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+/**
+ * OpenAL cross platform audio library
+ * Copyright (C) 1999-2007 by authors.
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ * Or go to http://www.gnu.org/copyleft/lgpl.html
+ */
+
+#include "config.h"
+
+#include <algorithm>
+#include <array>
+#include <atomic>
+#include <cassert>
+#include <climits>
+#include <cstddef>
+#include <cstdint>
+#include <iterator>
+#include <memory>
+#include <new>
+#include <string>
+#include <utility>
+
+#include "AL/al.h"
+#include "AL/alc.h"
+
+#include "al/buffer.h"
+#include "al/event.h"
+#include "al/source.h"
+#include "alcmain.h"
+#include "albyte.h"
+#include "alconfig.h"
+#include "alcontext.h"
+#include "alnumeric.h"
+#include "aloptional.h"
+#include "alspan.h"
+#include "alstring.h"
+#include "alu.h"
+#include "cpu_caps.h"
+#include "devformat.h"
+#include "filters/biquad.h"
+#include "filters/nfc.h"
+#include "filters/splitter.h"
+#include "hrtf.h"
+#include "inprogext.h"
+#include "logging.h"
+#include "mixer/defs.h"
+#include "opthelpers.h"
+#include "ringbuffer.h"
+#include "threads.h"
+#include "vector.h"
+
+
+static_assert((INT_MAX>>FRACTIONBITS)/MAX_PITCH > BUFFERSIZE,
+ "MAX_PITCH and/or BUFFERSIZE are too large for FRACTIONBITS!");
+
+
+Resampler ResamplerDefault{Resampler::Linear};
+
+MixerFunc MixSamples = Mix_<CTag>;
+RowMixerFunc MixRowSamples = MixRow_<CTag>;
+
+namespace {
+
+HrtfMixerFunc MixHrtfSamples = MixHrtf_<CTag>;
+HrtfMixerBlendFunc MixHrtfBlendSamples = MixHrtfBlend_<CTag>;
+
+inline MixerFunc SelectMixer()
+{
+#ifdef HAVE_NEON
+ if((CPUCapFlags&CPU_CAP_NEON))
+ return Mix_<NEONTag>;
+#endif
+#ifdef HAVE_SSE
+ if((CPUCapFlags&CPU_CAP_SSE))
+ return Mix_<SSETag>;
+#endif
+ return Mix_<CTag>;
+}
+
+inline RowMixerFunc SelectRowMixer()
+{
+#ifdef HAVE_NEON
+ if((CPUCapFlags&CPU_CAP_NEON))
+ return MixRow_<NEONTag>;
+#endif
+#ifdef HAVE_SSE
+ if((CPUCapFlags&CPU_CAP_SSE))
+ return MixRow_<SSETag>;
+#endif
+ return MixRow_<CTag>;
+}
+
+inline HrtfMixerFunc SelectHrtfMixer()
+{
+#ifdef HAVE_NEON
+ if((CPUCapFlags&CPU_CAP_NEON))
+ return MixHrtf_<NEONTag>;
+#endif
+#ifdef HAVE_SSE
+ if((CPUCapFlags&CPU_CAP_SSE))
+ return MixHrtf_<SSETag>;
+#endif
+ return MixHrtf_<CTag>;
+}
+
+inline HrtfMixerBlendFunc SelectHrtfBlendMixer()
+{
+#ifdef HAVE_NEON
+ if((CPUCapFlags&CPU_CAP_NEON))
+ return MixHrtfBlend_<NEONTag>;
+#endif
+#ifdef HAVE_SSE
+ if((CPUCapFlags&CPU_CAP_SSE))
+ return MixHrtfBlend_<SSETag>;
+#endif
+ return MixHrtfBlend_<CTag>;
+}
+
+} // namespace
+
+
+void aluInitMixer()
+{
+ if(auto resopt = ConfigValueStr(nullptr, nullptr, "resampler"))
+ {
+ struct ResamplerEntry {
+ const char name[16];
+ const Resampler resampler;
+ };
+ constexpr ResamplerEntry ResamplerList[]{
+ { "none", Resampler::Point },
+ { "point", Resampler::Point },
+ { "cubic", Resampler::Cubic },
+ { "bsinc12", Resampler::BSinc12 },
+ { "fast_bsinc12", Resampler::FastBSinc12 },
+ { "bsinc24", Resampler::BSinc24 },
+ { "fast_bsinc24", Resampler::FastBSinc24 },
+ };
+
+ const char *str{resopt->c_str()};
+ if(al::strcasecmp(str, "bsinc") == 0)
+ {
+ WARN("Resampler option \"%s\" is deprecated, using bsinc12\n", str);
+ str = "bsinc12";
+ }
+ else if(al::strcasecmp(str, "sinc4") == 0 || al::strcasecmp(str, "sinc8") == 0)
+ {
+ WARN("Resampler option \"%s\" is deprecated, using cubic\n", str);
+ str = "cubic";
+ }
+
+ auto iter = std::find_if(std::begin(ResamplerList), std::end(ResamplerList),
+ [str](const ResamplerEntry &entry) -> bool
+ { return al::strcasecmp(str, entry.name) == 0; });
+ if(iter == std::end(ResamplerList))
+ ERR("Invalid resampler: %s\n", str);
+ else
