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authorChris Robinson <chris.kcat@gmail.com>2022-04-26 23:32:15 -0700
committerChris Robinson <chris.kcat@gmail.com>2022-04-26 23:32:15 -0700
commit593966c8dbdbf2dbcd8768b258a3b22adb548b2f (patch)
tree720dd3a36188cdb1ff55165d1b2bd51e5fd7d687 /utils/alsoft-config/mainwindow.h
parent07dd62e53f3abaf918262953895961bd38848a7e (diff)
Handle 3D7.1 as a separate channel configuration
It's treated as 5.1 + 2 aux channels. This allows AL_DIRECT_CHANNELS_SOFT to behave better, not forwarding rear left/right channel inputs to lower front and upper rear, and allows reporting a more appropriate output mode to the app instead of 7.1.
Diffstat (limited to 'utils/alsoft-config/mainwindow.h')
-rw-r--r--utils/alsoft-config/mainwindow.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/utils/alsoft-config/mainwindow.h b/utils/alsoft-config/mainwindow.h
index ca53582b..f7af8eac 100644
--- a/utils/alsoft-config/mainwindow.h
+++ b/utils/alsoft-config/mainwindow.h
@@ -39,6 +39,7 @@ private slots:
void select51DecoderFile();
void select61DecoderFile();
void select71DecoderFile();
+ void select3D71DecoderFile();
void updateJackBufferSizeEdit(int size);
void updateJackBufferSizeSlider();