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authorKenneth Russel <kbrussel@alum.mit.edu>2005-07-07 22:49:47 +0000
committerKenneth Russel <kbrussel@alum.mit.edu>2005-07-07 22:49:47 +0000
commit0fa2740c8c186b0908baa5b7629bef657fe38527 (patch)
treea6f15a7e18af660886149730c2d677a537bf38c5 /src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java
parent0969a98f2007d76e38f8819eedfead5b840f6364 (diff)
Merged with main trunk (tag JOGL_PRE_1_1_1)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JSR-231@317 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java')
-rw-r--r--src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java b/src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java
index 1c976c355..dd6f8daca 100644
--- a/src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java
+++ b/src/net/java/games/jogl/impl/windows/WindowsGLContextFactory.java
@@ -20,7 +20,7 @@
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
* ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
* DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
* ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
@@ -56,6 +56,9 @@ import net.java.games.jogl.*;
import net.java.games.jogl.impl.*;
public class WindowsGLContextFactory extends GLContextFactory {
+ private static final boolean DEBUG = Debug.debug("WindowsGLContextFactory");
+ private static final boolean VERBOSE = Debug.verbose();
+
// On Windows we want to be able to use some extension routines like
// wglChoosePixelFormatARB during the creation of the user's first
// GLContext. However, this and other routines' function pointers
@@ -174,6 +177,11 @@ public class WindowsGLContextFactory extends GLContextFactory {
*/
private static void checkForDummyContext( final GraphicsDevice device ) {
if (!pendingContextSet.contains(device) && !dummyContextMap.containsKey( device ) ) {
+ if (DEBUG) {
+ System.err.println("WindowsGLContextFactory.checkForDummyContext() called on thread " +
+ Thread.currentThread().getName());
+ }
+
pendingContextSet.add(device);
GraphicsConfiguration config = device.getDefaultConfiguration();
Rectangle rect = config.getBounds();