*/
- public final native void glMultiTexCoord3fARB (
- int target,
- float s,
- float t,
- float r
+ public final native void glMatrixIndexuivARB (
+ int arg0,
+ int[] arg1
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
+ extern void glMatrixIndexPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ;
* </pre>
*/
- public final native void glMultiTexCoord3fvARB (
- int target,
- float[] v
+ public final native void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public final native void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public final native void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public final native void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public final native void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public final native void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public final native void glMatrixIndexPointerARB (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
+ extern void glGetTexFilterFuncSGIS ( GLenum , GLenum , GLfloat * ) ;
* </pre>
*/
- public final native void glMultiTexCoord3iARB (
- int target,
- int s,
- int t,
- int r
+ public final native void glGetTexFilterFuncSGIS (
+ int arg0,
+ int arg1,
+ float[] arg2
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
+ extern void glTexFilterFuncSGIS ( GLenum , GLenum , GLsizei , const GLfloat * ) ;
* </pre>
*/
- public final native void glMultiTexCoord3ivARB (
- int target,
- int[] v
+ public final native void glTexFilterFuncSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ extern void glTexSubImage1DEXT ( GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid * ) ;
* </pre>
*/
- public final native void glMultiTexCoord3sARB (
- int target,
- short s,
- short t,
- short r
+ public final native void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ byte[] arg6
+ ) ;
+ public final native void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ short[] arg6
+ ) ;
+ public final native void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int[] arg6
+ ) ;
+ public final native void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ float[] arg6
+ ) ;
+ public final native void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ double[] arg6
+ ) ;
+ public final native void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ boolean[] arg6
+ ) ;
+ public final native void glTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ long[] arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ byte[] arg8
+ ) ;
+ public final native void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ short[] arg8
+ ) ;
+ public final native void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int[] arg8
+ ) ;
+ public final native void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ float[] arg8
+ ) ;
+ public final native void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ double[] arg8
+ ) ;
+ public final native void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ boolean[] arg8
+ ) ;
+ public final native void glTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ long[] arg8
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
+ extern void glCopyTexImage1DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint ) ;
* </pre>
*/
- public final native void glMultiTexCoord3svARB (
- int target,
- short[] v
+ public final native void glCopyTexImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ extern void glCopyTexImage2DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint ) ;
* </pre>
*/
- public final native void glMultiTexCoord4dARB (
- int target,
- double s,
- double t,
- double r,
- double q
+ public final native void glCopyTexImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
+ extern void glCopyTexSubImage1DEXT ( GLenum , GLint , GLint , GLint , GLint , GLsizei ) ;
* </pre>
*/
- public final native void glMultiTexCoord4dvARB (
- int target,
- double[] v
+ public final native void glCopyTexSubImage1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ extern void glCopyTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) ;
* </pre>
*/
- public final native void glMultiTexCoord4fARB (
- int target,
- float s,
- float t,
- float r,
- float q
+ public final native void glCopyTexSubImage2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
+ extern void glGetHistogramEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ;
* </pre>
*/
- public final native void glMultiTexCoord4fvARB (
- int target,
- float[] v
+ public final native void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ byte[] arg4
+ ) ;
+ public final native void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ short[] arg4
+ ) ;
+ public final native void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ int[] arg4
+ ) ;
+ public final native void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ float[] arg4
+ ) ;
+ public final native void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ double[] arg4
+ ) ;
+ public final native void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ boolean[] arg4
+ ) ;
+ public final native void glGetHistogramEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ long[] arg4
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ extern void glGetHistogramParameterfvEXT ( GLenum , GLenum , GLfloat * ) ;
* </pre>
*/
- public final native void glMultiTexCoord4iARB (
- int target,
- int s,
- int t,
- int r,
- int q
+ public final native void glGetHistogramParameterfvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
+ extern void glGetHistogramParameterivEXT ( GLenum , GLenum , GLint * ) ;
* </pre>
*/
- public final native void glMultiTexCoord4ivARB (
- int target,
- int[] v
+ public final native void glGetHistogramParameterivEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ extern void glGetMinmaxEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ;
* </pre>
*/
- public final native void glMultiTexCoord4sARB (
- int target,
- short s,
- short t,
- short r,
- short q
+ public final native void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ byte[] arg4
+ ) ;
+ public final native void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ short[] arg4
+ ) ;
+ public final native void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ int[] arg4
+ ) ;
+ public final native void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ float[] arg4
+ ) ;
+ public final native void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ double[] arg4
+ ) ;
+ public final native void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ boolean[] arg4
+ ) ;
+ public final native void glGetMinmaxEXT (
+ int arg0,
+ boolean arg1,
+ int arg2,
+ int arg3,
+ long[] arg4
) ;
/**
* Original Function-Prototype :
* <pre>
- extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
+ extern void glGetMinmaxParameterfvEXT ( GLenum , GLenum , GLfloat * ) ;
* </pre>
*/
- public final native void glMultiTexCoord4svARB (
- int target,
- short[] v
+ public final native void glGetMinmaxParameterfvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmaxParameterivEXT ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetMinmaxParameterivEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHistogramEXT ( GLenum , GLsizei , GLenum , GLboolean ) ;
+ * </pre>
+ */
+ public final native void glHistogramEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMinmaxEXT ( GLenum , GLenum , GLboolean ) ;
+ * </pre>
+ */
+ public final native void glMinmaxEXT (
+ int arg0,
+ int arg1,
+ boolean arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetHistogramEXT ( GLenum ) ;
+ * </pre>
+ */
+ public final native void glResetHistogramEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetMinmaxEXT ( GLenum ) ;
+ * </pre>
+ */
+ public final native void glResetMinmaxEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter1DEXT ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ byte[] arg5
+ ) ;
+ public final native void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ short[] arg5
+ ) ;
+ public final native void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int[] arg5
+ ) ;
+ public final native void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ float[] arg5
+ ) ;
+ public final native void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ double[] arg5
+ ) ;
+ public final native void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean[] arg5
+ ) ;
+ public final native void glConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ long[] arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ byte[] arg6
+ ) ;
+ public final native void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ short[] arg6
+ ) ;
+ public final native void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int[] arg6
+ ) ;
+ public final native void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ float[] arg6
+ ) ;
+ public final native void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ double[] arg6
+ ) ;
+ public final native void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ boolean[] arg6
+ ) ;
+ public final native void glConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ long[] arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterfEXT ( GLenum , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glConvolutionParameterfEXT (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glConvolutionParameterfvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameteriEXT ( GLenum , GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glConvolutionParameteriEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterivEXT ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glConvolutionParameterivEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter1DEXT ( GLenum , GLenum , GLint , GLint , GLsizei ) ;
+ * </pre>
+ */
+ public final native void glCopyConvolutionFilter1DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter2DEXT ( GLenum , GLenum , GLint , GLint , GLsizei , GLsizei ) ;
+ * </pre>
+ */
+ public final native void glCopyConvolutionFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionFilterEXT ( GLenum , GLenum , GLenum , GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public final native void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public final native void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public final native void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public final native void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public final native void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public final native void glGetConvolutionFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameterfvEXT ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetConvolutionParameterfvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameterivEXT ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetConvolutionParameterivEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetSeparableFilterEXT ( GLenum , GLenum , GLenum , GLvoid * , GLvoid * , GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3,
+ byte[] arg4,
+ byte[] arg5
+ ) ;
+ public final native void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3,
+ short[] arg4,
+ short[] arg5
+ ) ;
+ public final native void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3,
+ int[] arg4,
+ int[] arg5
+ ) ;
+ public final native void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3,
+ float[] arg4,
+ float[] arg5
+ ) ;
+ public final native void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3,
+ double[] arg4,
+ double[] arg5
+ ) ;
+ public final native void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3,
+ boolean[] arg4,
+ boolean[] arg5
+ ) ;
+ public final native void glGetSeparableFilterEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3,
+ long[] arg4,
+ long[] arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSeparableFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ byte[] arg6,
+ byte[] arg7
+ ) ;
+ public final native void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ short[] arg6,
+ short[] arg7
+ ) ;
+ public final native void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int[] arg6,
+ int[] arg7
+ ) ;
+ public final native void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ float[] arg6,
+ float[] arg7
+ ) ;
