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-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java27
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java65
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColorLight.vp4
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_attribute.glsl2
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_uniform.glsl3
5 files changed, 62 insertions, 39 deletions
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java
index 984439031..2d18ba248 100644
--- a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java
@@ -1,5 +1,30 @@
/*
* Copyright 2009 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
*/
package jogamp.opengl.util.glsl.fixedfunc;
@@ -254,7 +279,7 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
}
public void glNormalPointer(GLArrayData array) {
- if(array.getComponentNumber()!=3) {
+ if(array.getComponentCount()!=3) {
throw new GLException("Only 3 components per normal allowed");
}
if(array.isVBO()) {
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java
index 2218c2d73..7bc0c5468 100644
--- a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java
@@ -1,3 +1,31 @@
+/*
+ * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
package jogamp.opengl.util.glsl.fixedfunc;
@@ -12,26 +40,6 @@ public class FixedFuncPipeline {
public static final int MAX_TEXTURE_UNITS = 8;
public static final int MAX_LIGHTS = 8;
- // We can't have any dependencies on the FixedFuncUtil class for build bootstrapping reasons
- public static final String mgl_Vertex = "mgl_Vertex";
- public static final String mgl_Normal = "mgl_Normal";
- public static final String mgl_Color = "mgl_Color";
- public static final String mgl_MultiTexCoord = "mgl_MultiTexCoord" ;
-
- public static String getPredefinedArrayIndexName(int glArrayIndex) {
- switch(glArrayIndex) {
- case GLPointerFunc.GL_VERTEX_ARRAY:
- return mgl_Vertex;
- case GLPointerFunc.GL_NORMAL_ARRAY:
- return mgl_Normal;
- case GLPointerFunc.GL_COLOR_ARRAY:
- return mgl_Color;
- case GLPointerFunc.GL_TEXTURE_COORD_ARRAY:
- return mgl_MultiTexCoord;
- }
- return null;
- }
-
public FixedFuncPipeline(GL2ES2 gl, PMVMatrix pmvMatrix) {
init(gl, pmvMatrix, FixedFuncPipeline.class, shaderSrcRootDef, shaderBinRootDef,
vertexColorFileDef, vertexColorLightFileDef, fragmentColorFileDef, fragmentColorTextureFileDef);
@@ -62,7 +70,7 @@ public class FixedFuncPipeline {
}
public String getArrayIndexName(int glArrayIndex) {
- String name = getPredefinedArrayIndexName(glArrayIndex);
+ String name = GLPointerFuncUtil.getPredefinedArrayIndexName(glArrayIndex);
switch(glArrayIndex) {
case GLPointerFunc.GL_VERTEX_ARRAY:
case GLPointerFunc.GL_NORMAL_ARRAY:
@@ -320,15 +328,10 @@ public class FixedFuncPipeline {
} else {
throw new GLException("Failed to update: mgl_PMVMatrix");
}
- ud = shaderState.getUniform(mgl_NormalMatrix);
- if(null!=ud) {
- // same data object ..
- shaderState.uniform(gl, ud);
- }
}
ud = shaderState.getUniform(mgl_ColorEnabled);
if(null!=ud) {
- int ca = (shaderState.isVertexAttribArrayEnabled(mgl_Color)==true)?1:0;
+ int ca = (shaderState.isVertexAttribArrayEnabled(GLPointerFuncUtil.mgl_Color)==true)?1:0;
if(ca!=ud.intValue()) {
ud.setData(ca);
shaderState.uniform(gl, ud);
@@ -450,13 +453,10 @@ public class FixedFuncPipeline {
shaderState.useProgram(gl, true);
// mandatory ..
- if(!shaderState.uniform(gl, new GLUniformData(mgl_PMVMatrix, 4, 4, pmvMatrix.glGetPMvMviMatrixf()))) {
+ if(!shaderState.uniform(gl, new GLUniformData(mgl_PMVMatrix, 4, 4, pmvMatrix.glGetPMvMvitMatrixf()))) {
throw new GLException("Error setting PMVMatrix in shader: "+this);
}
- // optional parameter ..
- shaderState.uniform(gl, new GLUniformData(mgl_NormalMatrix, 3, 3, pmvMatrix.glGetNormalMatrixf()));
-
shaderState.uniform(gl, new GLUniformData(mgl_ColorEnabled, 0));
shaderState.uniform(gl, new GLUniformData(mgl_ColorStatic, 4, zero4f));
shaderState.uniform(gl, new GLUniformData(mgl_TexCoordEnabled, 1, textureCoordsEnabled));
@@ -508,8 +508,7 @@ public class FixedFuncPipeline {
protected ShaderProgram shaderProgramColorTextureLight;
// uniforms ..
- protected static final String mgl_PMVMatrix = "mgl_PMVMatrix"; // m4fv[3]
- protected static final String mgl_NormalMatrix = "mgl_NormalMatrix"; // m4fv
+ protected static final String mgl_PMVMatrix = "mgl_PMVMatrix"; // m4fv[4] - P, Mv, Mvi and Mvit
protected static final String mgl_ColorEnabled = "mgl_ColorEnabled"; // 1i
protected static final String mgl_ColorStatic = "mgl_ColorStatic"; // 4fv
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColorLight.vp b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColorLight.vp
index ce203cfb9..7ce1eedcf 100644
--- a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColorLight.vp
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/FixedFuncColorLight.vp
@@ -19,7 +19,7 @@ void main(void)
position = mgl_PMVMatrix[1] * mgl_Vertex; // vertex eye position
- normal = normalize(mgl_NormalMatrix * mgl_Normal);
+ normal = normalize(mgl_PMVMatrix[3] * mgl_Normal).xyz;
// cameraPosition: (mgl_PMVMatrix[2] * vec4(0,0,0,1.0)).xyz
cameraDir = normalize( (mgl_PMVMatrix[2] * vec4(0,0,0,1.0)).xyz - mgl_Vertex.xyz );
@@ -50,7 +50,7 @@ void main(void)
}
}
}
- ambient += mgl_FrontMaterial.ambient;
+ ambient *= mgl_FrontMaterial.ambient;
diffuse *= mgl_FrontMaterial.diffuse;
specular *= mgl_FrontMaterial.specular;
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_attribute.glsl b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_attribute.glsl
index b09bdb05a..09a11ec95 100644
--- a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_attribute.glsl
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_attribute.glsl
@@ -5,7 +5,7 @@
#include es_precision.glsl
attribute HIGHP vec4 mgl_Vertex;
-attribute HIGHP vec3 mgl_Normal;
+attribute HIGHP vec4 mgl_Normal;
attribute HIGHP vec4 mgl_Color;
attribute HIGHP vec4 mgl_MultiTexCoord0;
attribute HIGHP vec4 mgl_MultiTexCoord1;
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_uniform.glsl b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_uniform.glsl
index d8b3c7f95..4c4000dfa 100644
--- a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_uniform.glsl
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/mgl_uniform.glsl
@@ -6,8 +6,7 @@
#include mgl_const.glsl
-uniform HIGHP mat4 mgl_PMVMatrix[3]; // P, Mv, and Mvi
-uniform HIGHP mat3 mgl_NormalMatrix; // transpose(inverse(ModelView)).3x3
+uniform HIGHP mat4 mgl_PMVMatrix[4]; // P, Mv, Mvi and Mvit (transpose(inverse(ModelView)) == normalMatrix)
uniform LOWP int mgl_ColorEnabled;
uniform HIGHP vec4 mgl_ColorStatic;
uniform LOWP int mgl_TexCoordEnabled[MAX_TEXTURE_UNITS];