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path: root/src/graphui/classes/com/jogamp/graph/ui/Scene.java
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* Graph: Simplify RegionRenderer API by exposing common RenderState methods (an...Sven Gothel2023-08-021-5/+2
* GraphUI Scene: Drop redundant and wrong setupMatrix(pmv) for forOne(..) and f...Sven Gothel2023-05-231-4/+2
* GraphUI Revise Padding and Border: Padding + Border belong to Shape's bounds....Sven Gothel2023-04-281-6/+6
* GraphUI GraphShape: createGLRegion() -> updateGLRegion(), called by addShapeT...Sven Gothel2023-04-201-4/+4
* GraphUI Container.removeShape(..): Return removed Shape, add removeShape(inde...Sven Gothel2023-04-141-3/+8
* GraphUI Scene: Use getRenderModeString(..) w/ sample-counts where applicable,...Sven Gothel2023-04-141-43/+55
* GraphUI Scene.screenshot(): Add convenient variant to be executed on-display ...Sven Gothel2023-04-131-0/+28
* GraphUI Scene.pickShape(): Consider isInteractive() most early in visitor() b...Sven Gothel2023-04-101-4/+2
* GraphUI: Container (Group, Scene): Add removeAllShapes() and expose frustum-c...Sven Gothel2023-04-101-2/+14
* PMVMatrix rewrite using Matrix4f, providing SyncMatrix4f* for GLUniformData; ...Sven Gothel2023-04-071-69/+53
* GraphUI: Adopting Vec*f API; Adding Group; Scene + Group are Container, trave...Sven Gothel2023-04-051-54/+126
* GraphUI: Use Shape.ZAscendingComparator in Scene, to be reused across typsSven Gothel2023-03-311-29/+18
* GraphUI: Relocate com.jogamp.graph.ui.gl.* -> com.jogamp.graph.ui.*, resolve ...Sven Gothel2023-03-311-0/+1073