diff options
author | Michael Bien <[email protected]> | 2010-03-27 23:24:13 +0100 |
---|---|---|
committer | Michael Bien <[email protected]> | 2010-03-27 23:24:13 +0100 |
commit | 2b954ff1fe88f35b59da6c6f6b82fde70274a6ef (patch) | |
tree | 4f83912cec4d43742cd3d39115b72a900c2aefe7 /src/jogl/classes/com/sun/opengl/util/ImmModeSink.java | |
parent | b5bc1819925148adfdb1f2baccdfe9ecd3dc4dbf (diff) |
refactoring: renamed com.sun.opengl -> com.jogamp.opengl.
Diffstat (limited to 'src/jogl/classes/com/sun/opengl/util/ImmModeSink.java')
-rw-r--r-- | src/jogl/classes/com/sun/opengl/util/ImmModeSink.java | 974 |
1 files changed, 0 insertions, 974 deletions
diff --git a/src/jogl/classes/com/sun/opengl/util/ImmModeSink.java b/src/jogl/classes/com/sun/opengl/util/ImmModeSink.java deleted file mode 100644 index 65c676f4a..000000000 --- a/src/jogl/classes/com/sun/opengl/util/ImmModeSink.java +++ /dev/null @@ -1,974 +0,0 @@ - -package com.sun.opengl.util; - -import javax.media.opengl.*; -import javax.media.opengl.fixedfunc.*; -import com.sun.nativewindow.impl.NWReflection; -import java.nio.*; -import java.util.Iterator; -import java.util.ArrayList; - -public class ImmModeSink { - - public static final boolean DEBUG_BEGIN_END = false; - public static final boolean DEBUG_DRAW = false; - - // public static final int GL_QUADS = 0x0007; // Needs data manipulation - public static final int GL_QUAD_STRIP = 0x0008; - public static final int GL_POLYGON = 0x0009; - - /** - * Uses a GL2ES1, or ES2 fixed function emulation immediate mode sink - */ - public static ImmModeSink createFixed(GL gl, int glBufferUsage, int initialSize, - int vComps, int vDataType, - int cComps, int cDataType, - int nComps, int nDataType, - int tComps, int tDataType) { - return new ImmModeSink(gl, glBufferUsage, initialSize, - vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, false); - } - - /** - * Uses a GL2ES2 GLSL shader immediate mode sink. - * To issue the draw() command, - * a ShaderState must be current, using ShaderState.glUseProgram(). - * - * @see #draw(GL, boolean) - * @see javax.media.opengl.glsl.ShaderState#glUseProgram(GL2ES2, boolean) - * @see javax.media.opengl.glsl.ShaderState#getCurrent() - */ - public static ImmModeSink createGLSL(GL gl, int glBufferUsage, int initialSize, - int vComps, int vDataType, - int cComps, int cDataType, - int nComps, int nDataType, - int tComps, int tDataType) { - return new ImmModeSink(gl, glBufferUsage, initialSize, - vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, true); - } - - public static boolean usesVBO() { return vboUsage; } - - public static void setVBOUsage(boolean v) { vboUsage = v; } - - public void destroy(GL gl) { - destroyList(gl); - - vboSet.destroy(gl); - } - - public void reset() { - reset(null); - } - - public void reset(GL gl) { - destroyList(gl); - vboSet.reset(gl); - } - - public String toString() { - StringBuffer sb = new StringBuffer("ImmModeSink["); - sb.append(",\n\tVBO list: "+vboSetList.size()+" ["); - for(Iterator i=vboSetList.iterator(); i.hasNext() ; ) { - sb.append("\n\t"); - sb.append( (VBOSet)i.next() ); - } - if(vboSetList.size()>0) { - sb.append("\n\t],\nVBO current: NOP]"); - } else { - sb.append("\n\t],\nVBO current: \n"); - sb.append(vboSet); - sb.append("\n]"); - } - return sb.toString(); - } - - public void draw(GL gl, boolean disableBufferAfterDraw) { - if(DEBUG_DRAW) { - Exception e = new Exception("ImmModeSink.draw(disableBufferAfterDraw: "+disableBufferAfterDraw+"):\n\t"+this); - e.printStackTrace(); - } - int n=0; - for(Iterator i=vboSetList.iterator(); i.hasNext() ; n++) { - ((VBOSet)i.next()).draw(gl, null, disableBufferAfterDraw, n); - } - } - - public void draw(GL gl, Buffer indices, boolean disableBufferAfterDraw) { - if(DEBUG_DRAW) { - Exception e = new Exception("ImmModeSink.draw(disableBufferAfterDraw: "+disableBufferAfterDraw+"):\n\t"+this); - e.printStackTrace(); - } - int n=0; - for(Iterator i=vboSetList.iterator(); i.hasNext() ; n++) { - ((VBOSet)i.next()).draw(gl, indices, disableBufferAfterDraw, n); - } - } - - public void glBegin(int mode) { - if(DEBUG_BEGIN_END) { - Exception e = new Exception("ImmModeSink.glBegin("+vboSet.mode+"):\n\t"+this); - e.printStackTrace(); - } - vboSet.modeOrig = mode; - switch(mode) { - // Needs data manipulation .. - //case GL_QUADS: - // mode=GL.GL_LINES; - // break; - case GL_QUAD_STRIP: - mode=GL.GL_TRIANGLE_STRIP; - break; - case GL_POLYGON: - mode=GL.GL_LINES; - break; - } - vboSet.mode = mode; - vboSet.checkSeal(false); - } - - public final void glEnd(GL gl) { - glEnd(gl, null, true); - } - - public void glEnd(GL gl, boolean immediateDraw) { - glEnd(gl, null, immediateDraw); - } - - public final void glEnd(GL gl, Buffer indices) { - glEnd(gl, indices, true); - } - - private void glEnd(GL gl, Buffer indices, boolean immediateDraw) { - if(DEBUG_BEGIN_END) { - Exception e = new Exception("ImmModeSink START glEnd(immediate: "+immediateDraw+"):\n\t"+this); - e.printStackTrace(); - } - if(immediateDraw) { - vboSet.seal(gl, true); - vboSet.draw(gl, indices, true, -1); - reset(gl); - } else { - vboSet.seal(gl, true); - vboSet.enableBuffer(gl, false); - vboSetList.add(vboSet); - vboSet = vboSet.regenerate(); - } - } - - public void glVertexv(Buffer v) { - vboSet.glVertexv(v); - } - public void glNormalv(Buffer v) { - vboSet.glNormalv(v); - } - public void glColorv(Buffer v) { - vboSet.glColorv(v); - } - public void glTexCoordv(Buffer v) { - vboSet.glTexCoordv(v); - } - - public final void glVertex2f(float x, float y) { - vboSet.glVertex2f(x,y); - } - - public final void glVertex3f(float x, float y, float z) { - vboSet.glVertex3f(x,y,z); - } - - public final void glNormal3f(float x, float y, float z) { - vboSet.glNormal3f(x,y,z); - } - - public final void glColor3f(float x, float y, float z) { - vboSet.glColor3f(x,y,z); - } - - public final void glColor4f(float x, float y, float z, float a) { - vboSet.glColor4f(x,y,z, a); - } - - public final void glTexCoord2f(float x, float y) { - vboSet.glTexCoord2f(x,y); - } - - public final void glTexCoord3f(float x, float y, float z) { - vboSet.glTexCoord3f(x,y,z); - } - - public final void glVertex2s(short x, short y) { - vboSet.glVertex2s(x,y); - } - - public final void glVertex3s(short x, short y, short z) { - vboSet.glVertex3s(x,y,z); - } - - public final void glNormal3s(short x, short y, short