diff options
Diffstat (limited to 'src/jogl/classes/com/jogamp/graph/curve/opengl')
-rwxr-xr-x | src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java | 6 | ||||
-rw-r--r-- | src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java | 3 |
2 files changed, 4 insertions, 5 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java index c6165b6b3..749c7ef65 100755 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java @@ -39,15 +39,15 @@ import com.jogamp.graph.geom.Triangle; import com.jogamp.graph.geom.Vertex;
import jogamp.graph.curve.opengl.RegionFactory;
-/** A Region is the OGL binding of one or more OutlineShapes
+/** A GLRegion is the OGL binding of one or more OutlineShapes
* Defined by its vertices and generated triangles. The Region
* defines the final shape of the OutlineShape(s), which shall produced a shaded
* region on the screen.
*
- * Implementations of the Region shall take care of the OGL
+ * Implementations of the GLRegion shall take care of the OGL
* binding of the depending on its context, profile.
*
- * @see RegionFactory, OutlineShape
+ * @see Region, RegionFactory, OutlineShape
*/
public abstract class GLRegion extends Region {
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java index e45cacbf6..e77fc14d4 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java @@ -37,7 +37,6 @@ import com.jogamp.opengl.util.glsl.ShaderState; import com.jogamp.opengl.util.PMVMatrix; import com.jogamp.graph.curve.Region; -import com.jogamp.graph.geom.Vertex; public abstract class Renderer { protected static final boolean DEBUG = Region.DEBUG; @@ -85,7 +84,7 @@ public abstract class Renderer { return renderModes; } - public boolean usesVariableCurveWeight() { return Region.usesVariableCurveWeight(renderModes); } + public boolean usesVariableCurveWeight() { return Region.isNonUniformWeight(renderModes); } /** * @return true if Region's renderModes contains all bits as this Renderer's renderModes |