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* GLCapabilities enhancements: Choosing, All-Available, Data Handling (X11, ↵Sven Gothel2011-01-311-86/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | WGL and EGL) - GLDrawableFactory exposes: public final List/*GLCapabilitiesImmutable*/ getAvailableCapabilities(AbstractGraphicsDevice device) - GLCapabilities platform specialization containing native ids (XVisual/FBConfig, PFD, EGLConfig, ..) - GLCapabilities setPbuffer(true) disables onscreen - Capabilities setOnscreen(true) disables pbuffer - Capabilities implements Comparable - *Capabilities: enhanced 'toString(..)' - CapabilitiesChooser.chooseCapabilities: 'CapabilitiesImmutable[] available' -> 'List /*<CapabilitiesImmutable>*/ available' - VersionApplet, GLCanvas.main, GLWindow.main, GLProfile/debug: dumps all available GLCaps - WGLGLCapabilities: proper non-displayeble (pbuffer) pfdid handling TODO: ES/EGL test with emulation
* Cleanup GLGraphicsConfiguration[Factory] implementations (X11/WGL)Sven Gothel2010-12-101-0/+86
- AWT/WGL: - Using sun.awt.Win32GraphicsConfig via reflection, if supported, else we may fail. - Preselection of PFD as follows: - 1st choice is to create our own AWT GraphicsConfig (GC) based on PFD/GLCaps, ignoring WGL_SUPPORT_GDI_ARB, PFD_SUPPORT_GDI - 2nd choice is to use AWT PFD pool of GC's - else we fail -> use NewtCanvasAWT instead (TODO: Other JDK/AWT implementations ?) - Set PFD will be performed at setRealized(..) - SharedContext (X11/WGL) is synchronized to allow multithreaded access, if required - Simplified and unified (X11/WGL) GraphicsConfigurationFactory - WGL 'external' drawables will be determined with given arguments right away