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authorSven Gothel <[email protected]>2014-09-20 16:06:56 +0200
committerSven Gothel <[email protected]>2014-09-20 16:59:15 +0200
commite99f5060d62aad25fcc37ebf50c8f2a270c9d5df (patch)
tree0552e86445c856ef2b3e0f83a54637e003a51fa6 /src/jogl/classes/com/jogamp/opengl/util
parenta6123fe0c71ebe87b2fcef8475cc1fbdd0fe0a36 (diff)
FBObject: Fix depth- and stencil bit count selection for attachRenderbuffer(..);
- Fix depth- and stencil bit count selection for attachRenderbuffer(..) - Add generic values: DEFAULT_BITS, REQUESTED_BITS, CHOSEN_BITS, MAXIMUM_BITS - Refactor depth- and stencil bit-count -> format into own method - Allow depth- and stencil bit-count select a higher bit-count if required (fix) - GLFBODrawable.FBOMODE_USE_DEPTH is deprecated, using GLCapabilities.[get|set]DepthBits(..) - It was an oversight to introduce the bit flag in the first place, since we should have used the capabilities depth bit-count - Graph Test: GLEventListenerButton shall use requested capabilities for FBO drawable.
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java
index 8b00aefb7..f70ebf928 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoClientRenderer.java
@@ -95,19 +95,19 @@ public class StereoClientRenderer implements GLEventListener {
if(numSamples>0) {
fbos[i].attachColorbuffer(gl, 0, true); // MSAA requires alpha
- fbos[i].attachRenderbuffer(gl, Type.DEPTH, 24);
+ fbos[i].attachRenderbuffer(gl, Type.DEPTH, FBObject.DEFAULT_BITS);
final FBObject ssink = new FBObject();
{
ssink.init(gl, size.getWidth(), size.getHeight(), 0);
ssink.attachTexture2D(gl, 0, false, magFilter, minFilter, GL.GL_CLAMP_TO_EDGE, GL.GL_CLAMP_TO_EDGE);
- ssink.attachRenderbuffer(gl, Attachment.Type.DEPTH, 24);
+ ssink.attachRenderbuffer(gl, Attachment.Type.DEPTH, FBObject.DEFAULT_BITS);
}
fbos[i].setSamplingSink(ssink);
fbos[i].resetSamplingSink(gl); // validate
fboTexs[i] = fbos[i].getSamplingSink().getTextureAttachment();
} else {
fboTexs[i] = fbos[i].attachTexture2D(gl, 0, false, magFilter, minFilter, GL.GL_CLAMP_TO_EDGE, GL.GL_CLAMP_TO_EDGE);
- fbos[i].attachRenderbuffer(gl, Type.DEPTH, 24);
+ fbos[i].attachRenderbuffer(gl, Type.DEPTH, FBObject.DEFAULT_BITS);
}
fbos[i].unbind(gl);
System.err.println("FBO["+i+"]: "+fbos[i]);