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-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLPixelBuffer.java6
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLReadBufferUtil.java6
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/awt/Overlay.java2
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java18
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java8
5 files changed, 20 insertions, 20 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLPixelBuffer.java b/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLPixelBuffer.java
index 81cb34239..6b0b3784d 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLPixelBuffer.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLPixelBuffer.java
@@ -38,9 +38,9 @@ import java.nio.Buffer;
import java.nio.IntBuffer;
import java.util.Iterator;
-import javax.media.nativewindow.util.PixelFormat;
-import javax.media.opengl.GL;
-import javax.media.opengl.GLProfile;
+import com.jogamp.nativewindow.util.PixelFormat;
+import com.jogamp.opengl.GL;
+import com.jogamp.opengl.GLProfile;
import com.jogamp.common.nio.Buffers;
import com.jogamp.common.util.IntObjectHashMap;
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLReadBufferUtil.java b/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLReadBufferUtil.java
index b75ad3b17..aad94aae6 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLReadBufferUtil.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLReadBufferUtil.java
@@ -29,9 +29,9 @@ package com.jogamp.opengl.util.awt;
import java.awt.image.BufferedImage;
-import javax.media.opengl.GL;
-import javax.media.opengl.GLDrawable;
-import javax.media.opengl.GLProfile;
+import com.jogamp.opengl.GL;
+import com.jogamp.opengl.GLDrawable;
+import com.jogamp.opengl.GLProfile;
import com.jogamp.opengl.util.GLReadBufferUtil;
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/Overlay.java b/src/jogl/classes/com/jogamp/opengl/util/awt/Overlay.java
index a78bc9bb3..ee9e1314e 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/awt/Overlay.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/awt/Overlay.java
@@ -41,7 +41,7 @@ package com.jogamp.opengl.util.awt;
import java.awt.Graphics2D;
-import javax.media.opengl.*;
+import com.jogamp.opengl.*;
/** Provides a Java 2D overlay on top of an arbitrary GLDrawable,
making it easier to do things like draw text and images on top of
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java
index fc0861eaa..e6f5aaa2e 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/awt/TextRenderer.java
@@ -64,10 +64,10 @@ import java.nio.*;
import java.text.*;
import java.util.*;
-import javax.media.opengl.*;
-import javax.media.opengl.fixedfunc.GLPointerFunc;
-import javax.media.opengl.glu.*;
-import javax.media.opengl.awt.*;
+import com.jogamp.opengl.*;
+import com.jogamp.opengl.fixedfunc.GLPointerFunc;
+import com.jogamp.opengl.glu.*;
+import com.jogamp.opengl.awt.*;
import jogamp.opengl.Debug;
@@ -81,15 +81,15 @@ import jogamp.opengl.Debug;
Using the {@link TextRenderer TextRenderer} is simple. Add a
"<code>TextRenderer renderer;</code>" field to your {@link
- javax.media.opengl.GLEventListener GLEventListener}. In your {@link
- javax.media.opengl.GLEventListener#init init} method, add:
+ com.jogamp.opengl.GLEventListener GLEventListener}. In your {@link
+ com.jogamp.opengl.GLEventListener#init init} method, add:
<PRE>
renderer = new TextRenderer(new Font("SansSerif", Font.BOLD, 36));
</PRE>
- <P> In the {@link javax.media.opengl.GLEventListener#display display} method of your
- {@link javax.media.opengl.GLEventListener GLEventListener}, add:
+ <P> In the {@link com.jogamp.opengl.GLEventListener#display display} method of your
+ {@link com.jogamp.opengl.GLEventListener GLEventListener}, add:
<PRE>
renderer.beginRendering(drawable.getWidth(), drawable.getHeight());
// optionally set the color
@@ -381,7 +381,7 @@ public class TextRenderer {
@param width the width of the current on-screen OpenGL drawable
@param height the height of the current on-screen OpenGL drawable
- @throws javax.media.opengl.GLException If an OpenGL context is not current when this method is called
+ @throws com.jogamp.opengl.GLException If an OpenGL context is not current when this method is called
*/
public void beginRendering(final int width, final int height) throws GLException {
beginRendering(width, height, true);
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java
index ef59f9fa0..c8b365235 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/awt/TextureRenderer.java
@@ -47,10 +47,10 @@ import java.awt.Image;
import java.awt.Rectangle;
import java.awt.image.*;
-import javax.media.opengl.*;
-import javax.media.opengl.fixedfunc.GLLightingFunc;
-import javax.media.opengl.fixedfunc.GLMatrixFunc;
-import javax.media.opengl.glu.gl2.*;
+import com.jogamp.opengl.*;
+import com.jogamp.opengl.fixedfunc.GLLightingFunc;
+import com.jogamp.opengl.fixedfunc.GLMatrixFunc;
+import com.jogamp.opengl.glu.gl2.*;
import com.jogamp.opengl.util.texture.*;
import com.jogamp.opengl.util.texture.awt.*;