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authorSven Gothel <sgothel@jausoft.com>2014-07-03 16:21:36 +0200
committerSven Gothel <sgothel@jausoft.com>2014-07-03 16:21:36 +0200
commit556d92b63555a085b25e32b1cd55afce24edd07a (patch)
tree6be2b02c62a77d5aba81ffbe34c46960608be163 /src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java
parenta90f4a51dffec3247278e3c683ed4462b1dd9ab5 (diff)
Code Clean-Up based on our Recommended Settings (jogamp-scripting c47bc86ae2ee268a1f38c5580d11f93d7f8d6e74)
- Change non static accesses to static members using declaring type - Change indirect accesses to static members to direct accesses (accesses through subtypes) - Add final modifier to private fields - Add final modifier to method parameters - Add final modifier to local variables - Remove unnecessary casts - Remove unnecessary '$NON-NLS$' tags - Remove trailing white spaces on all lines
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java148
1 files changed, 74 insertions, 74 deletions
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java
index ff8006cf8..a9848f899 100644
--- a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java
@@ -60,7 +60,7 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
* @param mode TODO
* @param pmvMatrix optional pass through PMVMatrix for the {@link FixedFuncHook} and {@link FixedFuncPipeline}
*/
- public FixedFuncHook (GL2ES2 gl, ShaderSelectionMode mode, PMVMatrix pmvMatrix) {
+ public FixedFuncHook (final GL2ES2 gl, final ShaderSelectionMode mode, final PMVMatrix pmvMatrix) {
this.gl = gl;
if(null != pmvMatrix) {
this.ownsPMVMatrix = false;
@@ -77,10 +77,10 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
* @param mode TODO
* @param pmvMatrix optional pass through PMVMatrix for the {@link FixedFuncHook} and {@link FixedFuncPipeline}
*/
- public FixedFuncHook(GL2ES2 gl, ShaderSelectionMode mode, PMVMatrix pmvMatrix,
- Class<?> shaderRootClass, String shaderSrcRoot, String shaderBinRoot,
- String vertexColorFile, String vertexColorLightFile,
- String fragmentColorFile, String fragmentColorTextureFile) {
+ public FixedFuncHook(final GL2ES2 gl, final ShaderSelectionMode mode, final PMVMatrix pmvMatrix,
+ final Class<?> shaderRootClass, final String shaderSrcRoot, final String shaderBinRoot,
+ final String vertexColorFile, final String vertexColorLightFile,
+ final String fragmentColorFile, final String fragmentColorTextureFile) {
this.gl = gl;
if(null != pmvMatrix) {
this.ownsPMVMatrix = false;
@@ -96,7 +96,7 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
public boolean verbose() { return fixedFunction.verbose(); }
- public void setVerbose(boolean v) { fixedFunction.setVerbose(v); }
+ public void setVerbose(final boolean v) { fixedFunction.setVerbose(v); }
public void destroy() {
fixedFunction.destroy(gl);
@@ -110,32 +110,32 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
//
// FixedFuncHookIf - hooks
//
- public void glDrawArrays(int mode, int first, int count) {
+ public void glDrawArrays(final int mode, final int first, final int count) {
fixedFunction.glDrawArrays(gl, mode, first, count);
}
- public void glDrawElements(int mode, int count, int type, java.nio.Buffer indices) {
+ public void glDrawElements(final int mode, final int count, final int type, final java.nio.Buffer indices) {
fixedFunction.glDrawElements(gl, mode, count, type, indices);
}
- public void glDrawElements(int mode, int count, int type, long indices_buffer_offset) {
+ public void glDrawElements(final int mode, final int count, final int type, final long indices_buffer_offset) {
fixedFunction.glDrawElements(gl, mode, count, type, indices_buffer_offset);
}
- public void glActiveTexture(int texture) {
+ public void glActiveTexture(final int texture) {
fixedFunction.glActiveTexture(texture);
gl.glActiveTexture(texture);
}
- public void glEnable(int cap) {
+ public void glEnable(final int cap) {
if(fixedFunction.glEnable(cap, true)) {
