aboutsummaryrefslogtreecommitdiffstats
path: root/src/jogl/classes/jogamp/graph/font/FontInt.java
diff options
context:
space:
mode:
authorSven Gothel <sgothel@jausoft.com>2014-02-24 13:32:34 +0100
committerSven Gothel <sgothel@jausoft.com>2014-02-24 13:32:34 +0100
commitc3621221b9a563495b4f54fe60e18e8db8cc57fb (patch)
tree00aded20f3582e517372c12f58e19d3524582099 /src/jogl/classes/jogamp/graph/font/FontInt.java
parentf69df875d0b9f969a816d143ed589b25e50cd9e7 (diff)
Bug 802: Graph TextRenderer Performance Part-1 (incomplete, rendering artifacts)
Strategy Change: - Font.Glyph itself holds it's OutlineShape with it's default scaling. Triangulation is done only once per glyph! - A CharSequence produces a Region by translating and scaling each Glyphs's OutlineShape. This removes the need for re-triangulate - see above. See: TextRendererUtil - The indices of re-added Triangles are offset to the new vertices (FIXME, seems not be be accurate yet). - OutlineShape's vertices and triangles are reused if 'clean'. - Simplified code - Reduced copies API Changes: - OutlineShape, Region, ...: See above - Removed TextRenderer, GlyphShape and GlyphString: Redundant - Added TextRendererUtil to produce the Region from CharSequence Result: - Over 600 fps while changing text for each frame. Previously only ~60fps max. TODO: - Region shall not hold the triangles itself, but the indices instead. This will remove the need to swizzle w/ vertices in the Region Renderer impl and easies reusage of OutlineShapes.
Diffstat (limited to 'src/jogl/classes/jogamp/graph/font/FontInt.java')
-rw-r--r--src/jogl/classes/jogamp/graph/font/FontInt.java3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/jogl/classes/jogamp/graph/font/FontInt.java b/src/jogl/classes/jogamp/graph/font/FontInt.java
index 1f4eaf20d..f87a00251 100644
--- a/src/jogl/classes/jogamp/graph/font/FontInt.java
+++ b/src/jogl/classes/jogamp/graph/font/FontInt.java
@@ -31,6 +31,9 @@ import jogamp.graph.geom.plane.Path2D;
import com.jogamp.graph.font.Font;
+/**
+ * @deprecated
+ */
public interface FontInt extends Font {
public interface GlyphInt extends Font.Glyph {