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author | Sven Gothel <[email protected]> | 2011-04-23 06:12:10 +0200 |
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committer | Sven Gothel <[email protected]> | 2011-04-23 06:12:10 +0200 |
commit | 48201a6ea6471eb5951edb735b36156ab3410a15 (patch) | |
tree | b22314430e78ee9269f4fcb358b9b5a7dc8d1de7 /src/jogl/classes/jogamp/graph/curve/opengl/shader/precision.glsl | |
parent | 54f58c0cb990eb2b4fc8c3be785cc47bde575f37 (diff) |
Refactored graph: Reduce/remove data copy/recreation; Shader cleanup
- Pass the current GL context object where it's required
- Introduce RenderState (which has ShaderState) to acquire/change shader related data (Region)
- Shader Cleanup: User import for common stuff; use req. version
- Reduce/remove data copy/recreation in *Region implementation
- UI/RIButton: Use defaults I like :)
Diffstat (limited to 'src/jogl/classes/jogamp/graph/curve/opengl/shader/precision.glsl')
-rw-r--r-- | src/jogl/classes/jogamp/graph/curve/opengl/shader/precision.glsl | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/precision.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/precision.glsl new file mode 100644 index 000000000..1ac4ed8e9 --- /dev/null +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/precision.glsl @@ -0,0 +1,14 @@ +#ifndef precision_glsl +#define precision_glsl + +#ifdef GL_ES + #define MEDIUMP mediump + #define HIGHP highp + #define LOWP lowp +#else + #define MEDIUMP + #define HIGHP + #define LOWP +#endif + +#endif // precision_glsl |