From b7f7eee96facb114a3dfe11bf70a6d6f3b1299b9 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Wed, 14 Mar 2001 23:53:56 +0000 Subject: some little bug fixes post v. 2.6.0 --- gl4java/awt/GLAnimCanvas.java | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) (limited to 'gl4java/awt/GLAnimCanvas.java') diff --git a/gl4java/awt/GLAnimCanvas.java b/gl4java/awt/GLAnimCanvas.java index 50aa78d..89b0970 100644 --- a/gl4java/awt/GLAnimCanvas.java +++ b/gl4java/awt/GLAnimCanvas.java @@ -557,7 +557,6 @@ public class GLAnimCanvas extends GLCanvas private long fps_start=0; // milli-secs private long fps_frames =0; // number of frames private boolean fps_isCounting =true; // shall i count - private boolean verboseFps =false; // shall i be verbose /** * resets the Fps Counter @@ -592,7 +591,7 @@ public class GLAnimCanvas extends GLCanvas * run, if the thread is suspended via setSuspended(true) *

* All data's are print out on System.out - * if verboseFps is set ! + * if GLContext.gljClassDebug is set ! * * @see gl4java.awt.GLAnimCanvas#run * @see gl4java.awt.GLAnimCanvas#setSuspended @@ -613,7 +612,7 @@ public class GLAnimCanvas extends GLCanvas fps = ((double)fps_frames)/timed ; fps_isCounting=false; } - if(verboseFps) + if(GLContext.gljClassDebug) { System.out.println("\nfps = "+String.valueOf(fps)); System.out.println("time = "+String.valueOf(fps_duration)+" ms"); @@ -627,7 +626,7 @@ public class GLAnimCanvas extends GLCanvas * sets if the Fps data shall be printed to System.out * while stopFpsCounter is called ! *

- * verboseFps is set to true by default ! + * GLContext.gljClassDebug is set to true by default ! * * @see gl4java.awt.GLAnimCanvas#run * @see gl4java.awt.GLAnimCanvas#setSuspended @@ -637,10 +636,14 @@ public class GLAnimCanvas extends GLCanvas * @see gl4java.awt.GLAnimCanvas#getFpsDuration * @see gl4java.awt.GLAnimCanvas#getFpsFrames * @see gl4java.awt.GLAnimCanvas#setVerboseFps + * + * @deprecated Now GLContext.gljClassDebug is used ! + * calculated, no pre-sync needed. + * @see gl4java.GLContext#gljClassDebug */ public void setVerboseFps(boolean v) { - verboseFps=v; + System.out.println("GLAnimCanvas.setVerboseFps(boolean) is deprecated and without functionality. Please set gl4java.GLContext.gljClassDebug instead for verbose output !"); } /** @@ -715,7 +718,7 @@ public class GLAnimCanvas extends GLCanvas { FramesPerSec=fps; mSecPerFrame = (long) ( (1.0/FramesPerSec) * 1000.0 ) ; - if(verboseFps) + if(GLContext.gljClassDebug) { System.out.println("\nset fps := "+ String.valueOf(fps)+ -- cgit v1.2.3