diff options
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java b/src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java new file mode 100644 index 000000000..5563ea9c8 --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java @@ -0,0 +1,49 @@ +/* + * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved. + */ + +package javax.media.opengl.fixedfunc; + +import java.nio.*; + +import javax.media.opengl.*; + +public interface GLLightingFunc { + public static final int GL_LIGHT0 = 0x4000; + public static final int GL_LIGHT1 = 0x4001; + public static final int GL_LIGHT2 = 0x4002; + public static final int GL_LIGHT3 = 0x4003; + public static final int GL_LIGHT4 = 0x4004; + public static final int GL_LIGHT5 = 0x4005; + public static final int GL_LIGHT6 = 0x4006; + public static final int GL_LIGHT7 = 0x4007; + public static final int GL_LIGHTING = 0xB50; + public static final int GL_AMBIENT = 0x1200; + public static final int GL_DIFFUSE = 0x1201; + public static final int GL_SPECULAR = 0x1202; + public static final int GL_POSITION = 0x1203; + public static final int GL_SPOT_DIRECTION = 0x1204; + public static final int GL_SPOT_EXPONENT = 0x1205; + public static final int GL_SPOT_CUTOFF = 0x1206; + public static final int GL_CONSTANT_ATTENUATION = 0x1207; + public static final int GL_LINEAR_ATTENUATION = 0x1208; + public static final int GL_QUADRATIC_ATTENUATION = 0x1209; + public static final int GL_EMISSION = 0x1600; + public static final int GL_SHININESS = 0x1601; + public static final int GL_AMBIENT_AND_DIFFUSE = 0x1602; + public static final int GL_COLOR_MATERIAL = 0xB57; + public static final int GL_NORMALIZE = 0xBA1; + + public static final int GL_FLAT = 0x1D00; + public static final int GL_SMOOTH = 0x1D01; + + public void glLightfv(int light, int pname, java.nio.FloatBuffer params); + public void glLightfv(int light, int pname, float[] params, int params_offset); + public void glMaterialf(int face, int pname, float param); + public void glMaterialfv(int face, int pname, java.nio.FloatBuffer params); + public void glMaterialfv(int face, int pname, float[] params, int params_offset); + public void glColor4f(float red, float green, float blue, float alpha); + public void glShadeModel(int mode); + +} + |