z) { - vboSet.glNormal3s(x,y,z); - } - - public final void glColor3s(short x, short y, short z) { - vboSet.glColor3s(x,y,z); - } - - public final void glColor4s(short x, short y, short z, short a) { - vboSet.glColor4s(x,y,z,a); - } - - public final void glTexCoord2s(short x, short y) { - vboSet.glTexCoord2s(x,y); - } - - public final void glTexCoord3s(short x, short y, short z) { - vboSet.glTexCoord3s(x,y,z); - } - - public final void glVertex2b(byte x, byte y) { - vboSet.glVertex2b(x,y); - } - - public final void glVertex3b(byte x, byte y, byte z) { - vboSet.glVertex3b(x,y,z); - } - - public final void glNormal3b(byte x, byte y, byte z) { - vboSet.glNormal3b(x,y,z); - } - - public final void glColor3b(byte x, byte y, byte z) { - vboSet.glColor3b(x,y,z); - } - - public final void glColor4b(byte x, byte y, byte z, byte a) { - vboSet.glColor4b(x,y,z,a); - } - - public final void glTexCoord2b(byte x, byte y) { - vboSet.glTexCoord2b(x,y); - } - - public final void glTexCoord3b(byte x, byte y, byte z) { - vboSet.glTexCoord3b(x,y,z); - } - - protected ImmModeSink(GL gl, int glBufferUsage, int initialSize, - int vComps, int vDataType, - int cComps, int cDataType, - int nComps, int nDataType, - int tComps, int tDataType, boolean useGLSL) { - if(useGLSL && !gl.hasGLSL()) { - throw new GLException("ImmModeSink GLSL usage not supported: "+gl); - } - vboSet = new VBOSet(gl, glBufferUsage, initialSize, - vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, useGLSL); - this.vboSetList = new ArrayList(); - } - - private void destroyList(GL gl) { - for(Iterator i=vboSetList.iterator(); i.hasNext() ; ) { - ((VBOSet)i.next()).destroy(gl); - } - vboSetList.clear(); - } - - private VBOSet vboSet; - private ArrayList vboSetList; - private static boolean vboUsage = true; - - protected static class VBOSet { - protected VBOSet (GL gl, int glBufferUsage, int initialSize, - int vComps, int vDataType, - int cComps, int cDataType, - int nComps, int nDataType, - int tComps, int tDataType, boolean useGLSL) { - this.gl=gl; - this.glBufferUsage=glBufferUsage; - this.initialSize=initialSize; - this.vDataType=vDataType; - this.vComps=vComps; - this.cDataType=cDataType; - this.cComps=cComps; - this.nDataType=nDataType; - this.nComps=nComps; - this.tDataType=tDataType; - this.tComps=tComps; - this.useGLSL=useGLSL; - - allocateBuffer(initialSize); - rewind(); - - this.sealed=false; - this.sealedGL=false; - this.mode = -1; - this.modeOrig = -1; - this.bufferEnabled=false; - this.bufferWritten=false; - } - - protected final VBOSet regenerate() { - return new VBOSet(gl, glBufferUsage, initialSize, - vComps, vDataType, cComps, cDataType, nComps, nDataType, tComps, tDataType, useGLSL); - } - - protected void checkSeal(boolean test) throws GLException { - if(mode<0) { - throw new GLException("No mode set yet, call glBegin(mode) first:\n\t"+this); - } - if(sealed!=test) { - if(test) { - throw new GLException("Not Sealed yet, call glEnd() first:\n\t"+this); - } else { - throw new GLException("Already Sealed, can't modify VBO after glEnd():\n\t"+this); - } - } - } - - protected void draw(GL gl, Buffer indices, boolean disableBufferAfterDraw, int i) - { - if(DEBUG_DRAW) { - Exception e = new Exception("ImmModeSink.draw["+i+"](disableBufferAfterDraw: "+disableBufferAfterDraw+"):\n\t"+this); - e.printStackTrace(); - } - enableBuffer(gl, true); - - if (buffer!