+ ResamplerDefault = iter->resampler;
+ }
+
+ MixHrtfBlendSamples = SelectHrtfBlendMixer();
+ MixHrtfSamples = SelectHrtfMixer();
+ MixSamples = SelectMixer();
+ MixRowSamples = SelectRowMixer();
+}
+
+
+namespace {
+
+/* A quick'n'dirty lookup table to decode a muLaw-encoded byte sample into a
+ * signed 16-bit sample */
+constexpr ALshort muLawDecompressionTable[256] = {
+ -32124,-31100,-30076,-29052,-28028,-27004,-25980,-24956,
+ -23932,-22908,-21884,-20860,-19836,-18812,-17788,-16764,
+ -15996,-15484,-14972,-14460,-13948,-13436,-12924,-12412,
+ -11900,-11388,-10876,-10364, -9852, -9340, -8828, -8316,
+ -7932, -7676, -7420, -7164, -6908, -6652, -6396, -6140,
+ -5884, -5628, -5372, -5116, -4860, -4604, -4348, -4092,
+ -3900, -3772, -3644, -3516, -3388, -3260, -3132, -3004,
+ -2876, -2748, -2620, -2492, -2364, -2236, -2108, -1980,
+ -1884, -1820, -1756, -1692, -1628, -1564, -1500, -1436,
+ -1372, -1308, -1244, -1180, -1116, -1052, -988, -924,
+ -876, -844, -812, -780, -748, -716, -684, -652,
+ -620, -588, -556, -524, -492, -460, -428, -396,
+ -372, -356, -340, -324, -308, -292, -276, -260,
+ -244, -228, -212, -196, -180, -164, -148, -132,
+ -120, -112, -104, -96, -88, -80, -72, -64,
+ -56, -48, -40, -32, -24, -16, -8, 0,
+ 32124, 31100, 30076, 29052, 28028, 27004, 25980, 24956,
+ 23932, 22908, 21884, 20860, 19836, 18812, 17788, 16764,
+ 15996, 15484, 14972, 14460, 13948, 13436, 12924, 12412,
+ 11900, 11388, 10876, 10364, 9852, 9340, 8828, 8316,
+ 7932, 7676, 7420, 7164, 6908, 6652, 6396, 6140,
+ 5884, 5628, 5372, 5116, 4860, 4604, 4348, 4092,
+ 3900, 3772, 3644, 3516, 3388, 3260, 3132, 3004,
+ 2876, 2748, 2620, 2492, 2364, 2236, 2108, 1980,
+ 1884, 1820, 1756, 1692, 1628, 1564, 1500, 1436,
+ 1372, 1308, 1244, 1180, 1116, 1052, 988, 924,
+ 876, 844, 812, 780, 748, 716, 684, 652,
+ 620, 588, 556, 524, 492, 460, 428, 396,
+ 372, 356, 340, 324, 308, 292, 276, 260,
+ 244, 228, 212, 196, 180, 164, 148, 132,
+ 120, 112, 104, 96, 88, 80, 72, 64,
+ 56, 48, 40, 32, 24, 16, 8, 0
+};
+
+/* A quick'n'dirty lookup table to decode an aLaw-encoded byte sample into a
+ * signed 16-bit sample */
+constexpr ALshort aLawDecompressionTable[256] = {
+ -5504, -5248, -6016, -5760, -4480, -4224, -4992, -4736,
+ -7552, -7296, -8064, -7808, -6528, -6272, -7040, -6784,
+ -2752, -2624, -3008, -2880, -2240, -2112, -2496, -2368,
+ -3776, -3648, -4032, -3904, -3264, -3136, -3520, -3392,
+ -22016,-20992,-24064,-23040,-17920,-16896,-19968,-18944,
+ -30208,-29184,-32256,-31232,-26112,-25088,-28160,-27136,
+ -11008,-10496,-12032,-11520, -8960, -8448, -9984, -9472,
+ -15104,-14592,-16128,-15616,-13056,-12544,-14080,-13568,
+ -344, -328, -376, -360, -280, -264, -312, -296,
+ -472, -456, -504, -488, -408, -392, -440, -424,
+ -88, -72, -120, -104, -24, -8, -56, -40,
+ -216, -200, -248, -232, -152, -136, -184, -168,
+ -1376, -1312, -1504, -1440, -1120, -1056, -1248, -1184,
+ -1888, -1824, -2016, -1952, -1632, -1568, -1760, -1696,
+ -688, -656, -752, -720, -560, -528, -624, -592,
+ -944, -912, -1008, -976, -816, -784, -880, -848,
+ 5504, 5248, 6016, 5760, 4480, 4224, 4992, 4736,
+ 7552, 7296, 8064, 7808, 6528, 6272, 7040, 6784,
+ 2752, 2624, 3008, 2880, 2240, 2112, 2496, 2368,
+ 3776, 3648, 4032, 3904, 3264, 3136, 3520, 3392,
+ 22016, 20992, 24064, 23040, 17920, 16896, 19968, 18944,
+ 30208, 29184, 32256, 31232, 26112, 25088, 28160, 27136,
+ 11008, 10496, 12032, 11520, 8960, 8448, 9984, 9472,
+ 15104, 14592, 16128, 15616, 13056, 12544, 14080, 13568,
+ 344, 328, 376, 360, 280, 264, 312, 296,
+ 472, 456, 504, 488, 408, 392, 440, 424,
+ 88, 72, 120, 104, 24, 8, 56, 40,
+ 216, 200, 248, 232, 152, 136, 184, 168,
+ 1376, 1312, 1504, 1440, 1120, 1056, 1248, 1184,
