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Diffstat (limited to 'src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java')
-rw-r--r--src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java302
1 files changed, 0 insertions, 302 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java
deleted file mode 100644
index 31e4f0b8f..000000000
--- a/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java
+++ /dev/null
@@ -1,302 +0,0 @@
-/**
- * Copyright 2010 JogAmp Community. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification, are
- * permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this list of
- * conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice, this list
- * of conditions and the following disclaimer in the documentation and/or other materials
- * provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * The views and conclusions contained in the software and documentation are those of the
- * authors and should not be interpreted as representing official policies, either expressed
- * or implied, of JogAmp Community.
- */
-package com.jogamp.graph.curve.opengl;
-
-import java.nio.FloatBuffer;
-
-import javax.media.opengl.GL2ES2;
-import javax.media.opengl.GLException;
-import javax.media.opengl.fixedfunc.GLMatrixFunc;
-
-import com.jogamp.opengl.util.glsl.ShaderCode;
-import com.jogamp.opengl.util.glsl.ShaderState;
-import com.jogamp.opengl.util.PMVMatrix;
-
-import com.jogamp.graph.curve.Region;
-
-public abstract class Renderer {
- protected static final boolean DEBUG = Region.DEBUG;
- protected static final boolean DEBUG_INSTANCE = Region.DEBUG_INSTANCE;
-
- public static boolean isWeightValid(float v) {
- return 0.0f <= v && v <= 1.9f ;
- }
-
- protected final int renderModes;
- protected int vp_width;
- protected int vp_height;
- protected boolean initialized;
- protected final RenderState rs;
- private boolean vboSupported = false;
-
- public final boolean isInitialized() { return initialized; }
-
- public final int getWidth() { return vp_width; }
- public final int getHeight() { return vp_height; }
-
- public float getWeight() { return rs.getWeight().floatValue(); }
- public float getAlpha() { return rs.getAlpha().floatValue(); }
- public final PMVMatrix getMatrix() { return rs.pmvMatrix(); }
-
- /**
- * Implementation shall load, compile and link the shader program and leave it active.
- * @param gl referencing the current GLContext to which the ShaderState is bound to
- * @return
- */
- protected abstract boolean initShaderProgram(GL2ES2 gl);
-
- protected abstract void destroyImpl(GL2ES2 gl);
-
- /**
- * @param rs the used {@link RenderState}
- * @param renderModes bit-field of modes
- */
- protected Renderer(RenderState rs, int renderModes) {
- this.rs = rs;
- this.renderModes = renderModes;
- }
-
- public final int getRenderModes() {
- return renderModes;
- }
-
- public boolean usesVariableCurveWeight() { return Region.isNonUniformWeight(renderModes); }
-
- /**
- * @return true if Region's renderModes contains all bits as this Renderer's renderModes
- * except {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, otherwise false.
- */
- public final boolean areRenderModesCompatible(Region region) {
- final int cleanRenderModes = getRenderModes() & ( Region.VARIABLE_CURVE_WEIGHT_BIT );
- return cleanRenderModes == ( region.getRenderModes() & cleanRenderModes );
- }
-
- public final boolean isVBOSupported() { return vboSupported; }
-
- /**
- * Initialize shader and bindings for GPU based rendering bound to the given GL object's GLContext
- * if not initialized yet.
- * <p>Leaves the renderer enabled, ie ShaderState.</p>
- * <p>Shall be called by a {@code draw()} method, e.g. {@link RegionRenderer#draw(GL2ES2, Region, int)}</p>
- *
- * @param gl referencing the current GLContext to which the ShaderState is bound to
- * @throws GLException if initialization failed
- */
- public final void init(GL2ES2 gl) throws GLException {
- if(initialized){
- return;
- }
- vboSupported = gl.isFunctionAvailable("glGenBuffers") &&
- gl.isFunctionAvailable("glBindBuffer") &&
- gl.isFunctionAvailable("glBufferData") &&
- gl.isFunctionAvailable("glDrawElements") &&
- gl.isFunctionAvailable("glVertexAttribPointer") &&
- gl.isFunctionAvailable("glDeleteBuffers");
-
- if(DEBUG) {
- System.err.println("TextRendererImpl01: VBO Supported = " + isVBOSupported());
- }
-
- if(!vboSupported){
- throw new GLException("VBO not supported");
- }
-
- rs.attachTo(gl);
-
- gl.glEnable(GL2ES2.GL_BLEND);
- gl.glBlendFunc(GL2ES2.GL_SRC_ALPHA, GL2ES2.GL_ONE_MINUS_SRC_ALPHA); // FIXME: alpha blending stage ?
-
- initialized = initShaderProgram(gl);
- if(!initialized) {
- throw new GLException("Shader initialization failed");
- }
-
- if(!rs.getShaderState().uniform(gl, rs.getPMVMatrix())) {
- throw new GLException("Error setting PMVMatrix in shader: "+rs.getShaderState());
- }
-
- if( Region.isNonUniformWeight( getRenderModes() ) ) {
- if(!rs.getShaderState().uniform(gl, rs.getWeight())) {
- throw new GLException("Error setting weight in shader: "+rs.getShaderState());
- }
- }
-
- if(!rs.getShaderState().uniform(gl, rs.getAlpha())) {
- throw new GLException("Error setting global alpha in shader: "+rs.getShaderState());
- }
-
- if(!rs.getShaderState().uniform(gl, rs.getColorStatic())) {
- throw new GLException("Error setting global color in shader: "+rs.getShaderState());
- }
- }
-
- public final void flushCache(GL2ES2 gl) {
- // FIXME: REMOVE !
