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Diffstat (limited to 'alc/voice.cpp')
-rw-r--r-- | alc/voice.cpp | 881 |
1 files changed, 881 insertions, 0 deletions
diff --git a/alc/voice.cpp b/alc/voice.cpp new file mode 100644 index 00000000..d6be174e --- /dev/null +++ b/alc/voice.cpp @@ -0,0 +1,881 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include <algorithm> +#include <array> +#include <atomic> +#include <cassert> +#include <climits> +#include <cstddef> +#include <cstdint> +#include <iterator> +#include <memory> +#include <new> +#include <string> +#include <utility> + +#include "AL/al.h" +#include "AL/alc.h" + +#include "al/buffer.h" +#include "al/event.h" +#include "al/source.h" +#include "alcmain.h" +#include "albyte.h" +#include "alconfig.h" +#include "alcontext.h" +#include "alnumeric.h" +#include "aloptional.h" +#include "alspan.h" +#include "alstring.h" +#include "alu.h" +#include "cpu_caps.h" +#include "devformat.h" +#include "filters/biquad.h" +#include "filters/nfc.h" +#include "filters/splitter.h" +#include "hrtf.h" +#include "inprogext.h" +#include "logging.h" +#include "mixer/defs.h" +#include "opthelpers.h" +#include "ringbuffer.h" +#include "threads.h" +#include "vector.h" + + +static_assert((INT_MAX>>FRACTIONBITS)/MAX_PITCH > BUFFERSIZE, + "MAX_PITCH and/or BUFFERSIZE are too large for FRACTIONBITS!"); + + +Resampler ResamplerDefault{Resampler::Linear}; + +MixerFunc MixSamples = Mix_<CTag>; +RowMixerFunc MixRowSamples = MixRow_<CTag>; + +namespace { + +HrtfMixerFunc MixHrtfSamples = MixHrtf_<CTag>; +HrtfMixerBlendFunc MixHrtfBlendSamples = MixHrtfBlend_<CTag>; + +inline MixerFunc SelectMixer() +{ +#ifdef HAVE_NEON + if((CPUCapFlags&CPU_CAP_NEON)) + return Mix_<NEONTag>; +#endif +#ifdef HAVE_SSE + if((CPUCapFlags&CPU_CAP_SSE)) + return Mix_<SSETag>; +#endif + return Mix_<CTag>; +} + +inline RowMixerFunc SelectRowMixer() +{ +#ifdef HAVE_NEON + if((CPUCapFlags&CPU_CAP_NEON)) + return MixRow_<NEONTag>; +#endif +#ifdef HAVE_SSE + if((CPUCapFlags&CPU_CAP_SSE)) + return MixRow_<SSETag>; +#endif + return MixRow_<CTag>; +} + +inline HrtfMixerFunc SelectHrtfMixer() +{ +#ifdef HAVE_NEON + if((CPUCapFlags&CPU_CAP_NEON)) + return MixHrtf_<NEONTag>; +#endif +#ifdef HAVE_SSE + if((CPUCapFlags&CPU_CAP_SSE)) + return MixHrtf_<SSETag>; +#endif + return MixHrtf_<CTag>; +} + +inline HrtfMixerBlendFunc SelectHrtfBlendMixer() +{ +#ifdef HAVE_NEON + if((CPUCapFlags&CPU_CAP_NEON)) + return MixHrtfBlend_<NEONTag>; +#endif +#ifdef HAVE_SSE + if((CPUCapFlags&CPU_CAP_SSE)) + return MixHrtfBlend_<SSETag>; +#endif + return MixHrtfBlend_<CTag>; +} + +} // namespace + + +void aluInitMixer() +{ + if(auto resopt = ConfigValueStr(nullptr, nullptr, "resampler")) + { + struct ResamplerEntry { + const char name[16]; + const Resampler resampler; + }; + constexpr ResamplerEntry ResamplerList[]{ + { "none", Resampler::Point }, + { "point", Resampler::Point }, + { "cubic", Resampler::Cubic }, + { "bsinc12", Resampler::BSinc12 }, + { "fast_bsinc12", Resampler::FastBSinc12 }, + { "bsinc24", Resampler::BSinc24 }, + { "fast_bsinc24", Resampler::FastBSinc24 }, + }; + + const char *str{resopt->c_str()}; + if(al::strcasecmp(str, "bsinc") == 0) + { + WARN("Resampler option \"%s\" is deprecated, using bsinc12\n", str); + str = "bsinc12"; + } + else if(al::strcasecmp(str, "sinc4") == 0 || al::strcasecmp(str, "sinc8") == 0) + { + WARN("Resampler option \"%s\" is deprecated, using cubic\n", str); + str = "cubic"; + } + + auto iter = std::find_if(std::begin(ResamplerList), std::end(ResamplerList), + [str](const ResamplerEntry &entry) -> bool + { return al::strcasecmp(str, entry.name) == 0; }); + if(iter == std::end(ResamplerList)) + ERR("Invalid resampler: %s\n", str); + else + ResamplerDefault = iter->resampler; + } + + MixHrtfBlendSamples = SelectHrtfBlendMixer(); + MixHrtfSamples = SelectHrtfMixer(); + MixSamples = SelectMixer(); + MixRowSamples = SelectRowMixer(); +} + + +namespace { + +/* A quick'n'dirty lookup table to decode a muLaw-encoded byte sample into a + * signed 16-bit sample */ +constexpr ALshort muLawDecompressionTable[256] = { + -32124,-31100,-30076,-29052,-28028,-27004,-25980,-24956, + -23932,-22908,-21884,-20860,-19836,-18812,-17788,-16764, + -15996,-15484,-14972,-14460,-13948,-13436,-12924,-12412, + -11900,-11388,-10876,-10364, -9852, -9340, -8828, -8316, + -7932, -7676, -7420, -7164, -6908, -6652, -6396, -6140, + -5884, -5628, -5372, -5116, -4860, -4604, -4348, -4092, + -3900, -3772, -3644, -3516, -3388, -3260, -3132, -3004, + -2876, -2748, -2620, -2492, -2364, -2236, -2108, -1980, + -1884, -1820, -1756, -1692, -1628, -1564, -1500, -1436, + -1372, -1308, -1244, -1180, -1116, -1052, -988, -924, + -876, -844, -812, -780, -748, -716, -684, -652, + -620, -588, -556, -524, -492, -460, -428, -396, + -372, -356, -340, -324, -308, -292, -276, -260, + -244, -228, -212, -196, -180, -164, -148, -132, + -120, -112, -104, -96, -88, -80, -72, -64, + -56, -48, -40, -32, -24, -16, -8, 0, + 32124, 31100, 30076, 29052, 28028, 27004, 25980, 24956, + 23932, 22908, 21884, 20860, 19836, 18812, 17788, 16764, + 15996, 15484, 14972, 14460, 13948, 13436, 12924, 12412, + 11900, 11388, 10876, 10364, 9852, 9340, 8828, 8316, + 7932, 7676, 7420, 7164, 6908, 6652, 6396, 6140, + 5884, 5628, 5372, 5116, 4860, 4604, 4348, 4092, + 3900, 3772, 3644, 3516, 3388, 3260, 3132, 3004, + 2876, 2748, 2620, 2492, 2364, 2236, 2108, 1980, + 1884, 1820, 1756, 1692, 1628, 1564, 1500, 1436, + 1372, 1308, 1244, 1180, 1116, 1052, 988, 924, + 876, 844, 812, 780, 748, 716, 684, 652, + 620, 588, 556, 524, 492, 460, 428, 396, + 372, 356, 340, 324, 308, 292, 276, 260, + 244, 228, 212, 196, 180, 164, 148, 132, + 120, 112, 104, 96, 88, 80, 72, 64, + 56, 48, 40, 32, 24, 16, 8, 0 +}; + +/* A quick'n'dirty lookup table to decode an aLaw-encoded byte sample into a + * signed 16-bit sample */ +constexpr ALshort aLawDecompressionTable[256] = { + -5504, -5248, -6016, -5760, -4480, -4224, -4992, -4736, + -7552, -7296, -8064, -7808, -6528, -6272, -7040, -6784, + -2752, -2624, -3008, -2880, -2240, -2112, -2496, -2368, + -3776, -3648, -4032, -3904, -3264, -3136, -3520, -3392, + -22016,-20992,-24064,-23040,-17920,-16896,-19968,-18944, + -30208,-29184,-32256,-31232,-26112,-25088,-28160,-27136, + -11008,-10496,-12032,-11520, -8960, -8448, -9984, -9472, + -15104,-14592,-16128,-15616,-13056,-12544,-14080,-13568, + -344, -328, -376, -360, -280, -264, -312, -296, + -472, -456, -504, -488, -408, -392, -440, -424, + -88, -72, -120, -104, -24, -8, -56, -40, + -216, -200, -248, -232, -152, -136, -184, -168, + -1376, -1312, -1504, -1440, -1120, -1056, -1248, -1184, + -1888, -1824, -2016, -1952, -1632, -1568, -1760, -1696, + -688, -656, -752, -720, -560, -528, -624, -592, + -944, -912, -1008, -976, -816, -784, -880, -848, + 5504, 5248, 6016, 5760, 4480, 4224, 4992, 4736, + 7552, 7296, 8064, 7808, 6528, 6272, 7040, 6784, + 2752, 2624, 3008, 2880, 2240, 2112, 2496, 2368, + 3776, 3648, 4032, 3904, 3264, 3136, 3520, 3392, + 22016, 20992, 24064, 23040, 17920, 16896, 19968, 18944, + 30208, 29184, 32256, 31232, 26112, 25088, 28160, 27136, + 11008, 10496, 12032, 11520, 8960, 8448, 9984, 