+ public final native void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ double[] arg6,
+ double[] arg7
+ ) ;
+ public final native void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ boolean[] arg6,
+ boolean[] arg7
+ ) ;
+ public final native void glSeparableFilter2DEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ long[] arg6,
+ long[] arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableSGI ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ byte[] arg5
+ ) ;
+ public final native void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ short[] arg5
+ ) ;
+ public final native void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int[] arg5
+ ) ;
+ public final native void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ float[] arg5
+ ) ;
+ public final native void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ double[] arg5
+ ) ;
+ public final native void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean[] arg5
+ ) ;
+ public final native void glColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ long[] arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameterfvSGI ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glColorTableParameterfvSGI (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameterivSGI ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glColorTableParameterivSGI (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorTableSGI ( GLenum , GLenum , GLint , GLint , GLsizei ) ;
+ * </pre>
+ */
+ public final native void glCopyColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableSGI ( GLenum , GLenum , GLenum , GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public final native void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public final native void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public final native void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public final native void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public final native void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public final native void glGetColorTableSGI (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterfvSGI ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetColorTableParameterfvSGI (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterivSGI ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetColorTableParameterivSGI (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTexGenSGIX ( GLenum ) ;
+ * </pre>
+ */
+ public final native void glPixelTexGenSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTexGenParameteriSGIS ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glPixelTexGenParameteriSGIS (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTexGenParameterivSGIS ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glPixelTexGenParameterivSGIS (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTexGenParameterfSGIS ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glPixelTexGenParameterfSGIS (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTexGenParameterfvSGIS ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glPixelTexGenParameterfvSGIS (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelTexGenParameterivSGIS ( GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetPixelTexGenParameterivSGIS (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelTexGenParameterfvSGIS ( GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetPixelTexGenParameterfvSGIS (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage4DSGIS ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ byte[] arg10
+ ) ;
+ public final native void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ short[] arg10
+ ) ;
+ public final native void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int[] arg10
+ ) ;
+ public final native void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ float[] arg10
+ ) ;
+ public final native void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ double[] arg10
+ ) ;
+ public final native void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ boolean[] arg10
+ ) ;
+ public final native void glTexImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ long[] arg10
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage4DSGIS ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ byte[] arg12
+ ) ;
+ public final native void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ short[] arg12
+ ) ;
+ public final native void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ int[] arg12
+ ) ;
+ public final native void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ float[] arg12
+ ) ;
+ public final native void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ double[] arg12
+ ) ;
+ public final native void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ boolean[] arg12
+ ) ;
+ public final native void glTexSubImage4DSGIS (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ long[] arg12
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDetailTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glDetailTexFuncSGIS (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetDetailTexFuncSGIS ( GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetDetailTexFuncSGIS (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSharpenTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glSharpenTexFuncSGIS (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetSharpenTexFuncSGIS ( GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetSharpenTexFuncSGIS (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSampleMaskSGIS ( GLclampf , GLboolean ) ;
+ * </pre>
+ */
+ public final native void glSampleMaskSGIS (
+ float arg0,
+ boolean arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSamplePatternSGIS ( GLenum ) ;
+ * </pre>
+ */
+ public final native void glSamplePatternSGIS (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSpriteParameterfSGIX ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glSpriteParameterfSGIX (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSpriteParameterfvSGIX ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glSpriteParameterfvSGIX (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSpriteParameteriSGIX ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glSpriteParameteriSGIX (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSpriteParameterivSGIX ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glSpriteParameterivSGIX (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfARB ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glPointParameterfARB (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfvARB ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glPointParameterfvARB (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glGetInstrumentsSGIX ( void ) ;
+ * </pre>
+ */
+ public final native int glGetInstrumentsSGIX (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInstrumentsBufferSGIX ( GLsizei , GLint * ) ;
+ * </pre>
+ */
+ public final native void glInstrumentsBufferSGIX (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glPollInstrumentsSGIX ( GLint * ) ;
+ * </pre>
+ */
+ public final native int glPollInstrumentsSGIX (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReadInstrumentsSGIX ( GLint ) ;
+ * </pre>
+ */
+ public final native void glReadInstrumentsSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStartInstrumentsSGIX ( void ) ;
+ * </pre>
+ */
+ public final native void glStartInstrumentsSGIX (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStopInstrumentsSGIX ( GLint ) ;
+ * </pre>
+ */
+ public final native void glStopInstrumentsSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFrameZoomSGIX ( GLint ) ;
+ * </pre>
+ */
+ public final native void glFrameZoomSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTagSampleBufferSGIX ( void ) ;
+ * </pre>
+ */
+ public final native void glTagSampleBufferSGIX (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeformationMap3dSGIX ( GLenum , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glDeformationMap3dSGIX (
+ int arg0,
+ double arg1,
+ double arg2,
+ int arg3,
+ int arg4,
+ double arg5,
+ double arg6,
+ int arg7,
+ int arg8,
+ double arg9,
+ double arg10,
+ int arg11,
+ int arg12,
+ double[] arg13
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeformationMap3fSGIX ( GLenum , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glDeformationMap3fSGIX (
+ int arg0,
+ float arg1,
+ float arg2,
+ int arg3,
+ int arg4,
+ float arg5,
+ float arg6,
+ int arg7,
+ int arg8,
+ float arg9,
+ float arg10,
+ int arg11,
+ int arg12,
+ float[] arg13
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeformSGIX ( GLbitfield ) ;
+ * </pre>
+ */
+ public final native void glDeformSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadIdentityDeformationMapSGIX ( GLbitfield ) ;
+ * </pre>
+ */
+ public final native void glLoadIdentityDeformationMapSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReferencePlaneSGIX ( const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glReferencePlaneSGIX (
+ double[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFlushRasterSGIX ( void ) ;
+ * </pre>
+ */
+ public final native void glFlushRasterSGIX (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogFuncSGIS ( GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glFogFuncSGIS (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFogFuncSGIS ( GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetFogFuncSGIS (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glImageTransformParameteriHP ( GLenum , GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glImageTransformParameteriHP (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glImageTransformParameterfHP ( GLenum , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glImageTransformParameterfHP (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glImageTransformParameterivHP ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glImageTransformParameterivHP (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glImageTransformParameterfvHP ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glImageTransformParameterfvHP (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetImageTransformParameterivHP ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetImageTransformParameterivHP (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetImageTransformParameterfvHP ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetImageTransformParameterfvHP (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorSubTableEXT ( GLenum , GLsizei , GLint , GLint , GLsizei ) ;
+ * </pre>
+ */
+ public final native void glCopyColorSubTableEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHintPGI ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glHintPGI (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetListParameterfvSGIX ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetListParameterfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetListParameterivSGIX ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetListParameterivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListParameterfSGIX ( GLuint , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glListParameterfSGIX (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListParameterfvSGIX ( GLuint , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glListParameterfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListParameteriSGIX ( GLuint , GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glListParameteriSGIX (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListParameterivSGIX ( GLuint , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glListParameterivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexMaterialEXT ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glIndexMaterialEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexFuncEXT ( GLenum , GLclampf ) ;
+ * </pre>
+ */
