aboutsummaryrefslogtreecommitdiffstats
path: root/src/jogl/classes/com/sun/opengl/util/FPSAnimator.java
diff options
context:
space:
mode:
authorMichael Bien <[email protected]>2010-03-27 23:24:13 +0100
committerMichael Bien <[email protected]>2010-03-27 23:24:13 +0100
commit2b954ff1fe88f35b59da6c6f6b82fde70274a6ef (patch)
tree4f83912cec4d43742cd3d39115b72a900c2aefe7 /src/jogl/classes/com/sun/opengl/util/FPSAnimator.java
parentb5bc1819925148adfdb1f2baccdfe9ecd3dc4dbf (diff)
refactoring: renamed com.sun.opengl -> com.jogamp.opengl.
Diffstat (limited to 'src/jogl/classes/com/sun/opengl/util/FPSAnimator.java')
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/FPSAnimator.java123
1 files changed, 0 insertions, 123 deletions
diff --git a/src/jogl/classes/com/sun/opengl/util/FPSAnimator.java b/src/jogl/classes/com/sun/opengl/util/FPSAnimator.java
deleted file mode 100755
index 290de89d6..000000000
--- a/src/jogl/classes/com/sun/opengl/util/FPSAnimator.java
+++ /dev/null
@@ -1,123 +0,0 @@
-/*
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package com.sun.opengl.util;
-
-import java.util.*;
-import javax.media.opengl.*;
-
-/** An Animator subclass which attempts to achieve a target
- frames-per-second rate to avoid using all CPU time. The target FPS
- is only an estimate and is not guaranteed. */
-
-public class FPSAnimator extends Animator {
- private Timer timer;
- private int fps;
- private boolean scheduleAtFixedRate;
-
- /** Creates an FPSAnimator with a given target frames-per-second
- value. Equivalent to <code>FPSAnimator(null, fps)</code>. */
- public FPSAnimator(int fps) {
- this(null, fps);
- }
-
- /** Creates an FPSAnimator with a given target frames-per-second
- value and a flag indicating whether to use fixed-rate
- scheduling. Equivalent to <code>FPSAnimator(null, fps,
- scheduleAtFixedRate)</code>. */
- public FPSAnimator(int fps, boolean scheduleAtFixedRate) {
- this(null, fps, scheduleAtFixedRate);
- }
-
- /** Creates an FPSAnimator with a given target frames-per-second
- value and an initial drawable to animate. Equivalent to
- <code>FPSAnimator(null, fps, false)</code>. */
- public FPSAnimator(GLAutoDrawable drawable, int fps) {
- this(drawable, fps, false);
- }
-
- /** Creates an FPSAnimator with a given target frames-per-second
- value, an initial drawable to animate, and a flag indicating
- whether to use fixed-rate scheduling. */
- public FPSAnimator(GLAutoDrawable drawable, int fps, boolean scheduleAtFixedRate) {
- this.fps = fps;
- if (drawable != null) {
- add(drawable);
- }
- this.scheduleAtFixedRate = scheduleAtFixedRate;
- }
-
- /** Starts this FPSAnimator. */
- public synchronized void start() {
- if (timer != null) {
- throw new GLException("Already started");
- }
- timer = new Timer();
- long delay = (long) (1000.0f / (float) fps);
- TimerTask task = new TimerTask() {
- public void run() {
- display();
- }
- };
- if (scheduleAtFixedRate) {
- timer.scheduleAtFixedRate(task, 0, delay);
- } else {
- timer.schedule(task, 0, delay);
- }
- }
-
- /** Indicates whether this FPSAnimator is currently running. This
- should only be used as a heuristic to applications because in
- some circumstances the FPSAnimator may be in the process of
- shutting down and this method will still return true. */
- public synchronized boolean isAnimating() {
- return (timer != null);
- }
-
- /** Stops this FPSAnimator. Due to the implementation of the
- FPSAnimator it is not guaranteed that the FPSAnimator will be
- completely stopped by the time this method returns. */
- public synchronized void stop() {
- if (timer == null) {
- throw new GLException("Already stopped");
- }
- timer.cancel();
- timer = null;
- }
-}