gl.glEnable(cap);
}
}
- public void glDisable(int cap) {
+ public void glDisable(final int cap) {
if(fixedFunction.glEnable(cap, false)) {
gl.glDisable(cap);
}
}
@Override
- public void glGetFloatv(int pname, java.nio.FloatBuffer params) {
+ public void glGetFloatv(final int pname, final java.nio.FloatBuffer params) {
if(PMVMatrix.isMatrixGetName(pname)) {
pmvMatrix.glGetFloatv(pname, params);
return;
@@ -143,7 +143,7 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
gl.glGetFloatv(pname, params);
}
@Override
- public void glGetFloatv(int pname, float[] params, int params_offset) {
+ public void glGetFloatv(final int pname, final float[] params, final int params_offset) {
if(PMVMatrix.isMatrixGetName(pname)) {
pmvMatrix.glGetFloatv(pname, params, params_offset);
return;
@@ -151,7 +151,7 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
gl.glGetFloatv(pname, params, params_offset);
}
@Override
- public void glGetIntegerv(int pname, IntBuffer params) {
+ public void glGetIntegerv(final int pname, final IntBuffer params) {
if(PMVMatrix.isMatrixGetName(pname)) {
pmvMatrix.glGetIntegerv(pname, params);
return;
@@ -159,7 +159,7 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
gl.glGetIntegerv(pname, params);
}
@Override
- public void glGetIntegerv(int pname, int[] params, int params_offset) {
+ public void glGetIntegerv(final int pname, final int[] params, final int params_offset) {
if(PMVMatrix.isMatrixGetName(pname)) {
pmvMatrix.glGetIntegerv(pname, params, params_offset);
return;
@@ -167,21 +167,21 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
gl.glGetIntegerv(pname, params, params_offset);
}
- public void glTexEnvi(int target, int pname, int value) {
+ public void glTexEnvi(final int target, final int pname, final int value) {
fixedFunction.glTexEnvi(target, pname, value);
}
- public void glGetTexEnviv(int target, int pname, IntBuffer params) {
+ public void glGetTexEnviv(final int target, final int pname, final IntBuffer params) {
fixedFunction.glGetTexEnviv(target, pname, params);
}
- public void glGetTexEnviv(int target, int pname, int[] params, int params_offset) {
+ public void glGetTexEnviv(final int target, final int pname, final int[] params, final int params_offset) {
fixedFunction.glGetTexEnviv(target, pname, params, params_offset);
}
- public void glBindTexture(int target, int texture) {
+ public void glBindTexture(final int target, final int texture) {
fixedFunction.glBindTexture(target, texture);
gl.glBindTexture(target, texture);
}
- public void glTexImage2D(int target, int level, int internalformat, int width, int height, int border,
- int format, int type, Buffer pixels) {
+ public void glTexImage2D(final int target, final int level, int internalformat, final int width, final int height, final int border,
+ final int format, final int type, final Buffer pixels) {
// align internalformat w/ format, an ES2 requirement
switch(internalformat) {
case 3: internalformat= ( GL.GL_RGBA == format ) ? GL.GL_RGBA : GL.GL_RGB; break;
@@ -190,8 +190,8 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
fixedFunction.glTexImage2D(target, /* level, */ internalformat, /*width, height, border, */ format /*, type, pixels*/);
gl.glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
}
- public void glTexImage2D(int target, int level, int internalformat, int width, int height, int border,
- int format, int type, long pixels_buffer_offset) {
+ public void glTexImage2D(final int target, final int level, int internalformat, final int width, final int height, final int border,
+ final int format, final int type, final long pixels_buffer_offset) {
// align internalformat w/ format, an ES2 requirement
switch(internalformat) {
case 3: internalformat= ( GL.GL_RGBA == format ) ? GL.GL_RGBA : GL.GL_RGB; break;
@@ -201,16 +201,16 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
gl.glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels_buffer_offset);