+ public final native void glIndexFuncEXT (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCullParameterdvEXT ( GLenum , GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glCullParameterdvEXT (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCullParameterfvEXT ( GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glCullParameterfvEXT (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentColorMaterialSGIX ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glFragmentColorMaterialSGIX (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightfSGIX ( GLenum , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glFragmentLightfSGIX (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightfvSGIX ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glFragmentLightfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightiSGIX ( GLenum , GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glFragmentLightiSGIX (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightivSGIX ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glFragmentLightivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightModelfSGIX ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glFragmentLightModelfSGIX (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightModelfvSGIX ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glFragmentLightModelfvSGIX (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightModeliSGIX ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glFragmentLightModeliSGIX (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentLightModelivSGIX ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glFragmentLightModelivSGIX (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentMaterialfSGIX ( GLenum , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glFragmentMaterialfSGIX (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentMaterialfvSGIX ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glFragmentMaterialfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentMaterialiSGIX ( GLenum , GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glFragmentMaterialiSGIX (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFragmentMaterialivSGIX ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glFragmentMaterialivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFragmentLightfvSGIX ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetFragmentLightfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFragmentLightivSGIX ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetFragmentLightivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFragmentMaterialfvSGIX ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetFragmentMaterialfvSGIX (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFragmentMaterialivSGIX ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetFragmentMaterialivSGIX (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightEnviSGIX ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glLightEnviSGIX (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawRangeElementsEXT ( GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ byte[] arg5
+ ) ;
+ public final native void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ short[] arg5
+ ) ;
+ public final native void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int[] arg5
+ ) ;
+ public final native void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ float[] arg5
+ ) ;
+ public final native void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ double[] arg5
+ ) ;
+ public final native void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean[] arg5
+ ) ;
+ public final native void glDrawRangeElementsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ long[] arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glApplyTextureEXT ( GLenum ) ;
+ * </pre>
+ */
+ public final native void glApplyTextureEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTextureLightEXT ( GLenum ) ;
+ * </pre>
+ */
+ public final native void glTextureLightEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTextureMaterialEXT ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glTextureMaterialEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAsyncMarkerSGIX ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glAsyncMarkerSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glFinishAsyncSGIX ( GLuint * ) ;
+ * </pre>
+ */
+ public final native int glFinishAsyncSGIX (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glPollAsyncSGIX ( GLuint * ) ;
+ * </pre>
+ */
+ public final native int glPollAsyncSGIX (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenAsyncMarkersSGIX ( GLsizei ) ;
+ * </pre>
+ */
+ public final native int glGenAsyncMarkersSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteAsyncMarkersSGIX ( GLuint , GLsizei ) ;
+ * </pre>
+ */
+ public final native void glDeleteAsyncMarkersSGIX (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsAsyncMarkerSGIX ( GLuint ) ;
+ * </pre>
+ */
+ public final native boolean glIsAsyncMarkerSGIX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointervINTEL ( GLint , GLenum , const GLvoid * * ) ;
+ * </pre>
+ */
+ public final native void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public final native void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public final native void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public final native void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public final native void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public final native void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public final native void glVertexPointervINTEL (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointervINTEL ( GLenum , const GLvoid * * ) ;
+ * </pre>
+ */
+ public final native void glNormalPointervINTEL (
+ int arg0,
+ byte[][] arg1
+ ) ;
+ public final native void glNormalPointervINTEL (
+ int arg0,
+ short[][] arg1
+ ) ;
+ public final native void glNormalPointervINTEL (
+ int arg0,
+ int[][] arg1
+ ) ;
+ public final native void glNormalPointervINTEL (
+ int arg0,
+ float[][] arg1
+ ) ;
+ public final native void glNormalPointervINTEL (
+ int arg0,
+ double[][] arg1
+ ) ;
+ public final native void glNormalPointervINTEL (
+ int arg0,
+ boolean[][] arg1
+ ) ;
+ public final native void glNormalPointervINTEL (
+ int arg0,
+ long[][] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointervINTEL ( GLint , GLenum , const GLvoid * * ) ;
+ * </pre>
+ */
+ public final native void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public final native void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public final native void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public final native void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public final native void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public final native void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public final native void glColorPointervINTEL (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointervINTEL ( GLint , GLenum , const GLvoid * * ) ;
+ * </pre>
+ */
+ public final native void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public final native void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public final native void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public final native void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public final native void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public final native void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public final native void glTexCoordPointervINTEL (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransformParameteriEXT ( GLenum , GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glPixelTransformParameteriEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransformParameterfEXT ( GLenum , GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glPixelTransformParameterfEXT (
+ int arg0,
+ int arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransformParameterivEXT ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glPixelTransformParameterivEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransformParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glPixelTransformParameterfvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3bEXT ( GLbyte , GLbyte , GLbyte ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3bEXT (
+ byte arg0,
+ byte arg1,
+ byte arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3bvEXT ( const GLbyte * ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3bvEXT (
+ byte[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3dEXT ( GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3dEXT (
+ double arg0,
+ double arg1,
+ double arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3dvEXT ( const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3dvEXT (
+ double[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3fEXT ( GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3fEXT (
+ float arg0,
+ float arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3fvEXT ( const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3fvEXT (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3iEXT ( GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3iEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3ivEXT ( const GLint * ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3ivEXT (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3sEXT ( GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3sEXT (
+ short arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3svEXT ( const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3svEXT (
+ short[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3ubEXT ( GLubyte , GLubyte , GLubyte ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3ubEXT (
+ byte arg0,
+ byte arg1,
+ byte arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3ubvEXT ( const GLubyte * ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3ubvEXT (
+ byte[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3uiEXT ( GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3uiEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3uivEXT ( const GLuint * ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3uivEXT (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3usEXT ( GLushort , GLushort , GLushort ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3usEXT (
+ short arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColor3usvEXT ( const GLushort * ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColor3usvEXT (
+ short[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColorPointerEXT ( GLint , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public final native void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public final native void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public final native void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public final native void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public final native void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public final native void glSecondaryColorPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTextureNormalEXT ( GLenum ) ;
+ * </pre>
+ */
+ public final native void glTextureNormalEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiDrawArraysEXT ( GLenum , GLint * , GLsizei * , GLsizei ) ;
+ * </pre>
+ */
+ public final native void glMultiDrawArraysEXT (
+ int arg0,
+ int[] arg1,
+ int[] arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiDrawElementsEXT ( GLenum , const GLsizei * , GLenum , const GLvoid * * , GLsizei ) ;
+ * </pre>
+ */
+ public final native void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4
+ ) ;
+ public final native void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4
+ ) ;
+ public final native void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4
+ ) ;
+ public final native void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4
+ ) ;
+ public final native void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4
+ ) ;
+ public final native void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4
+ ) ;
+ public final native void glMultiDrawElementsEXT (
+ int arg0,
+ int[] arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoordfEXT ( GLfloat ) ;
+ * </pre>
+ */
+ public final native void glFogCoordfEXT (
+ float arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoordfvEXT ( const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glFogCoordfvEXT (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoorddEXT ( GLdouble ) ;
