diff options
Diffstat (limited to 'src/graphui/classes/com/jogamp/graph/ui/Scene.java')
-rw-r--r-- | src/graphui/classes/com/jogamp/graph/ui/Scene.java | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/graphui/classes/com/jogamp/graph/ui/Scene.java b/src/graphui/classes/com/jogamp/graph/ui/Scene.java index 9e9925481..388b7c1e1 100644 --- a/src/graphui/classes/com/jogamp/graph/ui/Scene.java +++ b/src/graphui/classes/com/jogamp/graph/ui/Scene.java @@ -457,7 +457,7 @@ public final class Scene implements Container, GLEventListener { // System.err.println("Id "+i+": "+uiShape); if( shape.isEnabled() ) { pmv.pushMv(); - shape.setMvTransform(pmv); + shape.setTransformMv(pmv); if( !doFrustumCulling || !pmv.getFrustum().isAABBoxOutside( shape.getBounds() ) ) { if( glSelect ) { @@ -538,7 +538,7 @@ public final class Scene implements Container, GLEventListener { * Method performs on current thread and returns after probing every {@link Shape}. * </p> * @param pmv a new {@link PMVMatrix4f} which will {@link Scene.PMVMatrixSetup#set(PMVMatrix4f, Recti) be setup}, - * {@link Shape#setMvTransform(PMVMatrix4f) shape-transformed} and can be reused by the caller and runnable. + * {@link Shape#setTransformMv(PMVMatrix4f) shape-transformed} and can be reused by the caller and runnable. * @param glWinX window X coordinate, bottom-left origin * @param glWinY window Y coordinate, bottom-left origin * @param objPos storage for found object position in model-space of found {@link Shape} @@ -606,7 +606,7 @@ public final class Scene implements Container, GLEventListener { if( null != s ) { final PMVMatrix4f pmv = renderer.getMatrix(); pmv.pushMv(); - s.setMvTransform(pmv); + s.setTransformMv(pmv); final boolean ok = null != shape[0].winToShapeCoord(getMatrix(), getViewport(), glWinX, glWinY, objPos); pmv.popMv(); if( ok ) { @@ -662,7 +662,7 @@ public final class Scene implements Container, GLEventListener { * @param glWinX in GL window coordinates, origin bottom-left * @param glWinY in GL window coordinates, origin bottom-left * @param pmv a new {@link PMVMatrix4f} which will {@link Scene.PMVMatrixSetup#set(PMVMatrix4f, Recti) be setup}, - * {@link Shape#setMvTransform(PMVMatrix4f) shape-transformed} and can be reused by the caller and runnable. + * {@link Shape#setTransformMv(PMVMatrix4f) shape-transformed} and can be reused by the caller and runnable. * @param objPos resulting object position * @param runnable action */ |