diff options
author | Sven Gothel <[email protected]> | 2001-03-14 23:53:56 +0000 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2001-03-14 23:53:56 +0000 |
commit | b7f7eee96facb114a3dfe11bf70a6d6f3b1299b9 (patch) | |
tree | bd014f2ab852e477fa33fa125902e0e0a792b147 /gl4java/awt/GLAnimCanvas.java | |
parent | 86443be0a3795fa860850f0cf81ae7cc6843858d (diff) |
some little bug fixes post v. 2.6.0
Diffstat (limited to 'gl4java/awt/GLAnimCanvas.java')
-rw-r--r-- | gl4java/awt/GLAnimCanvas.java | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/gl4java/awt/GLAnimCanvas.java b/gl4java/awt/GLAnimCanvas.java index 50aa78d..89b0970 100644 --- a/gl4java/awt/GLAnimCanvas.java +++ b/gl4java/awt/GLAnimCanvas.java @@ -557,7 +557,6 @@ public class GLAnimCanvas extends GLCanvas private long fps_start=0; // milli-secs
private long fps_frames =0; // number of frames
private boolean fps_isCounting =true; // shall i count
- private boolean verboseFps =false; // shall i be verbose
/**
* resets the Fps Counter
@@ -592,7 +591,7 @@ public class GLAnimCanvas extends GLCanvas * run, if the thread is suspended via setSuspended(true)
* <p>
* All data's are print out on System.out
- * if verboseFps is set !
+ * if GLContext.gljClassDebug is set !
*
* @see gl4java.awt.GLAnimCanvas#run
* @see gl4java.awt.GLAnimCanvas#setSuspended
@@ -613,7 +612,7 @@ public class GLAnimCanvas extends GLCanvas fps = ((double)fps_frames)/timed ;
fps_isCounting=false;
}
- if(verboseFps)
+ if(GLContext.gljClassDebug)
{
System.out.println("\nfps = "+String.valueOf(fps));
System.out.println("time = "+String.valueOf(fps_duration)+" ms");
@@ -627,7 +626,7 @@ public class GLAnimCanvas extends GLCanvas * sets if the Fps data shall be printed to System.out
* while stopFpsCounter is called !
* <p>
- * verboseFps is set to true by default !
+ * GLContext.gljClassDebug is set to true by default !
*
* @see gl4java.awt.GLAnimCanvas#run
* @see gl4java.awt.GLAnimCanvas#setSuspended
@@ -637,10 +636,14 @@ public class GLAnimCanvas extends GLCanvas * @see gl4java.awt.GLAnimCanvas#getFpsDuration
* @see gl4java.awt.GLAnimCanvas#getFpsFrames
* @see gl4java.awt.GLAnimCanvas#setVerboseFps
+ *
+ * @deprecated Now GLContext.gljClassDebug is used !
+ * calculated, no pre-sync needed.
+ * @see gl4java.GLContext#gljClassDebug
*/
public void setVerboseFps(boolean v)
{
- verboseFps=v;
+ System.out.println("GLAnimCanvas.setVerboseFps(boolean) is deprecated and without functionality. Please set gl4java.GLContext.gljClassDebug instead for verbose output !");
}
/**
@@ -715,7 +718,7 @@ public class GLAnimCanvas extends GLCanvas {
FramesPerSec=fps;
mSecPerFrame = (long) ( (1.0/FramesPerSec) * 1000.0 ) ;
- if(verboseFps)
+ if(GLContext.gljClassDebug)
{
System.out.println("\nset fps := "+
String.valueOf(fps)+
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