+ * </pre>
+ */
+ public final native void glFogCoorddEXT (
+ double arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoorddvEXT ( const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glFogCoorddvEXT (
+ double[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoordPointerEXT ( GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public final native void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public final native void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public final native void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public final native void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public final native void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public final native void glFogCoordPointerEXT (
+ int arg0,
+ int arg1,
+ long[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3bEXT ( GLbyte , GLbyte , GLbyte ) ;
+ * </pre>
+ */
+ public final native void glTangent3bEXT (
+ byte arg0,
+ byte arg1,
+ byte arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3bvEXT ( const GLbyte * ) ;
+ * </pre>
+ */
+ public final native void glTangent3bvEXT (
+ byte[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3dEXT ( GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glTangent3dEXT (
+ double arg0,
+ double arg1,
+ double arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3dvEXT ( const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glTangent3dvEXT (
+ double[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3fEXT ( GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glTangent3fEXT (
+ float arg0,
+ float arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3fvEXT ( const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glTangent3fvEXT (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3iEXT ( GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public final native void glTangent3iEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3ivEXT ( const GLint * ) ;
+ * </pre>
+ */
+ public final native void glTangent3ivEXT (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3sEXT ( GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public final native void glTangent3sEXT (
+ short arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangent3svEXT ( const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glTangent3svEXT (
+ short[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3bEXT ( GLbyte , GLbyte , GLbyte ) ;
+ * </pre>
+ */
+ public final native void glBinormal3bEXT (
+ byte arg0,
+ byte arg1,
+ byte arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3bvEXT ( const GLbyte * ) ;
+ * </pre>
+ */
+ public final native void glBinormal3bvEXT (
+ byte[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3dEXT ( GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glBinormal3dEXT (
+ double arg0,
+ double arg1,
+ double arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3dvEXT ( const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glBinormal3dvEXT (
+ double[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3fEXT ( GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glBinormal3fEXT (
+ float arg0,
+ float arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3fvEXT ( const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glBinormal3fvEXT (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3iEXT ( GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public final native void glBinormal3iEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3ivEXT ( const GLint * ) ;
+ * </pre>
+ */
+ public final native void glBinormal3ivEXT (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3sEXT ( GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public final native void glBinormal3sEXT (
+ short arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormal3svEXT ( const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glBinormal3svEXT (
+ short[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTangentPointerEXT ( GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public final native void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public final native void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public final native void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public final native void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public final native void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public final native void glTangentPointerEXT (
+ int arg0,
+ int arg1,
+ long[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBinormalPointerEXT ( GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public final native void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public final native void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public final native void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public final native void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public final native void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public final native void glBinormalPointerEXT (
+ int arg0,
+ int arg1,
+ long[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFinishTextureSUNX ( void ) ;
+ * </pre>
+ */
+ public final native void glFinishTextureSUNX (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactorbSUN ( GLbyte ) ;
+ * </pre>
+ */
+ public final native void glGlobalAlphaFactorbSUN (
+ byte arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactorsSUN ( GLshort ) ;
+ * </pre>
+ */
+ public final native void glGlobalAlphaFactorsSUN (
+ short arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactoriSUN ( GLint ) ;
+ * </pre>
+ */
+ public final native void glGlobalAlphaFactoriSUN (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactorfSUN ( GLfloat ) ;
+ * </pre>
+ */
+ public final native void glGlobalAlphaFactorfSUN (
+ float arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactordSUN ( GLdouble ) ;
+ * </pre>
+ */
+ public final native void glGlobalAlphaFactordSUN (
+ double arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactorubSUN ( GLubyte ) ;
+ * </pre>
+ */
+ public final native void glGlobalAlphaFactorubSUN (
+ byte arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactorusSUN ( GLushort ) ;
+ * </pre>
+ */
+ public final native void glGlobalAlphaFactorusSUN (
+ short arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGlobalAlphaFactoruiSUN ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glGlobalAlphaFactoruiSUN (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiSUN ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiSUN (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeusSUN ( GLushort ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeusSUN (
+ short arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeubSUN ( GLubyte ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeubSUN (
+ byte arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuivSUN ( const GLuint * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuivSUN (
+ int[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeusvSUN ( const GLushort * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeusvSUN (
+ short[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeubvSUN ( const GLubyte * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeubvSUN (
+ byte[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodePointerSUN ( GLenum , GLsizei , const GLvoid * * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public final native void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public final native void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public final native void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public final native void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public final native void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public final native void glReplacementCodePointerSUN (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubVertex2fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glColor4ubVertex2fSUN (
+ byte arg0,
+ byte arg1,
+ byte arg2,
+ byte arg3,
+ float arg4,
+ float arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubVertex2fvSUN ( const GLubyte * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glColor4ubVertex2fvSUN (
+ byte[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubVertex3fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glColor4ubVertex3fSUN (
+ byte arg0,
+ byte arg1,
+ byte arg2,
+ byte arg3,
+ float arg4,
+ float arg5,
+ float arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubVertex3fvSUN ( const GLubyte * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glColor4ubVertex3fvSUN (
+ byte[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glColor3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glColor3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glNormal3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glNormal3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glColor4fNormal3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8,
+ float arg9
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glColor4fNormal3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glTexCoord2fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glTexCoord2fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glTexCoord4fVertex4fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fVertex4fvSUN ( const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glTexCoord4fVertex4fvSUN (
+ float[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor4ubVertex3fSUN ( GLfloat , GLfloat , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glTexCoord2fColor4ubVertex3fSUN (
+ float arg0,
+ float arg1,
+ byte arg2,
+ byte arg3,
+ byte arg4,
+ byte arg5,
+ float arg6,
+ float arg7,
+ float arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor4ubVertex3fvSUN ( const GLfloat * , const GLubyte * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glTexCoord2fColor4ubVertex3fvSUN (
+ float[] arg0,
+ byte[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glTexCoord2fColor3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glTexCoord2fColor3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glTexCoord2fNormal3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glTexCoord2fNormal3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glTexCoord2fColor4fNormal3fVertex3fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8,
+ float arg9,
+ float arg10,
+ float arg11
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glTexCoord2fColor4fNormal3fVertex3fvSUN (
+ float[] arg0,
+ float[] arg1,
+ float[] arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fColor4fNormal3fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glTexCoord4fColor4fNormal3fVertex4fSUN (
+ float arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8,
+ float arg9,
+ float arg10,
+ float arg11,
+ float arg12,
+ float arg13,
+ float arg14
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fColor4fNormal3fVertex4fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glTexCoord4fColor4fNormal3fVertex4fvSUN (
+ float[] arg0,
+ float[] arg1,
+ float[] arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiVertex3fvSUN ( const GLenum * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiVertex3fvSUN (
+ int[] arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor4ubVertex3fSUN ( GLenum , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiColor4ubVertex3fSUN (
+ int arg0,
+ byte arg1,
+ byte arg2,
+ byte arg3,
+ byte arg4,
+ float arg5,
+ float arg6,
+ float arg7
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor4ubVertex3fvSUN ( const GLenum * , const GLubyte * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiColor4ubVertex3fvSUN (
+ int[] arg0,
+ byte[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiColor3fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiColor3fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiNormal3fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiNormal3fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiColor4fNormal3fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8,
+ float arg9,
+ float arg10
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiTexCoord2fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiTexCoord2fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5,