9472, + 15104, 14592, 16128, 15616, 13056, 12544, 14080, 13568, + 344, 328, 376, 360, 280, 264, 312, 296, + 472, 456, 504, 488, 408, 392, 440, 424, + 88, 72, 120, 104, 24, 8, 56, 40, + 216, 200, 248, 232, 152, 136, 184, 168, + 1376, 1312, 1504, 1440, 1120, 1056, 1248, 1184, + 1888, 1824, 2016, 1952, 1632, 1568, 1760, 1696, + 688, 656, 752, 720, 560, 528, 624, 592, + 944, 912, 1008, 976, 816, 784, 880, 848 +}; + +template<FmtType T> +struct FmtTypeTraits { }; + +template<> +struct FmtTypeTraits<FmtUByte> { + using Type = ALubyte; + static constexpr inline float to_float(const Type val) noexcept + { return val*(1.0f/128.0f) - 1.0f; } +}; +template<> +struct FmtTypeTraits<FmtShort> { + using Type = ALshort; + static constexpr inline float to_float(const Type val) noexcept { return val*(1.0f/32768.0f); } +}; +template<> +struct FmtTypeTraits<FmtFloat> { + using Type = ALfloat; + static constexpr inline float to_float(const Type val) noexcept { return val; } +}; +template<> +struct FmtTypeTraits<FmtDouble> { + using Type = ALdouble; + static constexpr inline float to_float(const Type val) noexcept + { return static_cast<ALfloat>(val); } +}; +template<> +struct FmtTypeTraits<FmtMulaw> { + using Type = ALubyte; + static constexpr inline float to_float(const Type val) noexcept + { return muLawDecompressionTable[val] * (1.0f/32768.0f); } +}; +template<> +struct FmtTypeTraits<FmtAlaw> { + using Type = ALubyte; + static constexpr inline float to_float(const Type val) noexcept + { return aLawDecompressionTable[val] * (1.0f/32768.0f); } +}; + + +void SendSourceStoppedEvent(ALCcontext *context, ALuint id) +{ + RingBuffer *ring{context->mAsyncEvents.get()}; + auto evt_vec = ring->getWriteVector(); + if(evt_vec.first.len < 1) return; + + AsyncEvent *evt{new (evt_vec.first.buf) AsyncEvent{EventType_SourceStateChange}}; + evt->u.srcstate.id = id; + evt->u.srcstate.state = AL_STOPPED; + + ring->writeAdvance(1); + context->mEventSem.post(); +} + + +const ALfloat *DoFilters(BiquadFilter *lpfilter, BiquadFilter *hpfilter, ALfloat *dst, + const ALfloat *src, const size_t numsamples, int type) +{ + switch(type) + { + case AF_None: + lpfilter->clear(); + hpfilter->clear(); + break; + + case AF_LowPass: + lpfilter->process(dst, src, numsamples); + hpfilter->clear(); + return dst; + case AF_HighPass: + lpfilter->clear(); + hpfilter->process(dst, src, numsamples); + return dst; + + case AF_BandPass: + lpfilter->process(dst, src, numsamples); + hpfilter->process(dst, dst, numsamples); + return dst; + } + return src; +} + + +template<FmtType T> +inline void LoadSampleArray(ALfloat *RESTRICT dst, const al::byte *src, const size_t srcstep, + const size_t samples) noexcept +{ + using SampleType = typename FmtTypeTraits<T>::Type; + + const SampleType *RESTRICT ssrc{reinterpret_cast<const SampleType*>(src)}; + for(size_t i{0u};i < samples;i++) + dst[i] = FmtTypeTraits<T>::to_float(ssrc[i*srcstep]); +} + +void LoadSamples(ALfloat *RESTRICT dst, const al::byte *src, const size_t srcstep, FmtType srctype, + const size_t samples) noexcept +{ +#define HANDLE_FMT(T) case T: LoadSampleArray<T>(dst, src, srcstep, samples); break + switch(srctype) + { + HANDLE_FMT(FmtUByte); + HANDLE_FMT(FmtShort); + HANDLE_FMT(FmtFloat); + HANDLE_FMT(FmtDouble); + HANDLE_FMT(FmtMulaw); + HANDLE_FMT(FmtAlaw); + } +#undef HANDLE_FMT +} + +ALfloat *LoadBufferStatic(ALbufferlistitem *BufferListItem, ALbufferlistitem *&BufferLoopItem, + const size_t NumChannels, const size_t SampleSize, const size_t chan, size_t DataPosInt, + al::span<ALfloat> SrcBuffer) +{ + const