aboutsummaryrefslogtreecommitdiffstats
path: root/src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java
diff options
context:
space:
mode:
authorKenneth Russel <[email protected]>2005-07-18 21:28:47 +0000
committerKenneth Russel <[email protected]>2005-07-18 21:28:47 +0000
commit5e36587af91f43faff49f4ff61c40cf084bae298 (patch)
treeafa7bf5f33e96520ffe71d26ef3bede13a67c515 /src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java
parent9ccfb4b547a75be721d9bbc2d760e51f170832cd (diff)
Implemented pbuffer instantiation support in GLDrawableFactory rather
than GLCanvas on Windows. Restructured GLJPanel and jogl-demos to use new APIs. Still needs to be ported to other platforms. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JSR-231@326 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java')
-rw-r--r--src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java b/src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java
index 98956f259..80d6d2a02 100644
--- a/src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java
+++ b/src/net/java/games/jogl/impl/windows/WindowsPbufferGLContext.java
@@ -43,6 +43,8 @@ import net.java.games.jogl.*;
import net.java.games.jogl.impl.*;
public class WindowsPbufferGLContext extends WindowsGLContext {
+ private static final boolean DEBUG = Debug.debug("WindowsPbufferGLContext");
+
// State for render-to-texture and render-to-texture-rectangle support
private WindowsPbufferGLDrawable drawable;
private boolean rtt; // render-to-texture?
@@ -98,7 +100,7 @@ public class WindowsPbufferGLContext extends WindowsGLContext {
int res = super.makeCurrentImpl();
if (DEBUG && VERBOSE) {
- System.err.println("super.makeCurrent() = " + res);
+ System.err.println("WindowsPbufferGLContext: super.makeCurrentImpl() = " + res);
}
if (res == CONTEXT_CURRENT_NEW) {
GLCapabilities capabilities = drawable.getCapabilities();