+ float arg6,
+ float arg7,
+ float arg8,
+ float arg9,
+ float arg10,
+ float arg11,
+ float arg12
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (
+ int[] arg0,
+ float[] arg1,
+ float[] arg2,
+ float[] arg3,
+ float[] arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendFuncSeparateEXT ( GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glBlendFuncSeparateEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendFuncSeparateINGR ( GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glBlendFuncSeparateINGR (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexWeightfEXT ( GLfloat ) ;
+ * </pre>
+ */
+ public final native void glVertexWeightfEXT (
+ float arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexWeightfvEXT ( const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexWeightfvEXT (
+ float[] arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexWeightPointerEXT ( GLsizei , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public final native void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public final native void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public final native void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public final native void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public final native void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public final native void glVertexWeightPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFlushVertexArrayRangeNV ( void ) ;
+ * </pre>
+ */
+ public final native void glFlushVertexArrayRangeNV (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexArrayRangeNV ( GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glVertexArrayRangeNV (
+ int arg0,
+ byte[] arg1
+ ) ;
+ public final native void glVertexArrayRangeNV (
+ int arg0,
+ short[] arg1
+ ) ;
+ public final native void glVertexArrayRangeNV (
+ int arg0,
+ int[] arg1
+ ) ;
+ public final native void glVertexArrayRangeNV (
+ int arg0,
+ float[] arg1
+ ) ;
+ public final native void glVertexArrayRangeNV (
+ int arg0,
+ double[] arg1
+ ) ;
+ public final native void glVertexArrayRangeNV (
+ int arg0,
+ boolean[] arg1
+ ) ;
+ public final native void glVertexArrayRangeNV (
+ int arg0,
+ long[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerParameterfvNV ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glCombinerParameterfvNV (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerParameterfNV ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glCombinerParameterfNV (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerParameterivNV ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glCombinerParameterivNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerParameteriNV ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glCombinerParameteriNV (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerInputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glCombinerInputNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerOutputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLboolean , GLboolean , GLboolean ) ;
+ * </pre>
+ */
+ public final native void glCombinerOutputNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ boolean arg8,
+ boolean arg9
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFinalCombinerInputNV ( GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glFinalCombinerInputNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCombinerInputParameterfvNV ( GLenum , GLenum , GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetCombinerInputParameterfvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ float[] arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCombinerInputParameterivNV ( GLenum , GLenum , GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetCombinerInputParameterivNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int[] arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCombinerOutputParameterfvNV ( GLenum , GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetCombinerOutputParameterfvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCombinerOutputParameterivNV ( GLenum , GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetCombinerOutputParameterivNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFinalCombinerInputParameterfvNV ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetFinalCombinerInputParameterfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFinalCombinerInputParameterivNV ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetFinalCombinerInputParameterivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiModeDrawArraysIBM ( GLenum , const GLint * , const GLsizei * , GLsizei , GLint ) ;
+ * </pre>
+ */
+ public final native void glMultiModeDrawArraysIBM (
+ int arg0,
+ int[] arg1,
+ int[] arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiModeDrawElementsIBM ( const GLenum * , const GLsizei * , GLenum , const GLvoid * * , GLsizei , GLint ) ;
+ * </pre>
+ */
+ public final native void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public final native void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public final native void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public final native void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public final native void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public final native void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+ public final native void glMultiModeDrawElementsIBM (
+ int[] arg0,
+ int[] arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public final native void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4
+ ) ;
+ public final native void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4
+ ) ;
+ public final native void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4
+ ) ;
+ public final native void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4
+ ) ;
+ public final native void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4
+ ) ;
+ public final native void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4
+ ) ;
+ public final native void glColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSecondaryColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public final native void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4
+ ) ;
+ public final native void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4
+ ) ;
+ public final native void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4
+ ) ;
+ public final native void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4
+ ) ;
+ public final native void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4
+ ) ;
+ public final native void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4
+ ) ;
+ public final native void glSecondaryColorPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagPointerListIBM ( GLint , const GLboolean * * , GLint ) ;
+ * </pre>
+ */
+ public final native void glEdgeFlagPointerListIBM (
+ int arg0,
+ boolean[][] arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogCoordPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public final native void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ byte[][] arg2,
+ int arg3
+ ) ;
+ public final native void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ short[][] arg2,
+ int arg3
+ ) ;
+ public final native void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int[][] arg2,
+ int arg3
+ ) ;
+ public final native void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ float[][] arg2,
+ int arg3
+ ) ;
+ public final native void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ double[][] arg2,
+ int arg3
+ ) ;
+ public final native void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ boolean[][] arg2,
+ int arg3
+ ) ;
+ public final native void glFogCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ long[][] arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public final native void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ byte[][] arg2,
+ int arg3
+ ) ;
+ public final native void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ short[][] arg2,
+ int arg3
+ ) ;
+ public final native void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ int[][] arg2,
+ int arg3
+ ) ;
+ public final native void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ float[][] arg2,
+ int arg3
+ ) ;
+ public final native void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ double[][] arg2,
+ int arg3
+ ) ;
+ public final native void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ boolean[][] arg2,
+ int arg3
+ ) ;
+ public final native void glIndexPointerListIBM (
+ int arg0,
+ int arg1,
+ long[][] arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public final native void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ byte[][] arg2,
+ int arg3
+ ) ;
+ public final native void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ short[][] arg2,
+ int arg3
+ ) ;
+ public final native void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ int[][] arg2,
+ int arg3
+ ) ;
+ public final native void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ float[][] arg2,
+ int arg3
+ ) ;
+ public final native void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ double[][] arg2,
+ int arg3
+ ) ;
+ public final native void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ boolean[][] arg2,
+ int arg3
+ ) ;
+ public final native void glNormalPointerListIBM (
+ int arg0,
+ int arg1,
+ long[][] arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public final native void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4
+ ) ;
+ public final native void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4
+ ) ;
+ public final native void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4
+ ) ;
+ public final native void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4
+ ) ;
+ public final native void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4
+ ) ;
+ public final native void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4
+ ) ;
+ public final native void glTexCoordPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;
+ * </pre>
+ */
+ public final native void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[][] arg3,
+ int arg4
+ ) ;
+ public final native void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[][] arg3,
+ int arg4
+ ) ;
+ public final native void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[][] arg3,
+ int arg4
+ ) ;
+ public final native void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[][] arg3,
+ int arg4
+ ) ;
+ public final native void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[][] arg3,
+ int arg4
+ ) ;
+ public final native void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[][] arg3,
+ int arg4
+ ) ;
+ public final native void glVertexPointerListIBM (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[][] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTbufferMask3DFX ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glTbufferMask3DFX (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSampleMaskEXT ( GLclampf , GLboolean ) ;
+ * </pre>
+ */
+ public final native void glSampleMaskEXT (
+ float arg0,
+ boolean arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSamplePatternEXT ( GLenum ) ;
+ * </pre>
+ */
+ public final native void glSamplePatternEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTextureColorMaskSGIS ( GLboolean , GLboolean , GLboolean , GLboolean ) ;
+ * </pre>
+ */
+ public final native void glTextureColorMaskSGIS (
+ boolean arg0,
+ boolean arg1,
+ boolean arg2,
+ boolean arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIglooInterfaceSGIX ( GLenum , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glIglooInterfaceSGIX (
+ int arg0,
+ byte[] arg1
+ ) ;
+ public final native void glIglooInterfaceSGIX (
+ int arg0,
+ short[] arg1
+ ) ;
+ public final native void glIglooInterfaceSGIX (
+ int arg0,
+ int[] arg1
+ ) ;
+ public final native void glIglooInterfaceSGIX (
+ int arg0,
+ float[] arg1
+ ) ;
+ public final native void glIglooInterfaceSGIX (
+ int arg0,
+ double[] arg1
+ ) ;
+ public final native void glIglooInterfaceSGIX (
+ int arg0,
+ boolean[] arg1
+ ) ;