}
- public void glPointSize(float size) {
+ public void glPointSize(final float size) {
fixedFunction.glPointSize(size);
}
- public void glPointParameterf(int pname, float param) {
+ public void glPointParameterf(final int pname, final float param) {
fixedFunction.glPointParameterf(pname, param);
}
- public void glPointParameterfv(int pname, float[] params, int params_offset) {
+ public void glPointParameterfv(final int pname, final float[] params, final int params_offset) {
fixedFunction.glPointParameterfv(pname, params, params_offset);
}
- public void glPointParameterfv(int pname, java.nio.FloatBuffer params) {
+ public void glPointParameterfv(final int pname, final java.nio.FloatBuffer params) {
fixedFunction.glPointParameterfv(pname, params);
}
@@ -221,16 +221,16 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
return pmvMatrix.glGetMatrixMode();
}
@Override
- public void glMatrixMode(int mode) {
+ public void glMatrixMode(final int mode) {
pmvMatrix.glMatrixMode(mode);
}
@Override
- public void glLoadMatrixf(java.nio.FloatBuffer m) {
+ public void glLoadMatrixf(final java.nio.FloatBuffer m) {
pmvMatrix.glLoadMatrixf(m);
}
@Override
- public void glLoadMatrixf(float[] m, int m_offset) {
- glLoadMatrixf(GLBuffers.newDirectFloatBuffer(m, m_offset));
+ public void glLoadMatrixf(final float[] m, final int m_offset) {
+ glLoadMatrixf(Buffers.newDirectFloatBuffer(m, m_offset));
}
@Override
public void glPopMatrix() {
@@ -245,37 +245,37 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
pmvMatrix.glLoadIdentity();
}
@Override
- public void glMultMatrixf(java.nio.FloatBuffer m) {
+ public void glMultMatrixf(final java.nio.FloatBuffer m) {
pmvMatrix.glMultMatrixf(m);
}
@Override
- public void glMultMatrixf(float[] m, int m_offset) {
- glMultMatrixf(GLBuffers.newDirectFloatBuffer(m, m_offset));
+ public void glMultMatrixf(final float[] m, final int m_offset) {
+ glMultMatrixf(Buffers.newDirectFloatBuffer(m, m_offset));
}
@Override
- public void glTranslatef(float x, float y, float z) {
+ public void glTranslatef(final float x, final float y, final float z) {
pmvMatrix.glTranslatef(x, y, z);
}
@Override
- public void glRotatef(float angdeg, float x, float y, float z) {
+ public void glRotatef(final float angdeg, final float x, final float y, final float z) {
pmvMatrix.glRotatef(angdeg, x, y, z);
}
@Override
- public void glScalef(float x, float y, float z) {
+ public void glScalef(final float x, final float y, final float z) {
pmvMatrix.glScalef(x, y, z);
}
- public void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val) {
+ public void glOrtho(final double left, final double right, final double bottom, final double top, final double near_val, final double far_val) {
glOrthof((float) left, (float) right, (float) bottom, (float) top, (float) near_val, (float) far_val);
}
@Override
- public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) {
+ public void glOrthof(final float left, final float right, final float bottom, final float top, final float zNear, final float zFar) {
pmvMatrix.glOrthof(left, right, bottom, top, zNear, zFar);
}
- public void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar) {
+ public void glFrustum(final double left, final double right, final double bottom, final double top, final double zNear, final double zFar) {
glFrustumf((float) left, (float) right, (float) bottom, (float) top, (float) zNear, (float) zFar);
}
@Override
- public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) {
+ public void glFrustumf(final float left, final float right, final float bottom, final float top, final float zNear, final float zFar) {
pmvMatrix.glFrustumf(left, right, bottom, top, zNear, zFar);
}
@@ -283,45 +283,45 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
// LightingIf
//
@Override
- public void glColor4f(float red, float green, float blue, float alpha) {
+ public void glColor4f(final float red, final float green, final float blue, final float alpha) {
