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/**
* Copyright 2010 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of JogAmp Community.
*/
package com.jogamp.graph.curve;
import java.util.ArrayList;
import java.util.Collections;
import com.jogamp.graph.geom.AABBox;
import com.jogamp.graph.geom.Outline;
import com.jogamp.graph.geom.Triangle;
import com.jogamp.graph.geom.Vertex;
import com.jogamp.graph.math.VectorUtil;
import com.jogamp.graph.curve.OutlineShape.VerticesState;
import com.jogamp.graph.curve.tess.CDTriangulator2D;
/** A Generic shape objects which is defined by a list of Outlines.
* This Shape can be transformed to Triangulations.
* The list of triangles generated are render-able by a Region object.
* The triangulation produced by this Shape will define the
* closed region defined by the outlines.
*
* One or more OutlineShape Object can be associated to a region
* this is left as a high-level representation of the Objects. For
* optimizations, flexibility requirements for future features.
*
* <br><br>
* Example to creating an Outline Shape:
* <pre>
addVertex(...)
addVertex(...)
addVertex(...)
addEmptyOutline()
addVertex(...)
addVertex(...)
addVertex(...)
* </pre>
*
* The above will create two outlines each with three vertices. By adding these two outlines to
* the OutlineShape, we are stating that the combination of the two outlines represent the shape.
* <br>
*
* To specify that the shape is curved at a region, the on-curve flag should be set to false
* for the vertex that is in the middle of the curved region (if the curved region is defined by 3
* vertices (quadratic curve).
* <br>
* In case the curved region is defined by 4 or more vertices the middle vertices should both have
* the on-curve flag set to false.
*
* <br>Example: <br>
* <pre>
addVertex(0,0, true);
addVertex(0,1, false);
addVertex(1,1, false);
addVertex(1,0, true);
* </pre>
*
* The above snippet defines a cubic nurbs curve where (0,1 and 1,1)
* do not belong to the final rendered shape.
*
* <i>Implementation Notes:</i><br>
* <ul>
* <li> The first vertex of any outline belonging to the shape should be on-curve</li>
* <li> Intersections between off-curved parts of the outline is not handled</li>
* </ul>
*
* @see Outline
* @see Region
*/
public class OutlineShape implements Comparable<OutlineShape> {
/**
* Outline's vertices have undefined state until transformed.
*/
public enum VerticesState {
UNDEFINED(0), QUADRATIC_NURBS(1);
public final int state;
VerticesState(int state){
this.state = state;
}
}
private final Vertex.Factory<? extends Vertex> vertexFactory;
private VerticesState outlineState;
/** The list of {@link Outline}s that are part of this
* outline shape.
*/
private ArrayList<Outline> outlines;
private AABBox bbox;
private boolean dirtyBBox;
/** Create a new Outline based Shape
*/
public OutlineShape(Vertex.Factory<? extends Vertex> factory) {
this.vertexFactory = factory;
this.outlines = new ArrayList<Outline>(3);
this.outlines.add(new Outline());
this.outlineState = VerticesState.UNDEFINED;
this.bbox = new AABBox();
this.dirtyBBox = false;
}
/** Returns the associated vertex factory of this outline shape
* @return Vertex.Factory object
*/
public final Vertex.Factory<? extends Vertex> vertexFactory() { return vertexFactory; }
public int getOutlineNumber() {
return outlines.size();
}
/** Add a new empty {@link Outline}
* to the shape, this new outline will
* be placed at the end of the outline list.
*
* After a call to this function all new vertices added
* will belong to the new outline
*/
public void addEmptyOutline(){
outlines.add(new Outline());
}
/** Appends the {@link Outline} element to the end,
* ensuring a clean tail.
* <p>A clean tail is ensured, ie no double empty Outlines. </p>
* @param outline Outline object to be added
* @throws NullPointerException if the {@link Outline} element is null
*/
public void addOutline(Outline outline) throws NullPointerException {
addOutline(outlines.size(), outline);
}
/** Insert the {@link Outline} element at the given {@code position}.
* <p>If the {@code position} indicates the end of this list,
* a clean tail is ensured, ie no double empty Outlines. </p>
* @param position of the added Outline
* @param outline Outline object to be added
* @throws NullPointerException if the {@link Outline} element is null
* @throws IndexOutOfBoundsException if position is out of range (position < 0 || position > getOutlineNumber())
*/
public void addOutline(int position, Outline outline) throws NullPointerException, IndexOutOfBoundsException {
if (null == outline) {
throw new NullPointerException("outline is null");
}
if(outlines.size() == position) {
if(outline.isEmpty()) {
return;
}
if(getLastOutline().isEmpty()) {
outlines.set(position-1, outline);
if(!dirtyBBox) {
bbox.resize(outline.getBounds());
}
}
} else {
outlines.add(position, outline);
if(!dirtyBBox) {
bbox.resize(outline.getBounds());
}
}
}
/** Replaces the {@link Outline} element at the given {@code position}.