+ public final native void glIglooInterfaceSGIX (
+ int arg0,
+ long[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenFencesNV ( GLsizei , GLuint * ) ;
+ * </pre>
+ */
+ public final native void glGenFencesNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteFencesNV ( GLsizei , const GLuint * ) ;
+ * </pre>
+ */
+ public final native void glDeleteFencesNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSetFenceNV ( GLuint , GLenum ) ;
+ * </pre>
+ */
+ public final native void glSetFenceNV (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glTestFenceNV ( GLuint ) ;
+ * </pre>
+ */
+ public final native boolean glTestFenceNV (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFinishFenceNV ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glFinishFenceNV (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsFenceNV ( GLuint ) ;
+ * </pre>
+ */
+ public final native boolean glIsFenceNV (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFenceivNV ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetFenceivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLint , GLint , GLboolean , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ byte[] arg8
+ ) ;
+ public final native void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ short[] arg8
+ ) ;
+ public final native void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ int[] arg8
+ ) ;
+ public final native void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ float[] arg8
+ ) ;
+ public final native void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ double[] arg8
+ ) ;
+ public final native void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ boolean[] arg8
+ ) ;
+ public final native void glMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ boolean arg7,
+ long[] arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapParameterivNV ( GLenum , GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glMapParameterivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapParameterfvNV ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glMapParameterfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLboolean , GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ byte[] arg6
+ ) ;
+ public final native void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ short[] arg6
+ ) ;
+ public final native void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ int[] arg6
+ ) ;
+ public final native void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ float[] arg6
+ ) ;
+ public final native void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ double[] arg6
+ ) ;
+ public final native void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ boolean[] arg6
+ ) ;
+ public final native void glGetMapControlPointsNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ boolean arg5,
+ long[] arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapParameterivNV ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetMapParameterivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapParameterfvNV ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetMapParameterfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapAttribParameterivNV ( GLenum , GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetMapAttribParameterivNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapAttribParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetMapAttribParameterfvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalMapsNV ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glEvalMapsNV (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCombinerStageParameterfvNV ( GLenum , GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glCombinerStageParameterfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetCombinerStageParameterfvNV ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetCombinerStageParameterfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindProgramNV ( GLenum , GLuint ) ;
+ * </pre>
+ */
+ public final native void glBindProgramNV (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteProgramsNV ( GLsizei , const GLuint * ) ;
+ * </pre>
+ */
+ public final native void glDeleteProgramsNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glExecuteProgramNV ( GLenum , GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glExecuteProgramNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenProgramsNV ( GLsizei , GLuint * ) ;
+ * </pre>
+ */
+ public final native void glGenProgramsNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glAreProgramsResidentNV ( GLsizei , const GLuint * , GLboolean * ) ;
+ * </pre>
+ */
+ public final native boolean glAreProgramsResidentNV (
+ int arg0,
+ int[] arg1,
+ boolean[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRequestResidentProgramsNV ( GLsizei , const GLuint * ) ;
+ * </pre>
+ */
+ public final native void glRequestResidentProgramsNV (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetProgramParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetProgramParameterfvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetProgramParameterdvNV ( GLenum , GLuint , GLenum , GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glGetProgramParameterdvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetProgramivNV ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetProgramivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetProgramStringNV ( GLuint , GLenum , GLubyte * ) ;
+ * </pre>
+ */
+ public final native void glGetProgramStringNV (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTrackMatrixivNV ( GLenum , GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetTrackMatrixivNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVertexAttribdvNV ( GLuint , GLenum , GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glGetVertexAttribdvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVertexAttribfvNV ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetVertexAttribfvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVertexAttribivNV ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetVertexAttribivNV (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVertexAttribPointervNV ( GLuint , GLenum , GLvoid * * ) ;
+ * </pre>
+ */
+ public final native void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public final native void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public final native void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public final native void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public final native void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public final native void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public final native void glGetVertexAttribPointervNV (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsProgramNV ( GLuint ) ;
+ * </pre>
+ */
+ public final native boolean glIsProgramNV (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadProgramNV ( GLenum , GLuint , GLsizei , const GLubyte * ) ;
+ * </pre>
+ */
+ public final native void glLoadProgramNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameter4fNV ( GLenum , GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glProgramParameter4fNV (
+ int arg0,
+ int arg1,
+ float arg2,
+ float arg3,
+ float arg4,
+ float arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameter4dNV ( GLenum , GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glProgramParameter4dNV (
+ int arg0,
+ int arg1,
+ double arg2,
+ double arg3,
+ double arg4,
+ double arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameter4dvNV ( GLenum , GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glProgramParameter4dvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameter4fvNV ( GLenum , GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glProgramParameter4fvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameters4dvNV ( GLenum , GLuint , GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glProgramParameters4dvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glProgramParameters4fvNV ( GLenum , GLuint , GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glProgramParameters4fvNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTrackMatrixNV ( GLenum , GLuint , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glTrackMatrixNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribPointerNV ( GLuint , GLint , GLenum , GLsizei , const GLvoid * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ byte[] arg4
+ ) ;
+ public final native void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ short[] arg4
+ ) ;
+ public final native void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int[] arg4
+ ) ;
+ public final native void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ float[] arg4
+ ) ;
+ public final native void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ double[] arg4
+ ) ;
+ public final native void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ boolean[] arg4
+ ) ;
+ public final native void glVertexAttribPointerNV (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ long[] arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1sNV ( GLuint , GLshort ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib1sNV (
+ int arg0,
+ short arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1fNV ( GLuint , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib1fNV (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1dNV ( GLuint , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib1dNV (
+ int arg0,
+ double arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2sNV ( GLuint , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib2sNV (
+ int arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2fNV ( GLuint , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib2fNV (
+ int arg0,
+ float arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2dNV ( GLuint , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib2dNV (
+ int arg0,
+ double arg1,
+ double arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3sNV ( GLuint , GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib3sNV (
+ int arg0,
+ short arg1,
+ short arg2,
+ short arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3fNV ( GLuint , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib3fNV (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3dNV ( GLuint , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib3dNV (
+ int arg0,
+ double arg1,
+ double arg2,
+ double arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4sNV ( GLuint , GLshort , GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib4sNV (
+ int arg0,
+ short arg1,
+ short arg2,
+ short arg3,
+ short arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4fNV ( GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib4fNV (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4dNV ( GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib4dNV (
+ int arg0,
+ double arg1,
+ double arg2,
+ double arg3,
+ double arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4ubNV ( GLuint , GLubyte , GLubyte , GLubyte , GLubyte ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib4ubNV (
+ int arg0,
+ byte arg1,
+ byte arg2,
+ byte arg3,
+ byte arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1svNV ( GLuint , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib1svNV (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1fvNV ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib1fvNV (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib1dvNV ( GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib1dvNV (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2svNV ( GLuint , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib2svNV (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2fvNV ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib2fvNV (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib2dvNV ( GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib2dvNV (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3svNV ( GLuint , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib3svNV (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3fvNV ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib3fvNV (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib3dvNV ( GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib3dvNV (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4svNV ( GLuint , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib4svNV (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4fvNV ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib4fvNV (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4dvNV ( GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib4dvNV (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttrib4ubvNV ( GLuint , const GLubyte * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttrib4ubvNV (
