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authorChris Robinson <[email protected]>2020-04-08 10:15:43 -0700
committerChris Robinson <[email protected]>2020-04-08 10:15:43 -0700
commitd67cba99bd97d42e7e52c6dfd7a08c288b1539c0 (patch)
tree014425832a37173da8d9c3b2377526ce41d58d36 /al/auxeffectslot.h
parent8a5153ce0dee072c283b04ff5a61faa764f81743 (diff)
Clean up some more unnecessary uses of AL types
Diffstat (limited to 'al/auxeffectslot.h')
-rw-r--r--al/auxeffectslot.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/al/auxeffectslot.h b/al/auxeffectslot.h
index ae41a32a..c1432c56 100644
--- a/al/auxeffectslot.h
+++ b/al/auxeffectslot.h
@@ -64,12 +64,12 @@ struct ALeffectslot {
EffectProps mEffectProps{};
EffectState *mEffectState{nullptr};
- ALfloat RoomRolloff{0.0f}; /* Added to the source's room rolloff, not multiplied. */
- ALfloat DecayTime{0.0f};
- ALfloat DecayLFRatio{0.0f};
- ALfloat DecayHFRatio{0.0f};
+ float RoomRolloff{0.0f}; /* Added to the source's room rolloff, not multiplied. */
+ float DecayTime{0.0f};
+ float DecayLFRatio{0.0f};
+ float DecayHFRatio{0.0f};
bool DecayHFLimit{false};
- ALfloat AirAbsorptionGainHF{1.0f};
+ float AirAbsorptionGainHF{1.0f};
} Params;
/* Self ID */