+ 1888, 1824, 2016, 1952, 1632, 1568, 1760, 1696,
+ 688, 656, 752, 720, 560, 528, 624, 592,
+ 944, 912, 1008, 976, 816, 784, 880, 848
+};
+
+template<FmtType T>
+struct FmtTypeTraits { };
+
+template<>
+struct FmtTypeTraits<FmtUByte> {
+ using Type = ALubyte;
+ static constexpr inline float to_float(const Type val) noexcept
+ { return val*(1.0f/128.0f) - 1.0f; }
+};
+template<>
+struct FmtTypeTraits<FmtShort> {
+ using Type = ALshort;
+ static constexpr inline float to_float(const Type val) noexcept { return val*(1.0f/32768.0f); }
+};
+template<>
+struct FmtTypeTraits<FmtFloat> {
+ using Type = ALfloat;
+ static constexpr inline float to_float(const Type val) noexcept { return val; }
+};
+template<>
+struct FmtTypeTraits<FmtDouble> {
+ using Type = ALdouble;
+ static constexpr inline float to_float(const Type val) noexcept
+ { return static_cast<ALfloat>(val); }
+};
+template<>
+struct FmtTypeTraits<FmtMulaw> {
+ using Type = ALubyte;
+ static constexpr inline float to_float(const Type val) noexcept
+ { return muLawDecompressionTable[val] * (1.0f/32768.0f); }
+};
+template<>
+struct FmtTypeTraits<FmtAlaw> {
+ using Type = ALubyte;
+ static constexpr inline float to_float(const Type val) noexcept
+ { return aLawDecompressionTable[val] * (1.0f/32768.0f); }
+};
+
+
+void SendSourceStoppedEvent(ALCcontext *context, ALuint id)
+{
+ RingBuffer *ring{context->mAsyncEvents.get()};
+ auto evt_vec = ring->getWriteVector();
+ if(evt_vec.first.len < 1) return;
+
+ AsyncEvent *evt{new (evt_vec.first.buf) AsyncEvent{EventType_SourceStateChange}};
+ evt->u.srcstate.id = id;
+ evt->u.srcstate.state = AL_STOPPED;
+
+ ring->writeAdvance(1);
+ context->mEventSem.post();
+}
+
+
+const ALfloat *DoFilters(BiquadFilter *lpfilter, BiquadFilter *hpfilter, ALfloat *dst,
+ const ALfloat *src, const size_t numsamples, int type)
+{
+ switch(type)
+ {
+ case AF_None:
+ lpfilter->clear();
+ hpfilter->clear();
+ break;
+
+ case AF_LowPass:
+ lpfilter->process(dst, src, numsamples);
+ hpfilter->clear();
+ return dst;
+ case AF_HighPass:
+ lpfilter->clear();
+ hpfilter->process(dst, src, numsamples);
+ return dst;
+
+ case AF_BandPass:
+ lpfilter->process(dst, src, numsamples);
+ hpfilter->process(dst, dst, numsamples);
+ return dst;
+ }
+ return src;
+}
+
+
+template<FmtType T>
+inline void LoadSampleArray(ALfloat *RESTRICT dst, const al::byte *src, const size_t srcstep,
+ const size_t samples) noexcept
+{
+ using SampleType = typename FmtTypeTraits<T>::Type;
+
+ const SampleType *RESTRICT ssrc{reinterpret_cast<const SampleType*>(src)};
+ for(size_t i{0u};i < samples;i++)
+ dst[i] = FmtTypeTraits<T>::to_float(ssrc[i*srcstep]);
+}
+
+void LoadSamples(ALfloat *RESTRICT dst, const al::byte *src, const size_t srcstep, FmtType srctype,
+ const size_t samples) noexcept
+{
+#define HANDLE_FMT(T) case T: LoadSampleArray<T>(dst, src, srcstep, samples); break
+ switch(srctype)
+ {
+ HANDLE_FMT(FmtUByte);
+ HANDLE_FMT(FmtShort);
+ HANDLE_FMT(FmtFloat);
+ HANDLE_FMT(FmtDouble);
+ HANDLE_FMT(FmtMulaw);
+ HANDLE_FMT(FmtAlaw);
+ }
+#undef HANDLE_FMT
+}
+
+ALfloat *LoadBufferStatic(ALbufferlistitem *BufferListItem, ALbufferlistitem *&BufferLoopItem,
+ const size_t NumChannels, const size_t SampleSize, const size_t chan, size_t DataPosInt,
+ al::span<ALfloat> SrcBuffer)
+{
+ const ALbuffer *Buffer{BufferListItem->mBuffer};
+ const ALuint LoopStart{Buffer->LoopStart};
+ const ALuint LoopEnd{Buffer->LoopEnd};
+ ASSUME(LoopEnd > LoopStart);
+
+ /* If current pos is beyond the loop range, do not loop */
+ if(!BufferLoopItem || DataPosInt >= LoopEnd)
+ {
+ BufferLoopItem = nullptr;
+
+ /* Load what's left to play from the buffer */