* <p>Sets the bounding box dirty, hence a next call to {@link #getBounds()} will validate it.</p>
*
* @param position of the replaced Outline
* @param outline replacement Outline object
* @throws NullPointerException if the {@link Outline} element is null
* @throws IndexOutOfBoundsException if position is out of range (position < 0 || position >= getOutlineNumber())
*/
public void setOutline(int position, Outline outline) throws NullPointerException, IndexOutOfBoundsException {
if (null == outline) {
throw new NullPointerException("outline is null");
}
outlines.set(position, outline);
dirtyBBox = true;
}
/** Removes the {@link Outline} element at the given {@code position}.
* <p>Sets the bounding box dirty, hence a next call to {@link #getBounds()} will validate it.</p>
*
* @param position of the to be removed Outline
* @throws IndexOutOfBoundsException if position is out of range (position < 0 || position >= getOutlineNumber())
*/
public final Outline removeOutline(int position) throws IndexOutOfBoundsException {
dirtyBBox = true;
return outlines.remove(position);
}
/** Get the last added outline to the list
* of outlines that define the shape
* @return the last outline
*/
public final Outline getLastOutline(){
return outlines.get(outlines.size()-1);
}
/** @return the {@code Outline} at {@code position}
* @throws IndexOutOfBoundsException if position is out of range (position < 0 || position >= getOutlineNumber())
*/
public Outline getOutline(int position) throws IndexOutOfBoundsException {
return outlines.get(position);
}
/** Adds a vertex to the last open outline in the
* shape.
* @param v the vertex to be added to the OutlineShape
*/
public final void addVertex(Vertex v){
final Outline lo = getLastOutline();
lo.addVertex(v);
if(!dirtyBBox) {
bbox.resize(lo.getBounds());
}
}
/** Add a 2D {@link Vertex} to the last outline by defining the coordniate attribute
* of the vertex. The 2D vertex will be represented as Z=0.
*
* @param x the x coordinate
* @param y the y coordniate
* @param onCurve flag if this vertex is on the final curve or defines a curved region
* of the shape around this vertex.
*/
public final void addVertex(float x, float y, boolean onCurve) {
addVertex(vertexFactory.create(x, y, 0f, onCurve));
}
/** Add a 3D {@link Vertex} to the last outline by defining the coordniate attribute
* of the vertex.
* @param x the x coordinate
* @param y the y coordniate
* @param z the z coordniate
* @param onCurve flag if this vertex is on the final curve or defines a curved region
* of the shape around this vertex.
*/
public final void addVertex(float x, float y, float z, boolean onCurve) {
addVertex(vertexFactory.create(x, y, z, onCurve));
}
/** Add a vertex to the last outline by passing a float array and specifying the
* offset and length in which. The attributes of the vertex are located.
* The attributes should be continuous (stride = 0).
* Attributes which value are not set (when length less than 3)
* are set implicitly to zero.
* @param coordsBuffer the coordinate array where the vertex attributes are to be picked from
* @param offset the offset in the buffer to the x coordinate
* @param length the number of attributes to pick from the buffer (maximum 3)
* @param onCurve flag if this vertex is on the final curve or defines a curved region
* of the shape around this vertex.
*/
public final void addVertex(float[] coordsBuffer, int offset, int length, boolean onCurve) {
addVertex(vertexFactory.create(coordsBuffer, offset, length, onCurve));
}
/** Closes the last outline in the shape
* if last vertex is not equal to first vertex.
* A new temp vertex is added at the end which
* is equal to the first.
*/
public void closeLastOutline(){
getLastOutline().setClosed(true);
}
/**
* @return the outline's vertices state, {@link OutlineShape.VerticesState}
*/
public final VerticesState getOutlineState() {
return outlineState;
}
/** Ensure the outlines represent
* the specified destinationType.
*
* @param destinationType the target outline's vertices state. Currently only {@link OutlineShape.VerticesState#QUADRATIC_NURBS} are supported.