=null) { - GL2ES1 glf = gl.getGL2ES1(); - - if(null==indices) { - glf.glDrawArrays(mode, 0, count); - } else { - Class clazz = indices.getClass(); - int type=-1; - if(NWReflection.instanceOf(clazz, ByteBuffer.class.getName())) { - type = GL.GL_UNSIGNED_BYTE; - } else if(NWReflection.instanceOf(clazz, ShortBuffer.class.getName())) { - type = GL.GL_UNSIGNED_SHORT; - } - if(0>type) { - throw new GLException("Given Buffer Class not supported: "+clazz+", should be ubyte or ushort:\n\t"+this); - } - glf.glDrawElements(mode, indices.remaining(), type, indices); - // GL2: gl.glDrawRangeElements(mode, 0, indices.remaining()-1, indices.remaining(), type, indices); - } - } - - if(disableBufferAfterDraw) { - enableBuffer(gl, false); - } - } - - public void glVertexv(Buffer v) { - checkSeal(false); - BufferUtil.put(vertexArray, v); - } - public void glNormalv(Buffer v) { - checkSeal(false); - BufferUtil.put(normalArray, v); - } - public void glColorv(Buffer v) { - checkSeal(false); - BufferUtil.put(colorArray, v); - } - public void glTexCoordv(Buffer v) { - checkSeal(false); - BufferUtil.put(textCoordArray, v); - } - - public void glVertex2b(byte x, byte y) { - checkSeal(false); - growBufferIfNecessary(VERTEX, 2); - if(vComps>0) - BufferUtil.putb(vertexArray, x); - if(vComps>1) - BufferUtil.putb(vertexArray, y); - padding(VERTEX, vComps-2); - } - public void glVertex3b(byte x, byte y, byte z) { - checkSeal(false); - growBufferIfNecessary(VERTEX, 3); - if(vComps>0) - BufferUtil.putb(vertexArray, x); - if(vComps>1) - BufferUtil.putb(vertexArray, y); - if(vComps>2) - BufferUtil.putb(vertexArray, z); - padding(VERTEX, vComps-3); - } - public void glVertex2s(short x, short y) { - checkSeal(false); - growBufferIfNecessary(VERTEX, 2); - if(vComps>0) - BufferUtil.puts(vertexArray, x); - if(vComps>1) - BufferUtil.puts(vertexArray, y); - padding(VERTEX, vComps-2); - } - public void glVertex3s(short x, short y, short z) { - checkSeal(false); - growBufferIfNecessary(VERTEX, 3); - if(vComps>0) - BufferUtil.puts(vertexArray, x); - if(vComps>1) - BufferUtil.puts(vertexArray, y); - if(vComps>2) - BufferUtil.puts(vertexArray, z); - padding(VERTEX, vComps-3); - } - public void glVertex2f(float x, float y) { - checkSeal(false); - growBufferIfNecessary(VERTEX, 2); - if(vComps>0) - BufferUtil.putf(vertexArray, x); - if(vComps>1) - BufferUtil.putf(vertexArray, y); - padding(VERTEX, vComps-2); - } - public void glVertex3f(float x, float y, float z) { - checkSeal(false); - growBufferIfNecessary(VERTEX, 3); - if(vComps>0) - BufferUtil.putf(vertexArray, x); - if(vComps>1) - BufferUtil.putf(vertexArray, y); - if(vComps>2) - BufferUtil.putf(vertexArray, z); - padding(VERTEX, vComps-3); - } - - public void glNormal3b(byte x, byte y, byte z) { - checkSeal(false); - growBufferIfNecessary(NORMAL, 3); - if(nComps>0) - BufferUtil.putb(normalArray, x); - if(nComps>1) - BufferUtil.putb(normalArray, y); - if(nComps>2) - BufferUtil.putb(normalArray, z); - padding(NORMAL, nComps-3); - } - public void glNormal3s(short