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-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java
index f33dd21b0..b183ad59f 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsExternalWGLContext.java
@@ -85,7 +85,7 @@ public class WindowsExternalWGLContext extends WindowsWGLContext {
}
AbstractGraphicsScreen aScreen = DefaultGraphicsScreen.createDefault(NativeWindowFactory.TYPE_WINDOWS);
WindowsWGLGraphicsConfiguration cfg;
- final int pfdID = GDI.GetPixelFormat(hdc);
+ final int pfdID = WGLUtil.GetPixelFormat(hdc);
if (0 == pfdID) {
// This could have happened if the HDC was released right after the GL ctx made current (SWT),
// WinXP-32bit will not be able to use this HDC afterwards.