diff options
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util/texture')
-rwxr-xr-x | src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp | 4 | ||||
-rwxr-xr-x | src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp index dbd194d21..3b694be68 100755 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp @@ -729,7 +729,7 @@ public class TextureIO { static { /* - if(GLProfile.isAWTJOGLAvailable()) { + if(GLProfile.isAWTAvailable()) { // ImageIO provider, the fall-back, must be the first one added try { // Use reflection to avoid compile-time dependencies on AWT-related classes @@ -751,7 +751,7 @@ public class TextureIO { /* // ImageIO writer, the fall-back, must be the first one added - if(GLProfile.isAWTJOGLAvailable()) { + if(GLProfile.isAWTAvailable()) { try { // Use reflection to avoid compile-time dependencies on AWT-related classes TextureWriter writer = (TextureWriter) diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase index 3e6f66f10..819a6acf5 100755 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase @@ -729,7 +729,7 @@ public class TextureIO { static { // ImageIO provider, the fall-back, must be the first one added - if(GLProfile.isAWTJOGLAvailable()) { + if(GLProfile.isAWTAvailable()) { try { // Use reflection to avoid compile-time dependencies on AWT-related classes TextureProvider provider = (TextureProvider) @@ -748,7 +748,7 @@ public class TextureIO { addTextureProvider(new TGATextureProvider()); // ImageIO writer, the fall-back, must be the first one added - if(GLProfile.isAWTJOGLAvailable()) { + if(GLProfile.isAWTAvailable()) { try { // Use reflection to avoid compile-time dependencies on AWT-related classes TextureWriter writer = (TextureWriter) |