+ const size_t DataRem{minz(SrcBuffer.size(), Buffer->SampleLen-DataPosInt)};
+
+ const al::byte *Data{Buffer->mData.data()};
+ Data += (DataPosInt*NumChannels + chan)*SampleSize;
+
+ LoadSamples(SrcBuffer.data(), Data, NumChannels, Buffer->mFmtType, DataRem);
+ SrcBuffer = SrcBuffer.subspan(DataRem);
+ }
+ else
+ {
+ /* Load what's left of this loop iteration */
+ const size_t DataRem{minz(SrcBuffer.size(), LoopEnd-DataPosInt)};
+
+ const al::byte *Data{Buffer->mData.data()};
+ Data += (DataPosInt*NumChannels + chan)*SampleSize;
+
+ LoadSamples(SrcBuffer.data(), Data, NumChannels, Buffer->mFmtType, DataRem);
+ SrcBuffer = SrcBuffer.subspan(DataRem);
+
+ /* Load any repeats of the loop we can to fill the buffer. */
+ const auto LoopSize = static_cast<size_t>(LoopEnd - LoopStart);
+ while(!SrcBuffer.empty())
+ {
+ const size_t DataSize{minz(SrcBuffer.size(), LoopSize)};
+
+ Data = Buffer->mData.data() + (LoopStart*NumChannels + chan)*SampleSize;
+
+ LoadSamples(SrcBuffer.data(), Data, NumChannels, Buffer->mFmtType, DataSize);
+ SrcBuffer = SrcBuffer.subspan(DataSize);
+ }
+ }
+ return SrcBuffer.begin();
+}
+
+ALfloat *LoadBufferQueue(ALbufferlistitem *BufferListItem, ALbufferlistitem *BufferLoopItem,
+ const size_t NumChannels, const size_t SampleSize, const size_t chan, size_t DataPosInt,
+ al::span<ALfloat> SrcBuffer)
+{
+ /* Crawl the buffer queue to fill in the temp buffer */
+ while(BufferListItem && !SrcBuffer.empty())
+ {
+ ALbuffer *Buffer{BufferListItem->mBuffer};
+ if(!(Buffer && DataPosInt < Buffer->SampleLen))
+ {
+ if(Buffer) DataPosInt -= Buffer->SampleLen;
+ BufferListItem = BufferListItem->mNext.load(std::memory_order_acquire);
+ if(!BufferListItem) BufferListItem = BufferLoopItem;
+ continue;
+ }
+
+ const size_t DataSize{minz(SrcBuffer.size(), Buffer->SampleLen-DataPosInt)};
+
+ const al::byte *Data{Buffer->mData.data()};
+ Data += (DataPosInt*NumChannels + chan)*SampleSize;
+
+ LoadSamples(SrcBuffer.data(), Data, NumChannels, Buffer->mFmtType, DataSize);
+ SrcBuffer = SrcBuffer.subspan(DataSize);
+ if(SrcBuffer.empty()) break;
+
+ DataPosInt = 0;
+ BufferListItem = BufferListItem->mNext.load(std::memory_order_acquire);
+ if(!BufferListItem) BufferListItem = BufferLoopItem;
+ }
+
+ return SrcBuffer.begin();
+}
+
+
+void DoHrtfMix(ALvoice::DirectData &Direct, const float TargetGain, DirectParams &parms,
+ const float *samples, const ALuint DstBufferSize, const ALuint Counter, const ALuint OutPos,
+ const ALuint IrSize, ALCdevice *Device)
+{
+ const ALuint OutLIdx{GetChannelIdxByName(Device->RealOut, FrontLeft)};
+ const ALuint OutRIdx{GetChannelIdxByName(Device->RealOut, FrontRight)};
+ auto &HrtfSamples = Device->HrtfSourceData;
+ auto &AccumSamples = Device->HrtfAccumData;
+
+ /* Copy the HRTF history and new input samples into a temp buffer. */
+ auto src_iter = std::copy(parms.Hrtf.State.History.begin(), parms.Hrtf.State.History.end(),
+ std::begin(HrtfSamples));
+ std::copy_n(samples, DstBufferSize, src_iter);
+ /* Copy the last used samples back into the history buffer for later. */
+ std::copy_n(std::begin(HrtfSamples) + DstBufferSize, parms.Hrtf.State.History.size(),
+ parms.Hrtf.State.History.begin());
+
+ /* Copy the current filtered values being accumulated into the temp buffer. */
+ auto accum_iter = std::copy_n(parms.Hrtf.State.Values.begin(), parms.Hrtf.State.Values.size(),
+ std::begin(AccumSamples));
+ /* Clear the accumulation buffer that will start getting filled in. */
+ std::fill_n(accum_iter, DstBufferSize, float2{});
+
+ /* If fading, the old gain is not silence, and this is the first mixing
+ * pass, fade between the IRs.
