| Commit message (Expand) | Author | Age | Files | Lines |
* | Remedy for Bug 782: Issue Debug.initSingleton() or Debug.debug(..) before cal... | Sven Gothel | 2013-07-17 | 1 | -1/+7 |
* | Fix Bug 737: Add shader default precision for GLSL [1.30 .. 1.50[ - See GLSL ... | Sven Gothel | 2013-05-17 | 1 | -2/+2 |
* | FixedFuncPipeline: Use proper shader version and make GLSL code compatible w/... | Sven Gothel | 2012-10-29 | 1 | -16/+5 |
* | FixedFuncPipeline: Require GLSL 1.20 (GL 2.1) due to GL driver bugs in OSX (g... | Sven Gothel | 2012-10-23 | 1 | -3/+1 |
* | FixedFuncPipeline GL_POINTS: Fix gl_PointSize (attribute data format), Add GL... | Sven Gothel | 2012-10-22 | 1 | -84/+35 |
* | FFP-Emu: Adding simple POINTS shader ; Adding GLRunnable2 interface, allowing... | Sven Gothel | 2012-10-20 | 1 | -60/+198 |
* | FixedFuncPipeline: Add GL_POINT* state tracking; Fix glDrawArrays(): Issued t... | Sven Gothel | 2012-10-19 | 1 | -0/+115 |
* | FixedFuncPipeline: Don't handle CullFace, ES2 impl. already takes care of dis... | Sven Gothel | 2012-10-18 | 1 | -5/+10 |
* | FixedFuncPipeline: Cache current ShaderSelectionMode, update PMVMatrix accord... | Sven Gothel | 2012-10-18 | 1 | -12/+25 |
* | FixedFuncPipeline/Hook: Add glColor4ub() w/ value conversion, make glColor4f(... | Sven Gothel | 2012-10-18 | 1 | -7/+15 |
* | FixedFuncPipeline: Use ES2/GL2 prelude and set default precision. Shader code... | Sven Gothel | 2012-10-14 | 1 | -16/+28 |
* | FixedFuncPipeline: Use resource efficient texture shader in AUTO mode as well | Sven Gothel | 2012-10-14 | 1 | -2/+18 |
* | FixedFuncPipeline: Optimize shader resource, if preset != ShaderSelectionMode... | Sven Gothel | 2012-10-13 | 1 | -78/+177 |
* | Enhance FixedFuncPipeline: Multi-Texture, Tex-Env, Alpha-Test, Lighting (fix,... | Sven Gothel | 2012-10-12 | 1 | -219/+581 |
* | FixedFuncPipeline: Cleanup warnings .. | Sven Gothel | 2012-10-04 | 1 | -7/+7 |
* | API Change ShaderCode/ShaderUtil: Enable optional mutable shader source / gen... | Sven Gothel | 2012-04-16 | 1 | -8/+8 |
* | Fix commit fb7165e690546359dee92dd60b04be69f141c87e; Clarify ShaderState.atta... | Sven Gothel | 2012-02-20 | 1 | -4/+4 |
* | Cleanup ShaderCode/Program/State | Sven Gothel | 2012-02-19 | 1 | -2/+1 |
* | Misc Rename/Reloc; GLArrayData*/PMVMatrix enhancments; Test fixes/adds (Gears... | Sven Gothel | 2011-08-22 | 1 | -33/+32 |
* | Fixed regression of commit 360b86f4b5d0e440863c1749fe990e39fbabc51c | Sven Gothel | 2011-08-01 | 1 | -2/+2 |
* | ShaderState: Add 'ownUniform()/ownAttribute()'; rename glFunction -> function... | Sven Gothel | 2011-04-26 | 1 | -61/+61 |
* | Move implementation private files from com.jogamp.<module>.impl. to jogamp.<m... | Sven Gothel | 2011-02-09 | 1 | -1/+1 |
* | Move implementation private files from com.jogamp.<module>.impl. to jogamp.<m... | Sven Gothel | 2011-02-08 | 1 | -0/+554 |