fixedFunction.glColor4f(gl, red, green, blue, alpha);
}
- public void glColor4ub(byte red, byte green, byte blue, byte alpha) {
+ public void glColor4ub(final byte red, final byte green, final byte blue, final byte alpha) {
glColor4f(ValueConv.byte_to_float(red, false),
ValueConv.byte_to_float(green, false),
ValueConv.byte_to_float(blue, false),
ValueConv.byte_to_float(alpha, false) );
}
@Override
- public void glLightfv(int light, int pname, java.nio.FloatBuffer params) {
+ public void glLightfv(final int light, final int pname, final java.nio.FloatBuffer params) {
fixedFunction.glLightfv(gl, light, pname, params);
}
@Override
- public void glLightfv(int light, int pname, float[] params, int params_offset) {
- glLightfv(light, pname, GLBuffers.newDirectFloatBuffer(params, params_offset));
+ public void glLightfv(final int light, final int pname, final float[] params, final int params_offset) {
+ glLightfv(light, pname, Buffers.newDirectFloatBuffer(params, params_offset));
}
@Override
- public void glMaterialfv(int face, int pname, java.nio.FloatBuffer params) {
+ public void glMaterialfv(final int face, final int pname, final java.nio.FloatBuffer params) {
fixedFunction.glMaterialfv(gl, face, pname, params);
}
@Override
- public void glMaterialfv(int face, int pname, float[] params, int params_offset) {
- glMaterialfv(face, pname, GLBuffers.newDirectFloatBuffer(params, params_offset));
+ public void glMaterialfv(final int face, final int pname, final float[] params, final int params_offset) {
+ glMaterialfv(face, pname, Buffers.newDirectFloatBuffer(params, params_offset));
}
@Override
- public void glMaterialf(int face, int pname, float param) {
- glMaterialfv(face, pname, GLBuffers.newDirectFloatBuffer(new float[] { param }));
+ public void glMaterialf(final int face, final int pname, final float param) {
+ glMaterialfv(face, pname, Buffers.newDirectFloatBuffer(new float[] { param }));
}
//
// Misc Simple States
//
@Override
- public void glShadeModel(int mode) {
+ public void glShadeModel(final int mode) {
fixedFunction.glShadeModel(gl, mode);
}
- public void glAlphaFunc(int func, float ref) {
+ public void glAlphaFunc(final int func, final float ref) {
fixedFunction.glAlphaFunc(func, ref);
}
@@ -334,20 +334,20 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
//
// PointerIf
//
- public void glClientActiveTexture(int textureUnit) {
+ public void glClientActiveTexture(final int textureUnit) {
fixedFunction.glClientActiveTexture(textureUnit);
}
@Override
- public void glEnableClientState(int glArrayIndex) {
+ public void glEnableClientState(final int glArrayIndex) {
fixedFunction.glEnableClientState(gl, glArrayIndex);
}
@Override
- public void glDisableClientState(int glArrayIndex) {
+ public void glDisableClientState(final int glArrayIndex) {
fixedFunction.glDisableClientState(gl, glArrayIndex);
}
@Override
- public void glVertexPointer(GLArrayData array) {
+ public void glVertexPointer(final GLArrayData array) {
if(array.isVBO()) {
if(!gl.isVBOArrayBound()) {
throw new GLException("VBO array is not enabled: "+array);
@@ -364,13 +364,13 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
}
@Override
- public void glVertexPointer(int size, int type, int stride, java.nio.Buffer pointer) {
+ public void glVertexPointer(final int size, final int type, final int stride, final java.nio.Buffer pointer) {
glVertexPointer(GLArrayDataWrapper.createFixed(GL_VERTEX_ARRAY, size, type, GLBuffers.isGLTypeFixedPoint(type), stride,
pointer, 0, 0, 0, GL.GL_ARRAY_BUFFER));
}
@Override
- public void glVertexPointer(int size, int type, int stride, long pointer_buffer_offset) {
- int vboName = gl.getBoundBuffer(GL.GL_ARRAY_BUFFER);
+ public void glVertexPointer(final int size, final int type, final int stride, final long pointer_buffer_offset) {
+ final int vboName = gl.getBoundBuffer(GL.GL_ARRAY_BUFFER);
if(vboName==0) {
