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+/**
+ * Copyright 2013 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.opengl.util;
+
+import javax.media.nativewindow.util.Dimension;
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2ES3;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLEventListener;
+
+import com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes;
+
+/**
+ * Variation of {@link TileRenderer} w/o using fixed tiles but arbitrary rectangular regions.
+ */
+public class RandomTileRenderer {
+ private final Dimension imageSize = new Dimension(0, 0);
+ private final GLPixelStorageModes psm = new GLPixelStorageModes();
+
+ private GLPixelBuffer imageBuffer;
+ private GLPixelBuffer tileBuffer;
+ private PMVMatrixCallback pmvMatrixCB = null;
+ private int tX = 0;
+ private int tY = 0;
+ private int tWidth = 0;
+ private int tHeight = 0;
+
+ private GLAutoDrawable glad;
+ private GLEventListener[] listeners;
+ private boolean[] listenersInit;
+ private GLEventListener glEventListenerPre = null;
+ private GLEventListener glEventListenerPost = null;
+
+ public static interface PMVMatrixCallback {
+ void reshapePMVMatrix(GL gl, int tileX, int tileY, int tileWidth, int tileHeight, int imageWidth, int imageHeight);
+ }
+
+ /**
+ * Creates a new TileRenderer object
+ */
+ public RandomTileRenderer() {
+ }
+
+ public final void setPMVMatrixCallback(PMVMatrixCallback pmvMatrixCB) {
+ assert ( null != pmvMatrixCB );
+ this.pmvMatrixCB = pmvMatrixCB;
+ }
+
+ /**
+ * Specify a buffer the tiles to be copied to. This is not
+ * necessary for the creation of the final image, but useful if you
+ * want to inspect each tile in turn.
+ *
+ * @param buffer The buffer itself. Must be large enough to contain a random tile
+ */
+ public final void setTileBuffer(GLPixelBuffer buffer) {
+ tileBuffer = buffer;
+ }
+
+ /** @see #setTileBuffer(GLPixelBuffer) */
+ public final GLPixelBuffer getTileBuffer() { return tileBuffer; }
+
+ /**
+ * Sets the desired size of the final image
+ *
+ * @param width
+ * The width of the final image
+ * @param height
+ * The height of the final image
+ */
+ public final void setImageSize(int width, int height) {
+ imageSize.setWidth(width);
+ imageSize.setHeight(height);
+ }
+
+ /** @see #setImageSize(int, int) */
+ public final Dimension getImageSize() { return imageSize; }
+
+ /**
+ * Sets the buffer in which to store the final image
+ *
+ * @param buffer the buffer itself, must be large enough to hold the final image
+ */
+ public final void setImageBuffer(GLPixelBuffer buffer) {
+ imageBuffer = buffer;
+ }
+
+ /** @see #setImageBuffer(GLPixelBuffer) */
+ public final GLPixelBuffer getImageBuffer() { return imageBuffer; }
+
+ /**
+ * Begins rendering a tile.
+ * <p>
+ * Methods modifies the viewport, hence user shall reset the viewport when finishing tile rendering.
+ * </p>
+ * <p>
+ * The projection matrix stack should be
+ * left alone after calling this method!
