diff options
Diffstat (limited to 'src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java')
-rwxr-xr-x | src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java | 148 |
1 files changed, 74 insertions, 74 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java b/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java index e73b0cb85..1f59b5805 100755 --- a/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java @@ -1,74 +1,74 @@ -/**
- * Copyright 2010 JogAmp Community. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification, are
- * permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this list of
- * conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice, this list
- * of conditions and the following disclaimer in the documentation and/or other materials
- * provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * The views and conclusions contained in the software and documentation are those of the
- * authors and should not be interpreted as representing official policies, either expressed
- * or implied, of JogAmp Community.
- */
-package jogamp.graph.curve.opengl;
-
-import com.jogamp.graph.curve.Region;
-import com.jogamp.graph.curve.opengl.GLRegion;
-
-/** RegionFactory to create a Context specific Region implementation.
- *
- * @see GLRegion
- */
-public class RegionFactory {
-
- /**
- * Create a Region using the passed render mode
- *
- * <p> In case {@link Region#VBAA_RENDERING_BIT} is being requested the default texture unit
- * {@link Region#TWO_PASS_DEFAULT_TEXTURE_UNIT} is being used.</p>
- *
- * @param rs the RenderState to be used
- * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, {@link Region#VBAA_RENDERING_BIT}
- */
- public static GLRegion create(int renderModes) {
- if( 0 != ( Region.VBAA_RENDERING_BIT & renderModes ) ){
- return new VBORegion2PES2(renderModes, Region.TWO_PASS_DEFAULT_TEXTURE_UNIT);
- }
- else{
- return new VBORegionSPES2(renderModes);
- }
- }
-
- /** Create a Single Pass Region using the passed render mode
- * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT},
- * {@link Region#VBAA_RENDERING_BIT}
- * @return
- */
- public static GLRegion createSinglePass(int renderModes) {
- return new VBORegionSPES2(renderModes);
- }
-
- /** Create a Two Pass (VBAA) Region using the passed render mode
- * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT},
- * {@link Region#VBAA_RENDERING_BIT}
- * @return
- */
- public static GLRegion createTwoPass(int renderModes, int textureUnit) {
- return new VBORegion2PES2(renderModes, textureUnit);
- }
-}
+/** + * Copyright 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package jogamp.graph.curve.opengl; + +import com.jogamp.graph.curve.Region; +import com.jogamp.graph.curve.opengl.GLRegion; + +/** RegionFactory to create a Context specific Region implementation. + * + * @see GLRegion + */ +public class RegionFactory { + + /** + * Create a Region using the passed render mode + * + * <p> In case {@link Region#VBAA_RENDERING_BIT} is being requested the default texture unit + * {@link Region#TWO_PASS_DEFAULT_TEXTURE_UNIT} is being used.</p> + * + * @param rs the RenderState to be used + * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, {@link Region#VBAA_RENDERING_BIT} + */ + public static GLRegion create(int renderModes) { + if( 0 != ( Region.VBAA_RENDERING_BIT & renderModes ) ){ + return new VBORegion2PES2(renderModes, Region.TWO_PASS_DEFAULT_TEXTURE_UNIT); + } + else{ + return new VBORegionSPES2(renderModes); + } + } + + /** Create a Single Pass Region using the passed render mode + * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, + * {@link Region#VBAA_RENDERING_BIT} + * @return + */ + public static GLRegion createSinglePass(int renderModes) { + return new VBORegionSPES2(renderModes); + } + + /** Create a Two Pass (VBAA) Region using the passed render mode + * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, + * {@link Region#VBAA_RENDERING_BIT} + * @return + */ + public static GLRegion createTwoPass(int renderModes, int textureUnit) { + return new VBORegion2PES2(renderModes, textureUnit); + } +} |