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author | Brice Figureau <brice@daysofwonder.com> | 2013-10-29 14:49:25 +0100 |
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committer | Brice Figureau <brice@daysofwonder.com> | 2013-10-29 14:49:25 +0100 |
commit | 85be81387d33224036b3fe2b02d74aab2926e028 (patch) | |
tree | a142177fecf58d9fe0d0226bb65b069a0b50d4a2 /src/jogl/classes/jogamp/opengl/GLRunnableTask.java | |
parent | bcfaa149b9803ce33c5a356cbcb45f7dfd3e4361 (diff) |
Fix #875 - ES version should be strictly validated
When initializing the context in GLContextImpl.setGLFuncAvailability
ES devices must be validated by strictly matching the major version,
otherwise on ES3 devices we were mixing ES1 implementation with ES3
contexts, ultimately crashing in a safeguard.
Signed-off-by: Brice Figureau <brice@daysofwonder.com>
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLRunnableTask.java')
0 files changed, 0 insertions, 0 deletions