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Diffstat (limited to 'src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java')
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java
index 24fa09058..5251ade39 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java
@@ -573,7 +573,7 @@ public class VBORegion2PVBAAES2 extends GLRegion {
fboTexSize.put(1, fboHeight);
}
fbo = new FBObject();
- fbo.reset(gl, fboWidth, fboHeight);
+ fbo.init(gl, fboWidth, fboHeight, 0);
// Shall not use bilinear (GL_LINEAR), due to own VBAA. Result is smooth w/o it now!
// FIXME: FXAA requires bilinear filtering!
// texA = fbo.attachTexture2D(gl, 0, true, GL.GL_LINEAR, GL.GL_LINEAR, GL.GL_CLAMP_TO_EDGE, GL.GL_CLAMP_TO_EDGE);
@@ -586,7 +586,7 @@ public class VBORegion2PVBAAES2 extends GLRegion {
System.err.printf("XXX.createFBO: %dx%d%n%s%n", fboWidth, fboHeight, fbo.toString());
}
} else if( newFboWidth != fboWidth || newFboHeight != fboHeight ) {
- fbo.reset(gl, newFboWidth, newFboHeight);
+ fbo.reset(gl, newFboWidth, newFboHeight, 0);
fbo.bind(gl);
if( DEBUG_FBO_1 ) {
System.err.printf("XXX.resetFBO: %dx%d -> %dx%d, target %dx%d%n", fboWidth, fboHeight, newFboWidth, newFboHeight, targetFboWidth, targetFboHeight);