throw new GLException("no GL_ARRAY_BUFFER VBO bound");
}
@@ -379,7 +379,7 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
}
@Override
- public void glColorPointer(GLArrayData array) {
+ public void glColorPointer(final GLArrayData array) {
if(array.isVBO()) {
if(!gl.isVBOArrayBound()) {
throw new GLException("VBO array is not enabled: "+array);
@@ -395,13 +395,13 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
fixedFunction.glColorPointer(gl, array);
}
@Override
- public void glColorPointer(int size, int type, int stride, java.nio.Buffer pointer) {
+ public void glColorPointer(final int size, final int type, final int stride, final java.nio.Buffer pointer) {
glColorPointer(GLArrayDataWrapper.createFixed(GL_COLOR_ARRAY, size, type, GLBuffers.isGLTypeFixedPoint(type), stride,
pointer, 0, 0, 0, GL.GL_ARRAY_BUFFER));
}
@Override
- public void glColorPointer(int size, int type, int stride, long pointer_buffer_offset) {
- int vboName = gl.getBoundBuffer(GL.GL_ARRAY_BUFFER);
+ public void glColorPointer(final int size, final int type, final int stride, final long pointer_buffer_offset) {
+ final int vboName = gl.getBoundBuffer(GL.GL_ARRAY_BUFFER);
if(vboName==0) {
throw new GLException("no GL_ARRAY_BUFFER VBO bound");
}
@@ -410,7 +410,7 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
}
@Override
- public void glNormalPointer(GLArrayData array) {
+ public void glNormalPointer(final GLArrayData array) {
if(array.getComponentCount()!=3) {
throw new GLException("Only 3 components per normal allowed");
}
@@ -429,13 +429,13 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
fixedFunction.glNormalPointer(gl, array);
}
@Override
- public void glNormalPointer(int type, int stride, java.nio.Buffer pointer) {
+ public void glNormalPointer(final int type, final int stride, final java.nio.Buffer pointer) {
glNormalPointer(GLArrayDataWrapper.createFixed(GL_NORMAL_ARRAY, 3, type, GLBuffers.isGLTypeFixedPoint(type), stride,
pointer, 0, 0, 0, GL.GL_ARRAY_BUFFER));
}
@Override
- public void glNormalPointer(int type, int stride, long pointer_buffer_offset) {
- int vboName = gl.getBoundBuffer(GL.GL_ARRAY_BUFFER);
+ public void glNormalPointer(final int type, final int stride, final long pointer_buffer_offset) {
+ final int vboName = gl.getBoundBuffer(GL.GL_ARRAY_BUFFER);
if(vboName==0) {
throw new GLException("no GL_ARRAY_BUFFER VBO bound");
}
@@ -444,7 +444,7 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
}
@Override
- public void glTexCoordPointer(GLArrayData array) {
+ public void glTexCoordPointer(final GLArrayData array) {
if(array.isVBO()) {
if(!gl.isVBOArrayBound()) {
throw new GLException("VBO array is not enabled: "+array);
@@ -460,14 +460,14 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
fixedFunction.glTexCoordPointer(gl, array);
}
@Override
- public void glTexCoordPointer(int size, int type, int stride, java.nio.Buffer pointer) {
+ public void glTexCoordPointer(final int size, final int type, final int stride, final java.nio.Buffer pointer) {
glTexCoordPointer(
GLArrayDataWrapper.createFixed(GL_TEXTURE_COORD_ARRAY, size, type, GLBuffers.isGLTypeFixedPoint(type), stride,
pointer, 0, 0, 0, GL.GL_ARRAY_BUFFER));
}
@Override
- public void glTexCoordPointer(int size, int type, int stride, long pointer_buffer_offset) {
- int vboName = gl.getBoundBuffer(GL.GL_ARRAY_BUFFER);
+ public void glTexCoordPointer(final int size, final int type, final int stride, final long pointer_buffer_offset) {
+ final int vboName = gl.getBoundBuffer(GL.GL_ARRAY_BUFFER);
if(vboName==0) {
throw new GLException("no GL_ARRAY_BUFFER VBO bound");
}
@@ -478,7 +478,7 @@ public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFun
@Override
public final String toString() {
- StringBuilder buf = new StringBuilder();
+ final StringBuilder buf = new StringBuilder();
buf.append(getClass().getName()+" (");
if(null!=pmvMatrix) {
buf.append(", matrixDirty: "+ (0 != pmvMatrix.getModifiedBits(false)));