- }
-
- public void destroy(GL2ES2 gl) {
- if(!initialized){
- if(DEBUG_INSTANCE) {
- System.err.println("TextRenderer: Not initialized!");
- }
- return;
- }
- rs.getShaderState().useProgram(gl, false);
- destroyImpl(gl);
- rs.destroy(gl);
- initialized = false;
- }
-
- public final RenderState getRenderState() { return rs; }
- public final ShaderState getShaderState() { return rs.getShaderState(); }
-
- public final void enable(GL2ES2 gl, boolean enable) {
- rs.getShaderState().useProgram(gl, enable);
- }
-
- public void setWeight(GL2ES2 gl, float v) {
- if( !isWeightValid(v) ) {
- throw new IllegalArgumentException("Weight out of range");
- }
- rs.getWeight().setData(v);
- if(null != gl && rs.getShaderState().inUse() && Region.isNonUniformWeight( getRenderModes() ) ) {
- rs.getShaderState().uniform(gl, rs.getWeight());
- }
- }
-
- public void setAlpha(GL2ES2 gl, float alpha_t) {
- rs.getAlpha().setData(alpha_t);
- if(null != gl && rs.getShaderState().inUse()) {
- rs.getShaderState().uniform(gl, rs.getAlpha());
- }
-
- }
-
- public void getColorStatic(GL2ES2 gl, float[] rgb) {
- FloatBuffer fb = (FloatBuffer) rs.getColorStatic().getBuffer();
- rgb[0] = fb.get(0);
- rgb[1] = fb.get(1);
- rgb[2] = fb.get(2);
- }
-
- public void setColorStatic(GL2ES2 gl, float r, float g, float b){
- FloatBuffer fb = (FloatBuffer) rs.getColorStatic().getBuffer();
- fb.put(0, r);
- fb.put(1, g);
- fb.put(2, b);
- if(null != gl && rs.getShaderState().inUse()) {
- rs.getShaderState().uniform(gl, rs.getColorStatic());
- }
- }
-
- public void rotate(GL2ES2 gl, float angle, float x, float y, float z) {
- rs.pmvMatrix().glRotatef(angle, x, y, z);
- updateMatrix(gl);
- }
-
- public void translate(GL2ES2 gl, float x, float y, float z) {
- rs.pmvMatrix().glTranslatef(x, y, z);
- updateMatrix(gl);
- }
-
- public void scale(GL2ES2 gl, float x, float y, float z) {
- rs.pmvMatrix().glScalef(x, y, z);
- updateMatrix(gl);
- }
-
- public void resetModelview(GL2ES2 gl) {
- rs.pmvMatrix().glMatrixMode(GLMatrixFunc.GL_MODELVIEW);
- rs.pmvMatrix().glLoadIdentity();
- updateMatrix(gl);
- }
-
- public void updateMatrix(GL2ES2 gl) {
- if(initialized && null != gl && rs.getShaderState().inUse()) {
- rs.getShaderState().uniform(gl, rs.getPMVMatrix());
- }
- }
-
- /** No PMVMatrix operation is performed here. PMVMatrix will be updated if gl is not null. */
- public boolean reshapeNotify(GL2ES2 gl, int width, int height) {
- this.vp_width = width;
- this.vp_height = height;
- updateMatrix(gl);
- return true;
- }
-
- public boolean reshapePerspective(GL2ES2 gl, float angle, int width, int height, float near, float far) {
- this.vp_width = width;
- this.vp_height = height;
- final float ratio = (float)width/(float)height;
- final PMVMatrix p = rs.pmvMatrix();
- p.glMatrixMode(GLMatrixFunc.GL_PROJECTION);
- p.glLoadIdentity();
- p.gluPerspective(angle, ratio, near, far);
- updateMatrix(gl);
- return true;
- }
-
- public boolean reshapeOrtho(GL2ES2 gl, int width, int height, float near, float far) {
- this.vp_width = width;
- this.vp_height = height;
- final PMVMatrix p = rs.pmvMatrix();
- p.glMatrixMode(GLMatrixFunc.GL_PROJECTION);
- p.glLoadIdentity();
- p.glOrthof(0, width, 0, height, near, far);
- updateMatrix(gl);
- return true;
- }
-
- protected String getVertexShaderName() {
- return "curverenderer" + getImplVersion();
- }
-
- protected String getFragmentShaderName() {
- final String version = getImplVersion();
- final String pass = Region.isVBAA(renderModes) ? "-2pass" : "-1pass" ;
- final String weight = Region.isNonUniformWeight(renderModes) ? "-weight" : "" ;
- return "curverenderer" + version + pass + weight;
- }
-
- // FIXME: Really required to have sampler2D def. precision ? If not, we can drop getFragmentShaderPrecision(..) and use default ShaderCode ..
- public static final String es2_precision_fp = "\nprecision mediump float;\nprecision mediump int;\nprecision mediump sampler2D;\n";
-
- protected String getFragmentShaderPrecision(GL2ES2 gl) {
- if( gl.isGLES() ) {
- return es2_precision_fp;
- }
- if( ShaderCode.requiresGL3DefaultPrecision(gl) ) {
- return ShaderCode.gl3_default_precision_fp;
- }
- return null;
- }
-
- protected String getImplVersion() {
- return "01";
- }
-} \ No newline at end of file