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Diffstat (limited to 'alc/filters/biquad.cpp')
-rw-r--r-- | alc/filters/biquad.cpp | 127 |
1 files changed, 127 insertions, 0 deletions
diff --git a/alc/filters/biquad.cpp b/alc/filters/biquad.cpp new file mode 100644 index 00000000..6a3cef64 --- /dev/null +++ b/alc/filters/biquad.cpp @@ -0,0 +1,127 @@ + +#include "config.h" + +#include "biquad.h" + +#include <algorithm> +#include <cassert> +#include <cmath> + +#include "opthelpers.h" + + +template<typename Real> +void BiquadFilterR<Real>::setParams(BiquadType type, Real gain, Real f0norm, Real rcpQ) +{ + // Limit gain to -100dB + assert(gain > 0.00001f); + + const Real w0{al::MathDefs<Real>::Tau() * f0norm}; + const Real sin_w0{std::sin(w0)}; + const Real cos_w0{std::cos(w0)}; + const Real alpha{sin_w0/2.0f * rcpQ}; + + Real sqrtgain_alpha_2; + Real a[3]{ 1.0f, 0.0f, 0.0f }; + Real b[3]{ 1.0f, 0.0f, 0.0f }; + + /* Calculate filter coefficients depending on filter type */ + switch(type) + { + case BiquadType::HighShelf: + sqrtgain_alpha_2 = 2.0f * std::sqrt(gain) * alpha; + b[0] = gain*((gain+1.0f) + (gain-1.0f)*cos_w0 + sqrtgain_alpha_2); + b[1] = -2.0f*gain*((gain-1.0f) + (gain+1.0f)*cos_w0 ); + b[2] = gain*((gain+1.0f) + (gain-1.0f)*cos_w0 - sqrtgain_alpha_2); + a[0] = (gain+1.0f) - (gain-1.0f)*cos_w0 + sqrtgain_alpha_2; + a[1] = 2.0f* ((gain-1.0f) - (gain+1.0f)*cos_w0 ); + a[2] = (gain+1.0f) - (gain-1.0f)*cos_w0 - sqrtgain_alpha_2; + break; + case BiquadType::LowShelf: + sqrtgain_alpha_2 = 2.0f * std::sqrt(gain) * alpha; + b[0] = gain*((gain+1.0f) - (gain-1.0f)*cos_w0 + sqrtgain_alpha_2); + b[1] = 2.0f*gain*((gain-1.0f) - (gain+1.0f)*cos_w0 ); + b[2] = gain*((gain+1.0f) - (gain-1.0f)*cos_w0 - sqrtgain_alpha_2); + a[0] = (gain+1.0f) + (gain-1.0f)*cos_w0 + sqrtgain_alpha_2; + a[1] = -2.0f* ((gain-1.0f) + (gain+1.0f)*cos_w0 ); + a[2] = (gain+1.0f) + (gain-1.0f)*cos_w0 - sqrtgain_alpha_2; + break; + case BiquadType::Peaking: + gain = std::sqrt(gain); + b[0] = 1.0f + alpha * gain; + b[1] = -2.0f * cos_w0; + b[2] = 1.0f - alpha * gain; + a[0] = 1.0f + alpha / gain; + a[1] = -2.0f * cos_w0; + a[2] = 1.0f - alpha / gain; + break; + + case BiquadType::LowPass: + b[0] = (1.0f - cos_w0) / 2.0f; + b[1] = 1.0f - cos_w0; + b[2] = (1.0f - cos_w0) / 2.0f; + a[0] = 1.0f + alpha; + a[1] = -2.0f * cos_w0; + a[2] = 1.0f - alpha; + break; + case BiquadType::HighPass: + b[0] = (1.0f + cos_w0) / 2.0f; + b[1] = -(1.0f + cos_w0); + b[2] = (1.0f + cos_w0) / 2.0f; + a[0] = 1.0f + alpha; + a[1] = -2.0f * cos_w0; + a[2] = 1.0f - alpha; + break; + case BiquadType::BandPass: + b[0] = alpha; + b[1] = 0.0f; + b[2] = -alpha; + a[0] = 1.0f + alpha; + a[1] = -2.0f * cos_w0; + a[2] = 1.0f - alpha; + break; + } + + a1 = a[1] / a[0]; + a2 = a[2] / a[0]; + b0 = b[0] / a[0]; + b1 = b[1] / a[0]; + b2 = b[2] / a[0]; +} + +template<typename Real> +void BiquadFilterR<Real>::process(Real *dst, const Real *src, int numsamples) +{ + ASSUME(numsamples > 0); + + const Real b0{this->b0}; + const Real b1{this->b1}; + const Real b2{this->b2}; + const Real a1{this->a1}; + const Real a2{this->a2}; + Real z1{this->z1}; + Real z2{this->z2}; + + /* Processing loop is Transposed Direct Form II. This requires less storage + * compared to Direct Form I (only two delay components, instead of a four- + * sample history; the last two inputs and outputs), and works better for + * floating-point which favors summing similarly-sized values while being + * less bothered by overflow. + * + * See: http://www.earlevel.com/main/2003/02/28/biquads/ + */ + auto proc_sample = [b0,b1,b2,a1,a2,&z1,&z2](Real input) noexcept -> Real + { + Real output = input*b0 + z1; + z1 = input*b1 - output*a1 + z2; + z2 = input*b2 - output*a2; + return output; + }; + std::transform(src, src+numsamples, dst, proc_sample); + + this->z1 = z1; + this->z2 = z2; +} + +template class BiquadFilterR<float>; +template class BiquadFilterR<double>; |