ALbuffer *Buffer{BufferListItem->mBuffer}; + const ALuint LoopStart{Buffer->LoopStart}; + const ALuint LoopEnd{Buffer->LoopEnd}; + ASSUME(LoopEnd > LoopStart); + + /* If current pos is beyond the loop range, do not loop */ + if(!BufferLoopItem || DataPosInt >= LoopEnd) + { + BufferLoopItem = nullptr; + + /* Load what's left to play from the buffer */ + const size_t DataRem{minz(SrcBuffer.size(), Buffer->SampleLen-DataPosInt)}; + + const al::byte *Data{Buffer->mData.data()}; + Data += (DataPosInt*NumChannels + chan)*SampleSize; + + LoadSamples(SrcBuffer.data(), Data, NumChannels, Buffer->mFmtType, DataRem); + SrcBuffer = SrcBuffer.subspan(DataRem); + } + else + { + /* Load what's left of this loop iteration */ + const size_t DataRem{minz(SrcBuffer.size(), LoopEnd-DataPosInt)}; + + const al::byte *Data{Buffer->mData.data()}; + Data += (DataPosInt*NumChannels + chan)*SampleSize; + + LoadSamples(SrcBuffer.data(), Data, NumChannels, Buffer->mFmtType, DataRem); + SrcBuffer = SrcBuffer.subspan(DataRem); + + /* Load any repeats of the loop we can to fill the buffer. */ + const auto LoopSize = static_cast<size_t>(LoopEnd - LoopStart); + while(!SrcBuffer.empty()) + { + const size_t DataSize{minz(SrcBuffer.size(), LoopSize)}; + + Data = Buffer->mData.data() + (LoopStart*NumChannels + chan)*SampleSize; + + LoadSamples(SrcBuffer.data(), Data, NumChannels, Buffer->mFmtType, DataSize); + SrcBuffer = SrcBuffer.subspan(DataSize); + } + } + return SrcBuffer.begin(); +} + +ALfloat *LoadBufferQueue(ALbufferlistitem *BufferListItem, ALbufferlistitem *BufferLoopItem, + const size_t NumChannels, const size_t SampleSize, const size_t chan, size_t DataPosInt, + al::span<ALfloat> SrcBuffer) +{ + /* Crawl the buffer queue to fill in the temp buffer */ + while(BufferListItem && !SrcBuffer.empty()) + { + ALbuffer *Buffer{BufferListItem->mBuffer}; + if(!(Buffer && DataPosInt < Buffer->SampleLen)) + { + if(Buffer) DataPosInt -= Buffer->SampleLen; + BufferListItem = BufferListItem->mNext.load(std::memory_order_acquire); + if(!BufferListItem) BufferListItem = BufferLoopItem; + continue; + } + + const size_t DataSize{minz(SrcBuffer.size(), Buffer->SampleLen-DataPosInt)}; + + const al::byte *Data{Buffer->mData.data()}; + Data += (DataPosInt*NumChannels + chan)*SampleSize; + + LoadSamples(SrcBuffer.data(), Data, NumChannels, Buffer->mFmtType, DataSize); + SrcBuffer = SrcBuffer.subspan(DataSize); + if(SrcBuffer.empty()) break; + + DataPosInt = 0; + BufferListItem = BufferListItem->mNext.load(std::memory_order_acquire); + if(!BufferListItem) BufferListItem = BufferLoopItem; + } + + return SrcBuffer.begin(); +} + + +void DoHrtfMix(ALvoice::DirectData &Direct, const float TargetGain, DirectParams &parms, + const float *samples, const ALuint DstBufferSize, const ALuint Counter, const ALuint OutPos, + const ALuint IrSize, ALCdevice *Device) +{ + const ALuint OutLIdx{GetChannelIdxByName(Device->RealOut, FrontLeft)}; + const ALuint OutRIdx{GetChannelIdxByName(Device->RealOut, FrontRight)}; + auto &HrtfSamples = Device->HrtfSourceData; + auto &AccumSamples = Device->HrtfAccumData; + + /* Copy the HRTF history and new input samples into a temp buffer. */ + auto src_iter = std::copy(parms.Hrtf.State.History.begin(), parms.Hrtf.State.History.end(), + std::begin(HrtfSamples)); + std::copy_n(samples, DstBufferSize, src_iter); + /* Copy the last used samples back into the history buffer for later. */ + std::copy_n(std::begin(HrtfSamples) + DstBufferSize, parms.Hrtf.State.History.size(), + parms.Hrtf.State.History.begin()); + + /* Copy the current filtered