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authorSven Gothel <sgothel@jausoft.com>2023-10-15 07:06:53 +0200
committerSven Gothel <sgothel@jausoft.com>2023-10-15 07:06:53 +0200
commitb1956113f5601b0cc6ac525d3918a0dfa8d240af (patch)
treeb7365f799d5bdad00f8b0f60632884175cff4ef1 /src/jogl/classes/jogamp/opengl/util/av/NullGLMediaPlayer.java
parent86210fde931400ff6f1b0a2da48ca031a957df8d (diff)
Bug 1472: Enhance GLMediaPlayer AV Sync: Utilize SCR aware audio PTS used as master-clock, enabling proper AV sync w/ untouched audio
We can finally utilize the added pass through audio PTS, see commits - GlueGen 52725b4c6525487f93407f529dc0a758b387a4fc - JOAL 12029f1ec1d8afa576e1ac61655f318cc37c1d16 This enables us to use the audio PTS as the master-clock and adjust video to the untouched audio. In case no audio is selected/playing or audio is muted, we sync merely on the system-clock (SCR) w/o audio. AV granularity is 22ms, however, since the ALAudioSink PTS may be a little late, it renders even a slightly better sync in case of too early audio (d_apts < 0). Since video frames are sync'ed to audio, the resync procedure may result in a hysteresis swinging into sync. This might be notable at start and when resumed audio or after seek. We leave the audio frames untouched to reduce processing burden and allow non-disrupted listening. Passed AV sync tests - Five-minute-sync-test.mp4 - Audio-Video-Sync-Test-Calibration-23.98fps-24fps.mp4 - Audio-Video-Sync-Test-2.mkv
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/util/av/NullGLMediaPlayer.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/util/av/NullGLMediaPlayer.java34
1 files changed, 20 insertions, 14 deletions
diff --git a/src/jogl/classes/jogamp/opengl/util/av/NullGLMediaPlayer.java b/src/jogl/classes/jogamp/opengl/util/av/NullGLMediaPlayer.java
index be440adaf..d616020e7 100644
--- a/src/jogl/classes/jogamp/opengl/util/av/NullGLMediaPlayer.java
+++ b/src/jogl/classes/jogamp/opengl/util/av/NullGLMediaPlayer.java
@@ -34,11 +34,13 @@ import java.nio.ByteBuffer;
import com.jogamp.opengl.GL;
import com.jogamp.opengl.GLException;
import com.jogamp.opengl.GLProfile;
-
+import com.jogamp.common.av.PTS;
import com.jogamp.common.nio.Buffers;
+import com.jogamp.common.os.Clock;
import com.jogamp.common.os.Platform;
import com.jogamp.common.util.IOUtil;
import com.jogamp.opengl.util.av.GLMediaPlayer;
+import com.jogamp.opengl.util.av.GLMediaPlayer.State;
import com.jogamp.opengl.util.texture.Texture;
import com.jogamp.opengl.util.texture.TextureData;
import com.jogamp.opengl.util.texture.TextureIO;
@@ -50,8 +52,7 @@ import com.jogamp.opengl.util.texture.TextureSequence;
*/
public class NullGLMediaPlayer extends GLMediaPlayerImpl {
private TextureData texData = null;
- private int pos_ms = 0;
- private long pos_start = 0;
+ private final PTS video_pts = new PTS( () -> { return State.Playing == getState() ? getPlaySpeed() : 0f; } );
public NullGLMediaPlayer() {
super();
@@ -65,7 +66,7 @@ public class NullGLMediaPlayer extends GLMediaPlayerImpl {
@Override
protected final boolean resumeImpl() {
- pos_start = Platform.currentTimeMillis();
+ video_pts.setSCR(Clock.currentMillis());
return true;
}
@@ -80,24 +81,29 @@ public class NullGLMediaPlayer extends GLMediaPlayerImpl {
@Override
protected final int seekImpl(final int msec) {
- pos_ms = msec;
+ video_pts.setPTS(msec);
validatePos();
- return pos_ms;
+ return msec;
}
@Override
protected final int getNextTextureImpl(final GL gl, final TextureFrame nextFrame) {
- final int pts = getAudioPTSImpl();
+ final int pts = getLastBufferedAudioPTS();
nextFrame.setPTS( pts );
return pts;
}
@Override
- protected final int getAudioPTSImpl() {
- pos_ms = (int) ( Platform.currentTimeMillis() - pos_start );
+ protected PTS getAudioPTSImpl() { return video_pts; }
+ @Override
+ protected final PTS getUpdatedAudioPTS() {
validatePos();
- return pos_ms;
+ return video_pts;
}
+ @Override
+ protected int getAudioQueuedDuration() { return 0; }
+ @Override
+ protected int getLastBufferedAudioPTS() { return video_pts.getLast(); }
@Override
protected final void destroyImpl() {
@@ -176,11 +182,11 @@ public class NullGLMediaPlayer extends GLMediaPlayerImpl {
private void validatePos() {
boolean considerPausing = false;
- if( 0 > pos_ms) {
- pos_ms = 0;
+ if( 0 > video_pts.getLast() ) {
+ video_pts.setPTS(0);
considerPausing = true;
- } else if ( pos_ms > getDuration() ) {
- pos_ms = getDuration();
+ } else if ( video_pts.getLast() > getDuration() ) {
+ video_pts.setPTS( getDuration() );
considerPausing = true;
}
if( considerPausing && State.Playing == getState() ) {