+ * </p>
+ *
+ * @param gl The gl context
+ * @throws IllegalStateException
+ * @throws IllegalArgumentException
+ */
+ public final void beginTile(GL2ES3 gl, int tX, int tY, int tWidth, int tHeight) throws IllegalStateException, IllegalArgumentException {
+ if( 0 >= imageSize.getWidth() || 0 >= imageSize.getHeight() ) {
+ throw new IllegalStateException("Image size has not been set");
+ }
+ if( null == this.pmvMatrixCB ) {
+ throw new IllegalStateException("pmvMatrixCB has not been set");
+ }
+ if( 0 > tX || 0 > tX ) {
+ throw new IllegalArgumentException("Tile pos must be >= 0/0");
+ }
+ if( 0 >= tWidth || 0 >= tHeight ) {
+ throw new IllegalArgumentException("Tile size must be > 0x0");
+ }
+
+ gl.glViewport( 0, 0, tWidth, tHeight );
+ pmvMatrixCB.reshapePMVMatrix(gl, tX, tY, tWidth, tHeight, imageSize.getWidth(), imageSize.getHeight());
+
+ this.tX = tX;
+ this.tY = tY;
+ this.tWidth = tWidth;
+ this.tHeight = tHeight;
+ }
+
+ /**
+ * Must be called after rendering the scene
+ *
+ * @param gl
+ * the gl context
+ * @return true if there are more tiles to be rendered, false if
+ * the final image is complete
+ */
+ public void endTile( GL2ES3 gl ) {
+ if( 0 >= tWidth || 0 >= tHeight ) {
+ throw new IllegalStateException("beginTile(..) has not been called");
+ }
+
+ // be sure OpenGL rendering is finished
+ gl.glFlush();
+
+ // save current glPixelStore values
+ psm.save(gl);
+
+ final int tmp[] = new int[1];
+
+ if( tileBuffer != null ) {
+ final GLPixelAttributes pixelAttribs = tileBuffer.pixelAttributes;
+ final int srcX = 0;
+ final int srcY = 0;
+ final int srcWidth = tWidth;
+ final int srcHeight = tHeight;
+ final int readPixelSize = GLBuffers.sizeof(gl, tmp, pixelAttribs.bytesPerPixel, srcWidth, srcHeight, 1, true);
+ tileBuffer.clear();
+ if( tileBuffer.requiresNewBuffer(gl, srcWidth, srcHeight, readPixelSize) ) {
+ throw new IndexOutOfBoundsException("Required " + readPixelSize + " bytes of buffer, only had " + tileBuffer);
+ }
+ gl.glReadPixels( srcX, srcY, srcWidth, srcHeight, pixelAttribs.format, pixelAttribs.type, tileBuffer.buffer);
+ // be sure OpenGL rendering is finished
+ gl.glFlush();
+ tileBuffer.position( readPixelSize );
+ tileBuffer.flip();
+ }
+
+ if( imageBuffer != null ) {
+ final GLPixelAttributes pixelAttribs = imageBuffer.pixelAttributes;
+ final int srcX = 0;
+ final int srcY = 0;
+ final int srcWidth = tWidth;
+ final int srcHeight = tHeight;
+
+ /* setup pixel store for glReadPixels */
+ final int rowLength = imageSize.getWidth();
+ psm.setPackRowLength(gl, rowLength);
+ psm.setPackAlignment(gl, 1);
+
+ /* read the tile into the final image */
+ final int readPixelSize = GLBuffers.sizeof(gl, tmp, pixelAttribs.bytesPerPixel, srcWidth, srcHeight, 1, true);
+
+ final int ibPos = ( tX + ( tY * rowLength ) ) * pixelAttribs.bytesPerPixel; // skipPixels + skipRows
+ final int ibLim = ibPos + readPixelSize;
+ imageBuffer.clear();
+ if( imageBuffer.requiresNewBuffer(gl, srcWidth, srcHeight, readPixelSize) ) {
+ throw new IndexOutOfBoundsException("Required " + ibLim + " bytes of buffer, only had " + imageBuffer);
+ }
+ imageBuffer.position(ibPos);
+
+ gl.glReadPixels( srcX, srcY, srcWidth, srcHeight, pixelAttribs.format, pixelAttribs.type, imageBuffer.buffer);
+ // be sure OpenGL rendering is finished
+ gl.glFlush();
+ imageBuffer.position( ibLim );
+ imageBuffer.flip();
+ }
+
+ /* restore previous glPixelStore values */
+ psm.restore(gl);
+
+ this.tX = 0;
+ this.tY = 0;
+ this.tWidth = 0;
+ this.tHeight = 0;
+ }
+
+ /**
+ *
+ * <p>
+ * Sets the size of the tiles to use in rendering. The actual
+ * effective size of the tile depends on the border size, ie (
+ * width - 2*border ) * ( height - 2 * border )
+ * </p>
+ * @param glad
+ * @throws IllegalStateException if an {@link GLAutoDrawable} is already attached
+ */
+ public void attachAutoDrawable(GLAutoDrawable glad, PMVMatrixCallback pmvMatrixCB) throws IllegalStateException {
+ if( null != this.glad ) {
+ throw new IllegalStateException("GLAutoDrawable already attached");
+ }
+ this.glad = glad;
+ setPMVMatrixCallback(pmvMatrixCB);
+
+ final int aSz = glad.getGLEventListenerCount();
+ listeners = new GLEventListener[aSz];
+ listenersInit = new boolean[aSz];
+ for(int i=0; i<aSz; i++) {
+ final GLEventListener l = glad.getGLEventListener(0);
+ listenersInit[i] = glad.getGLEventListenerInitState(l);
+ listeners[i] = glad.removeGLEventListener( l );
+ }
+ glad.addGLEventListener(tiledGLEL);
+ }
+
+ public void detachAutoDrawable() {
+ if( null != glad ) {
+ glad.removeGLEventListener(tiledGLEL);
+ final int aSz = listenersInit.length;
+ for(int i=0; i<aSz; i++) {
+ final GLEventListener l = listeners[i];
+ glad.addGLEventListener(l);
+ glad.setGLEventListenerInitState(l, listenersInit[i]);
+ }
+ listeners = null;
+ listenersInit = null;
+ glad = null;
+ pmvMatrixCB = null;
+ }
+ }
+
+ /**
+ * Set {@link GLEventListener} for pre- and post operations when used w/
+ * {@link #attachAutoDrawable(GLAutoDrawable, int, PMVMatrixCallback)}
+ * for each {@link GLEventListener} callback.