values being accumulated into the temp buffer. */ + auto accum_iter = std::copy_n(parms.Hrtf.State.Values.begin(), parms.Hrtf.State.Values.size(), + std::begin(AccumSamples)); + /* Clear the accumulation buffer that will start getting filled in. */ + std::fill_n(accum_iter, DstBufferSize, float2{}); + + /* If fading, the old gain is not silence, and this is the first mixing + * pass, fade between the IRs. + */ + ALuint fademix{0u}; + if(Counter && parms.Hrtf.Old.Gain > GAIN_SILENCE_THRESHOLD && OutPos == 0) + { + fademix = minu(DstBufferSize, 128); + + float gain{TargetGain}; + + /* The new coefficients need to fade in completely since they're + * replacing the old ones. To keep the gain fading consistent, + * interpolate between the old and new target gains given how much of + * the fade time this mix handles. + */ + if LIKELY(Counter > fademix) + { + const ALfloat a{static_cast<float>(fademix) / static_cast<float>(Counter)}; + gain = lerp(parms.Hrtf.Old.Gain, TargetGain, a); + } + MixHrtfFilter hrtfparams; + hrtfparams.Coeffs = &parms.Hrtf.Target.Coeffs; + hrtfparams.Delay[0] = parms.Hrtf.Target.Delay[0]; + hrtfparams.Delay[1] = parms.Hrtf.Target.Delay[1]; + hrtfparams.Gain = 0.0f; + hrtfparams.GainStep = gain / static_cast<float>(fademix); + + MixHrtfBlendSamples(Direct.Buffer[OutLIdx], Direct.Buffer[OutRIdx], HrtfSamples, + AccumSamples, OutPos, IrSize, &parms.Hrtf.Old, &hrtfparams, fademix); + /* Update the old parameters with the result. */ + parms.Hrtf.Old = parms.Hrtf.Target; + if(fademix < Counter) + parms.Hrtf.Old.Gain = hrtfparams.Gain; + else + parms.Hrtf.Old.Gain = TargetGain; + } + + if LIKELY(fademix < DstBufferSize) + { + const ALuint todo{DstBufferSize - fademix}; + float gain{TargetGain}; + + /* Interpolate the target gain if the gain fading lasts longer than + * this mix. + */ + if(Counter > DstBufferSize) + { + const float a{static_cast<float>(todo) / static_cast<float>(Counter-fademix)}; + gain = lerp(parms.Hrtf.Old.Gain, TargetGain, a); + } + + MixHrtfFilter hrtfparams; + hrtfparams.Coeffs = &parms.Hrtf.Target.Coeffs; + hrtfparams.Delay[0] = parms.Hrtf.Target.Delay[0]; + hrtfparams.Delay[1] = parms.Hrtf.Target.Delay[1]; + hrtfparams.Gain = parms.Hrtf.Old.Gain; + hrtfparams.GainStep = (gain - parms.Hrtf.Old.Gain) / static_cast<float>(todo); + MixHrtfSamples(Direct.Buffer[OutLIdx], Direct.Buffer[OutRIdx], HrtfSamples+fademix, + AccumSamples+fademix, OutPos+fademix, IrSize, &hrtfparams, todo); + /* Store the interpolated gain or the final target gain depending if + * the fade is done. + */ + if(DstBufferSize < Counter) + parms.Hrtf.Old.Gain = gain; + else + parms.Hrtf.Old.Gain = TargetGain; + } + + /* Copy the new in-progress accumulation values back for the next mix. */ + std::copy_n(std::begin(AccumSamples) + DstBufferSize, parms.Hrtf.State.Values.size(), + parms.Hrtf.State.Values.begin()); +} + +void DoNfcMix(ALvoice::DirectData &Direct, const float *TargetGains, DirectParams &parms, + const float *samples, const ALuint DstBufferSize, const ALuint Counter, const ALuint OutPos, + ALCdevice *Device) +{ + const size_t outcount{Device->NumChannelsPerOrder[0]}; + MixSamples({samples, DstBufferSize}, Direct.Buffer.first(outcount), + parms.Gains.Current, TargetGains, Counter, OutPos); + + const al::span<float> nfcsamples{Device->NfcSampleData, DstBufferSize}; + size_t chanoffset{outcount}; + using FilterProc = void (NfcFilter::*)(float*,const float*,const size_t); + auto apply_nfc = [&Direct,&parms,samples,TargetGains,Counter,OutPos,&chanoffset,nfcsamples]( + const FilterProc process, const size_t chancount) -> void + { + if(chancount < 1) return; + (parms.NFCtrlFilter.