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authorSven Gothel <sgothel@jausoft.com>2014-07-03 16:21:36 +0200
committerSven Gothel <sgothel@jausoft.com>2014-07-03 16:21:36 +0200
commit556d92b63555a085b25e32b1cd55afce24edd07a (patch)
tree6be2b02c62a77d5aba81ffbe34c46960608be163 /src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLReadBufferUtil.java
parenta90f4a51dffec3247278e3c683ed4462b1dd9ab5 (diff)
Code Clean-Up based on our Recommended Settings (jogamp-scripting c47bc86ae2ee268a1f38c5580d11f93d7f8d6e74)
- Change non static accesses to static members using declaring type - Change indirect accesses to static members to direct accesses (accesses through subtypes) - Add final modifier to private fields - Add final modifier to method parameters - Add final modifier to local variables - Remove unnecessary casts - Remove unnecessary '$NON-NLS$' tags - Remove trailing white spaces on all lines
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLReadBufferUtil.java')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLReadBufferUtil.java6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLReadBufferUtil.java b/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLReadBufferUtil.java
index 3c5d6be2d..06e3ccda5 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLReadBufferUtil.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLReadBufferUtil.java
@@ -46,7 +46,7 @@ public class AWTGLReadBufferUtil extends GLReadBufferUtil {
*
* @param alpha
*/
- public AWTGLReadBufferUtil(GLProfile glp, boolean alpha) {
+ public AWTGLReadBufferUtil(final GLProfile glp, final boolean alpha) {
super(new AWTGLPixelBuffer.AWTGLPixelBufferProvider( glp.isGL2ES3() /* allowRowStride */ ), alpha, false);
}
@@ -64,7 +64,7 @@ public class AWTGLReadBufferUtil extends GLReadBufferUtil {
* and handled in a efficient manner there (TextureCoordinates and TextureIO writer).
* @see #AWTGLReadBufferUtil(GLProfile, boolean)
*/
- public BufferedImage readPixelsToBufferedImage(GL gl, boolean awtOrientation) {
+ public BufferedImage readPixelsToBufferedImage(final GL gl, final boolean awtOrientation) {
return readPixelsToBufferedImage(gl, 0, 0, 0, 0, awtOrientation);
}
@@ -84,7 +84,7 @@ public class AWTGLReadBufferUtil extends GLReadBufferUtil {
* and handled in a efficient manner there (TextureCoordinates and TextureIO writer).
* @see #AWTGLReadBufferUtil(GLProfile, boolean)
*/
- public BufferedImage readPixelsToBufferedImage(GL gl, int inX, int inY, int inWidth, int inHeight, boolean awtOrientation) {
+ public BufferedImage readPixelsToBufferedImage(final GL gl, final int inX, final int inY, final int inWidth, final int inHeight, final boolean awtOrientation) {
final GLDrawable drawable = gl.getContext().getGLReadDrawable();
final int width, height;
if( 0 >= inWidth || drawable.getSurfaceWidth() < inWidth ) {