diff options
author | Sven Gothel <[email protected]> | 2019-06-23 08:03:04 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2019-06-23 08:03:04 +0200 |
commit | bba73bc096250a3c7fc036d84b1ea054d1b70b06 (patch) | |
tree | ed02575eac2a46bd49627444dcce972946ae8d2e /src/jogl/classes/jogamp/opengl/ios/eagl/IOSEAGLDynamicLibraryBundleInfo.java | |
parent | 154e91978498d8b6db9ce34a1f06b298bcf4c361 (diff) |
iOS: Initial working commit supporting iOS (ipad pro 11)
using our OpenJFK 9 x86_64 and arm64 build.
Test demo class is 'com.jogamp.opengl.demos.ios.Hello',
residing in the new demo folder 'src/demos/com/jogamp/opengl/demos/ios/Hello.java'.
This commit does not yet include a working NEWT
specialization for iOS, but it shall followup soon.
Instead this commit demonstrates JOGL operating on
native UIWindow, UIView and CAEAGLLayer as provided by
Nativewindow's IOSUtil.
Test Video https://www.youtube.com/watch?v=Z4lUQNFTGMI
+++
Notable bug: The FBO used and sharing the COLORBUFFER RENDERBUFFER
memory resources with CAEAGLLayer to be displayed in the UIView
seemingly cannot handle GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24
or GL_DEPTH_COMPONENT32 depth buffer - none at all (Device + Simulation).
Therefor the default demo GLEventListener chosen here
don't require a depth buffer ;-)
This issue can hopefully be mitigated with other means
than using a flat FBO sink similar to FBO multisampling.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/ios/eagl/IOSEAGLDynamicLibraryBundleInfo.java')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/ios/eagl/IOSEAGLDynamicLibraryBundleInfo.java | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/src/jogl/classes/jogamp/opengl/ios/eagl/IOSEAGLDynamicLibraryBundleInfo.java b/src/jogl/classes/jogamp/opengl/ios/eagl/IOSEAGLDynamicLibraryBundleInfo.java new file mode 100644 index 000000000..c418cd682 --- /dev/null +++ b/src/jogl/classes/jogamp/opengl/ios/eagl/IOSEAGLDynamicLibraryBundleInfo.java @@ -0,0 +1,83 @@ +/** + * Copyright 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ + +package jogamp.opengl.ios.eagl; + +import java.util.ArrayList; +import java.util.List; + +import jogamp.opengl.GLDynamicLibraryBundleInfo; + +public final class IOSEAGLDynamicLibraryBundleInfo extends GLDynamicLibraryBundleInfo { + private static final List<String> glueLibNames; + static { + glueLibNames = new ArrayList<String>(); + glueLibNames.add("jogl_mobile"); + } + protected IOSEAGLDynamicLibraryBundleInfo() { + super(); + } + + @Override + public boolean shallLookupGlobal() { return true; } + + @Override + public final List<List<String>> getToolLibNames() { + final List<List<String>> libsList = new ArrayList<List<String>>(); + final List<String> libsGL = new ArrayList<String>(); + libsGL.add("OpenGLES"); // actually used '/Library/Frameworks/OpenGLES.framework/OpenGLES' + libsList.add(libsGL); + return libsList; + } + + @Override + public final List<String> getToolGetProcAddressFuncNameList() { + return null; + /** OSX manual says: NSImage use is discouraged + List res = new ArrayList(); + res.add("GetProcAddress"); // dummy + return res; */ + } + + @Override + public final long toolGetProcAddress(final long toolGetProcAddressHandle, final String funcName) { + // return EAGL.getProcAddress(funcName); + return 0; + } + + @Override + public final List<String> getGlueLibNames() { + return glueLibNames; + } + + @Override + public boolean useToolGetProcAdressFirst(final String funcName) { + return true; + } +} + |