*process)(nfcsamples.data(), samples, nfcsamples.size()); + MixSamples(nfcsamples, Direct.Buffer.subspan(chanoffset, chancount), + parms.Gains.Current+chanoffset, TargetGains+chanoffset, Counter, OutPos); + chanoffset += chancount; + }; + apply_nfc(&NfcFilter::process1, Device->NumChannelsPerOrder[1]); + apply_nfc(&NfcFilter::process2, Device->NumChannelsPerOrder[2]); + apply_nfc(&NfcFilter::process3, Device->NumChannelsPerOrder[3]); +} + +} // namespace + +void ALvoice::mix(State vstate, ALCcontext *Context, const ALuint SamplesToDo) +{ + static constexpr ALfloat SilentTarget[MAX_OUTPUT_CHANNELS]{}; + + ASSUME(SamplesToDo > 0); + + /* Get voice info */ + const bool isstatic{(mFlags&VOICE_IS_STATIC) != 0}; + ALuint DataPosInt{mPosition.load(std::memory_order_relaxed)}; + ALuint DataPosFrac{mPositionFrac.load(std::memory_order_relaxed)}; + ALbufferlistitem *BufferListItem{mCurrentBuffer.load(std::memory_order_relaxed)}; + ALbufferlistitem *BufferLoopItem{mLoopBuffer.load(std::memory_order_relaxed)}; + const ALuint NumChannels{mNumChannels}; + const ALuint SampleSize{mSampleSize}; + const ALuint increment{mStep}; + if(increment < 1) return; + + ASSUME(NumChannels > 0); + ASSUME(SampleSize > 0); + ASSUME(increment > 0); + + ALCdevice *Device{Context->mDevice.get()}; + const ALuint NumSends{Device->NumAuxSends}; + const ALuint IrSize{Device->mHrtf ? Device->mHrtf->irSize : 0}; + + ResamplerFunc Resample{(increment == FRACTIONONE && DataPosFrac == 0) ? + Resample_<CopyTag,CTag> : mResampler}; + + ALuint Counter{(mFlags&VOICE_IS_FADING) ? SamplesToDo : 0}; + if(!Counter) + { + /* No fading, just overwrite the old/current params. */ + for(ALuint chan{0};chan < NumChannels;chan++) + { + ChannelData &chandata = mChans[chan]; + { + DirectParams &parms = chandata.mDryParams; + if(!(mFlags&VOICE_HAS_HRTF)) + std::copy(std::begin(parms.Gains.Target), std::end(parms.Gains.Target), + std::begin(parms.Gains.Current)); + else + parms.Hrtf.Old = parms.Hrtf.Target; + } + for(ALuint send{0};send < NumSends;++send) + { + if(mSend[send].Buffer.empty()) + continue; + + SendParams &parms = chandata.mWetParams[send]; + std::copy(std::begin(parms.Gains.Target), std::end(parms.Gains.Target), + std::begin(parms.Gains.Current)); + } + } + } + else if((mFlags&VOICE_HAS_HRTF)) + { + for(ALuint chan{0};chan < NumChannels;chan++) + { + DirectParams &parms = mChans[chan].mDryParams; + if(!(parms.Hrtf.Old.Gain > GAIN_SILENCE_THRESHOLD)) + { + /* The old HRTF params are silent, so overwrite the old + * coefficients with the new, and reset the old gain to 0. The + * future mix will then fade from silence. + */ + parms.Hrtf.Old = parms.Hrtf.Target; + parms.Hrtf.Old.Gain = 0.0f; + } + } + } + + ALuint buffers_done{0u}; + ALuint OutPos{0u}; + do { + /* Figure out how many buffer samples will be needed */ + ALuint DstBufferSize{SamplesToDo - OutPos}; + + /* Calculate the last written dst sample pos. */ + uint64_t DataSize64{DstBufferSize - 1}; + /* Calculate the last read src sample pos. */ + DataSize64 = (DataSize64*increment + DataPosFrac) >> FRACTIONBITS; + /* +1 to get the src sample count, include padding. */ + DataSize64 += 1 + MAX_RESAMPLER_PADDING; + + auto SrcBufferSize = static_cast<ALuint>( + minu64(DataSize64, BUFFERSIZE + MAX_RESAMPLER_PADDING + 1)); + if(SrcBufferSize > BUFFERSIZE + MAX_RESAMPLER_PADDING) + { + SrcBufferSize = BUFFERSIZE + MAX_RESAMPLER_PADDING; + /* If the source buffer got saturated, we can't fill the desired + * dst