+ */
+ ALuint fademix{0u};
+ if(Counter && parms.Hrtf.Old.Gain > GAIN_SILENCE_THRESHOLD && OutPos == 0)
+ {
+ fademix = minu(DstBufferSize, 128);
+
+ float gain{TargetGain};
+
+ /* The new coefficients need to fade in completely since they're
+ * replacing the old ones. To keep the gain fading consistent,
+ * interpolate between the old and new target gains given how much of
+ * the fade time this mix handles.
+ */
+ if LIKELY(Counter > fademix)
+ {
+ const ALfloat a{static_cast<float>(fademix) / static_cast<float>(Counter)};
+ gain = lerp(parms.Hrtf.Old.Gain, TargetGain, a);
+ }
+ MixHrtfFilter hrtfparams;
+ hrtfparams.Coeffs = &parms.Hrtf.Target.Coeffs;
+ hrtfparams.Delay[0] = parms.Hrtf.Target.Delay[0];
+ hrtfparams.Delay[1] = parms.Hrtf.Target.Delay[1];
+ hrtfparams.Gain = 0.0f;
+ hrtfparams.GainStep = gain / static_cast<float>(fademix);
+
+ MixHrtfBlendSamples(Direct.Buffer[OutLIdx], Direct.Buffer[OutRIdx], HrtfSamples,
+ AccumSamples, OutPos, IrSize, &parms.Hrtf.Old, &hrtfparams, fademix);
+ /* Update the old parameters with the result. */
+ parms.Hrtf.Old = parms.Hrtf.Target;
+ if(fademix < Counter)
+ parms.Hrtf.Old.Gain = hrtfparams.Gain;
+ else
+ parms.Hrtf.Old.Gain = TargetGain;
+ }
+
+ if LIKELY(fademix < DstBufferSize)
+ {
+ const ALuint todo{DstBufferSize - fademix};
+ float gain{TargetGain};
+
+ /* Interpolate the target gain if the gain fading lasts longer than
+ * this mix.
+ */
+ if(Counter > DstBufferSize)
+ {
+ const float a{static_cast<float>(todo) / static_cast<float>(Counter-fademix)};
+ gain = lerp(parms.Hrtf.Old.Gain, TargetGain, a);
+ }
+
+ MixHrtfFilter hrtfparams;
+ hrtfparams.Coeffs = &parms.Hrtf.Target.Coeffs;
+ hrtfparams.Delay[0] = parms.Hrtf.Target.Delay[0];
+ hrtfparams.Delay[1] = parms.Hrtf.Target.Delay[1];
+ hrtfparams.Gain = parms.Hrtf.Old.Gain;
+ hrtfparams.GainStep = (gain - parms.Hrtf.Old.Gain) / static_cast<float>(todo);
+ MixHrtfSamples(Direct.Buffer[OutLIdx], Direct.Buffer[OutRIdx], HrtfSamples+fademix,
+ AccumSamples+fademix, OutPos+fademix, IrSize, &hrtfparams, todo);
+ /* Store the interpolated gain or the final target gain depending if
+ * the fade is done.
