Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Preliminary conversion of the WASAPI backend to C++ | Chris Robinson | 2018-11-01 | 1 | -2045/+0 |
| | | | | A very sparse conversion. Will clean up more later after seeing what MSVC does. | ||||
* | Pass the device name list to the backend probe method | Chris Robinson | 2018-09-07 | 1 | -9/+10 |
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* | Initialize COM using the multithreaded apartment | Chris Robinson | 2018-04-01 | 1 | -7/+7 |
| | | | | | | | I honestly have no idea which is the correct (or better) mode to use given the confusing mess COM is, but CoInitialize uses single-threaded apartments which seems to be a problem for with at least a couple games in the STALKER series (the call fails, which causes us to drop back to the DSound backend). | ||||
* | Remove an outdated comment | Chris Robinson | 2018-03-14 | 1 | -5/+0 |
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* | Rename the mmdevapi backend to wasapi | Chris Robinson | 2018-03-09 | 1 | -0/+2049 |