size. Figure out how many samples we can actually mix from + * this. + */ + DataSize64 = SrcBufferSize - MAX_RESAMPLER_PADDING; + DataSize64 = ((DataSize64<<FRACTIONBITS) - DataPosFrac + increment-1) / increment; + DstBufferSize = static_cast<ALuint>(minu64(DataSize64, DstBufferSize)); + + /* Some mixers like having a multiple of 4, so try to give that + * unless this is the last update. + */ + if(DstBufferSize < SamplesToDo-OutPos) + DstBufferSize &= ~3u; + } + + ASSUME(DstBufferSize > 0); + for(ALuint chan{0};chan < NumChannels;chan++) + { + ChannelData &chandata = mChans[chan]; + const al::span<ALfloat> SrcData{Device->SourceData, SrcBufferSize}; + + /* Load the previous samples into the source data first, then load + * what we can from the buffer queue. + */ + auto srciter = std::copy_n(chandata.mPrevSamples.begin(), MAX_RESAMPLER_PADDING>>1, + SrcData.begin()); + + if UNLIKELY(!BufferListItem) + srciter = std::copy(chandata.mPrevSamples.begin()+(MAX_RESAMPLER_PADDING>>1), + chandata.mPrevSamples.end(), srciter); + else if(isstatic) + srciter = LoadBufferStatic(BufferListItem, BufferLoopItem, NumChannels, + SampleSize, chan, DataPosInt, {srciter, SrcData.end()}); + else + srciter = LoadBufferQueue(BufferListItem, BufferLoopItem, NumChannels, + SampleSize, chan, DataPosInt, {srciter, SrcData.end()}); + + if UNLIKELY(srciter != SrcData.end()) + { + /* If the source buffer wasn't filled, copy the last sample for + * the remaining buffer. Ideally it should have ended with + * silence, but if not the gain fading should help avoid clicks + * from sudden amplitude changes. + */ + const ALfloat sample{*(srciter-1)}; + std::fill(srciter, SrcData.end(), sample); + } + + /* Store the last source samples used for next time. */ + std::copy_n(&SrcData[(increment*DstBufferSize + DataPosFrac)>>FRACTIONBITS], + chandata.mPrevSamples.size(), chandata.mPrevSamples.begin()); + + /* Resample, then apply ambisonic upsampling as needed. */ + const ALfloat *ResampledData{Resample(&mResampleState, + &SrcData[MAX_RESAMPLER_PADDING>>1], DataPosFrac, increment, + {Device->ResampledData, DstBufferSize})}; + if((mFlags&VOICE_IS_AMBISONIC)) + { + const ALfloat hfscale{chandata.mAmbiScale}; + /* Beware the evil const_cast. It's safe since it's pointing to + * either SourceData or ResampledData (both non-const), but the + * resample method takes the source as const float* and may + * return it without copying to output, making it currently + * unavoidable. + */ + chandata.mAmbiSplitter.applyHfScale(const_cast<ALfloat*>(ResampledData), hfscale, + DstBufferSize); + } + + /* Now filter and mix to the appropriate outputs. */ + ALfloat (&FilterBuf)[BUFFERSIZE] = Device->FilteredData; + { + DirectParams &parms = chandata.mDryParams; + const ALfloat *samples{DoFilters(&parms.LowPass, &parms.HighPass, FilterBuf, + ResampledData, DstBufferSize, mDirect.FilterType)}; + + if((mFlags&VOICE_HAS_HRTF)) + { + const ALfloat TargetGain{UNLIKELY(vstate == ALvoice::Stopping) ? 0.0f : + parms.Hrtf.Target.Gain}; + DoHrtfMix(mDirect, TargetGain, parms, samples, DstBufferSize, Counter, OutPos, + IrSize, Device); + } + else if((mFlags&VOICE_HAS_NFC)) + { + const ALfloat *TargetGains{UNLIKELY(vstate == ALvoice::Stopping) ? + SilentTarget : parms.Gains.Target}; + DoNfcMix(mDirect, TargetGains, parms, samples, DstBufferSize, Counter, OutPos, + Device); + } + else + { + const ALfloat *TargetGains{UNLIKELY(vstate == ALvoice::Stopping) ? + SilentTarget : parms.Gains.Target}; + MixSamples({samples, DstBufferSize}, mDirect.Buffer, parms.Gains.Current, + TargetGains, Counter, OutPos); + } + } + + for(ALuint