diff options
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDeviceRenderer.java')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDeviceRenderer.java | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDeviceRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDeviceRenderer.java index ab9ba99a1..68ae3241b 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDeviceRenderer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDeviceRenderer.java @@ -27,9 +27,9 @@ */ package com.jogamp.opengl.util.stereo; -import javax.media.nativewindow.util.DimensionImmutable; -import javax.media.nativewindow.util.RectangleImmutable; -import javax.media.opengl.GL; +import com.jogamp.nativewindow.util.DimensionImmutable; +import com.jogamp.nativewindow.util.RectangleImmutable; +import com.jogamp.opengl.GL; import com.jogamp.opengl.math.FovHVHalves; @@ -45,8 +45,8 @@ import com.jogamp.opengl.math.FovHVHalves; * <li>device.{@link #updateEyePose(int)}</li> * <li>if device.{@link #ppAvailable()}: Set the render target, e.g. FBO</li> * <li>Set the viewport using {@link Eye#getViewport()}</li> - * <li>{@link StereoGLEventListener#reshapeForEye(javax.media.opengl.GLAutoDrawable, int, int, int, int, EyeParameter, EyePose) upstream.reshapeEye(..)}</li> - * <li>{@link StereoGLEventListener#display(javax.media.opengl.GLAutoDrawable, int) upstream.display(..)}.</li> + * <li>{@link StereoGLEventListener#reshapeForEye(com.jogamp.opengl.GLAutoDrawable, int, int, int, int, EyeParameter, EyePose) upstream.reshapeEye(..)}</li> + * <li>{@link StereoGLEventListener#display(com.jogamp.opengl.GLAutoDrawable, int) upstream.display(..)}.</li> * </ul></li> * <li>Reset the viewport</li> * <li>If device.{@link #ppAvailable()}:<ul> |