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* Avoid explicitly searching for the WindowsSDKChris Robinson2021-01-191-41/+0
| | | | | | It's causing problems with various setups. So instead we'll have to assume some things for Windows (namely that winmm exists, and if dsound isn't in DXSDK_DIR, it needs to be in the compiler's default paths to be usable).
* Revert "Don't call find_package(WindowsSDK) if the platform ver is already set"Chris Robinson2020-07-091-6/+6
| | | | This reverts commit c1383e3a48c6b882adb97df2255a0f2938cb2887.
* Don't call find_package(WindowsSDK) if the platform ver is already setChris Robinson2020-07-081-6/+6
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* Fix find_package_handle_standard_args name mismatch warningsAaron Jacobs2020-03-281-1/+1
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* fixed minor check in FindDSound.cmakeseptag2016-11-031-4/+6
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* Added cmake FindWindowsSDK for FindDSound module and fixed FindDSound.cmakeseptag2016-11-031-53/+13
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* Added cmake support for dsound and windows 8/10 SDKsseptag2016-10-301-8/+52
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* Search for the correct include and lib directories for the DX SDKChris Robinson2014-08-151-2/+4
| | | | And only set them when needed.
* Use a find module to look for DirectSoundChris Robinson2014-04-191-0/+33