+ */
+ if(DstBufferSize < Counter)
+ parms.Hrtf.Old.Gain = gain;
+ else
+ parms.Hrtf.Old.Gain = TargetGain;
+ }
+
+ /* Copy the new in-progress accumulation values back for the next mix. */
+ std::copy_n(std::begin(AccumSamples) + DstBufferSize, parms.Hrtf.State.Values.size(),
+ parms.Hrtf.State.Values.begin());
+}
+
+void DoNfcMix(ALvoice::DirectData &Direct, const float *TargetGains, DirectParams &parms,
+ const float *samples, const ALuint DstBufferSize, const ALuint Counter, const ALuint OutPos,
+ ALCdevice *Device)
+{
+ const size_t outcount{Device->NumChannelsPerOrder[0]};
+ MixSamples({samples, DstBufferSize}, Direct.Buffer.first(outcount),
+ parms.Gains.Current, TargetGains, Counter, OutPos);
+
+ const al::span<float> nfcsamples{Device->NfcSampleData, DstBufferSize};
+ size_t chanoffset{outcount};
+ using FilterProc = void (NfcFilter::*)(float*,const float*,const size_t);
+ auto apply_nfc = [&Direct,&parms,samples,TargetGains,Counter,OutPos,&chanoffset,nfcsamples](
+ const FilterProc process, const size_t chancount) -> void
+ {
+ if(chancount < 1) return;
+ (parms.NFCtrlFilter.*process)(nfcsamples.data(), samples, nfcsamples.size());
+ MixSamples(nfcsamples, Direct.Buffer.subspan(chanoffset, chancount),
+ parms.Gains.Current+chanoffset, TargetGains+chanoffset, Counter, OutPos);
+ chanoffset += chancount;
+ };
+ apply_nfc(&NfcFilter::process1, Device->NumChannelsPerOrder[1]);
+ apply_nfc(&NfcFilter::process2, Device->NumChannelsPerOrder[2]);
+ apply_nfc(&NfcFilter::process3, Device->NumChannelsPerOrder[3]);
+}
+
+} // namespace
+
+void ALvoice::mix(State vstate, ALCcontext *Context, const ALuint SamplesToDo)
+{
+ static constexpr ALfloat SilentTarget[MAX_OUTPUT_CHANNELS]{};
+
+ ASSUME(SamplesToDo > 0);
+
+ /* Get voice info */
+ const bool isstatic{(mFlags&VOICE_IS_STATIC) != 0};
+ ALuint DataPosInt{mPosition.load(std::memory_order_relaxed)};
+ ALuint DataPosFrac{mPositionFrac.load(std::memory_order_relaxed)};
+ ALbufferlistitem *BufferListItem{mCurrentBuffer.load(std::memory_order_relaxed)};
+ ALbufferlistitem *BufferLoopItem{mLoopBuffer.load(std::memory_order_relaxed)};
+ const ALuint NumChannels{mNumChannels};
+ const ALuint SampleSize{mSampleSize};
+ const ALuint increment{mStep};
+ if(increment < 1) return;
+
+ ASSUME(NumChannels > 0);
+ ASSUME(SampleSize > 0);
+ ASSUME(increment > 0);
+
+ ALCdevice *Device{Context->mDevice.get()};
+ const ALuint NumSends{Device->NumAuxSends};
+ const ALuint IrSize{Device->mHrtf ? Device->mHrtf->irSize : 0};
+
+ ResamplerFunc Resample{(increment == FRACTIONONE && DataPosFrac == 0) ?
+ Resample_<CopyTag,CTag> : mResampler};
+
+ ALuint Counter{(mFlags&VOICE_IS_FADING) ? SamplesToDo : 0};
+ if(!Counter)
+ {
+ /* No fading, just overwrite the old/current params. */
+ for(ALuint chan{0};chan < NumChannels;chan++)
+ {
+ ChannelData &chandata = mChans[chan];
+ {
+ DirectParams &parms = chandata.mDryParams;
+ if(!(mFlags&VOICE_HAS_HRTF))
+ std::copy(std::begin(parms.Gains.Target), std::end(parms.Gains.Target),
+ std::begin(parms.Gains.Current));
+ else
+ parms.Hrtf.Old = parms.Hrtf.Target;
+ }
+ for(ALuint send{0};send < NumSends;++send)
+ {
+ if(mSend[send].Buffer.empty())
+ continue;
+
+ SendParams &parms = chandata.mWetParams[send];
+ std::copy(std::begin(parms.Gains.Target), std::end(parms.Gains.Target),
+ std::begin(parms.Gains.Current));
+ }
+ }
+ }
+ else if((mFlags&VOICE_HAS_HRTF))
+ {
+ for(ALuint chan{0};chan < NumChannels;chan++)
+ {
+ DirectParams &parms = mChans[chan].mDryParams;
+ if(!(parms.Hrtf.Old.Gain > GAIN_SILENCE_THRESHOLD))
+ {
+ /* The old HRTF params are silent, so overwrite the old
+ * coefficients with the new, and reset the old gain to 0. The
+ * future mix will then fade from silence.
+ */
+ parms.Hrtf.Old = parms.Hrtf.Target;
+ parms.Hrtf.Old.Gain = 0.0f;
+ }
+ }
+ }
+
+ ALuint buffers_done{0u};
+ ALuint OutPos{0u};
+ do {
+ /* Figure out how many buffer samples will be needed */
+ ALuint DstBufferSize{SamplesToDo - OutPos};
+
+ /* Calculate the last written dst sample pos. */
+ uint64_t DataSize64{DstBufferSize - 1};
+ /* Calculate the last read src sample pos. */
+ DataSize64 = (DataSize64*increment + DataPosFrac) >> FRACTIONBITS;
+ /* +1 to get the src sample count, include padding. */
+ DataSize64 += 1 + MAX_RESAMPLER_PADDING;
+
+ auto SrcBufferSize = static_cast<ALuint>(
+ minu64(DataSize64, BUFFERSIZE + MAX_RESAMPLER_PADDING + 1));
+ if(SrcBufferSize > BUFFERSIZE + MAX_RESAMPLER_PADDING)
+ {
+ SrcBufferSize = BUFFERSIZE + MAX_RESAMPLER_PADDING;
+ /* If the source buffer got saturated, we can't fill the desired
+ * dst size. Figure out how many samples we can actually mix from
+ * this.