x, short y, short z) { - checkSeal(false); - growBufferIfNecessary(NORMAL, 3); - if(nComps>0) - BufferUtil.puts(normalArray, x); - if(nComps>1) - BufferUtil.puts(normalArray, y); - if(nComps>2) - BufferUtil.puts(normalArray, z); - padding(NORMAL, nComps-3); - } - public void glNormal3f(float x, float y, float z) { - checkSeal(false); - growBufferIfNecessary(NORMAL, 3); - if(nComps>0) - BufferUtil.putf(normalArray, x); - if(nComps>1) - BufferUtil.putf(normalArray, y); - if(nComps>2) - BufferUtil.putf(normalArray, z); - padding(NORMAL, nComps-3); - } - - public void glColor3b(byte r, byte g, byte b) { - checkSeal(false); - growBufferIfNecessary(COLOR, 3); - if(cComps>0) - BufferUtil.putb(colorArray, r); - if(cComps>1) - BufferUtil.putb(colorArray, g); - if(cComps>2) - BufferUtil.putb(colorArray, b); - padding(COLOR, cComps-3); - } - public void glColor4b(byte r, byte g, byte b, byte a) { - checkSeal(false); - growBufferIfNecessary(COLOR, 4); - if(cComps>0) - BufferUtil.putb(colorArray, r); - if(cComps>1) - BufferUtil.putb(colorArray, g); - if(cComps>2) - BufferUtil.putb(colorArray, b); - if(cComps>3) - BufferUtil.putb(colorArray, a); - padding(COLOR, cComps-4); - } - public void glColor3s(short r, short g, short b) { - checkSeal(false); - growBufferIfNecessary(COLOR, 3); - if(cComps>0) - BufferUtil.puts(colorArray, r); - if(cComps>1) - BufferUtil.puts(colorArray, g); - if(cComps>2) - BufferUtil.puts(colorArray, b); - padding(COLOR, cComps-3); - } - public void glColor4s(short r, short g, short b, short a) { - checkSeal(false); - growBufferIfNecessary(COLOR, 4); - if(cComps>0) - BufferUtil.puts(colorArray, r); - if(cComps>1) - BufferUtil.puts(colorArray, g); - if(cComps>2) - BufferUtil.puts(colorArray, b); - if(cComps>3) - BufferUtil.puts(colorArray, a); - padding(COLOR, cComps-4); - } - public void glColor3f(float r, float g, float b) { - checkSeal(false); - growBufferIfNecessary(COLOR, 3); - if(cComps>0) - BufferUtil.putf(colorArray, r); - if(cComps>1) - BufferUtil.putf(colorArray, g); - if(cComps>2) - BufferUtil.putf(colorArray, b); - padding(COLOR, cComps-3); - } - public void glColor4f(float r, float g, float b, float a) { - checkSeal(false); - growBufferIfNecessary(COLOR, 4); - if(cComps>0) - BufferUtil.putf(colorArray, r); - if(cComps>1) - BufferUtil.putf(colorArray, g); - if(cComps>2) - BufferUtil.putf(colorArray, b); - if(cComps>3) - BufferUtil.putf(colorArray, a); - padding(COLOR, cComps-4); - } - - public void glTexCoord2b(byte x, byte y) { - checkSeal(false); - growBufferIfNecessary(TEXTCOORD, 2); - if(tComps>0) - BufferUtil.putb(textCoordArray, x); - if(tComps>1) - BufferUtil.putb(textCoordArray, y); - padding(TEXTCOORD, tComps-2); - } - public void glTexCoord3b(byte x, byte y, byte z) { - checkSeal(false); - growBufferIfNecessary(TEXTCOORD, 3); - if(tComps>0) - BufferUtil.putb(textCoordArray, x); - if(tComps>1) - BufferUtil.putb(textCoordArray, y); - if(tComps>2) - BufferUtil.putb(textCoordArray, z); - padding(TEXTCOORD, tComps-3); - } - public void glTexCoord2s(short x, short y) { - checkSeal(false); - growBufferIfNecessary(TEXTCOORD, 2); - if(tComps>0) - BufferUtil.puts(textCoordArray, x); - if(tComps>1) - BufferUtil.puts(textCoordArray, y); - padding(TEXTCOORD, tComps-2); - } - public