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author | Sven Göthel <[email protected]> | 2024-01-09 03:13:20 +0100 |
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committer | Sven Göthel <[email protected]> | 2024-01-09 03:13:20 +0100 |
commit | bb11c498b7d4fe269e7273a1b164e46f3c7a3b50 (patch) | |
tree | b613bdfa633df28841a68b45fe0e0f36e5385763 /src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-single.vp | |
parent | f836fbd9201034010ecbf591348433f23920f527 (diff) |
Graph Clipping: Initial Region impl of AABBox clipping using GLSL shader (Convenient using Graph/GraphUI produced AABBox)
Simple demo, setting clip-bbox manually:
- src/demos/com/jogamp/opengl/demos/graph/ui/UIShapeClippingDemo00.java
TODO:
- GLSL: Add missing Mv-multiplication of vertex-position -> gcv_ClipBBoxCoord
-- AABBox min/max should be set pre-multiplied w/ Mv covering an independent area, not per Shape/Region.
-- This to properly work with moving/scaling of each Shape/Region etc
Diffstat (limited to 'src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-single.vp')
0 files changed, 0 insertions, 0 deletions