+ */
+ DataSize64 = SrcBufferSize - MAX_RESAMPLER_PADDING;
+ DataSize64 = ((DataSize64<<FRACTIONBITS) - DataPosFrac + increment-1) / increment;
+ DstBufferSize = static_cast<ALuint>(minu64(DataSize64, DstBufferSize));
+
+ /* Some mixers like having a multiple of 4, so try to give that
+ * unless this is the last update.
+ */
+ if(DstBufferSize < SamplesToDo-OutPos)
+ DstBufferSize &= ~3u;
+ }
+
+ ASSUME(DstBufferSize > 0);
+ for(ALuint chan{0};chan < NumChannels;chan++)
+ {
+ ChannelData &chandata = mChans[chan];
+ const al::span<ALfloat> SrcData{Device->SourceData, SrcBufferSize};
+
+ /* Load the previous samples into the source data first, then load
+ * what we can from the buffer queue.
+ */
+ auto srciter = std::copy_n(chandata.mPrevSamples.begin(), MAX_RESAMPLER_PADDING>>1,
+ SrcData.begin());
+
+ if UNLIKELY(!BufferListItem)
+ srciter = std::copy(chandata.mPrevSamples.begin()+(MAX_RESAMPLER_PADDING>>1),
+ chandata.mPrevSamples.end(), srciter);
+ else if(isstatic)
+ srciter = LoadBufferStatic(BufferListItem, BufferLoopItem, NumChannels,
+ SampleSize, chan, DataPosInt, {srciter, SrcData.end()});
+ else
+ srciter = LoadBufferQueue(BufferListItem, BufferLoopItem, NumChannels,
+ SampleSize, chan, DataPosInt, {srciter, SrcData.end()});
+
+ if UNLIKELY(srciter != SrcData.end())
+ {
+ /* If the source buffer wasn't filled, copy the last sample for
+ * the remaining buffer. Ideally it should have ended with
+ * silence, but if not the gain fading should help avoid clicks
+ * from sudden amplitude changes.
+ */
+ const ALfloat sample{*(srciter-1)};
+ std::fill(srciter, SrcData.end(), sample);
+ }
+
+ /* Store the last source samples used for next time. */
+ std::copy_n(&SrcData[(increment*DstBufferSize + DataPosFrac)>>FRACTIONBITS],
+ chandata.mPrevSamples.size(), chandata.mPrevSamples.begin());
+
+ /* Resample, then apply ambisonic upsampling as needed. */
+ const ALfloat *ResampledData{Resample(&mResampleState,
+ &SrcData[MAX_RESAMPLER_PADDING>>1], DataPosFrac, increment,
+ {Device->ResampledData, DstBufferSize})};
+ if((mFlags&VOICE_IS_AMBISONIC))
+ {
+ const ALfloat hfscale{chandata.mAmbiScale};
+ /* Beware the evil const_cast. It's safe since it's pointing to
+ * either SourceData or ResampledData (both non-const), but the
+ * resample method takes the source as const float* and may
+ * return it without copying to output, making it currently
+ * unavoidable.
+ */
+ chandata.mAmbiSplitter.applyHfScale(const_cast<ALfloat*>(ResampledData), hfscale,
+ DstBufferSize);
+ }
+
+ /* Now filter and mix to the appropriate outputs. */
+ ALfloat (&FilterBuf)[BUFFERSIZE] = Device->FilteredData;
+ {
+ DirectParams &parms = chandata.mDryParams;
+ const ALfloat *samples{DoFilters(&parms.LowPass, &parms.HighPass, FilterBuf,
+ ResampledData, DstBufferSize, mDirect.FilterType)};
+
+ if((mFlags&VOICE_HAS_HRTF))
+ {
+ const ALfloat TargetGain{UNLIKELY(vstate == ALvoice::Stopping) ? 0.0f :
+ parms.Hrtf.Target.Gain};
+ DoHrtfMix(mDirect, TargetGain, parms, samples, DstBufferSize, Counter, OutPos,
+ IrSize, Device);
+ }
+ else if((mFlags&VOICE_HAS_NFC))
+ {
+ const ALfloat *TargetGains{UNLIKELY(vstate == ALvoice::Stopping) ?
+ SilentTarget : parms.Gains.Target};
+ DoNfcMix(mDirect, TargetGains, parms, samples, DstBufferSize, Counter, OutPos,
+ Device);
+ }
+ else
+ {
+ const ALfloat *TargetGains{UNLIKELY(vstate == ALvoice::Stopping) ?