*/
public void transformOutlines(VerticesState destinationType){
if(outlineState != destinationType){
if(destinationType == VerticesState.QUADRATIC_NURBS){
transformOutlines2Quadratic();
} else {
throw new IllegalStateException("destinationType "+destinationType.name()+" not supported (currently "+outlineState.name()+")");
}
}
}
private void transformOutlines2Quadratic(){
final int count = getOutlineNumber();
for (int cc = 0; cc < count; cc++){
final Outline outline = getOutline(cc);
int vertexNumberLessOne = outline.getVertexNumber() - 1;
for(int i=0; i < vertexNumberLessOne; i++) {
final Vertex currentVertex = outline.getVertex(i);
final Vertex nextVertex = outline.getVertex(i+1);
if ( !currentVertex.isOnCurve() && !nextVertex.isOnCurve() ) {
final float[] newCoords = VectorUtil.mid(currentVertex.getCoord(), nextVertex.getCoord());
final Vertex v = vertexFactory.create(newCoords, 0, 3, true);
v.setOnCurve(true);
i++;
vertexNumberLessOne++;
outline.addVertex(i, v);
}
}
// Cut off last vertex (which is on-curve)
// FIXME: original code skipped the last element (it _is_ unrelated to the xform above)
// FIXME: understand why the last element produces artifacts in rendering
if( vertexNumberLessOne >= 0 ) {
outline.removeVertex(vertexNumberLessOne);
}
}
outlineState = VerticesState.QUADRATIC_NURBS;
}
private void generateVertexIds(){
int maxVertexId = 0;
for(int i=0; i<outlines.size(); i++) {
final ArrayList<Vertex> vertices = outlines.get(i).getVertices();
for(Vertex vert:vertices){
vert.setId(maxVertexId);
maxVertexId++;
}
}
}
/** @return the list of concatenated vertices associated with all
* {@code Outline}s of this object
*/
public ArrayList<Vertex> getVertices(){
ArrayList<Vertex> vertices = new ArrayList<Vertex>();
for(int i=0; i<outlines.size(); i++) {
vertices.addAll(outlines.get(i).getVertices());
}
return vertices;
}
/**Triangulate the {@link OutlineShape} generating a list of triangles
* @return an arraylist of triangles representing the filled region
* which is produced by the combination of the outlines
*/
public ArrayList<Triangle> triangulate(){
if(outlines.size() == 0){
return null;
}
sortOutlines();
generateVertexIds();
CDTriangulator2D triangulator2d = new CDTriangulator2D();
for(int index = 0; index< outlines.size();index++){
Outline outline = outlines.get(index);
triangulator2d.addCurve(outline);
}
ArrayList<Triangle> triangles = triangulator2d.generateTriangulation();
triangulator2d.reset();
return triangles;
}
/** Sort the outlines from large
* to small depending on the AABox
*/
private void sortOutlines() {
Collections.sort(outlines);
Collections.reverse(outlines);
}
/** Compare two outline shapes with Bounding Box area
* as criteria.
* @see java.lang.Comparable#compareTo(java.lang.Object)
*/
public final int compareTo(OutlineShape outline) {
float size = getBounds().getSize();
float newSize = outline.getBounds().getSize();
if(size < newSize){
return -1;
}
else if(size > newSize){
return 1;
}
return 0;
}
private final void validateBoundingBox() {
dirtyBBox = false;
bbox.reset();
for (int i=0; i<outlines.size(); i++) {
bbox.resize(outlines.get(i).getBounds());
}
}
public final AABBox getBounds() {
if (dirtyBBox) {
validateBoundingBox();
}
return bbox;
}
/**
* @param obj the Object to compare this OutlineShape with
* @return true if {@code obj} is an OutlineShape, not null,
* same outlineState, equal bounds and equal outlines in the same order
*/
public boolean equals(Object obj) {
if( obj == this) {
return true;
}
if( null == obj || !(obj instanceof OutlineShape) ) {
return false;
}
final OutlineShape o = (OutlineShape) obj;
if(getOutlineState() != o.getOutlineState()) {
return false;
}
if(getOutlineNumber() != o.getOutlineNumber()) {
return false;
}
if( !getBounds().equals( o.getBounds() ) ) {
return false;
}
for (int i=getOutlineNumber()-1; i>=0; i--) {
if( ! getOutline(i).equals( o.getOutline(i) ) ) {
return false;
}
}
return true;
}
/**
* @return deep clone of this OutlineShape
*/
public OutlineShape clone() {
OutlineShape o;
try {
o = (OutlineShape) super.clone();
} catch (CloneNotSupportedException e) { return null; /* never, ever */ }
o.bbox = bbox.clone();
o.outlines = new ArrayList<Outline>(outlines.size());
for(int i=0; i<outlines.size(); i++) {
o.outlines.add(outlines.get(i).clone());
}
return o;
}
}
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