aboutsummaryrefslogtreecommitdiffstats
path: root/src/jogl/classes/com/sun/opengl/impl/x11/glx
diff options
context:
space:
mode:
authorSven Gothel <[email protected]>2009-08-03 14:51:57 -0700
committerSven Gothel <[email protected]>2009-08-03 14:51:57 -0700
commitd741053ed1a422b75d6aeac28be7c5cdba4c4564 (patch)
tree6ac0771de81a32e87ebd8fc24696b5bc5a8c710b /src/jogl/classes/com/sun/opengl/impl/x11/glx
parent33c4fbf49ff5d91925d3653dd5d5f034825954e7 (diff)
WGL 3.2: No need for 'jogl.GLContext.3_2' - just works.
Diffstat (limited to 'src/jogl/classes/com/sun/opengl/impl/x11/glx')
-rw-r--r--src/jogl/classes/com/sun/opengl/impl/x11/glx/X11GLXContext.java9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/jogl/classes/com/sun/opengl/impl/x11/glx/X11GLXContext.java b/src/jogl/classes/com/sun/opengl/impl/x11/glx/X11GLXContext.java
index 6513fbe29..126062d27 100644
--- a/src/jogl/classes/com/sun/opengl/impl/x11/glx/X11GLXContext.java
+++ b/src/jogl/classes/com/sun/opengl/impl/x11/glx/X11GLXContext.java
@@ -207,8 +207,8 @@ public abstract class X11GLXContext extends GLContextImpl {
// and verify with a None drawable binding (default framebuffer)
attribs[0+1] = 3;
attribs[2+1] = 2;
- attribs[8+0] = GLX.GLX_CONTEXT_PROFILE_MASK_ARB;
- attribs[8+1] = GLX.GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
+ // FIXME: attribs[8+0] = GLX.GLX_CONTEXT_PROFILE_MASK_ARB;
+ // FIXME: attribs[8+1] = GLX.GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
context = glXExt.glXCreateContextAttribsARB(display, config.getFBConfig(), share, direct, attribs, 0);
if(0!=context) {
@@ -222,12 +222,11 @@ public abstract class X11GLXContext extends GLContextImpl {
} else if(DEBUG) {
System.err.println("X11GLXContext.createContext >= 3.2 available 0x"+Long.toHexString(context));
}
+ } else if(DEBUG) {
+ System.err.println("X11GLXContext.createContext couldn't create >= 3.2 core context - fallback");
}
}
if(0==context) {
- if(tryGLContext3_2 && DEBUG) {
- System.err.println("X11GLXContext.createContext couldn't create >= 3.2 core context - fallback");
- }
// Try >= 3.1 forward compatible - last resort for GL3 !
attribs[0+1] = 3;
attribs[2+1] = 1;