Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Graph: GLSL fix, Adding renderModes bits instead of dedicated booleans, ↵ | Sven Gothel | 2011-05-08 | 1 | -69/+0 |
| | | | | | | | | | | | | | | | | | | | | | Region/GLRegion, .. GLSL fix: - allowing #version tag - add uniform textureSize (ES2) - fix int/float conversion Region/GLRegion: - non OpenGL Region and GL related GLRegion split Region/Renderer renderModes bits (def. in Region) - user creates a Renderer* impl .. and derive Region*'s from outline, possibly from a different code path. - to avoid mode explosion, a bit field is being used for now - Renderer: remove flushCache(), since non caching impl. is intended, or caching by an external user transparent object. | ||||
* | Refactored graph: Reduce/remove data copy/recreation; Shader cleanup | Sven Gothel | 2011-04-23 | 1 | -14/+21 |
| | | | | | | | | | | | | - Pass the current GL context object where it's required - Introduce RenderState (which has ShaderState) to acquire/change shader related data (Region) - Shader Cleanup: User import for common stuff; use req. version - Reduce/remove data copy/recreation in *Region implementation - UI/RIButton: Use defaults I like :) | ||||
* | Fix TAB: Replace all TAB with 4 spaces | Sven Gothel | 2011-04-08 | 1 | -18/+18 |
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* | Folded turtle2d into jogl folders | Sven Gothel | 2011-04-01 | 1 | -0/+62 |