diff options
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util/texture/TextureState.java')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/texture/TextureState.java | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureState.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureState.java index d8320c690..467ab41c5 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureState.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureState.java @@ -53,7 +53,7 @@ public class TextureState { * Returns <code>0</code> is <code>textureTarget</code> is not supported. * </p> */ - public static final int getTextureTargetQueryName(int textureTarget) { + public static final int getTextureTargetQueryName(final int textureTarget) { final int texBindQName; switch(textureTarget) { case GL.GL_TEXTURE_2D: texBindQName = GL.GL_TEXTURE_BINDING_2D; break; @@ -61,7 +61,7 @@ public class TextureState { case GL2ES2.GL_TEXTURE_3D: texBindQName = GL2ES2.GL_TEXTURE_BINDING_3D; break; case GL2GL3.GL_TEXTURE_1D: texBindQName = GL2GL3.GL_TEXTURE_BINDING_1D; break; case GL2GL3.GL_TEXTURE_1D_ARRAY: texBindQName = GL2GL3.GL_TEXTURE_BINDING_1D_ARRAY; break; - case GL2GL3.GL_TEXTURE_2D_ARRAY: texBindQName = GL2GL3.GL_TEXTURE_BINDING_2D_ARRAY; break; + case GL.GL_TEXTURE_2D_ARRAY: texBindQName = GL.GL_TEXTURE_BINDING_2D_ARRAY; break; case GL2GL3.GL_TEXTURE_RECTANGLE: texBindQName = GL2GL3.GL_TEXTURE_BINDING_RECTANGLE; break; case GL2GL3.GL_TEXTURE_BUFFER: texBindQName = GL2GL3.GL_TEXTURE_BINDING_BUFFER; break; case GL3.GL_TEXTURE_2D_MULTISAMPLE: texBindQName = GL3.GL_TEXTURE_BINDING_2D_MULTISAMPLE; break; @@ -84,9 +84,9 @@ public class TextureState { */ private final int[] state = new int[] { 0, 0, 0, 0, 0, 0 }; - private static final String toHexString(int i) { return "0x"+Integer.toHexString(i); } + private static final String toHexString(final int i) { return "0x"+Integer.toHexString(i); } - private static final int activeTexture(GL gl) { + private static final int activeTexture(final GL gl) { final int[] vi = { 0 }; gl.glGetIntegerv(GL.GL_ACTIVE_TEXTURE, vi, 0); return vi[0]; @@ -99,7 +99,7 @@ public class TextureState { * @param textureTarget * @throws GLException if textureTarget is not supported */ - public TextureState(GL gl, int textureTarget) throws GLException { + public TextureState(final GL gl, final int textureTarget) throws GLException { this(gl, activeTexture(gl), textureTarget); } @@ -111,7 +111,7 @@ public class TextureState { * @param textureTarget * @throws GLException if textureTarget is not supported */ - public TextureState(GL gl, int textureUnit, int textureTarget) throws GLException { + public TextureState(final GL gl, final int textureUnit, final int textureTarget) throws GLException { target = textureTarget; state[0] = textureUnit; final int texBindQName = getTextureTargetQueryName(textureTarget); @@ -132,7 +132,7 @@ public class TextureState { * </p> * @param gl current GL context's GL object */ - public final void restore(GL gl) { + public final void restore(final GL gl) { gl.glActiveTexture(state[0]); gl.glBindTexture(target, state[1]); gl.glTexParameteri(target, GL.GL_TEXTURE_MAG_FILTER, state[2]); |