+ int arg0,
+ byte[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs1svNV ( GLuint , GLsizei , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs1svNV (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs1fvNV ( GLuint , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs1fvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs1dvNV ( GLuint , GLsizei , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs1dvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs2svNV ( GLuint , GLsizei , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs2svNV (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs2fvNV ( GLuint , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs2fvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs2dvNV ( GLuint , GLsizei , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs2dvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs3svNV ( GLuint , GLsizei , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs3svNV (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs3fvNV ( GLuint , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs3fvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs3dvNV ( GLuint , GLsizei , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs3dvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs4svNV ( GLuint , GLsizei , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs4svNV (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs4fvNV ( GLuint , GLsizei , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs4fvNV (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs4dvNV ( GLuint , GLsizei , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs4dvNV (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexAttribs4ubvNV ( GLuint , GLsizei , const GLubyte * ) ;
+ * </pre>
+ */
+ public final native void glVertexAttribs4ubvNV (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexBumpParameterivATI ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glTexBumpParameterivATI (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexBumpParameterfvATI ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glTexBumpParameterfvATI (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexBumpParameterivATI ( GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetTexBumpParameterivATI (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexBumpParameterfvATI ( GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetTexBumpParameterfvATI (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenFragmentShadersATI ( GLuint ) ;
+ * </pre>
+ */
+ public final native int glGenFragmentShadersATI (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindFragmentShaderATI ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glBindFragmentShaderATI (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteFragmentShaderATI ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glDeleteFragmentShaderATI (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBeginFragmentShaderATI ( void ) ;
+ * </pre>
+ */
+ public final native void glBeginFragmentShaderATI (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEndFragmentShaderATI ( void ) ;
+ * </pre>
+ */
+ public final native void glEndFragmentShaderATI (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPassTexCoordATI ( GLuint , GLuint , GLenum ) ;
+ * </pre>
+ */
+ public final native void glPassTexCoordATI (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSampleMapATI ( GLuint , GLuint , GLenum ) ;
+ * </pre>
+ */
+ public final native void glSampleMapATI (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glColorFragmentOp1ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glColorFragmentOp2ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glColorFragmentOp3ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11,
+ int arg12
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAlphaFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glAlphaFragmentOp1ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAlphaFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glAlphaFragmentOp2ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAlphaFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glAlphaFragmentOp3ATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5,
+ int arg6,
+ int arg7,
+ int arg8,
+ int arg9,
+ int arg10,
+ int arg11
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSetFragmentShaderConstantATI ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glSetFragmentShaderConstantATI (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPNTrianglesiATI ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glPNTrianglesiATI (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPNTrianglesfATI ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glPNTrianglesfATI (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glNewObjectBufferATI ( GLsizei , const GLvoid * , GLenum ) ;
+ * </pre>
+ */
+ public final native int glNewObjectBufferATI (
+ int arg0,
+ byte[] arg1,
+ int arg2
+ ) ;
+ public final native int glNewObjectBufferATI (
+ int arg0,
+ short[] arg1,
+ int arg2
+ ) ;
+ public final native int glNewObjectBufferATI (
+ int arg0,
+ int[] arg1,
+ int arg2
+ ) ;
+ public final native int glNewObjectBufferATI (
+ int arg0,
+ float[] arg1,
+ int arg2
+ ) ;
+ public final native int glNewObjectBufferATI (
+ int arg0,
+ double[] arg1,
+ int arg2
+ ) ;
+ public final native int glNewObjectBufferATI (
+ int arg0,
+ boolean[] arg1,
+ int arg2
+ ) ;
+ public final native int glNewObjectBufferATI (
+ int arg0,
+ long[] arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsObjectBufferATI ( GLuint ) ;
+ * </pre>
+ */
+ public final native boolean glIsObjectBufferATI (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glUpdateObjectBufferATI ( GLuint , GLuint , GLsizei , const GLvoid * , GLenum ) ;
+ * </pre>
+ */
+ public final native void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3,
+ int arg4
+ ) ;
+ public final native void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3,
+ int arg4
+ ) ;
+ public final native void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3,
+ int arg4
+ ) ;
+ public final native void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3,
+ int arg4
+ ) ;
+ public final native void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3,
+ int arg4
+ ) ;
+ public final native void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3,
+ int arg4
+ ) ;
+ public final native void glUpdateObjectBufferATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetObjectBufferfvATI ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetObjectBufferfvATI (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetObjectBufferivATI ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetObjectBufferivATI (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteObjectBufferATI ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glDeleteObjectBufferATI (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glArrayObjectATI ( GLenum , GLint , GLenum , GLsizei , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glArrayObjectATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetArrayObjectfvATI ( GLenum , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetArrayObjectfvATI (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetArrayObjectivATI ( GLenum , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetArrayObjectivATI (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantArrayObjectATI ( GLuint , GLenum , GLsizei , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glVariantArrayObjectATI (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantArrayObjectfvATI ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetVariantArrayObjectfvATI (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantArrayObjectivATI ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetVariantArrayObjectivATI (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBeginVertexShaderEXT ( void ) ;
+ * </pre>
+ */
+ public final native void glBeginVertexShaderEXT (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEndVertexShaderEXT ( void ) ;
+ * </pre>
+ */
+ public final native void glEndVertexShaderEXT (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindVertexShaderEXT ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glBindVertexShaderEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenVertexShadersEXT ( GLuint ) ;
+ * </pre>
+ */
+ public final native int glGenVertexShadersEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteVertexShaderEXT ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glDeleteVertexShaderEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glShaderOp1EXT ( GLenum , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glShaderOp1EXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glShaderOp2EXT ( GLenum , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glShaderOp2EXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glShaderOp3EXT ( GLenum , GLuint , GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glShaderOp3EXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSwizzleEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glSwizzleEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glWriteMaskEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native void glWriteMaskEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4,
+ int arg5
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInsertComponentEXT ( GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glInsertComponentEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glExtractComponentEXT ( GLuint , GLuint , GLuint ) ;
+ * </pre>
+ */
+ public final native void glExtractComponentEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenSymbolsEXT ( GLenum , GLenum , GLenum , GLuint ) ;
+ * </pre>
+ */
+ public final native int glGenSymbolsEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSetInvariantEXT ( GLuint , GLenum , const void * ) ;
+ * </pre>
+ */
+ public final native void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public final native void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public final native void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public final native void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public final native void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public final native void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public final native void glSetInvariantEXT (
+ int arg0,
+ int arg1,
+ long[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSetLocalConstantEXT ( GLuint , GLenum , const void * ) ;
+ * </pre>
+ */
+ public final native void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ byte[] arg2
+ ) ;
+ public final native void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ short[] arg2
+ ) ;
+ public final native void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+ public final native void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+ public final native void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ double[] arg2
+ ) ;
+ public final native void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+ public final native void glSetLocalConstantEXT (
+ int arg0,
+ int arg1,
+ long[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantbvEXT ( GLuint , const GLbyte * ) ;
+ * </pre>
+ */
+ public final native void glVariantbvEXT (
+ int arg0,
+ byte[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantsvEXT ( GLuint , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVariantsvEXT (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantivEXT ( GLuint , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glVariantivEXT (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantfvEXT ( GLuint , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVariantfvEXT (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantdvEXT ( GLuint , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVariantdvEXT (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantubvEXT ( GLuint , const GLubyte * ) ;
