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ShaderUtil.java
Commit message (
Expand
)
Author
Age
Files
Lines
*
Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 1)
Sven Gothel
2015-02-02
1
-1
/
+1
*
GLContext.Version* VersionNumber Constants: Clarify names, avoiding mis-inter...
Sven Gothel
2014-10-25
1
-1
/
+1
*
Findbugs: Misc minor issues (see below)
Sven Gothel
2014-07-08
1
-1
/
+1
*
Findbugs: Use <NumberType>.valueOf(..) instead of 'new <NumberType>(..)'
Sven Gothel
2014-07-08
1
-2
/
+2
*
Code Clean-Up based on our Recommended Settings (jogamp-scripting c47bc86ae2e...
Sven Gothel
2014-07-03
1
-43
/
+43
*
Fix 'typo' in messages: 'Catched' -> 'Caught'
Sven Gothel
2014-06-28
1
-2
/
+2
*
jogl: remove all trailing whitespace
Harvey Harrison
2013-10-17
1
-27
/
+27
*
StringBuffer -> StringBuilder
Sven Gothel
2013-07-15
1
-2
/
+2
*
GLContext: Rename 2-digit VersionNumber statics aligning w/ all 3-digit names...
Sven Gothel
2013-07-03
1
-1
/
+1
*
Debug Messages: Unify getThreadName() usage and 'Catched Exception' messages
Sven Gothel
2013-04-10
1
-2
/
+8
*
Adding GEOMETRY_SHADER support in ShaderCode, adding core GL3/GEOMETRY_SHADER...
Sven Gothel
2013-01-12
1
-0
/
+8
*
ShaderCode: Add defaultShaderCustomization(..) to prelude shader source w/ GL...
Sven Gothel
2012-10-26
1
-4
/
+6
*
GLReadBufferUtil, ShaderUtil: Catch GLException (and dump if thrown), to incr...
Sven Gothel
2012-09-20
1
-19
/
+28
*
API Change ShaderCode/ShaderUtil: Enable optional mutable shader source / gen...
Sven Gothel
2012-04-16
1
-4
/
+20
*
ShaderUtil: Remove 'Impl' redirection, we already have GL OO hierarchy.
Sven Gothel
2012-04-09
1
-356
/
+246
*
ShaderUtil: isProgramValid() -> isProgramLinkStatusValid() + isProgramExecSta...
Sven Gothel
2012-04-09
1
-38
/
+30
*
Adapt to GlueGen IO resource changes URL -> URLConnection for effeciency; API...
Sven Gothel
2012-03-17
1
-0
/
+7
*
OpenGL ES/EGL Overhaul
Sven Gothel
2012-02-13
1
-2
/
+1
*
ShaderUtils: Use glShaderSource variant w/ NIO only args
Sven Gothel
2011-10-06
1
-3
/
+5
*
GLSL DataArray/Handler: Remove ShaderState state and pass it through: ShaderS...
Sven Gothel
2011-08-30
1
-2
/
+3
*
ShaderState: 'Update' vertexAttribMap on enable
Sven Gothel
2011-04-25
1
-12
/
+11
*
reflect GLContext changes a5430cf16727fdc7bcfb17ef251018cc479d5f5d
Sven Gothel
2011-04-22
1
-7
/
+3
*
Review of using isGL2() and GL2.GL*
Sven Gothel
2010-04-22
1
-1
/
+1
*
refactoring: renamed com.sun.opengl -> com.jogamp.opengl.
Michael Bien
2010-03-27
1
-0
/
+476