send{0};send < NumSends;++send) + { + if(mSend[send].Buffer.empty()) + continue; + + SendParams &parms = chandata.mWetParams[send]; + const ALfloat *samples{DoFilters(&parms.LowPass, &parms.HighPass, FilterBuf, + ResampledData, DstBufferSize, mSend[send].FilterType)}; + + const ALfloat *TargetGains{UNLIKELY(vstate==ALvoice::Stopping) ? SilentTarget : + parms.Gains.Target}; + MixSamples({samples, DstBufferSize}, mSend[send].Buffer, parms.Gains.Current, + TargetGains, Counter, OutPos); + } + } + /* Update positions */ + DataPosFrac += increment*DstBufferSize; + DataPosInt += DataPosFrac>>FRACTIONBITS; + DataPosFrac &= FRACTIONMASK; + + OutPos += DstBufferSize; + Counter = maxu(DstBufferSize, Counter) - DstBufferSize; + + if UNLIKELY(!BufferListItem) + { + /* Do nothing extra when there's no buffers. */ + } + else if(isstatic) + { + if(BufferLoopItem) + { + /* Handle looping static source */ + const ALbuffer *Buffer{BufferListItem->mBuffer}; + const ALuint LoopStart{Buffer->LoopStart}; + const ALuint LoopEnd{Buffer->LoopEnd}; + if(DataPosInt >= LoopEnd) + { + assert(LoopEnd > LoopStart); + DataPosInt = ((DataPosInt-LoopStart)%(LoopEnd-LoopStart)) + LoopStart; + } + } + else + { + /* Handle non-looping static source */ + if(DataPosInt >= BufferListItem->mSampleLen) + { + if LIKELY(vstate == ALvoice::Playing) + vstate = ALvoice::Stopped; + BufferListItem = nullptr; + break; + } + } + } + else while(1) + { + /* Handle streaming source */ + if(BufferListItem->mSampleLen > DataPosInt) + break; + + DataPosInt -= BufferListItem->mSampleLen; + + ++buffers_done; + BufferListItem = BufferListItem->mNext.load(std::memory_order_relaxed); + if(!BufferListItem) BufferListItem = BufferLoopItem; + if(!BufferListItem) + { + if LIKELY(vstate == ALvoice::Playing) + vstate = ALvoice::Stopped; + break; + } + } + } while(OutPos < SamplesToDo); + + mFlags |= VOICE_IS_FADING; + + /* Don't update positions and buffers if we were stopping. */ + if UNLIKELY(vstate == ALvoice::Stopping) + { + mPlayState.store(ALvoice::Stopped, std::memory_order_release); + return; + } + + /* Capture the source ID in case it's reset for stopping. */ + const ALuint SourceID{mSourceID.load(std::memory_order_relaxed)}; + + /* Update voice info */ + mPosition.store(DataPosInt, std::memory_order_relaxed); + mPositionFrac.store(DataPosFrac, std::memory_order_relaxed); + mCurrentBuffer.store(BufferListItem, std::memory_order_relaxed); + if(vstate == ALvoice::Stopped) + { + mLoopBuffer.store(nullptr, std::memory_order_relaxed); + mSourceID.store(0u, std::memory_order_relaxed); + } + std::atomic_thread_fence(std::memory_order_release); + + /* Send any events now, after the position/buffer info was updated. */ + const ALbitfieldSOFT enabledevt{Context->mEnabledEvts.load(std::memory_order_acquire)}; + if(buffers_done > 0 && (enabledevt&EventType_BufferCompleted)) + { + RingBuffer *ring{Context->mAsyncEvents.get()}; + auto evt_vec = ring->getWriteVector(); + if(evt_vec.first.len > 0) + { + AsyncEvent *evt{new (evt_vec.first.buf) AsyncEvent{EventType_BufferCompleted}}; + evt->u.bufcomp.id = SourceID; + evt->u.bufcomp.count = buffers_done; + ring->writeAdvance(1); + Context->mEventSem.post(); + } + } + + if(vstate == ALvoice::Stopped) + { + /* If the voice just ended, set it to Stopping so the next render + * ensures any residual noise fades to 0 amplitude. + */ + mPlayState.store(ALvoice::Stopping, std::memory_order_release); + if((enabledevt&EventType_SourceStateChange)) + SendSourceStoppedEvent(Context, SourceID); + } +} |