void glTexCoord3s(short x, short y, short z) { - checkSeal(false); - growBufferIfNecessary(TEXTCOORD, 3); - if(tComps>0) - BufferUtil.puts(textCoordArray, x); - if(tComps>1) - BufferUtil.puts(textCoordArray, y); - if(tComps>2) - BufferUtil.puts(textCoordArray, z); - padding(TEXTCOORD, tComps-3); - } - public void glTexCoord2f(float x, float y) { - checkSeal(false); - growBufferIfNecessary(TEXTCOORD, 2); - if(tComps>0) - BufferUtil.putf(textCoordArray, x); - if(tComps>1) - BufferUtil.putf(textCoordArray, y); - padding(TEXTCOORD, tComps-2); - } - public void glTexCoord3f(float x, float y, float z) { - checkSeal(false); - growBufferIfNecessary(TEXTCOORD, 3); - if(tComps>0) - BufferUtil.putf(textCoordArray, x); - if(tComps>1) - BufferUtil.putf(textCoordArray, y); - if(tComps>2) - BufferUtil.putf(textCoordArray, z); - padding(TEXTCOORD, tComps-3); - } - - public void rewind() { - if(null!=vertexArray) { - vertexArray.rewind(); - } - if(null!=colorArray) { - colorArray.rewind(); - } - if(null!=normalArray) { - normalArray.rewind(); - } - if(null!=textCoordArray) { - textCoordArray.rewind(); - } - } - - public void destroy(GL gl) { - reset(gl); - - vertexArray=null; colorArray=null; normalArray=null; textCoordArray=null; - vArrayData=null; cArrayData=null; nArrayData=null; tArrayData=null; - buffer=null; - bSize=0; count=0; - } - - public void reset(GL gl) { - enableBuffer(gl, false); - reset(); - } - - public void reset() { - if(buffer!=null) { - buffer.clear(); - } - rewind(); - - this.mode = -1; - this.modeOrig = -1; - this.sealed=false; - this.bufferEnabled=false; - this.bufferWritten=false; - } - - public void seal(GL glObj, boolean seal) - { - seal(seal); - if(sealedGL==seal) return; - sealedGL = seal; - GL gl = glObj.getGL(); - if(seal) { - if(vboUsage && vboName==0) { - int[] tmp = new int[1]; - gl.glGenBuffers(1, tmp, 0); - vboName = tmp[0]; - } - if(null!=vArrayData) - vArrayData.setVBOName(vboName); - if(null!=cArrayData) - cArrayData.setVBOName(vboName); - if(null!=nArrayData) - nArrayData.setVBOName(vboName); - if(null!=tArrayData) - tArrayData.setVBOName(vboName); - enableBuffer(gl, true); - } else { - enableBuffer(gl, false); - } - } - - public void seal(boolean seal) - { - if(sealed==seal) return; - sealed = seal; - if(seal) { - bufferWritten=false; - } - } - - public void enableBuffer(GL gl, boolean enable) { - /* if(enableBufferAlways && enable) { - bufferEnabled = false; - } */ - if( bufferEnabled != enable && count>0 ) { - if(enable) { - checkSeal(true); - } - if(useGLSL) { - enableBufferGLSL(gl, enable); - } else { - enableBufferFixed(gl, enable); - } - bufferEnabled = enable; - } - } - - public void enableBufferFixed(GL gl, boolean enable) { - GL2ES1 glf = gl.getGL2ES1(); - - if(enable) { - gl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboName); - - if(!bufferWritten) { - gl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit(), buffer, GL.GL_STATIC_DRAW); - bufferWritten=true; - } - - if(vComps>0) { - glf.glEnableClientState(glf.GL_VERTEX_ARRAY); - glf.glVertexPointer(vArrayData); - } - if(cComps>0) { - glf.glEnableClientState(glf.GL_COLOR_ARRAY); - glf.glColorPointer(cArrayData); - } - if(nComps>0) { - glf.glEnableClientState(glf.GL_NORMAL_ARRAY); - glf.glNormalPointer(nArrayData); - } - if(tComps>0) { - glf.glEnableClientState(glf.GL_TEXTURE_COORD_ARRAY); - glf.glTexCoordPointer(tArrayData); - } - - gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); - } else { - if(vComps>0) { - glf.glDisableClientState(glf.GL_VERTEX_ARRAY); - } - if(cComps>0) { - glf.glDisableClientState(glf.GL_COLOR_ARRAY); - } - if(nComps>0) { - glf.glDisableClientState(glf.GL_NORMAL_ARRAY); - } - if(tComps>0) { - glf.glDisableClientState(glf.GL_TEXTURE_COORD_ARRAY); - } - } - } - - public void enableBufferGLSL(GL gl, boolean enable) { - GL2ES2 glsl = gl.getGL2ES2(); - com.sun.opengl.util.glsl.ShaderState st = com.sun.opengl.util.glsl.ShaderState.getCurrent(); - if(null==st) { - throw new GLException("No ShaderState current"); - } - - if(enable) { - glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboName); - - if(!bufferWritten) { - glsl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit(), buffer, GL.GL_STATIC_DRAW); - bufferWritten=true; - } - - if(vComps>0) { - st.glEnableVertexAttribArray(glsl, vArrayData.getName()); - st.glVertexAttribPointer(glsl, vArrayData); - } - if(cComps>0) { - st.glEnableVertexAttribArray(glsl, cArrayData.getName()); - st.glVertexAttribPointer(glsl, cArrayData); - } - if(nComps>0) { - st.glEnableVertexAttribArray(glsl, nArrayData.getName()); - st.glVertexAttribPointer(glsl, nArrayData); - } - if(tComps>0) { - st.glEnableVertexAttribArray(glsl, tArrayData.getName()); - st.glVertexAttribPointer(glsl, tArrayData); - } - - glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); - } else { - if(vComps>0) { - st.glDisableVertexAttribArray(glsl, vArrayData.getName()); - } - if(cComps>0) { - st.glDisableVertexAttribArray(glsl, cArrayData.getName()); - } - if(nComps>0) { - st.glDisableVertexAttribArray(glsl, nArrayData.getName()); - } - if(tComps>0) { - st.glDisableVertexAttribArray(glsl, tArrayData.getName()); - } - } - } - - public String toString() { - return "VBOSet[mode "+mode+ - ", modeOrig "+modeOrig+ - ", sealed "+sealed+ - ", bufferEnabled "+bufferEnabled+ - ", bufferWritten "+bufferWritten+ - ",\n\t"+vArrayData+ - ",\n\t"+cArrayData+ - ",\n\t"+nArrayData+ - ",\n\t"+tArrayData+ - "]"; - } - - // non public matters - - protected void allocateBuffer(int elements) { - int vWidth = vComps * BufferUtil.sizeOfGLType(vDataType); - int cWidth = cComps * BufferUtil.sizeOfGLType(cDataType); - int nWidth = nComps * BufferUtil.sizeOfGLType(nDataType); - int tWidth = tComps * BufferUtil.sizeOfGLType(tDataType); - - count = elements; - bSize = count * ( vWidth + cWidth + nWidth + tWidth ) ; - - buffer = BufferUtil.newByteBuffer(bSize); - - int pos = 0; - int size= count * vWidth ; - if(size>0) { - vertexArray = BufferUtil.sliceGLBuffer(buffer, pos, size, vDataType); - } else { - vertexArray = null; - } - vOffset = pos; - pos+=size; - - size= count * cWidth ; - if(size>0) { - colorArray = BufferUtil.sliceGLBuffer(buffer, pos, size, cDataType); - } else { - colorArray = null; - } - cOffset = pos; - pos+=size; - - size= count * nWidth ; - if(size>0) { - normalArray = BufferUtil.sliceGLBuffer(buffer, pos, size, nDataType); - } else { - normalArray = null; - } - nOffset = pos; - pos+=size; - - size= count * tWidth ; - if(size>0) { - textCoordArray = BufferUtil.sliceGLBuffer(buffer, pos, size, tDataType); - } else { - textCoordArray = null; - } - tOffset = pos; - pos+=size; - - buffer.position(pos); - buffer.flip(); - - if(vComps>0) { - vArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_VERTEX_ARRAY, vComps, vDataType, false, - 0, vertexArray, 0, vOffset); - } else { - vArrayData = null; - } - if(cComps>0) { - cArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_COLOR_ARRAY, cComps, cDataType, false, - 0, colorArray, 0, cOffset); - } else { - cArrayData = null; - } - if(nComps>0) { - nArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_NORMAL_ARRAY, nComps, nDataType, false, - 0, normalArray, 0, nOffset); - } else { - nArrayData = null; - } - if(tComps>0) { - tArrayData = GLArrayDataWrapper.createFixed(gl, GLPointerFunc.GL_TEXTURE_COORD_ARRAY, tComps, tDataType, false, - 0, textCoordArray, 0, tOffset); - } else { - tArrayData = null; - } - - } - - protected final boolean growBufferIfNecessary(int type, int spare) { - if(buffer==null || count < spare) { - growBuffer(type, initialSize); - return true; - } - return false; - } - - protected final void growBuffer(int type, int additional) { - if(sealed || 0==additional) return; - - // save olde values .. - Buffer _vertexArray=vertexArray, _colorArray=colorArray, _normalArray=normalArray, _textCoordArray=textCoordArray; - ByteBuffer _buffer = buffer; - - allocateBuffer(count+additional); - - if(null!=_vertexArray) { - _vertexArray.flip(); - BufferUtil.put(vertexArray, _vertexArray); - } - if(null!=_colorArray) { - _colorArray.flip(); - BufferUtil.put(colorArray, _colorArray); - } - if(null!=_normalArray) { - _normalArray.flip(); - BufferUtil.put(normalArray, _normalArray); - } - if(null!=_textCoordArray) { - _textCoordArray.flip(); - BufferUtil.put(textCoordArray, _textCoordArray); - } - } - - protected void padding(int type, int fill) { - if ( sealed ) return; - - Buffer dest = null; - - switch (type) { - case VERTEX: - dest = vertexArray; - break; - case COLOR: - dest = colorArray; - break; - case NORMAL: - dest = normalArray; - break; - case TEXTCOORD: - dest = textCoordArray; - break; - } - - if ( null==dest ) return; - - while((fill--)>0) { - BufferUtil.putb(dest, (byte)0); - } - } - - protected int mode, modeOrig; - protected int glBufferUsage, initialSize; - - protected ByteBuffer buffer; - protected int bSize, count, vboName; - - public static final int VERTEX = 0; - public static final int COLOR = 1; - public static final int NORMAL = 2; - public static final int TEXTCOORD = 3; - - protected int vOffset, cOffset, nOffset, tOffset; - protected int vComps, cComps, nComps, tComps; - protected int vDataType, cDataType, nDataType, tDataType; - protected Buffer vertexArray, colorArray, normalArray, textCoordArray; - protected GLArrayDataWrapper vArrayData, cArrayData, nArrayData, tArrayData; - - protected boolean sealed, sealedGL, useGLSL; - protected boolean bufferEnabled, bufferWritten; - protected GL gl; - } - -} - |