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author | Chris Robinson <[email protected]> | 2022-04-26 23:32:15 -0700 |
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committer | Chris Robinson <[email protected]> | 2022-04-26 23:32:15 -0700 |
commit | 593966c8dbdbf2dbcd8768b258a3b22adb548b2f (patch) | |
tree | 720dd3a36188cdb1ff55165d1b2bd51e5fd7d687 /alc/backends/oboe.cpp | |
parent | 07dd62e53f3abaf918262953895961bd38848a7e (diff) |
Handle 3D7.1 as a separate channel configuration
It's treated as 5.1 + 2 aux channels. This allows AL_DIRECT_CHANNELS_SOFT to
behave better, not forwarding rear left/right channel inputs to lower front and
upper rear, and allows reporting a more appropriate output mode to the app
instead of 7.1.
Diffstat (limited to 'alc/backends/oboe.cpp')
-rw-r--r-- | alc/backends/oboe.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/alc/backends/oboe.cpp b/alc/backends/oboe.cpp index 38f048cb..03930ad8 100644 --- a/alc/backends/oboe.cpp +++ b/alc/backends/oboe.cpp @@ -234,6 +234,7 @@ void OboeCapture::open(const char *name) case DevFmtX51: case DevFmtX61: case DevFmtX71: + case DevFmtX3D71: case DevFmtAmbi3D: throw al::backend_exception{al::backend_error::DeviceError, "%s capture not supported", DevFmtChannelsString(mDevice->FmtChans)}; |