diff options
author | Chris Robinson <[email protected]> | 2021-04-24 08:28:13 -0700 |
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committer | Chris Robinson <[email protected]> | 2021-04-24 08:28:13 -0700 |
commit | b54bb388a3dbd92518beef4bda03df5854aad1a9 (patch) | |
tree | 8cde0be5ca02b61ae81bf0c3ccdd3a2439b1923a /alc/effects/chorus.cpp | |
parent | 519672c8e54585bc6d827dd3efed943e06b3e6cd (diff) |
Create a base the ALCdevice and ALCcontext structs
A base that contains the API-agnostic data, with ALCdevice and ALCcontext being
for AL-specific data.
Diffstat (limited to 'alc/effects/chorus.cpp')
-rw-r--r-- | alc/effects/chorus.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/alc/effects/chorus.cpp b/alc/effects/chorus.cpp index 365eaf33..805c57d5 100644 --- a/alc/effects/chorus.cpp +++ b/alc/effects/chorus.cpp @@ -68,8 +68,8 @@ struct ChorusState final : public EffectState { void getTriangleDelays(uint (*delays)[MAX_UPDATE_SAMPLES], const size_t todo); void getSinusoidDelays(uint (*delays)[MAX_UPDATE_SAMPLES], const size_t todo); - void deviceUpdate(const ALCdevice *device, const Buffer &buffer) override; - void update(const ALCcontext *context, const EffectSlot *slot, const EffectProps *props, + void deviceUpdate(const DeviceBase *device, const Buffer &buffer) override; + void update(const ContextBase *context, const EffectSlot *slot, const EffectProps *props, const EffectTarget target) override; void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) override; @@ -77,7 +77,7 @@ struct ChorusState final : public EffectState { DEF_NEWDEL(ChorusState) }; -void ChorusState::deviceUpdate(const ALCdevice *Device, const Buffer&) +void ChorusState::deviceUpdate(const DeviceBase *Device, const Buffer&) { constexpr float max_delay{maxf(AL_CHORUS_MAX_DELAY, AL_FLANGER_MAX_DELAY)}; @@ -94,7 +94,7 @@ void ChorusState::deviceUpdate(const ALCdevice *Device, const Buffer&) } } -void ChorusState::update(const ALCcontext *Context, const EffectSlot *Slot, +void ChorusState::update(const ContextBase *Context, const EffectSlot *Slot, const EffectProps *props, const EffectTarget target) { constexpr int mindelay{(MaxResamplerPadding>>1) << MixerFracBits}; @@ -102,7 +102,7 @@ void ChorusState::update(const ALCcontext *Context, const EffectSlot *Slot, /* The LFO depth is scaled to be relative to the sample delay. Clamp the * delay and depth to allow enough padding for resampling. */ - const ALCdevice *device{Context->mDevice.get()}; + const DeviceBase *device{Context->mDevice}; const auto frequency = static_cast<float>(device->Frequency); mWaveform = props->Chorus.Waveform; |