+ * </pre>
+ */
+ public final native void glVariantubvEXT (
+ int arg0,
+ byte[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantusvEXT ( GLuint , const GLushort * ) ;
+ * </pre>
+ */
+ public final native void glVariantusvEXT (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantuivEXT ( GLuint , const GLuint * ) ;
+ * </pre>
+ */
+ public final native void glVariantuivEXT (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVariantPointerEXT ( GLuint , GLenum , GLuint , const void * ) ;
+ * </pre>
+ */
+ public final native void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ byte[] arg3
+ ) ;
+ public final native void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ short[] arg3
+ ) ;
+ public final native void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ int[] arg3
+ ) ;
+ public final native void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ float[] arg3
+ ) ;
+ public final native void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ double[] arg3
+ ) ;
+ public final native void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ boolean[] arg3
+ ) ;
+ public final native void glVariantPointerEXT (
+ int arg0,
+ int arg1,
+ int arg2,
+ long[] arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnableVariantClientStateEXT ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glEnableVariantClientStateEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDisableVariantClientStateEXT ( GLuint ) ;
+ * </pre>
+ */
+ public final native void glDisableVariantClientStateEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glBindLightParameterEXT ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native int glBindLightParameterEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glBindMaterialParameterEXT ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native int glBindMaterialParameterEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glBindTexGenParameterEXT ( GLenum , GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native int glBindTexGenParameterEXT (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glBindTextureUnitParameterEXT ( GLenum , GLenum ) ;
+ * </pre>
+ */
+ public final native int glBindTextureUnitParameterEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glBindParameterEXT ( GLenum ) ;
+ * </pre>
+ */
+ public final native int glBindParameterEXT (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsVariantEnabledEXT ( GLuint , GLenum ) ;
+ * </pre>
+ */
+ public final native boolean glIsVariantEnabledEXT (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ;
+ * </pre>
+ */
+ public final native void glGetVariantBooleanvEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantIntegervEXT ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetVariantIntegervEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetVariantFloatvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetVariantPointervEXT ( GLuint , GLenum , GLvoid * * ) ;
+ * </pre>
+ */
+ public final native void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ byte[][] arg2
+ ) ;
+ public final native void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ short[][] arg2
+ ) ;
+ public final native void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ int[][] arg2
+ ) ;
+ public final native void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ float[][] arg2
+ ) ;
+ public final native void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ double[][] arg2
+ ) ;
+ public final native void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ boolean[][] arg2
+ ) ;
+ public final native void glGetVariantPointervEXT (
+ int arg0,
+ int arg1,
+ long[][] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetInvariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ;
+ * </pre>
+ */
+ public final native void glGetInvariantBooleanvEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetInvariantIntegervEXT ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetInvariantIntegervEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetInvariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetInvariantFloatvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLocalConstantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ;
+ * </pre>
+ */
+ public final native void glGetLocalConstantBooleanvEXT (
+ int arg0,
+ int arg1,
+ boolean[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLocalConstantIntegervEXT ( GLuint , GLenum , GLint * ) ;
+ * </pre>
+ */
+ public final native void glGetLocalConstantIntegervEXT (
+ int arg0,
+ int arg1,
+ int[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLocalConstantFloatvEXT ( GLuint , GLenum , GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glGetLocalConstantFloatvEXT (
+ int arg0,
+ int arg1,
+ float[] arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1s ( GLenum , GLshort ) ;
+ * </pre>
+ */
+ public final native void glVertexStream1s (
+ int arg0,
+ short arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1sv ( GLenum , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream1sv (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1i ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glVertexStream1i (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1iv ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream1iv (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1f ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glVertexStream1f (
+ int arg0,
+ float arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1fv ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream1fv (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1d ( GLenum , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glVertexStream1d (
+ int arg0,
+ double arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream1dv ( GLenum , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream1dv (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2s ( GLenum , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public final native void glVertexStream2s (
+ int arg0,
+ short arg1,
+ short arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2sv ( GLenum , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream2sv (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2i ( GLenum , GLint , GLint ) ;
+ * </pre>
+ */
+ public final native void glVertexStream2i (
+ int arg0,
+ int arg1,
+ int arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2iv ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream2iv (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2f ( GLenum , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glVertexStream2f (
+ int arg0,
+ float arg1,
+ float arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2fv ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream2fv (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2d ( GLenum , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glVertexStream2d (
+ int arg0,
+ double arg1,
+ double arg2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream2dv ( GLenum , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream2dv (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3s ( GLenum , GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public final native void glVertexStream3s (
+ int arg0,
+ short arg1,
+ short arg2,
+ short arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3sv ( GLenum , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream3sv (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3i ( GLenum , GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public final native void glVertexStream3i (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3iv ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream3iv (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glVertexStream3f (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3fv ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream3fv (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glVertexStream3d (
+ int arg0,
+ double arg1,
+ double arg2,
+ double arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream3dv ( GLenum , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream3dv (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4s ( GLenum , GLshort , GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public final native void glVertexStream4s (
+ int arg0,
+ short arg1,
+ short arg2,
+ short arg3,
+ short arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4sv ( GLenum , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream4sv (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4i ( GLenum , GLint , GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public final native void glVertexStream4i (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3,
+ int arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4iv ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream4iv (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4f ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glVertexStream4f (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3,
+ float arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4fv ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream4fv (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4d ( GLenum , GLdouble , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glVertexStream4d (
+ int arg0,
+ double arg1,
+ double arg2,
+ double arg3,
+ double arg4
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexStream4dv ( GLenum , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glVertexStream4dv (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3b ( GLenum , GLbyte , GLbyte , GLbyte ) ;
+ * </pre>
+ */
+ public final native void glNormalStream3b (
+ int arg0,
+ byte arg1,
+ byte arg2,
+ byte arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3bv ( GLenum , const GLbyte * ) ;
+ * </pre>
+ */
+ public final native void glNormalStream3bv (
+ int arg0,
+ byte[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3s ( GLenum , GLshort , GLshort , GLshort ) ;
+ * </pre>
+ */
+ public final native void glNormalStream3s (
+ int arg0,
+ short arg1,
+ short arg2,
+ short arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3sv ( GLenum , const GLshort * ) ;
+ * </pre>
+ */
+ public final native void glNormalStream3sv (
+ int arg0,
+ short[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3i ( GLenum , GLint , GLint , GLint ) ;
+ * </pre>
+ */
+ public final native void glNormalStream3i (
+ int arg0,
+ int arg1,
+ int arg2,
+ int arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3iv ( GLenum , const GLint * ) ;
+ * </pre>
+ */
+ public final native void glNormalStream3iv (
+ int arg0,
+ int[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glNormalStream3f (
+ int arg0,
+ float arg1,
+ float arg2,
+ float arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3fv ( GLenum , const GLfloat * ) ;
+ * </pre>
+ */
+ public final native void glNormalStream3fv (
+ int arg0,
+ float[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ;
+ * </pre>
+ */
+ public final native void glNormalStream3d (
+ int arg0,
+ double arg1,
+ double arg2,
+ double arg3
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalStream3dv ( GLenum , const GLdouble * ) ;
+ * </pre>
+ */
+ public final native void glNormalStream3dv (
+ int arg0,
+ double[] arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClientActiveVertexStream ( GLenum ) ;
+ * </pre>
+ */
+ public final native void glClientActiveVertexStream (
+ int arg0
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexBlendEnvi ( GLenum , GLint ) ;
+ * </pre>
+ */
+ public final native void glVertexBlendEnvi (
+ int arg0,
+ int arg1
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexBlendEnvf ( GLenum , GLfloat ) ;
+ * </pre>
+ */
+ public final native void glVertexBlendEnvf (
+ int arg0,
+ float arg1
) ;
-/* C2J Parser Version 2.2: Java program parsed successfully. */
+/* C2J Parser Version 3.0: Java program parsed successfully. */
}