+ * @param preTile the pre operations
+ * @param postTile the post operations
+ */
+ public void setGLEventListener(GLEventListener preTile, GLEventListener postTile) {
+ glEventListenerPre = preTile;
+ glEventListenerPost = postTile;
+ }
+
+ /**
+ * Rendering one tile, by simply calling {@link GLAutoDrawable#display()}.
+ *
+ * @return true if there are more tiles to be rendered, false if the final image is complete
+ * @throws IllegalStateException if no {@link GLAutoDrawable} is {@link #attachAutoDrawable(GLAutoDrawable, int) attached}
+ * or imageSize is not set
+ */
+ public void display(int tX, int tY, int tWidth, int tHeight) throws IllegalStateException {
+ if( null == glad ) {
+ throw new IllegalStateException("No GLAutoDrawable attached");
+ }
+ this.tX = tX;
+ this.tY = tY;
+ this.tWidth = tWidth;
+ this.tHeight = tHeight;
+ glad.display();
+ }
+
+ private final GLEventListener tiledGLEL = new GLEventListener() {
+ @Override
+ public void init(GLAutoDrawable drawable) {
+ if( null != glEventListenerPre ) {
+ glEventListenerPre.init(drawable);
+ }
+ final int aSz = listenersInit.length;
+ for(int i=0; i<aSz; i++) {
+ final GLEventListener l = listeners[i];
+ l.init(drawable);
+ listenersInit[i] = true;
+ }
+ if( null != glEventListenerPost ) {
+ glEventListenerPost.init(drawable);
+ }
+ }
+ @Override
+ public void dispose(GLAutoDrawable drawable) {
+ if( null != glEventListenerPre ) {
+ glEventListenerPre.dispose(drawable);
+ }
+ final int aSz = listenersInit.length;
+ for(int i=0; i<aSz; i++) {
+ listeners[i].dispose(drawable);
+ }
+ if( null != glEventListenerPost ) {
+ glEventListenerPost.dispose(drawable);
+ }
+ }
+ @Override
+ public void display(GLAutoDrawable drawable) {
+ if( null != glEventListenerPre ) {
+ glEventListenerPre.display(drawable);
+ }
+ final GL2ES3 gl = drawable.getGL().getGL2ES3();
+
+ beginTile(gl, tX, tY, tWidth, tHeight);
+
+ final int aSz = listenersInit.length;
+ for(int i=0; i<aSz; i++) {
+ listeners[i].display(drawable);
+ }
+
+ endTile(gl);
+ if( null != glEventListenerPost ) {
+ glEventListenerPost.display(drawable);
+ }
+ }
+ @Override
+ public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
+ if( null != glEventListenerPre ) {
+ glEventListenerPre.reshape(drawable, x, y, width, height);
+ }
+ final int aSz = listenersInit.length;
+ for(int i=0; i<aSz; i++) {
+ listeners[i].reshape(drawable, x, y, width, height);
+ }
+ if( null != glEventListenerPost ) {
+ glEventListenerPost.reshape(drawable, x, y, width, height);
+ }
+ }
+ };
+} \ No newline at end of file