+ SilentTarget : parms.Gains.Target};
+ MixSamples({samples, DstBufferSize}, mDirect.Buffer, parms.Gains.Current,
+ TargetGains, Counter, OutPos);
+ }
+ }
+
+ for(ALuint send{0};send < NumSends;++send)
+ {
+ if(mSend[send].Buffer.empty())
+ continue;
+
+ SendParams &parms = chandata.mWetParams[send];
+ const ALfloat *samples{DoFilters(&parms.LowPass, &parms.HighPass, FilterBuf,
+ ResampledData, DstBufferSize, mSend[send].FilterType)};
+
+ const ALfloat *TargetGains{UNLIKELY(vstate==ALvoice::Stopping) ? SilentTarget :
+ parms.Gains.Target};
+ MixSamples({samples, DstBufferSize}, mSend[send].Buffer, parms.Gains.Current,
+ TargetGains, Counter, OutPos);
+ }
+ }
+ /* Update positions */
+ DataPosFrac += increment*DstBufferSize;
+ DataPosInt += DataPosFrac>>FRACTIONBITS;
+ DataPosFrac &= FRACTIONMASK;
+
+ OutPos += DstBufferSize;
+ Counter = maxu(DstBufferSize, Counter) - DstBufferSize;
+
+ if UNLIKELY(!BufferListItem)
+ {
+ /* Do nothing extra when there's no buffers. */
+ }
+ else if(isstatic)
+ {
+ if(BufferLoopItem)
+ {
+ /* Handle looping static source */
+ const ALbuffer *Buffer{BufferListItem->mBuffer};
+ const ALuint LoopStart{Buffer->LoopStart};
+ const ALuint LoopEnd{Buffer->LoopEnd};
+ if(DataPosInt >= LoopEnd)
+ {
+ assert(LoopEnd > LoopStart);
+ DataPosInt = ((DataPosInt-LoopStart)%(LoopEnd-LoopStart)) + LoopStart;
+ }
+ }
+ else
+ {
+ /* Handle non-looping static source */
+ if(DataPosInt >= BufferListItem->mSampleLen)
+ {
+ if LIKELY(vstate == ALvoice::Playing)
+ vstate = ALvoice::Stopped;
+ BufferListItem = nullptr;
+ break;
+ }
+ }
+ }
+ else while(1)
+ {
+ /* Handle streaming source */
+ if(BufferListItem->mSampleLen > DataPosInt)
+ break;
+
+ DataPosInt -= BufferListItem->mSampleLen;
+
+ ++buffers_done;
+ BufferListItem = BufferListItem->mNext.load(std::memory_order_relaxed);
+ if(!BufferListItem) BufferListItem = BufferLoopItem;
+ if(!BufferListItem)
+ {
+ if LIKELY(vstate == ALvoice::Playing)
+ vstate = ALvoice::Stopped;
+ break;
+ }
+ }
+ } while(OutPos < SamplesToDo);
+
+ mFlags |= VOICE_IS_FADING;
+
+ /* Don't update positions and buffers if we were stopping. */
+ if UNLIKELY(vstate == ALvoice::Stopping)
+ {
+ mPlayState.store(ALvoice::Stopped, std::memory_order_release);
+ return;
+ }
+
+ /* Capture the source ID in case it's reset for stopping. */
+ const ALuint SourceID{mSourceID.load(std::memory_order_relaxed)};
+
+ /* Update voice info */
+ mPosition.store(DataPosInt, std::memory_order_relaxed);
+ mPositionFrac.store(DataPosFrac, std::memory_order_relaxed);
+ mCurrentBuffer.store(BufferListItem, std::memory_order_relaxed);
+ if(vstate == ALvoice::Stopped)
+ {
+ mLoopBuffer.store(nullptr, std::memory_order_relaxed);
+ mSourceID.store(0u, std::memory_order_relaxed);
+ }
+ std::atomic_thread_fence(std::memory_order_release);
+
+ /* Send any events now, after the position/buffer info was updated. */
+ const ALbitfieldSOFT enabledevt{Context->mEnabledEvts.load(std::memory_order_acquire)};
+ if(buffers_done > 0 && (enabledevt&EventType_BufferCompleted))
+ {
+ RingBuffer *ring{Context->mAsyncEvents.get()};
+ auto evt_vec = ring->getWriteVector();
+ if(evt_vec.first.len > 0)
+ {
+ AsyncEvent *evt{new (evt_vec.first.buf) AsyncEvent{EventType_BufferCompleted}};
+ evt->u.bufcomp.id = SourceID;
+ evt->u.bufcomp.count = buffers_done;
+ ring->writeAdvance(1);
+ Context->mEventSem.post();
+ }
+ }
+
+ if(vstate == ALvoice::Stopped)
+ {
+ /* If the voice just ended, set it to Stopping so the next render
+ * ensures any residual noise fades to 0 amplitude.
+ */
+ mPlayState.store(ALvoice::Stopping, std::memory_order_release);
+ if((enabledevt&EventType_SourceStateChange))
+ SendSourceStoppedEvent(Context, SourceID);
+ }
+}