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authorSven Gothel <[email protected]>2012-10-10 17:37:38 +0200
committerSven Gothel <[email protected]>2012-10-10 17:37:38 +0200
commit8582ece7dc7f65271b3184261697a542766d9864 (patch)
treeceac339e2c0282419aa2bbc9c4ec222eca9d084e /src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerInterleaved.java
parentfb3795504f7b05000651a9ea558dbb1b2a3b16f5 (diff)
Simplify GLArrayHandler and reduce VBO sideffects
VBO: Always unbind VBO ASAP after data transfer (glBufferData()) and assignment (glVertexPointer(..), glVertexAttribPointer()). It's a bug to leave it bound .. due to redundancy and other calls which could have change the VBO binding. Removed syncData(..), now it's only issued at enable and hence migrated into the enable method.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerInterleaved.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerInterleaved.java23
1 files changed, 9 insertions, 14 deletions
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerInterleaved.java b/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerInterleaved.java
index f50429623..6c80e31fa 100644
--- a/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerInterleaved.java
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerInterleaved.java
@@ -61,18 +61,18 @@ public class GLSLArrayHandlerInterleaved implements GLArrayHandler {
subArrays.add(handler);
}
- private final void syncSubData(GL gl, boolean enable, boolean force, Object ext) {
+ private final void syncSubData(GL gl, Object ext) {
for(int i=0; i<subArrays.size(); i++) {
- subArrays.get(i).syncData(gl, enable, force, ext);
+ subArrays.get(i).syncData(gl, ext);
}
}
- public final void syncData(GL gl, boolean enable, Object ext) {
- if(!ad.isVBO()) {
- throw new InternalError("Interleaved handle is not VBO: "+ad);
- }
-
+ public final void enableState(GL gl, boolean enable, Object ext) {
if(enable) {
+ if(!ad.isVBO()) {
+ throw new InternalError("Interleaved handle is not VBO: "+ad);
+ }
+
final Buffer buffer = ad.getBuffer();
final boolean vboWritten = ad.isVBOWritten();
@@ -86,14 +86,9 @@ public class GLSLArrayHandlerInterleaved implements GLArrayHandler {
ad.setVBOWritten(true);
}
// sub data will decide weather to update the vertex attrib pointer
- syncSubData(gl, true, !vboWritten, ext);
- } else {
- // NOP on GLSL: syncSubData(gl, false, ext);
- gl.glBindBuffer(ad.getVBOTarget(), 0);
+ syncSubData(gl, ext);
+ gl.glBindBuffer(ad.getVBOTarget(), 0);
}
- }
-
- public final void enableState(GL gl, boolean enable, Object ext) {
for(int i=0; i<subArrays.size(); i++) {
subArrays.get(i).enableState(gl, enable, ext);
}